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− | ''Summertime Saga'' is a dating game which allows you to explore [[Locations|places]], meet [[Characters|interesting characters]], and play various [[Minigames|minigames]]. In order for you to fully enjoy your adventure, we invite you to take a look at the gameplay advice given on this page.
| + | #REDIRECT [[Getting started/1]] |
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− | == General advice ==
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− | '''Talk to people! (And when I say talk, I really mean listen!)'''
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− | Most of this game is about interacting with the different characters, and the dialogue is the main way to receive information about what you should do next. Pay attention and act on any hints you get, even when the [[Main Character|main character]] is just talking to himself.
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− | '''Go places and click on stuff'''
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− | Explore different locations on the map: look all around for interactable objects and additional screens. Things you can click on become highlighted when you move your cursor over them, so move your mouse all over the place.
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− | '''Come back at night (or the next day… or just later in the game)'''
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− | Revisit a character or location at a different time of day to see if anything changes. The biggest changes happen between daytime and nighttime, but you should also pay attention to the difference between morning and afternoon.<br>
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− | Also check in every once in a while to see if anything has changed based on the day of the week or previous events you have completed.
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− | '''Come back with money'''
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− | The solution to many game's objectives is to buy an item from the various shops in the [[mall]], and that means you're going to have to take on some [[Minigames#Jobs|summer jobs]]. Starting out, you are stuck helping on [[Diane]]'s [[Garden Minigame|garden minigame]] for a wage around $90 per minigame. As your story with the lady progresses, you will get a raise for the milk delivery. Take the opportunity to invest in a delivery bike and you will be able to work for [[Tony's Pizza]]. Last but not least, the [[Fishing Minigame|fishing minigame]] rewards you with fish to sell at the [[pier]].
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− | Until the very last stages of the game, you'll always need money for something; so if you have some free time during the day, go earn some!
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− | '''Level up your stats'''
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− | Another barrier between you and tits is low stats. Many dialogues and objectives rely on your skills. In order to progress, take some time to train yourself! See the next section [[#Stats Tracker|Stats Tracker]] for more details.
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− | == Cheat mode ==
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− | The '''cheat mode''' is designed to make it easier and faster to progress in ''Summertime Saga''. That's why it's best suited for returning players. The choice to opt in is proposed in the first screens of a new game, it cannot be modified during the game. The changes implemented are:
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− | * The starting money is increased to $999.999, enough to buy all items and finish all [[Walkthrough|routes]].
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− | * The four stats are already maxed, thus allowing the player to ignore all trainings.
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− | * The majority of minigames can be skipped.
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− | Cheat mode has any effect on the stories except for one scene with [[Roxxy]] during the [[Shooting Range Minigame|shooting range minigame]].
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− | == User Interface ==
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− | === Map ===
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− | [[File:User Interface Map.png|500px|thumb|center|The first icon on the left opens the city map]]
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− | The '''map''' gives access to the city map and lets you move around by selecting a building or place. It's unlocked on the first in-game day. When it's disabled in sublocations or occasionally during certain events, the icon then appears greyed out.<br>
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− | On the open map, it's replaced by that of a bed for an instant teleportation inside the main character's bedroom in one click.
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− | === Location ===
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− | [[File:User Interface Location.png|500px|thumb|center|The location you are in is written at the very top of the screen]] | |
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− | With 30 [[locations]] in the game, and more than twice as many sublocations, it's essential to keep an eye on the '''location''' information, or you may quickly get lost.
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− | === Day of the week ===
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− | [[File:User Interface Day of the week.png|500px|thumb|center|The day of the week is written in the text box under the location, at the top of the screen]]
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− | Each week is split into seven days from Monday to Sunday. The exact day of the week rarely matters – basically, attention is required if a character or message tells that an event happens on a specific day of the week. But weekends are quite different from the rest of the week. On Saturday and Sunday:
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− | * School is closed. The students are doing something else and any quests that takes place in school has to wait until Monday. As a consequence, if a character refuses to help because you have to go to school, he may be more receptive on weekends.
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− | * There's a service at the church each morning.
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− | * [[Mayor Rump]] has a stage set up at the mall.
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− | * Lots of little dialogue differences.
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− | * At least one secret event can't happen.
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− | Also, the telescope in the bedroom is not reliable as this object is still under development.
