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		<id>https://wiki.summertimesaga.com/index.php?title=Cookie_jar/0.20.16&amp;diff=26135</id>
		<title>Cookie jar/0.20.16</title>
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		<updated>2021-10-27T06:00:04Z</updated>

		<summary type="html">&lt;p&gt;Cozminsky: Jenny&amp;#039;s scenes missing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The {{strong|cookie jar}} allows the players to check and replay the scenes already unlocked. The gallery can be accessed from the main menu of the game. Some special moments are automatically unlocked when playing the different routes; others require independent steps to be followed. The last sex scenes with the school teachers have to be played twice in order to be unlocked in the cookie jar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumbinner&amp;quot; style=&amp;quot;display:table; margin-left:auto; margin-right:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;display:grid; padding:6px; border:none; background-color:#0B0E17;&amp;quot;&lt;br /&gt;
| [[File:Cookie Jar Angelica.png|link=#Table row Angelica|Angelica]]&lt;br /&gt;
| [[File:Cookie Jar Anna.png|link=#Table row Anna|Anna]]&lt;br /&gt;
| [[File:Cookie Jar Annie.png|link=#Table row Annie|Annie]]&lt;br /&gt;
| [[File:Cookie Jar Aqua.png|link=#Table row Aqua|Aqua]]&lt;br /&gt;
| [[File:Cookie Jar Becca &amp;amp; Missy.png|link=#Table row Becca &amp;amp; Missy|Becca &amp;amp; Missy]]&lt;br /&gt;
| [[File:Cookie Jar Ms. Bissette.png|link=#Table row Ms. Bissette|Ms. Bissette]]&lt;br /&gt;
| [[File:Cookie Jar Cassie.png|link=#Table row Cassie|Cassie]]&lt;br /&gt;
| [[File:Cookie Jar Consuela.png|link=#Table row Consuela|Consuela]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Crystal.png|link=#Table row Crystal|Crystal]]&lt;br /&gt;
| [[File:Cookie Jar Daisy.png|link=#Table row Daisy|Daisy]]&lt;br /&gt;
| [[File:Cookie Jar Debbie.png|link=#Table row Debbie|Debbie]]&lt;br /&gt;
| [[File:Cookie Jar Ms. Dewitt.png|link=#Table row Ms. Dewitt|Ms. Dewitt]]&lt;br /&gt;
| [[File:Cookie Jar Diane.png|link=#Table row Diane|Diane]]&lt;br /&gt;
| [[File:Cookie Jar Eve.png|link=#Table row Eve|Eve]]&lt;br /&gt;
| [[File:Cookie Jar Grace.png|link=#Table row Grace|Grace]]&lt;br /&gt;
| [[File:Cookie Jar Helen.png|link=#Table row Helen|Helen]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Ivy.png|link=#Table row Ivy|Ivy]]&lt;br /&gt;
| [[File:Cookie Jar Iwanka.png|link=#Table row Iwanka|Iwanka]]&lt;br /&gt;
| [[File:Cookie Jar Jane.png|link=#Table row Jane|Jane]]&lt;br /&gt;
| [[File:Cookie Jar Jenny.png|link=#Table row Jenny|Jenny]]&lt;br /&gt;
| [[File:Cookie Jar Josephine.png|link=#Table row Josephine|Josephine]]&lt;br /&gt;
| [[File:Cookie Jar Judith.png|link=#Table row Judith|Judith]]&lt;br /&gt;
| [[File:Cookie Jar June.png|link=#Table row June|June]]&lt;br /&gt;
| [[File:Cookie Jar Lopez &amp;amp; Martinez.png|link=#Table row Lopez &amp;amp; Martinez|Lopez &amp;amp; Martinez]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Liu.png|link=#Table row Liu|Liu]]&lt;br /&gt;
| [[File:Cookie Jar Maria.png|link=#Table row Maria|Maria]]&lt;br /&gt;
| [[File:Cookie Jar Melonia.png|link=#Table row Melonia|Melonia]]&lt;br /&gt;
| [[File:Cookie Jar Mia.png|link=#Table row Mia|Mia]]&lt;br /&gt;
| [[File:Cookie Jar Micoe.png|link=#Table row Micoe|Micoe]]&lt;br /&gt;
| [[File:Cookie Jar Tammy.png|link=#Table row Tammy|Tammy]]&lt;br /&gt;
| [[File:Cookie Jar Nadya.png|link=#Table row Nadya|Nadya]]&lt;br /&gt;
| [[File:Cookie Jar Odette.png|link=#Table row Odette|Odette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Ms. Okita.png|link=#Table row Ms. Okita|Ms. Okita]]&lt;br /&gt;
| [[File:Cookie Jar Ms. Ross.png|link=#Table row Ms. Ross|Ms. Ross]]&lt;br /&gt;
| [[File:Cookie Jar Roxxy.png|link=#Table row Roxxy|Roxxy]]&lt;br /&gt;
| [[File:Cookie Jar Roz.png|link=#Table row Roz|Roz]]&lt;br /&gt;
| [[File:Cookie Jar Rump.png|link=#Table row Rump|Mayor Rump]]&lt;br /&gt;
| [[File:Cookie Jar Tina.png|link=#Table row Tina|Tina]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumbcaption&amp;quot;&amp;gt;Click on a character to jump directly to the scenes list&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562; width:97px;&amp;quot; | Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562; width:min-content;&amp;quot; | N°&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562;&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562; width:50%;&amp;quot; | How to unlock&lt;br /&gt;
|- id=&amp;quot;Table row Angelica&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Angelica.png|link=Angelica]]{{lightlink|Angelica}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Helen being flogged&lt;br /&gt;
| Progress in [[Mia and Helen’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex between Helen and Sister Angelica&lt;br /&gt;
| Progress in Mia and Helen’s route and choose to let Sister Angelica perform the final sacrament in the branching.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex between Helen and the main character&lt;br /&gt;
| Progress in Mia and Helen’s route and choose to perform the final sacrament yourself in the branching.&lt;br /&gt;
|- id=&amp;quot;Table row Anna&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Anna.png|link=Anna]]{{lightlink|Anna}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Yoga poses in gym&lt;br /&gt;
| Progress in [[Tammy and June’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Annie&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Annie.png|link=Annie]]{{lightlink|Annie}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Strip in Mrs. Smith’s office&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]] until the French food assignment completion. Then visit the boys’ locker room and enter the shower.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Principal Smith and Annie’s painting in art classroom&lt;br /&gt;
| Progress in [[Ms. Ross’ route]].&lt;br /&gt;
|- id=&amp;quot;Table row Aqua&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Aqua.png|link=Aqua]]{{lightlink|Aqua}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex with Aqua&lt;br /&gt;
| Progress in [[Aqua’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex with SeaSucc&lt;br /&gt;
| Progress in Aqua’s route.&lt;br /&gt;
|- id=&amp;quot;Table row Becca &amp;amp; Missy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Becca &amp;amp; Missy.png]]{{lightlink|Becca}} &amp;amp; {{lightlink|Missy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Solo sex with Missy&lt;br /&gt;
| Finished [[Roxxy’s route]] and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the [[Spin the bottle minigame|minigame]] for a new reward: sex with Missy happens when the bottle points at her in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Solo sex with Becca&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: sex with Becca happens when the bottle points at her in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Foursome sex with Missy&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: a foursome with all girls happens when the bottle points at the main character in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Foursome sex with Becca&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: a foursome with all girls happens when the bottle points at the main character in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Exhibitionist sex with Becca&lt;br /&gt;
| Visit apartment 301 at night and ask to see Becca.&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Bissette&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Bissette.png|link=Ms. Bissette]]{{lightlink|Ms. Bissette}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Makeout during the tutoring&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Bissette’s route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Cassie&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Cassie.png|link=Cassie]]{{lightlink|Cassie}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the medical stall&lt;br /&gt;
| Use changing rooms at the pool until the main character’s been kicked out. Return in the evening for a cutscene with the lifeguard. Come back to the pool during the day and swim. After another cutscene, use the medical stall. Then answer “I’d love to” when Cassie asks if you need relief.&lt;br /&gt;
|- id=&amp;quot;Table row Consuela&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Consuela.png]]{{lightlink|Consuela}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the beachhouse kitchen&lt;br /&gt;
| Progress in [[Consuela’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on the kitchen countertop&lt;br /&gt;
| Progress in Consuela’s route. Then meet her in the afternoon.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex on the stairs&lt;br /&gt;
| Progress in Consuela’s route. Then meet her in the beachhouse entrance and choose to have sex with her.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Sex on the kitchen floor&lt;br /&gt;
| Progress in Consuela’s route. Then meet her in the beachhouse kitchen and choose to have sex with her.&lt;br /&gt;
|- id=&amp;quot;Table row Crystal&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Crystal.png|link=Crystal]]{{lightlink|Crystal}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex at counter&lt;br /&gt;
| Finish [[Roxxy’s route]] and have sex with her in the trailer one more time. Then talk to Crystal during the day and accept her offer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on the camp chair&lt;br /&gt;
| Finish [[Roxxy’s route]] and have sex with her in the trailer one more time. Then talk to Crystal during the evening and accept her offer.&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Table row Daisy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Daisy.png|link=Daisy]]{{lightlink|Daisy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Breeding in the barn&lt;br /&gt;
| Progress in [[Daisy’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Debbie&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Debbie.png|link=Debbie]]{{lightlink|Debbie}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Debbie masturbating in her bedroom&lt;br /&gt;
| Progress in [[Debbie’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Main character masturbating in her bedroom&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Blowjob in the main character’s bedroom&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Debbie and Diane’s skinny dipping&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Handjob in the car&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then ask her to “Hang out in the car”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Cuddling sex in her bedroom&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then sleep in her bed at night and choose “Fuck”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Sex in the shower&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then join her in the shower.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Sex in the living room&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then offer her to “Watch a movie” and enter the living room in the evening.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 9&lt;br /&gt;
