From Summertime Saga Wiki
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− | T_terry_intro = Trigger("intro", "Meet Terry the fisher")
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− | T_terry_secret_lure = Trigger("secret lure", "Terry shows you his secret lure")
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− | T_terry_tigger = Trigger("tigger", "The one that got away with the little piggy")
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− | T_terry_lure_trade = Trigger("lure trade", "You traded for the golden lure")
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− | T_terry_retire = Trigger("retire", "You found out how to get Terry to retire")
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− | T_terry_overjoyed_swim = Trigger("overjoyed swim", "Terry has an overjoyed swim after seeing Tigger dead")
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− | T_terry_hang_tigger = Trigger("hang tigger", "Terry hangs Tigger as his prized joy")
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− | S_terry_start = State("start")
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− | S_terry_secret = State("secret", "The secret behind his fishing")
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− | S_terry_lure = State("lure", "The lure that made terry famous for his fishing")
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− | S_terry_nemesis = State("nemesis", "Sara tells you the cause of Terry's drunken state")
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− | S_terry_drunk = State("drunk", "Terry is out drunk for the day")
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− | S_terry_trade = State("trade")
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− | S_terry_bored = State("bored")
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− | S_terry_retire = State("retire")
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− | S_terry_tigger_sign = State("tigger sign")
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− | S_terry_end = State("end")
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Latest revision as of 20:37, 11 July 2020