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− | === Time of day ===
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− | [[File:User Interface Time of day.png|500px|thumb|center|The '''three blocks''' in the upper middle of the screen tells the current time period]]
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− | {{multiple image
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− | | direction = vertical
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− | | width = 100
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− | | header = Time of day
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− | | image1 = Time bar morning.png
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− | | caption1 = <center>Morning</center>
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− | | image2 = Time bar afternoon.png
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− | | caption2 = <center>Afternoon</center>
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− | | image3 = Time bar evening.png
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− | | caption3 = <center>Evening</center>
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− | | image4 = Time bar late.png
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− | | caption4 = <center>Late night</center>
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− | }}
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− | In ''Summertime Saga'', each day is split into four '''periods of time''': '''morning''', '''afternoon''', '''evening''', and '''late night'''. The most obvious changes are between the daytime and nighttime periods, but they all work a bit differently. Some differences:
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− | * Daytime versus nighttime screens.
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− | * All locations open morning and afternoon; some locations still open in the evening; many locations closed at late night.
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− | * Quest items may be available only at nighttime, or only during daytime.
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− | * Sneaking into places are done in the evening but no actions are allowed at late night.
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− | * Characters follow a routine; for examples students are at school in the morning and practice their activities in the afternoon.
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− | The [[characters]]' pages help to find out where they are located at a specific time of day. Note that these locations may change depending on the route played on.
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− | === Money ===
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− | [[File:User Interface Money.png|500px|thumb|center|The available money is indicated inside the box with the banknotes icon]]
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− | === Phone menu ===
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− | [[File:User Interface Phone.png|500px|thumb|center|The smartphone serves as a menu for advanced gameplay elements]]
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− | ==== [[Stats Tracker]] ====
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− | The main character's skills are presented in the '''Stats Tracker'''. These four stats have to be improved to unlock the storylines:
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− | * '''Dexterity''' — Follow [[Master Somrak]]'s instructions in the [[gym]]. Part of [[Walkthrough#Jenny's route|Jenny's route]].
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− | * '''Strength''' — Train with [[Kevin]] in the gym. Talk to Kevin in the school cafeteria, then convince [[Erik]] to trade with him.
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− | * '''Intelligence''' — Play the [[Maze Runner Minigame|Maze Runner minigame]] on the computer in the [[Home|main character's bedroom]]. You must have it fixed beforehand with the [[Computer Parts|parts]] sold at [[Consum-R]].
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− | * '''Charisma''' — Win [[Rap Battle Minigame|rap battles]] in the [[park]] at night.
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− | ==== [[Goal Tracker]] ====
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− | The '''Goal Tracker''' is a reminder of the current objective for each route. Note that this game feature is still under development and does not include hints for all routes. Don't worry if some hints can persist after you've completed the route.
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− | ==== [[Achievements]] ====
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− | '''Achievements''' unlock as you progress in the game and find secrets.
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− | ==== Text Messaging ====
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− | === Inventory ===
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− | [[File:User Interface Inventory.png|500px|thumb|center|Click on the backpack to access the inventory]]
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− | === Options menu ===
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− | [[File:User Interface Options.png|500px|thumb|center|The gearwheel opens the main menu]]
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− | == Pregnancy ==
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− | {{multiple image
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− | | direction = vertical
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− | | width = 100
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− | | header = Pills
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− | | image1 = Birth Control Pills icon.png
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− | | caption1 = <center>Birth control</center>
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− | | image2 = Fertility Pills icon.png
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− | | caption2 = <center>Fertility</center>
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− | }}
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− | In the course of the love stories, player is able to make a woman [[Pregnancy Minigame|pregnant]]. From then on, the progress of some routes are paused until this event ends. The pregnancy evolves over 4 weeks until the birth. Another 2–3 weeks have to pass until the baby is sent to daycare and normal activities can be resumed. The phone messages must be read as they are mandatory steps.<br>
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− | Pills for pregnancy planning are available at the [[clinic]]:
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− | * [[Birth Control Pills|Birth control pills]] prevent pregnancy, reducing the chance of conception to 0%. You have to question [[Roz]] about the schedule on the 1st floor; then use the phone on the 2nd floor and get the [[Hospital Storage Card|storage card]] near the counter. You can now take the drug from the closet inside the storage room on the 2nd floor.