| Sex in the kitchen&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then meet her in the kitchen in the morning and choose “Feel ass”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 10&lt;br /&gt;
| Sex in the main character’s bedroom&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then ask her to have “Sex in my room”. She will visit the main character that night.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 11&lt;br /&gt;
| Sex in her bedroom&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then ask her to have “Sex in your room”. Or join her in the morning when she is waiting in her bedroom.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 12&lt;br /&gt;
| Sex in the basement&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 12&lt;br /&gt;
| Sizzling scissoring voyeurism&lt;br /&gt;
| Finish Diane and Debbie&#039;s routes, including the threesome. Visit Debbie&#039;s room at night and reject their proposition. Afterwards, try to enter the room again.&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Dewitt&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Dewitt.png|link=Ms. Dewitt]]{{lightlink|Ms. Dewitt}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Twerk&lt;br /&gt;
| Progress in [[Ms. Dewitt’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Blowjob during the talent show&lt;br /&gt;
| Progress in Ms. Dewitt’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Dewitt’s route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Diane&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Diane.png|link=Diane]]{{lightlink|Diane}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Diane masturbating with a cucumber in her kitchen&lt;br /&gt;
| Progress in [[Diane’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Body massage in her garden&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Diane’s fondling under the table during the diner&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Tit fuck in the barn&lt;br /&gt;
| Progress in Diane’s route until the barn is build. Then ask her to “Breastfeed” and choose “Boobjob”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Main character pleasuring her with a cucumber in the barn&lt;br /&gt;
| Progress in Diane’s route until the barn is build. Then ask her to “Breastfeed” and choose “Cucumber”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Breeding in the barn&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Threesome sex with Debbie in Debbie’s bedroom&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Sex in the caboose position in the barn&lt;br /&gt;
| Progress in Diane’s route until barn is built. Accept her invitation after a milking session.&lt;br /&gt;
|- id=&amp;quot;Table row Eve&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; |[[File:Cookie Jar Eve.png|link=Eve]]{{lightlink|Eve}}&lt;br /&gt;
! style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Topless singing during the karaoke&lt;br /&gt;
| Progress in [[Ms. Dewitt’s route]] until you win the [[Music minigame|musical minigame]] during the karaoke session in Erik’s basement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Drawing session in the tent&lt;br /&gt;
| Progress in [[Eve’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Fondling in the tent&lt;br /&gt;
| Progress in Eve’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Sixty‐nine in her bedroom&lt;br /&gt;
| Progress in Eve’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Bottom sex in her bedroom&lt;br /&gt;
| Finish Eve’s route. Then meet her again in the evening and choose bottom sex.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Top sex in her bedroom&lt;br /&gt;
| Progress in Eve’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Missionary sex in her bedroom&lt;br /&gt;
| Finish Eve&#039;s route and visit her in the morning on the weekend.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Shower sex in her bathroom&lt;br /&gt;
| Finish Eve&#039;s route and visit her during the middle of the day on a weekend.&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Table row Grace&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Grace.png|link=Grace]]{{lightlink|Grace}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Threesome sex with Odette&lt;br /&gt;
| Finish [[Eve’s route]] and have sex with Odette (optional scene). Then meet Grace and Odette in the evening at her apartment, on Saturday or Sunday.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Massage sex&lt;br /&gt;
| Finish [[Eve’s route]] and have sex with Odette (optional scene). Then meet Grace in the evening at her apartment, on a workday.&lt;br /&gt;
|- id=&amp;quot;Table row Helen&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Helen.png|link=Helen]]{{lightlink|Helen}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Helen masturbating in her bedroom&lt;br /&gt;
| Progress in [[Mia and Helen’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex in Helen’s bedroom&lt;br /&gt;
| Progress in Mia and Helen’s route and choose to perform the final sacrament yourself in the branching. Then visit Mia’s house during the day to have sex with Helen.&lt;br /&gt;
|- id=&amp;quot;Table row Ivy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ivy.png|link=Ivy]]{{lightlink|Ivy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Tit fuck&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Paizuri” service.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Blowjob&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Blowjob” service.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Reverse cowgirl sex&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Reverse cowgirl” service.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Cowgirl sex&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Cowgirl” service.&lt;br /&gt;
|- id=&amp;quot;Table row Iwanka&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Iwanka.png|link=Iwanka]]{{lightlink|Iwanka}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob on the yacht&lt;br /&gt;
| Progress in the [[Main story: Part 2|second part of the main story]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Doggystyle sex in her bedroom&lt;br /&gt;
| Progress in the second part of the main story.&lt;br /&gt;
|- id=&amp;quot;Table row Jane&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Jane.png|link=Jane]]{{lightlink|Jane}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Couple having sex in the back room&lt;br /&gt;
| Enter the back room at the library.&lt;br /&gt;
|- id=&amp;quot;Table row Jenny&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;20&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Jenny.png|link=Jenny]]{{lightlink|Jenny}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Jenny caught watching porn&lt;br /&gt;
| Progress in [[Jenny’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| [[Photographer minigame]] in her bedroom&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| [[Electro Clit]] camshow&lt;br /&gt;
| Progress in Jenny’s route. Watch her previous camshow videos on your computer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| UltraVibe 2000 camshow&lt;br /&gt;
| Progress in Jenny’s route. Watch her previous camshow videos on your computer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| [[Bad Monster]] camshow&lt;br /&gt;
| Progress in Jenny’s route. Watch her previous camshow videos on your computer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Jenny caught naked&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Handjob camshow&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Footjob in the living room&lt;br /&gt;
| Progress in Jenny’s route until you’ve obtained her Pink Channel logon, and done the first camshow. Then go to the living room in the evening and watch Pink Channel. Jenny may randomly join the main character.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 9&lt;br /&gt;
| Blowjob camshow&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 10&lt;br /&gt;
| Oral sex after the telescope scene&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 11&lt;br /&gt;
| Sex camshow with the cheerleader uniform&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 12&lt;br /&gt;
| Sex in the main character’s bed&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 13&lt;br /&gt;
| Blowjob in the shower&lt;br /&gt;
| Progress in Jenny’s route until you’ve done the second camshow. Then join her in the shower in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 14&lt;br /&gt;
| Sex in the shower&lt;br /&gt;
| Progress in Jenny’s route until you’ve done the third and last camshow. Then join her in the shower in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 15&lt;br /&gt;
| Sex in the dining room&lt;br /&gt;
| Progress in Jenny’s route until she’s slept in the main character’s bed. Then ask her to fool around when she’s in the dining room in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 16&lt;br /&gt;
| Sex in the pool&lt;br /&gt;
| Progress in Jenny’s route until she’s slept in the main character’s bed. Then ask her to fool around when she’s in the backyard in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 17&lt;br /&gt;
| Sex in her bed&lt;br /&gt;
| Progress in Jenny’s route until she’s slept in the main character’s bed. Then crawl in her bed at night.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 18&lt;br /&gt;
| Fingering her at the movies&lt;br /&gt;
| Progress in Jenny’s route until she’s slept in the main character’s bed. Follow her stalker on a weekend morning and accept his bribe of free movie tickets.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 19&lt;br /&gt;
| Pregnant sex cam show&lt;br /&gt;
| Get Jenny pregnant. In her final week of pregnancy she will visit you in the morning and come to breakfast.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 20&lt;br /&gt;
| Watching her masturbate&lt;br /&gt;
| Unlock the attic and spy on her in her bed at night.&lt;br /&gt;
|- id=&amp;quot;Table row Josephine&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Josephine.png|link=Josephine]]{{lightlink|Josephine}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the showroom&lt;br /&gt;
| Progress in the [[Main story: Part 1|first part of the main story]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex in the dealership offices&lt;br /&gt;
| Finish the first part of the main story. Enter Saga Dealership and have sex with Josephine until Mr. Sato catches the main character naked in his office. Come back and have sex again together. There are three variants, depending on the time of day.&lt;br /&gt;
|- id=&amp;quot;Table row Judith&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Judith.png|link=Judith]]{{lightlink|Judith}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Strip in boys’ locker room&lt;br /&gt;
| Enter the boys’ locker room at school on the first day.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Handjob in girls’ locker room&lt;br /&gt;
| Witness the altercation between Judith and the Latinas in the school hallway. Then meet Judith in the girls’ locker room and repeat the “Bathroom fun” several times to unlock all of the options.&lt;br /&gt;
