Getting started

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Summertime Saga is a dating game which allows you to explore places, socialize with interesting characters, and play various minigames. In order for you to fully enjoy your adventure, we invite you to take a look at the gameplay advice given on this page.

General advice

Talk to people! (And when I say talk, I really mean listen!)
Most of this game is about interacting with the different characters, and the dialogue is the main way to receive information about what you should do next. Pay attention and act on any hints you get, even when the main character is just talking to himself.

Go places and click on stuff
Explore different locations on the map: look all around for interactable objects and additional screens. Things you can click on become highlighted when you move your cursor over them, so move your mouse all over the place. See §§ Map​ and Location for more information.

Come back at night (or the next day… or just later in the game)
Revisit a character or location at a different time of day to see if anything changes. The biggest changes happen between daytime and nighttime, but you should also pay attention to the difference between morning and afternoon. Also check in every once in a while to see if anything has changed based on the day of the week or previous events you have completed. See §§ Time of day​ and Day of the week for more information.

Come back with money
The solution to many game’s objectives is to buy an item from the various shops in the mall, and that means you’re going to have to take on some summer jobs. Until the very last stages of the game, you’ll always need money for something; so if you have some free time during the day, go earn some! See § Money for more information.

Level up your stats
Another barrier between you and tits is low stats. Many dialogues and objectives rely on your skills. In order to progress, take some time to train yourself! See § Stats tracker for more information.

Cheat mode

The cheat mode is designed to make it easier and faster to progress in Summertime Saga. That’s why it’s best suited for returning players. The choice to opt in is proposed only when beginning a new game, it cannot be modified during the game. The changes implemented are:

  • The starting money is increased to $999,999 enough to buy all items and finish all routes.
  • The main character’s stats are already maxed, thus allowing the player to ignore all training.
  • The majority of minigames can be skipped.

Cheat mode has any effect on the stories except for one scene with Roxxy during the shooting range minigame.

User Interface

Summertime Saga user interface is displayed as a HUD in the upper part of the screen. This interface is permanent and only clears during cutscenes and minigames.

Map

The first icon on the left opens the city map

The map gives access to the town map and lets you move around by selecting a building or place. It’s unlocked on the first in‐game day. The icon is greyed‐out when the map is disabled in sublocations or occasionally during certain events. Once open, the map icon is replaced by that of a bed for an instant teleportation inside the main character’s bedroom in one click. Many game’s locations are made available in a stepwise process during the routes.

Location

Your current localisation is written at the very top of the screen

With 30 locations in the game, and more than twice as many sublocations, it’s essential to keep an eye on the location information, or you may quickly get lost.

Day of the week

The day of the week is in the text box under the location, at the top of the screen

Each week is split into seven days from Monday to Sunday. To move on to the next day, all you have to do is sleep in a bed. The exact day of the week rarely matters – basically, be attentive when a character or message tells an event happens on a specific day of the week. But weekends are quite different from the rest of the week. On Saturday and Sunday:

  • School is closed. The students are doing something else and any quests that takes place in school has to wait until Monday. As a consequence, if a character refuses to help because you have to go to school, he may be more receptive on weekends.
  • There’s a service at the church each morning.
  • Mayor Rump has a stage set up at the mall.
  • Lots of little dialogue differences.
  • At least one secret event can’t happen.

Also, the telescope in the bedroom is not reliable as it’s still under development.

Time of day

The three blocks in the upper middle of the screen tells the current time period
Time of day
Morning
Afternoon
Evening
Late night

Each day is split into four times of day: morning, afternoon, evening, and late night. A rounded white arrow is at your disposal to skip to the next period, only in rare locations however. Most changes are between the daytime and nighttime periods, but they all work a bit differently. Some differences:

  • Daytime versus nighttime screens.
  • All locations open morning and afternoon; some locations still open in the evening; many locations closed at late night.
  • Quest items may be available only at nighttime, or only during daytime.
  • Sneaking into places are done in the evening but no actions are allowed at late night.
  • Characters follow a routine; for examples students are at school in the morning and practice their activities in the afternoon.

The characters’ pages help to find out where they are located at a specific moment. Note that these locations may change depending on the route played on.

Money

The available money is indicated inside the box with the banknotes icon
Main article: Money and jobs

You won’t go far in Summertime Saga without money. To inflate your wallet, Diane’s gardening minigame is playable from the first day, for a wage around $90 per minigame. Invest in a delivery bike and you’ll be able to work for Tony’s Pizza. Last but not least, the fishing minigame rewards you with fish to sell at the pier. Money can be deposited at the bank using ATM.

Phone menu

File:User Interface Phone (1).jpg
The phone serves as a menu for advanced gameplay elements

Other features are available from the phone menu by a single click on the smartphone. This icon displays dynamic notifications for new achievements and new text messages.

Stats tracker

Main article: Stats tracker

The stats tracker presents the main character’s skills. Four stats have to be improved to unlock the storylines:

Goal tracker

Main article: Goal tracker

The goal tracker is a reminder of the current objective for each route. Note that this feature is still under development and does not include hints for every routes. The image of the respective character disappears when the dedicated route is finished. Don’t worry as some of them can persist after.

Achievements

Main article: Achievements

Achievements get unlocked as you progress in Summertime Saga, complete routes or discover secrets.

Text messaging

The text messaging feature is represented by a speech bubble. From time to time, you will receive messages from other characters. Open the corresponding message by clicking on its preview in order to progress to the next step since this behavior is intended.

Inventory

Click on the backpack to access the inventory

Indispensable element of any point‐and‐click game, the inventory comes in the form of a red backpack. This is where is stored the majority of the items you buy or receive. The inventory is updated when you progress in the stories, except for some books that you can return to the librarian directly.

Options menu

The gearwheel opens the options menu

The last icon is obviously reserved to the options menu where you find the buttons to save, load and exit the game. It also provides buttons for the start screen, the credits screen and options screen.

Cookie jar

Main article: Cookie jar

The cookie jar allows you to check and replay the animated scenes previously unlocked. It can be accessed from the Main menu of the game. The content is persistent and won’t be erased when you begin a new game.

Savegames and persistent data file

This section has been migrated to the technical help page: Technical help § Savegames and persistent data file

Android installation

This section has been migrated to the technical help page: Technical help § Android installation