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− | * [[Fertility Pills|Fertility pills]] raise the chance of conception from 20% to 40%. They can be acquire after finishing [[Walkthrough#Diane's route|Diane's route]]. First you have to talk to the [[Micoe|nurse]] on the 2nd floor, then to Roz on the 1st floor, and finally enter a room on the 3rd floor where you meet [[Priya|Dr. Priya Singh]] after searching the cases.
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− | The drugs are used by clicking on the items inside the inventory. Their effects are permanent but not definitive, since each type of pill cancels the effect of the other.<br clear=all>
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− | == [[Cookie Jar]] ==
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− | The '''cookie jar''' allows you to check and replay the animated scenes previously unlocked. It can be accessed from the '''Main Menu''' of the game. The content is persistent and won't be erased when you begin a new game.
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− | == [[Change log]] ==
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− | Curious to know what's new in the game? The '''change log''' displays the version history and the changes made to ''Summertime Saga'' since its very first release. The list can also be consulted from the game home screen.
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− | == Saves and persistent data file ==
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− | {{AlertError|Do '''not''' use your old save files with new versions as it will cause bugs to happen.}}
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− | {{AlertInfo|You need to restart the game for it to pick up the new save files. Also, if the same file exists at both save locations, please replace both.}}
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− | Saves and persistent data file are stored in these locations:
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− | * '''Windows:''' <code><SS-game-folder>\game\saves</code> and <code>%AppData%\RenPy\SummertimeSaga</code>
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− | * '''Android:''' <code>Android/data/summer.time.saga/files/saves</code>
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− | * '''Mac:''' <code>/Users/USERNAME/Library/Renpy/SummertimeSaga</code> (folder may be hidden)
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− | * '''Linux:''' <code><SS-game-folder>/game/saves</code> and <code>$HOME/.renpy/SummertimeSaga</code>
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− | * '''Other:''' <code>%USERPROFILE%\.renpy\SummertimeSaga</code>
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− | '''Save file naming'''
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− | Save files look like <code>1-5-LT1.save</code>. The naming format is as follows <code>pageNumber-pageSlotNumber-LT1.save</code>. For example, <code>1-5-LT1.save</code> is the save file for the 5th slot on the 1st page, and <code>2-3-LT1.save</code> is the save file for the 3rd slot on the 2nd page, and so on.<br>
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− | <code>1-5-LT1 (1).save</code> is not a valid save file. In this case, the last part "(1)" from the name of the file must be removed to use it.
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− | == Android installation ==
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− | ''Summertime Saga'' app for android devices is not available on Google Play Store. It must be downloaded from the official website then installed manually. Here are the steps to follow.
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− | # Removed all previous installs of the game.
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− | # Make sure you have at least 2GB of free space available on your device; 1GB is required for downloading, another 1GB is recommended for the installation and the future saves.
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− | # You may also need to disable Google Play Protect: open '''Play Store''' application, tap on '''Menu''' button and select '''Play Protect''' option. Disable the options '''Scan device for security threats'''.
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− | # Download the last version of ''Summertime Saga'' <u>on the official website exclusively</u>. Private download servers are provided for Patreon contributors. Choose '''ANDROID''' platform and validate.
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− | # Open the download folder of the web browser, and click on the file whose name begins with <code>SummertimeSaga</code> and ends with <code>.apk</code>. <u>Do not install the game on an SD card</u>. It won't launch from an external storage.
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− | # Enable "Unknown sources" setting on your device:
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− | #* On Android Nougat or lower: The exact names of the settings entries may vary, but the overall process should be similar. Navigate to your device's '''Settings''' menu, then look for an entry titled either '''Security''' or '''Lock screen and security'''. Simply tick the box or toggle the switch next to '''Unknown sources''', then press '''OK''' on the popup.
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− | #* On Android Oreo or higher: When you launch Summertime Saga install file, you'll be prompted to allow the permission. Tap '''Settings''' on the prompt, then toggle the switch next to '''Allow from this source''' on the following screen. Hit your back button, then you can resume installation.
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− | # When the install is completed, open your app folder.
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− | <br>
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− | <gallery mode="nolines" widths=180px heights=370px perrow=0>
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− | Android install step 1.jpg
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− | Android install step 2.jpg
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− | Android install step 3.jpg
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− | Android install step 4.jpg
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− | </gallery>
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