|- id=&amp;quot;Table row June&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar June.png|link=June]]{{lightlink|June}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex in the main character’s bedroom&lt;br /&gt;
| Progress in [[Tammy and June’s route]] and choose “Get Erik a girlfriend” in the first branching. Then choose “I’ll play” in the second one.&lt;br /&gt;
|- id=&amp;quot;Table row Lopez &amp;amp; Martinez&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Lopez &amp;amp; Martinez.png|link=Martinez]]{{lightlink|Lopez}} &amp;amp; {{lightlink|Martinez}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Lopez and Martinez stimulating the main character in the shower&lt;br /&gt;
| Witness the altercation between Judith and the Latinas in the school hallway. Then enter the shower in the boys’ locker room.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Lopez and Martinez touching themselves in the shower&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Liu&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Liu.png|link=Liu]] {{lightlink|Liu}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex with Liu on her bed&lt;br /&gt;
| Progress in [[Main Story: Part 3]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on the printer at the bank&lt;br /&gt;
| Propose to fool around at her work after completion of the Main Story: Part 3 on tuesday mornings.&lt;br /&gt;
|- id=&amp;quot;Table row Maria&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Maria.png|link=Maria]]{{lightlink|Maria}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex in the storage room&lt;br /&gt;
| Progress in the [[Main story: Part 1|first part of the main story]]. There are two variants, with or without Tony.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Blowjob in the kitchen&lt;br /&gt;
| Finish the first part of the main story. Then go back to Tony’s Pizza in the afternoon and propose your help to Maria. Succeed with the pizza‐making minigame.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex in the kitchen&lt;br /&gt;
| Finish the first part of the main story. Then go back to Tony’s Pizza in the afternoon and ask Maria to have sex “here and now”. There are two variants, with or without Maria pregnant.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Sex in her apartment&lt;br /&gt;
| Finish the first part of the main story. Go to her apartment on a weekend afternoon and ask Maria to have sex.&lt;br /&gt;
|- id=&amp;quot;Table row Melonia&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Melonia.png|link=Melonia]]{{lightlink|Melonia}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Doggystyle sex&lt;br /&gt;
| Progress in the [[Main story: Part 2|second part of the main story]].&lt;br /&gt;
|- id=&amp;quot;Table row Mia&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Mia.png|link=Mia]]{{lightlink|Mia}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Mia humping her Teddy bear (telescope)&lt;br /&gt;
| Random scene when using the telescope in the main character’s bedroom to spy on Mia in the evening or at night.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Mia pleasuring herself (telescope)&lt;br /&gt;
| Progress in [[Jenny’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in [[Mia and Helen’s route]] and choose to let Sister Angelica perform the final sacrament in the branching. Then visit Mia’s room in the evening to study.&lt;br /&gt;
|- id=&amp;quot;Table row Micoe&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Micoe.png|link=Micoe]]{{lightlink|Micoe}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the bathroom&lt;br /&gt;
| Progress in [[Diane’s route]] until you’ve agreed to receive “medical assistance” from the nurse. Then return to the hospital 2nd floor and ask her for a “Blowjob”.&lt;br /&gt;
|- id=&amp;quot;Table row Tammy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Tammy.png|link=Tammy]]{{lightlink|Tammy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Mutual arousal after the poker game&lt;br /&gt;
| Progress in [[Tammy and June’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Mrs. Johnson riding ball (telescope)&lt;br /&gt;
| Random scene when using the telescope in the main character’s bedroom to spy on Tammy in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Erik pleasuring Mrs. Johnson (telescope)&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Threesome sex with Erik&lt;br /&gt;
| Progress in Tammy and June’s route and choose &#039;&#039;&#039;Sex education&#039;&#039;&#039; branching.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Solo sex&lt;br /&gt;
| Progress in Tammy and June’s route and choose &#039;&#039;&#039;Get Erik a girlfriend&#039;&#039;&#039; branching.&lt;br /&gt;
|- id=&amp;quot;Table row Nadya&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Nadya.png|link=Nadya]] {{lightlink|Nadya}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob on her couch&lt;br /&gt;
| After the [[Main Story: Part 3]], ask for a blowjob from Nadya at her office in the Warehouse.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on her couch&lt;br /&gt;
| After the Main Story: Part 3, ask for sex from Nadya at her office in the Warehouse.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex against the wall at the loading dock&lt;br /&gt;
| After the Main Story: Part 3, ask to fool around when Nadya&#039; standing in the main hall of the Warehouse.&lt;br /&gt;
|- id=&amp;quot;Table row Odette&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Odette.png|link=Grace]]{{lightlink|Odette}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex on the bike&lt;br /&gt;
| Finish [[Eve’s route]]. Then meet Odette in Grace’s garage in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Threesome sex with Grace&lt;br /&gt;
| Finish Eve’s route and have sex with Odette (optional scene). Then meet Grace and Odette in the evening at her apartment, on Saturday or Sunday.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| A graveyard visit&lt;br /&gt;
| Progress in [[Odette’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Okita&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Okita.png|link=Ms. Okita]]{{lightlink|Ms. Okita}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Nude lenses malfunction&lt;br /&gt;
| Progress in [[Ms. Okita’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Main character’s penis probing&lt;br /&gt;
| Progress in Ms. Okita’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Panties malfunction&lt;br /&gt;
| Progress in Ms. Okita’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Handjob&lt;br /&gt;
| Progress in Ms. Okita’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Okita’s route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Ross&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Ross.png|link=Ms. Ross]]{{lightlink|Ms. Ross}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Nude modeling with Judith and Mia&lt;br /&gt;
| Progress in [[Ms. Ross’ route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Ross’ route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Roxxy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Roxxy.png|link=Roxxy]]{{lightlink|Roxxy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Shower in the boys’ locker room&lt;br /&gt;
| Progress in [[Roxxy’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Cheerleading practice with Jenny&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Grinding orgasm inside the locker&lt;br /&gt;
| Progress in Roxxy’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Breast massage in the changing room&lt;br /&gt;
| Progress in Roxxy’s route until after the bikini contest. Then meet the girls at the beach on weekend evenings and choose to massage Roxxy.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Sex inside the locker&lt;br /&gt;
| Finish Roxxy’s route. Then meet Roxxy, Becca and Missy at school in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Sex in the trailer&lt;br /&gt;
| Progress in Roxxy’s route until you’ve beaten Dexter in the [[Dexter fight minigame|fighting minigame]]. Then meet Roxxy in the trailer bedroom in the evening.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Solo sex in the changing room&lt;br /&gt;
| Finish Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the [[Spin the bottle minigame|minigame]] for a new reward: sex with Roxxy happens when the bottle points at her in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Foursome sex in the changing room&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: a foursome with all girls happens when the bottle points at the main character in the last round.&lt;br /&gt;
|- id=&amp;quot;Table row Roz&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Roz.png|link=Roz]]{{lightlink|Roz}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex in the storage room&lt;br /&gt;
| Progress in [[Aqua’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Boobs flash in the elevator&lt;br /&gt;
| Progress in [[Diane’s route]] until the medical examination. The next day, go back to the hospital and ask [[Micoe|the nurse]] how to increase the chance of conception. Then talk to Roz about the basement and use the elevator.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Blowjob in the storage room&lt;br /&gt;
| Progress in [[Consuela’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Rump&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Rump.png|link=Rump]]{{lightlink|Rump|Mayor Rump}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Peeping in the washroom&lt;br /&gt;
| This scene happens on a random day from Monday to Friday. Visit the mall washroom during the day until you meet Mayor Rump’s bodyguard; then peek in the stall.&lt;br /&gt;
|- id=&amp;quot;Table row Tina&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Tina.png|link=Tina]]{{lightlink|Tina}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex in the apartment&lt;br /&gt;
| Progress in the [[Main story: Part 1|main story]] until the main character delivers a pizza to the apartment building, room 301.&lt;br /&gt;
|-&lt;br /&gt;
| Sex in the bank cubicle&lt;br /&gt;
| Progress in the main story until you had sex with her. Then:&lt;br /&gt;
# Visit her apartment another evening.&lt;br /&gt;
# Enter the bank and ask the teller where is Tina. Walk down the hallway to the cubicle and schedule an arrangement with Tina.&lt;br /&gt;
# Have sex again in the apartment.&lt;br /&gt;
Finally, meet Tina in the bank cubicle in the afternoon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Content]]&lt;/div&gt;</summary>
		<author><name>Cozminsky</name></author>
	</entry>
	<entry>
		<id>https://wiki.summertimesaga.com/index.php?title=Cookie_jar/0.20.16&amp;diff=26134</id>
		<title>Cookie jar/0.20.16</title>
		<link rel="alternate" type="text/html" href="https://wiki.summertimesaga.com/index.php?title=Cookie_jar/0.20.16&amp;diff=26134"/>
		<updated>2021-10-27T05:32:32Z</updated>

