The fishing minigame is an activity available by interacting with the chair at the end of the pier. A fishing rod required can be found in the attic at the main character’s home: take the small key in the entrance and the stool in the garage, then open the attic door upstairs.
Fishes and lures
Three different fishes can be caught regularly: sea trout is attracted by worm, snapper by the lure, and mackerel by the special lure. Later, a unique fish named “Tigger” appears, which is also attracted by the last lure. There is no fourth bait despite what the board on the pier is displaying.
|Fish caught||Lure to use|
|Snapper||Lure||Treehouse, inside the box of shame|
|Mackerel||Special lure||Pier after returning the golden compass to Captain Terry in Aqua’s route|
First, choose the right bait depending on the type of fish you want to catch. Then use ← and → to line‐up the bait. Anticipate the position of the fish, the lower it is, the more it shifts to the right or left before the hook reaches it. Press ↵ Enter or tap the screen to drop the line. When the bait hits the fish, validate to bring it up.
Captain Terry buys each of your fish for $80. Catching Aqua and Tigger in the fishing minigame lets the player progress in Aqua’s route.