		<summary type="html">&lt;p&gt;Cozminsky: Adding Eve&amp;#039;s scene from 0.20.12&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The {{strong|cookie jar}} allows the players to check and replay the scenes already unlocked. The gallery can be accessed from the main menu of the game. Some special moments are automatically unlocked when playing the different routes; others require independent steps to be followed. The last sex scenes with the school teachers have to be played twice in order to be unlocked in the cookie jar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumbinner&amp;quot; style=&amp;quot;display:table; margin-left:auto; margin-right:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;display:grid; padding:6px; border:none; background-color:#0B0E17;&amp;quot;&lt;br /&gt;
| [[File:Cookie Jar Angelica.png|link=#Table row Angelica|Angelica]]&lt;br /&gt;
| [[File:Cookie Jar Anna.png|link=#Table row Anna|Anna]]&lt;br /&gt;
| [[File:Cookie Jar Annie.png|link=#Table row Annie|Annie]]&lt;br /&gt;
| [[File:Cookie Jar Aqua.png|link=#Table row Aqua|Aqua]]&lt;br /&gt;
| [[File:Cookie Jar Becca &amp;amp; Missy.png|link=#Table row Becca &amp;amp; Missy|Becca &amp;amp; Missy]]&lt;br /&gt;
| [[File:Cookie Jar Ms. Bissette.png|link=#Table row Ms. Bissette|Ms. Bissette]]&lt;br /&gt;
| [[File:Cookie Jar Cassie.png|link=#Table row Cassie|Cassie]]&lt;br /&gt;
| [[File:Cookie Jar Consuela.png|link=#Table row Consuela|Consuela]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Crystal.png|link=#Table row Crystal|Crystal]]&lt;br /&gt;
| [[File:Cookie Jar Daisy.png|link=#Table row Daisy|Daisy]]&lt;br /&gt;
| [[File:Cookie Jar Debbie.png|link=#Table row Debbie|Debbie]]&lt;br /&gt;
| [[File:Cookie Jar Ms. Dewitt.png|link=#Table row Ms. Dewitt|Ms. Dewitt]]&lt;br /&gt;
| [[File:Cookie Jar Diane.png|link=#Table row Diane|Diane]]&lt;br /&gt;
| [[File:Cookie Jar Eve.png|link=#Table row Eve|Eve]]&lt;br /&gt;
| [[File:Cookie Jar Grace.png|link=#Table row Grace|Grace]]&lt;br /&gt;
| [[File:Cookie Jar Helen.png|link=#Table row Helen|Helen]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Ivy.png|link=#Table row Ivy|Ivy]]&lt;br /&gt;
| [[File:Cookie Jar Iwanka.png|link=#Table row Iwanka|Iwanka]]&lt;br /&gt;
| [[File:Cookie Jar Jane.png|link=#Table row Jane|Jane]]&lt;br /&gt;
| [[File:Cookie Jar Jenny.png|link=#Table row Jenny|Jenny]]&lt;br /&gt;
| [[File:Cookie Jar Josephine.png|link=#Table row Josephine|Josephine]]&lt;br /&gt;
| [[File:Cookie Jar Judith.png|link=#Table row Judith|Judith]]&lt;br /&gt;
| [[File:Cookie Jar June.png|link=#Table row June|June]]&lt;br /&gt;
| [[File:Cookie Jar Lopez &amp;amp; Martinez.png|link=#Table row Lopez &amp;amp; Martinez|Lopez &amp;amp; Martinez]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Liu.png|link=#Table row Liu|Liu]]&lt;br /&gt;
| [[File:Cookie Jar Maria.png|link=#Table row Maria|Maria]]&lt;br /&gt;
| [[File:Cookie Jar Melonia.png|link=#Table row Melonia|Melonia]]&lt;br /&gt;
| [[File:Cookie Jar Mia.png|link=#Table row Mia|Mia]]&lt;br /&gt;
| [[File:Cookie Jar Micoe.png|link=#Table row Micoe|Micoe]]&lt;br /&gt;
| [[File:Cookie Jar Tammy.png|link=#Table row Tammy|Tammy]]&lt;br /&gt;
| [[File:Cookie Jar Nadya.png|link=#Table row Nadya|Nadya]]&lt;br /&gt;
| [[File:Cookie Jar Odette.png|link=#Table row Odette|Odette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Ms. Okita.png|link=#Table row Ms. Okita|Ms. Okita]]&lt;br /&gt;
| [[File:Cookie Jar Ms. Ross.png|link=#Table row Ms. Ross|Ms. Ross]]&lt;br /&gt;
| [[File:Cookie Jar Roxxy.png|link=#Table row Roxxy|Roxxy]]&lt;br /&gt;
| [[File:Cookie Jar Roz.png|link=#Table row Roz|Roz]]&lt;br /&gt;
| [[File:Cookie Jar Rump.png|link=#Table row Rump|Mayor Rump]]&lt;br /&gt;
| [[File:Cookie Jar Tina.png|link=#Table row Tina|Tina]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumbcaption&amp;quot;&amp;gt;Click on a character to jump directly to the scenes list&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562; width:97px;&amp;quot; | Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562; width:min-content;&amp;quot; | N°&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562;&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562; width:50%;&amp;quot; | How to unlock&lt;br /&gt;
|- id=&amp;quot;Table row Angelica&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Angelica.png|link=Angelica]]{{lightlink|Angelica}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Helen being flogged&lt;br /&gt;
| Progress in [[Mia and Helen’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex between Helen and Sister Angelica&lt;br /&gt;
| Progress in Mia and Helen’s route and choose to let Sister Angelica perform the final sacrament in the branching.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex between Helen and the main character&lt;br /&gt;
| Progress in Mia and Helen’s route and choose to perform the final sacrament yourself in the branching.&lt;br /&gt;
|- id=&amp;quot;Table row Anna&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Anna.png|link=Anna]]{{lightlink|Anna}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Yoga poses in gym&lt;br /&gt;
| Progress in [[Tammy and June’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Annie&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Annie.png|link=Annie]]{{lightlink|Annie}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Strip in Mrs. Smith’s office&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]] until the French food assignment completion. Then visit the boys’ locker room and enter the shower.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Principal Smith and Annie’s painting in art classroom&lt;br /&gt;
| Progress in [[Ms. Ross’ route]].&lt;br /&gt;
|- id=&amp;quot;Table row Aqua&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Aqua.png|link=Aqua]]{{lightlink|Aqua}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex with Aqua&lt;br /&gt;
| Progress in [[Aqua’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex with SeaSucc&lt;br /&gt;
| Progress in Aqua’s route.&lt;br /&gt;
|- id=&amp;quot;Table row Becca &amp;amp; Missy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Becca &amp;amp; Missy.png]]{{lightlink|Becca}} &amp;amp; {{lightlink|Missy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Solo sex with Missy&lt;br /&gt;
| Finished [[Roxxy’s route]] and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the [[Spin the bottle minigame|minigame]] for a new reward: sex with Missy happens when the bottle points at her in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Solo sex with Becca&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: sex with Becca happens when the bottle points at her in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Foursome sex with Missy&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: a foursome with all girls happens when the bottle points at the main character in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Foursome sex with Becca&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: a foursome with all girls happens when the bottle points at the main character in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Exhibitionist sex with Becca&lt;br /&gt;
| Visit apartment 301 at night and ask to see Becca.&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Bissette&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Bissette.png|link=Ms. Bissette]]{{lightlink|Ms. Bissette}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Makeout during the tutoring&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Bissette’s route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Cassie&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Cassie.png|link=Cassie]]{{lightlink|Cassie}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the medical stall&lt;br /&gt;
| Use changing rooms at the pool until the main character’s been kicked out. Return in the evening for a cutscene with the lifeguard. Come back to the pool during the day and swim. After another cutscene, use the medical stall. Then answer “I’d love to” when Cassie asks if you need relief.&lt;br /&gt;
|- id=&amp;quot;Table row Consuela&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Consuela.png]]{{lightlink|Consuela}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the beachhouse kitchen&lt;br /&gt;
| Progress in [[Consuela’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on the kitchen countertop&lt;br /&gt;
| Progress in Consuela’s route. Then meet her in the afternoon.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex on the stairs&lt;br /&gt;
| Progress in Consuela’s route. Then meet her in the beachhouse entrance and choose to have sex with her.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Sex on the kitchen floor&lt;br /&gt;
| Progress in Consuela’s route. Then meet her in the beachhouse kitchen and choose to have sex with her.&lt;br /&gt;
|- id=&amp;quot;Table row Crystal&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Crystal.png|link=Crystal]]{{lightlink|Crystal}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex at counter&lt;br /&gt;
| Finish [[Roxxy’s route]] and have sex with her in the trailer one more time. Then talk to Crystal during the day and accept her offer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on the camp chair&lt;br /&gt;
| Finish [[Roxxy’s route]] and have sex with her in the trailer one more time. Then talk to Crystal during the evening and accept her offer.&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Table row Daisy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Daisy.png|link=Daisy]]{{lightlink|Daisy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Breeding in the barn&lt;br /&gt;
| Progress in [[Daisy’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Debbie&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Debbie.png|link=Debbie]]{{lightlink|Debbie}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Debbie masturbating in her bedroom&lt;br /&gt;
| Progress in [[Debbie’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Main character masturbating in her bedroom&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Blowjob in the main character’s bedroom&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Debbie and Diane’s skinny dipping&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Handjob in the car&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then ask her to “Hang out in the car”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Cuddling sex in her bedroom&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then sleep in her bed at night and choose “Fuck”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Sex in the shower&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then join her in the shower.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Sex in the living room&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then offer her to “Watch a movie” and enter the living room in the evening.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 9&lt;br /&gt;
| Sex in the kitchen&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then meet her in the kitchen in the morning and choose “Feel ass”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 10&lt;br /&gt;
| Sex in the main character’s bedroom&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then ask her to have “Sex in my room”. She will visit the main character that night.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 11&lt;br /&gt;
| Sex in her bedroom&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then ask her to have “Sex in your room”. Or join her in the morning when she is waiting in her bedroom.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 12&lt;br /&gt;
| Sex in the basement&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 12&lt;br /&gt;
| Sizzling scissoring voyeurism&lt;br /&gt;
| Finish Diane and Debbie&#039;s routes, including the threesome. Visit Debbie&#039;s room at night and reject their proposition. Afterwards, try to enter the room again.&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Dewitt&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Dewitt.png|link=Ms. Dewitt]]{{lightlink|Ms. Dewitt}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Twerk&lt;br /&gt;
| Progress in [[Ms. Dewitt’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Blowjob during the talent show&lt;br /&gt;
| Progress in Ms. Dewitt’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Dewitt’s route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Diane&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Diane.png|link=Diane]]{{lightlink|Diane}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Diane masturbating with a cucumber in her kitchen&lt;br /&gt;
| Progress in [[Diane’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Body massage in her garden&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Diane’s fondling under the table during the diner&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Tit fuck in the barn&lt;br /&gt;
| Progress in Diane’s route until the barn is build. Then ask her to “Breastfeed” and choose “Boobjob”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Main character pleasuring her with a cucumber in the barn&lt;br /&gt;
| Progress in Diane’s route until the barn is build. Then ask her to “Breastfeed” and choose “Cucumber”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Breeding in the barn&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Threesome sex with Debbie in Debbie’s bedroom&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Sex in the caboose position in the barn&lt;br /&gt;
| Progress in Diane’s route until barn is built. Accept her invitation after a milking session.&lt;br /&gt;
|- id=&amp;quot;Table row Eve&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; |[[File:Cookie Jar Eve.png|link=Eve]]{{lightlink|Eve}}&lt;br /&gt;
! style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Topless singing during the karaoke&lt;br /&gt;
| Progress in [[Ms. Dewitt’s route]] until you win the [[Music minigame|musical minigame]] during the karaoke session in Erik’s basement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Drawing session in the tent&lt;br /&gt;
| Progress in [[Eve’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Fondling in the tent&lt;br /&gt;
| Progress in Eve’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Sixty‐nine in her bedroom&lt;br /&gt;
| Progress in Eve’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Bottom sex in her bedroom&lt;br /&gt;
| Finish Eve’s route. Then meet her again in the evening and choose bottom sex.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Top sex in her bedroom&lt;br /&gt;
| Progress in Eve’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Missionary sex in her bedroom&lt;br /&gt;
| Finish Eve&#039;s route and visit her in the morning on the weekend.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Shower sex in her bathroom&lt;br /&gt;
| Finish Eve&#039;s route and visit her during the middle of the day on a weekend.&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Table row Grace&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Grace.png|link=Grace]]{{lightlink|Grace}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Threesome sex with Odette&lt;br /&gt;
| Finish [[Eve’s route]] and have sex with Odette (optional scene). Then meet Grace and Odette in the evening at her apartment, on Saturday or Sunday.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Massage sex&lt;br /&gt;
| Finish [[Eve’s route]] and have sex with Odette (optional scene). Then meet Grace in the evening at her apartment, on a workday.&lt;br /&gt;
|- id=&amp;quot;Table row Helen&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Helen.png|link=Helen]]{{lightlink|Helen}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Helen masturbating in her bedroom&lt;br /&gt;
| Progress in [[Mia and Helen’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex in Helen’s bedroom&lt;br /&gt;
| Progress in Mia and Helen’s route and choose to perform the final sacrament yourself in the branching. Then visit Mia’s house during the day to have sex with Helen.&lt;br /&gt;
|- id=&amp;quot;Table row Ivy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ivy.png|link=Ivy]]{{lightlink|Ivy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Tit fuck&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Paizuri” service.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Blowjob&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Blowjob” service.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Reverse cowgirl sex&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Reverse cowgirl” service.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Cowgirl sex&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Cowgirl” service.&lt;br /&gt;
|- id=&amp;quot;Table row Iwanka&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Iwanka.png|link=Iwanka]]{{lightlink|Iwanka}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob on the yacht&lt;br /&gt;
| Progress in the [[Main story: Part 2|second part of the main story]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Doggystyle sex in her bedroom&lt;br /&gt;
| Progress in the second part of the main story.&lt;br /&gt;
|- id=&amp;quot;Table row Jane&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Jane.png|link=Jane]]{{lightlink|Jane}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Couple having sex in the back room&lt;br /&gt;
| Enter the back room at the library.&lt;br /&gt;
|- id=&amp;quot;Table row Jenny&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Jenny.png|link=Jenny]]{{lightlink|Jenny}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Jenny caught watching porn&lt;br /&gt;
| Progress in [[Jenny’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| [[Photographer minigame]] in her bedroom&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| [[Electro Clit]] camshow&lt;br /&gt;
| Progress in Jenny’s route. Watch her previous camshow videos on your computer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| UltraVibe 2000 camshow&lt;br /&gt;
| Progress in Jenny’s route. Watch her previous camshow videos on your computer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| [[Bad Monster]] camshow&lt;br /&gt;
| Progress in Jenny’s route. Watch her previous camshow videos on your computer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Jenny caught naked&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Handjob camshow&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Footjob in the living room&lt;br /&gt;
| Progress in Jenny’s route until you’ve obtained her Pink Channel logon, and done the first camshow. Then go to the living room in the evening and watch Pink Channel. Jenny may randomly join the main character.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 9&lt;br /&gt;
| Blowjob camshow&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 10&lt;br /&gt;
| Oral sex after the telescope scene&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 11&lt;br /&gt;
| Sex camshow with the cheerleader uniform&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 12&lt;br /&gt;
| Sex in the main character’s bed&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 13&lt;br /&gt;
| Blowjob in the shower&lt;br /&gt;
| Progress in Jenny’s route until you’ve done the second camshow. Then join her in the shower in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 14&lt;br /&gt;
| Sex in the shower&lt;br /&gt;
| Progress in Jenny’s route until you’ve done the third and last camshow. Then join her in the shower in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 15&lt;br /&gt;
| Sex in the dining room&lt;br /&gt;
| Progress in Jenny’s route until she’s slept in the main character’s bed. Then ask her to fool around when she’s in the dining room in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 16&lt;br /&gt;
| Sex in the pool&lt;br /&gt;
| Progress in Jenny’s route until she’s slept in the main character’s bed. Then ask her to fool around when she’s in the backyard in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 17&lt;br /&gt;
| Sex in her bed&lt;br /&gt;
| Progress in Jenny’s route until she’s slept in the main character’s bed. Then crawl in her bed at night.&lt;br /&gt;
|- id=&amp;quot;Table row Josephine&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Josephine.png|link=Josephine]]{{lightlink|Josephine}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the showroom&lt;br /&gt;
| Progress in the [[Main story: Part 1|first part of the main story]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex in the dealership offices&lt;br /&gt;
| Finish the first part of the main story. Enter Saga Dealership and have sex with Josephine until Mr. Sato catches the main character naked in his office. Come back and have sex again together. There are three variants, depending on the time of day.&lt;br /&gt;
|- id=&amp;quot;Table row Judith&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Judith.png|link=Judith]]{{lightlink|Judith}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Strip in boys’ locker room&lt;br /&gt;
| Enter the boys’ locker room at school on the first day.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Handjob in girls’ locker room&lt;br /&gt;
| Witness the altercation between Judith and the Latinas in the school hallway. Then meet Judith in the girls’ locker room and repeat the “Bathroom fun” several times to unlock all of the options.&lt;br /&gt;
|- id=&amp;quot;Table row June&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar June.png|link=June]]{{lightlink|June}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex in the main character’s bedroom&lt;br /&gt;
| Progress in [[Tammy and June’s route]] and choose “Get Erik a girlfriend” in the first branching. Then choose “I’ll play” in the second one.&lt;br /&gt;
|- id=&amp;quot;Table row Lopez &amp;amp; Martinez&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Lopez &amp;amp; Martinez.png|link=Martinez]]{{lightlink|Lopez}} &amp;amp; {{lightlink|Martinez}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Lopez and Martinez stimulating the main character in the shower&lt;br /&gt;
| Witness the altercation between Judith and the Latinas in the school hallway. Then enter the shower in the boys’ locker room.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Lopez and Martinez touching themselves in the shower&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Liu&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Liu.png|link=Liu]] {{lightlink|Liu}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex with Liu on her bed&lt;br /&gt;
| Progress in [[Main Story: Part 3]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on the printer at the bank&lt;br /&gt;
| Propose to fool around at her work after completion of the Main Story: Part 3 on tuesday mornings.&lt;br /&gt;
|- id=&amp;quot;Table row Maria&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Maria.png|link=Maria]]{{lightlink|Maria}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex in the storage room&lt;br /&gt;
| Progress in the [[Main story: Part 1|first part of the main story]]. There are two variants, with or without Tony.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Blowjob in the kitchen&lt;br /&gt;
| Finish the first part of the main story. Then go back to Tony’s Pizza in the afternoon and propose your help to Maria. Succeed with the pizza‐making minigame.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex in the kitchen&lt;br /&gt;
| Finish the first part of the main story. Then go back to Tony’s Pizza in the afternoon and ask Maria to have sex “here and now”. There are two variants, with or without Maria pregnant.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Sex in her apartment&lt;br /&gt;
| Finish the first part of the main story. Go to her apartment on a weekend afternoon and ask Maria to have sex.&lt;br /&gt;
|- id=&amp;quot;Table row Melonia&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Melonia.png|link=Melonia]]{{lightlink|Melonia}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Doggystyle sex&lt;br /&gt;
| Progress in the [[Main story: Part 2|second part of the main story]].&lt;br /&gt;
|- id=&amp;quot;Table row Mia&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Mia.png|link=Mia]]{{lightlink|Mia}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Mia humping her Teddy bear (telescope)&lt;br /&gt;
| Random scene when using the telescope in the main character’s bedroom to spy on Mia in the evening or at night.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Mia pleasuring herself (telescope)&lt;br /&gt;
| Progress in [[Jenny’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in [[Mia and Helen’s route]] and choose to let Sister Angelica perform the final sacrament in the branching. Then visit Mia’s room in the evening to study.&lt;br /&gt;
|- id=&amp;quot;Table row Micoe&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Micoe.png|link=Micoe]]{{lightlink|Micoe}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the bathroom&lt;br /&gt;
| Progress in [[Diane’s route]] until you’ve agreed to receive “medical assistance” from the nurse. Then return to the hospital 2nd floor and ask her for a “Blowjob”.&lt;br /&gt;
|- id=&amp;quot;Table row Tammy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Tammy.png|link=Tammy]]{{lightlink|Tammy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Mutual arousal after the poker game&lt;br /&gt;
| Progress in [[Tammy and June’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Mrs. Johnson riding ball (telescope)&lt;br /&gt;
| Random scene when using the telescope in the main character’s bedroom to spy on Tammy in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Erik pleasuring Mrs. Johnson (telescope)&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Threesome sex with Erik&lt;br /&gt;
| Progress in Tammy and June’s route and choose &#039;&#039;&#039;Sex education&#039;&#039;&#039; branching.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Solo sex&lt;br /&gt;
| Progress in Tammy and June’s route and choose &#039;&#039;&#039;Get Erik a girlfriend&#039;&#039;&#039; branching.&lt;br /&gt;
|- id=&amp;quot;Table row Nadya&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Nadya.png|link=Nadya]] {{lightlink|Nadya}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob on her couch&lt;br /&gt;
| After the [[Main Story: Part 3]], ask for a blowjob from Nadya at her office in the Warehouse.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on her couch&lt;br /&gt;
| After the Main Story: Part 3, ask for sex from Nadya at her office in the Warehouse.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex against the wall at the loading dock&lt;br /&gt;
| After the Main Story: Part 3, ask to fool around when Nadya&#039; standing in the main hall of the Warehouse.&lt;br /&gt;
|- id=&amp;quot;Table row Odette&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Odette.png|link=Grace]]{{lightlink|Odette}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex on the bike&lt;br /&gt;
| Finish [[Eve’s route]]. Then meet Odette in Grace’s garage in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Threesome sex with Grace&lt;br /&gt;
| Finish Eve’s route and have sex with Odette (optional scene). Then meet Grace and Odette in the evening at her apartment, on Saturday or Sunday.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| A graveyard visit&lt;br /&gt;
| Progress in [[Odette’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Okita&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Okita.png|link=Ms. Okita]]{{lightlink|Ms. Okita}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Nude lenses malfunction&lt;br /&gt;
| Progress in [[Ms. Okita’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Main character’s penis probing&lt;br /&gt;
| Progress in Ms. Okita’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Panties malfunction&lt;br /&gt;
| Progress in Ms. Okita’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Handjob&lt;br /&gt;
| Progress in Ms. Okita’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Okita’s route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Ross&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Ross.png|link=Ms. Ross]]{{lightlink|Ms. Ross}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Nude modeling with Judith and Mia&lt;br /&gt;
| Progress in [[Ms. Ross’ route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Ross’ route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Roxxy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Roxxy.png|link=Roxxy]]{{lightlink|Roxxy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Shower in the boys’ locker room&lt;br /&gt;
| Progress in [[Roxxy’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Cheerleading practice with Jenny&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Grinding orgasm inside the locker&lt;br /&gt;
| Progress in Roxxy’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Breast massage in the changing room&lt;br /&gt;
| Progress in Roxxy’s route until after the bikini contest. Then meet the girls at the beach on weekend evenings and choose to massage Roxxy.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Sex inside the locker&lt;br /&gt;
| Finish Roxxy’s route. Then meet Roxxy, Becca and Missy at school in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Sex in the trailer&lt;br /&gt;
| Progress in Roxxy’s route until you’ve beaten Dexter in the [[Dexter fight minigame|fighting minigame]]. Then meet Roxxy in the trailer bedroom in the evening.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Solo sex in the changing room&lt;br /&gt;
| Finish Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the [[Spin the bottle minigame|minigame]] for a new reward: sex with Roxxy happens when the bottle points at her in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Foursome sex in the changing room&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: a foursome with all girls happens when the bottle points at the main character in the last round.&lt;br /&gt;
|- id=&amp;quot;Table row Roz&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Roz.png|link=Roz]]{{lightlink|Roz}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex in the storage room&lt;br /&gt;
| Progress in [[Aqua’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Boobs flash in the elevator&lt;br /&gt;
| Progress in [[Diane’s route]] until the medical examination. The next day, go back to the hospital and ask [[Micoe|the nurse]] how to increase the chance of conception. Then talk to Roz about the basement and use the elevator.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Blowjob in the storage room&lt;br /&gt;
| Progress in [[Consuela’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Rump&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Rump.png|link=Rump]]{{lightlink|Rump|Mayor Rump}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Peeping in the washroom&lt;br /&gt;
| This scene happens on a random day from Monday to Friday. Visit the mall washroom during the day until you meet Mayor Rump’s bodyguard; then peek in the stall.&lt;br /&gt;
|- id=&amp;quot;Table row Tina&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Tina.png|link=Tina]]{{lightlink|Tina}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex in the apartment&lt;br /&gt;
| Progress in the [[Main story: Part 1|main story]] until the main character delivers a pizza to the apartment building, room 301.&lt;br /&gt;
|-&lt;br /&gt;
| Sex in the bank cubicle&lt;br /&gt;
| Progress in the main story until you had sex with her. Then:&lt;br /&gt;
# Visit her apartment another evening.&lt;br /&gt;
# Enter the bank and ask the teller where is Tina. Walk down the hallway to the cubicle and schedule an arrangement with Tina.&lt;br /&gt;
# Have sex again in the apartment.&lt;br /&gt;
Finally, meet Tina in the bank cubicle in the afternoon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Content]]&lt;/div&gt;</summary>
		<author><name>Cozminsky</name></author>
	</entry>
	<entry>
		<id>https://wiki.summertimesaga.com/index.php?title=Cookie_jar/0.20.16&amp;diff=26133</id>
		<title>Cookie jar/0.20.16</title>
		<link rel="alternate" type="text/html" href="https://wiki.summertimesaga.com/index.php?title=Cookie_jar/0.20.16&amp;diff=26133"/>
		<updated>2021-10-27T05:24:23Z</updated>

		<summary type="html">&lt;p&gt;Cozminsky: Adding 0.20.12 Diane scene&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The {{strong|cookie jar}} allows the players to check and replay the scenes already unlocked. The gallery can be accessed from the main menu of the game. Some special moments are automatically unlocked when playing the different routes; others require independent steps to be followed. The last sex scenes with the school teachers have to be played twice in order to be unlocked in the cookie jar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumbinner&amp;quot; style=&amp;quot;display:table; margin-left:auto; margin-right:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;display:grid; padding:6px; border:none; background-color:#0B0E17;&amp;quot;&lt;br /&gt;
| [[File:Cookie Jar Angelica.png|link=#Table row Angelica|Angelica]]&lt;br /&gt;
| [[File:Cookie Jar Anna.png|link=#Table row Anna|Anna]]&lt;br /&gt;
| [[File:Cookie Jar Annie.png|link=#Table row Annie|Annie]]&lt;br /&gt;
| [[File:Cookie Jar Aqua.png|link=#Table row Aqua|Aqua]]&lt;br /&gt;
| [[File:Cookie Jar Becca &amp;amp; Missy.png|link=#Table row Becca &amp;amp; Missy|Becca &amp;amp; Missy]]&lt;br /&gt;
| [[File:Cookie Jar Ms. Bissette.png|link=#Table row Ms. Bissette|Ms. Bissette]]&lt;br /&gt;
| [[File:Cookie Jar Cassie.png|link=#Table row Cassie|Cassie]]&lt;br /&gt;
| [[File:Cookie Jar Consuela.png|link=#Table row Consuela|Consuela]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Crystal.png|link=#Table row Crystal|Crystal]]&lt;br /&gt;
| [[File:Cookie Jar Daisy.png|link=#Table row Daisy|Daisy]]&lt;br /&gt;
| [[File:Cookie Jar Debbie.png|link=#Table row Debbie|Debbie]]&lt;br /&gt;
| [[File:Cookie Jar Ms. Dewitt.png|link=#Table row Ms. Dewitt|Ms. Dewitt]]&lt;br /&gt;
| [[File:Cookie Jar Diane.png|link=#Table row Diane|Diane]]&lt;br /&gt;
| [[File:Cookie Jar Eve.png|link=#Table row Eve|Eve]]&lt;br /&gt;
| [[File:Cookie Jar Grace.png|link=#Table row Grace|Grace]]&lt;br /&gt;
| [[File:Cookie Jar Helen.png|link=#Table row Helen|Helen]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Ivy.png|link=#Table row Ivy|Ivy]]&lt;br /&gt;
| [[File:Cookie Jar Iwanka.png|link=#Table row Iwanka|Iwanka]]&lt;br /&gt;
| [[File:Cookie Jar Jane.png|link=#Table row Jane|Jane]]&lt;br /&gt;
| [[File:Cookie Jar Jenny.png|link=#Table row Jenny|Jenny]]&lt;br /&gt;
| [[File:Cookie Jar Josephine.png|link=#Table row Josephine|Josephine]]&lt;br /&gt;
| [[File:Cookie Jar Judith.png|link=#Table row Judith|Judith]]&lt;br /&gt;
| [[File:Cookie Jar June.png|link=#Table row June|June]]&lt;br /&gt;
| [[File:Cookie Jar Lopez &amp;amp; Martinez.png|link=#Table row Lopez &amp;amp; Martinez|Lopez &amp;amp; Martinez]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Liu.png|link=#Table row Liu|Liu]]&lt;br /&gt;
| [[File:Cookie Jar Maria.png|link=#Table row Maria|Maria]]&lt;br /&gt;
| [[File:Cookie Jar Melonia.png|link=#Table row Melonia|Melonia]]&lt;br /&gt;
| [[File:Cookie Jar Mia.png|link=#Table row Mia|Mia]]&lt;br /&gt;
| [[File:Cookie Jar Micoe.png|link=#Table row Micoe|Micoe]]&lt;br /&gt;
| [[File:Cookie Jar Tammy.png|link=#Table row Tammy|Tammy]]&lt;br /&gt;
| [[File:Cookie Jar Nadya.png|link=#Table row Nadya|Nadya]]&lt;br /&gt;
| [[File:Cookie Jar Odette.png|link=#Table row Odette|Odette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Ms. Okita.png|link=#Table row Ms. Okita|Ms. Okita]]&lt;br /&gt;
| [[File:Cookie Jar Ms. Ross.png|link=#Table row Ms. Ross|Ms. Ross]]&lt;br /&gt;
| [[File:Cookie Jar Roxxy.png|link=#Table row Roxxy|Roxxy]]&lt;br /&gt;
| [[File:Cookie Jar Roz.png|link=#Table row Roz|Roz]]&lt;br /&gt;
| [[File:Cookie Jar Rump.png|link=#Table row Rump|Mayor Rump]]&lt;br /&gt;
| [[File:Cookie Jar Tina.png|link=#Table row Tina|Tina]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumbcaption&amp;quot;&amp;gt;Click on a character to jump directly to the scenes list&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562; width:97px;&amp;quot; | Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562; width:min-content;&amp;quot; | N°&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562;&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562; width:50%;&amp;quot; | How to unlock&lt;br /&gt;
|- id=&amp;quot;Table row Angelica&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Angelica.png|link=Angelica]]{{lightlink|Angelica}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Helen being flogged&lt;br /&gt;
| Progress in [[Mia and Helen’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex between Helen and Sister Angelica&lt;br /&gt;
| Progress in Mia and Helen’s route and choose to let Sister Angelica perform the final sacrament in the branching.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex between Helen and the main character&lt;br /&gt;
| Progress in Mia and Helen’s route and choose to perform the final sacrament yourself in the branching.&lt;br /&gt;
|- id=&amp;quot;Table row Anna&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Anna.png|link=Anna]]{{lightlink|Anna}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Yoga poses in gym&lt;br /&gt;
| Progress in [[Tammy and June’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Annie&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Annie.png|link=Annie]]{{lightlink|Annie}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Strip in Mrs. Smith’s office&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]] until the French food assignment completion. Then visit the boys’ locker room and enter the shower.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Principal Smith and Annie’s painting in art classroom&lt;br /&gt;
| Progress in [[Ms. Ross’ route]].&lt;br /&gt;
|- id=&amp;quot;Table row Aqua&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Aqua.png|link=Aqua]]{{lightlink|Aqua}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex with Aqua&lt;br /&gt;
| Progress in [[Aqua’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex with SeaSucc&lt;br /&gt;
| Progress in Aqua’s route.&lt;br /&gt;
|- id=&amp;quot;Table row Becca &amp;amp; Missy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Becca &amp;amp; Missy.png]]{{lightlink|Becca}} &amp;amp; {{lightlink|Missy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Solo sex with Missy&lt;br /&gt;
| Finished [[Roxxy’s route]] and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the [[Spin the bottle minigame|minigame]] for a new reward: sex with Missy happens when the bottle points at her in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Solo sex with Becca&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: sex with Becca happens when the bottle points at her in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Foursome sex with Missy&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: a foursome with all girls happens when the bottle points at the main character in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Foursome sex with Becca&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: a foursome with all girls happens when the bottle points at the main character in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Exhibitionist sex with Becca&lt;br /&gt;
| Visit apartment 301 at night and ask to see Becca.&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Bissette&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Bissette.png|link=Ms. Bissette]]{{lightlink|Ms. Bissette}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Makeout during the tutoring&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Bissette’s route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Cassie&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Cassie.png|link=Cassie]]{{lightlink|Cassie}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the medical stall&lt;br /&gt;
| Use changing rooms at the pool until the main character’s been kicked out. Return in the evening for a cutscene with the lifeguard. Come back to the pool during the day and swim. After another cutscene, use the medical stall. Then answer “I’d love to” when Cassie asks if you need relief.&lt;br /&gt;
|- id=&amp;quot;Table row Consuela&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Consuela.png]]{{lightlink|Consuela}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the beachhouse kitchen&lt;br /&gt;
| Progress in [[Consuela’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on the kitchen countertop&lt;br /&gt;
| Progress in Consuela’s route. Then meet her in the afternoon.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex on the stairs&lt;br /&gt;
| Progress in Consuela’s route. Then meet her in the beachhouse entrance and choose to have sex with her.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Sex on the kitchen floor&lt;br /&gt;
| Progress in Consuela’s route. Then meet her in the beachhouse kitchen and choose to have sex with her.&lt;br /&gt;
|- id=&amp;quot;Table row Crystal&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Crystal.png|link=Crystal]]{{lightlink|Crystal}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex at counter&lt;br /&gt;
| Finish [[Roxxy’s route]] and have sex with her in the trailer one more time. Then talk to Crystal during the day and accept her offer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on the camp chair&lt;br /&gt;
| Finish [[Roxxy’s route]] and have sex with her in the trailer one more time. Then talk to Crystal during the evening and accept her offer.&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Table row Daisy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Daisy.png|link=Daisy]]{{lightlink|Daisy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Breeding in the barn&lt;br /&gt;
| Progress in [[Daisy’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Debbie&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Debbie.png|link=Debbie]]{{lightlink|Debbie}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Debbie masturbating in her bedroom&lt;br /&gt;
| Progress in [[Debbie’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Main character masturbating in her bedroom&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Blowjob in the main character’s bedroom&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Debbie and Diane’s skinny dipping&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Handjob in the car&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then ask her to “Hang out in the car”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Cuddling sex in her bedroom&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then sleep in her bed at night and choose “Fuck”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Sex in the shower&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then join her in the shower.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Sex in the living room&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then offer her to “Watch a movie” and enter the living room in the evening.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 9&lt;br /&gt;
| Sex in the kitchen&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then meet her in the kitchen in the morning and choose “Feel ass”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 10&lt;br /&gt;
| Sex in the main character’s bedroom&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then ask her to have “Sex in my room”. She will visit the main character that night.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 11&lt;br /&gt;
| Sex in her bedroom&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then ask her to have “Sex in your room”. Or join her in the morning when she is waiting in her bedroom.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 12&lt;br /&gt;
| Sex in the basement&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 12&lt;br /&gt;
| Sizzling scissoring voyeurism&lt;br /&gt;
| Finish Diane and Debbie&#039;s routes, including the threesome. Visit Debbie&#039;s room at night and reject their proposition. Afterwards, try to enter the room again.&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Dewitt&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Dewitt.png|link=Ms. Dewitt]]{{lightlink|Ms. Dewitt}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Twerk&lt;br /&gt;
| Progress in [[Ms. Dewitt’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Blowjob during the talent show&lt;br /&gt;
| Progress in Ms. Dewitt’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Dewitt’s route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Diane&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Diane.png|link=Diane]]{{lightlink|Diane}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Diane masturbating with a cucumber in her kitchen&lt;br /&gt;
| Progress in [[Diane’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Body massage in her garden&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Diane’s fondling under the table during the diner&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Tit fuck in the barn&lt;br /&gt;
| Progress in Diane’s route until the barn is build. Then ask her to “Breastfeed” and choose “Boobjob”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Main character pleasuring her with a cucumber in the barn&lt;br /&gt;
| Progress in Diane’s route until the barn is build. Then ask her to “Breastfeed” and choose “Cucumber”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Breeding in the barn&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Threesome sex with Debbie in Debbie’s bedroom&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Sex in the caboose position in the barn&lt;br /&gt;
| Progress in Diane’s route until barn is built. Accept her invitation after a milking session.&lt;br /&gt;
|- id=&amp;quot;Table row Eve&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; |[[File:Cookie Jar Eve.png|link=Eve]]{{lightlink|Eve}}&lt;br /&gt;
! style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Topless singing during the karaoke&lt;br /&gt;
| Progress in [[Ms. Dewitt’s route]] until you win the [[Music minigame|musical minigame]] during the karaoke session in Erik’s basement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Drawing session in the tent&lt;br /&gt;
| Progress in [[Eve’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Fondling in the tent&lt;br /&gt;
| Progress in Eve’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Sixty‐nine in her bedroom&lt;br /&gt;
| Progress in Eve’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Bottom sex in her bedroom&lt;br /&gt;
| Finish Eve’s route. Then meet her again in the evening and choose bottom sex.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Top sex in her bedroom&lt;br /&gt;
| Progress in Eve’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Missionary sex in her bedroom&lt;br /&gt;
| Finish Eve&#039;s route and visit her in the morning on the weekend.&lt;br /&gt;
|- id=&amp;quot;Table row Grace&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Grace.png|link=Grace]]{{lightlink|Grace}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Threesome sex with Odette&lt;br /&gt;
| Finish [[Eve’s route]] and have sex with Odette (optional scene). Then meet Grace and Odette in the evening at her apartment, on Saturday or Sunday.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Massage sex&lt;br /&gt;
| Finish [[Eve’s route]] and have sex with Odette (optional scene). Then meet Grace in the evening at her apartment, on a workday.&lt;br /&gt;
|- id=&amp;quot;Table row Helen&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Helen.png|link=Helen]]{{lightlink|Helen}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Helen masturbating in her bedroom&lt;br /&gt;
| Progress in [[Mia and Helen’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex in Helen’s bedroom&lt;br /&gt;
| Progress in Mia and Helen’s route and choose to perform the final sacrament yourself in the branching. Then visit Mia’s house during the day to have sex with Helen.&lt;br /&gt;
|- id=&amp;quot;Table row Ivy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ivy.png|link=Ivy]]{{lightlink|Ivy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Tit fuck&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Paizuri” service.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Blowjob&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Blowjob” service.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Reverse cowgirl sex&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Reverse cowgirl” service.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Cowgirl sex&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Cowgirl” service.&lt;br /&gt;
|- id=&amp;quot;Table row Iwanka&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Iwanka.png|link=Iwanka]]{{lightlink|Iwanka}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob on the yacht&lt;br /&gt;
| Progress in the [[Main story: Part 2|second part of the main story]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Doggystyle sex in her bedroom&lt;br /&gt;
| Progress in the second part of the main story.&lt;br /&gt;
|- id=&amp;quot;Table row Jane&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Jane.png|link=Jane]]{{lightlink|Jane}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Couple having sex in the back room&lt;br /&gt;
| Enter the back room at the library.&lt;br /&gt;
|- id=&amp;quot;Table row Jenny&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Jenny.png|link=Jenny]]{{lightlink|Jenny}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Jenny caught watching porn&lt;br /&gt;
| Progress in [[Jenny’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| [[Photographer minigame]] in her bedroom&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| [[Electro Clit]] camshow&lt;br /&gt;
| Progress in Jenny’s route. Watch her previous camshow videos on your computer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| UltraVibe 2000 camshow&lt;br /&gt;
| Progress in Jenny’s route. Watch her previous camshow videos on your computer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| [[Bad Monster]] camshow&lt;br /&gt;
| Progress in Jenny’s route. Watch her previous camshow videos on your computer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Jenny caught naked&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Handjob camshow&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Footjob in the living room&lt;br /&gt;
| Progress in Jenny’s route until you’ve obtained her Pink Channel logon, and done the first camshow. Then go to the living room in the evening and watch Pink Channel. Jenny may randomly join the main character.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 9&lt;br /&gt;
| Blowjob camshow&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 10&lt;br /&gt;
| Oral sex after the telescope scene&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 11&lt;br /&gt;
| Sex camshow with the cheerleader uniform&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 12&lt;br /&gt;
| Sex in the main character’s bed&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 13&lt;br /&gt;
| Blowjob in the shower&lt;br /&gt;
| Progress in Jenny’s route until you’ve done the second camshow. Then join her in the shower in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 14&lt;br /&gt;
| Sex in the shower&lt;br /&gt;
| Progress in Jenny’s route until you’ve done the third and last camshow. Then join her in the shower in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 15&lt;br /&gt;
| Sex in the dining room&lt;br /&gt;
| Progress in Jenny’s route until she’s slept in the main character’s bed. Then ask her to fool around when she’s in the dining room in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 16&lt;br /&gt;
| Sex in the pool&lt;br /&gt;
| Progress in Jenny’s route until she’s slept in the main character’s bed. Then ask her to fool around when she’s in the backyard in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 17&lt;br /&gt;
| Sex in her bed&lt;br /&gt;
| Progress in Jenny’s route until she’s slept in the main character’s bed. Then crawl in her bed at night.&lt;br /&gt;
|- id=&amp;quot;Table row Josephine&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Josephine.png|link=Josephine]]{{lightlink|Josephine}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the showroom&lt;br /&gt;
| Progress in the [[Main story: Part 1|first part of the main story]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex in the dealership offices&lt;br /&gt;
| Finish the first part of the main story. Enter Saga Dealership and have sex with Josephine until Mr. Sato catches the main character naked in his office. Come back and have sex again together. There are three variants, depending on the time of day.&lt;br /&gt;
|- id=&amp;quot;Table row Judith&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Judith.png|link=Judith]]{{lightlink|Judith}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Strip in boys’ locker room&lt;br /&gt;
| Enter the boys’ locker room at school on the first day.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Handjob in girls’ locker room&lt;br /&gt;
| Witness the altercation between Judith and the Latinas in the school hallway. Then meet Judith in the girls’ locker room and repeat the “Bathroom fun” several times to unlock all of the options.&lt;br /&gt;
|- id=&amp;quot;Table row June&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar June.png|link=June]]{{lightlink|June}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex in the main character’s bedroom&lt;br /&gt;
| Progress in [[Tammy and June’s route]] and choose “Get Erik a girlfriend” in the first branching. Then choose “I’ll play” in the second one.&lt;br /&gt;
|- id=&amp;quot;Table row Lopez &amp;amp; Martinez&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Lopez &amp;amp; Martinez.png|link=Martinez]]{{lightlink|Lopez}} &amp;amp; {{lightlink|Martinez}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Lopez and Martinez stimulating the main character in the shower&lt;br /&gt;
| Witness the altercation between Judith and the Latinas in the school hallway. Then enter the shower in the boys’ locker room.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Lopez and Martinez touching themselves in the shower&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Liu&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Liu.png|link=Liu]] {{lightlink|Liu}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex with Liu on her bed&lt;br /&gt;
| Progress in [[Main Story: Part 3]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on the printer at the bank&lt;br /&gt;
| Propose to fool around at her work after completion of the Main Story: Part 3 on tuesday mornings.&lt;br /&gt;
|- id=&amp;quot;Table row Maria&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Maria.png|link=Maria]]{{lightlink|Maria}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex in the storage room&lt;br /&gt;
| Progress in the [[Main story: Part 1|first part of the main story]]. There are two variants, with or without Tony.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Blowjob in the kitchen&lt;br /&gt;
| Finish the first part of the main story. Then go back to Tony’s Pizza in the afternoon and propose your help to Maria. Succeed with the pizza‐making minigame.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex in the kitchen&lt;br /&gt;
| Finish the first part of the main story. Then go back to Tony’s Pizza in the afternoon and ask Maria to have sex “here and now”. There are two variants, with or without Maria pregnant.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Sex in her apartment&lt;br /&gt;
| Finish the first part of the main story. Go to her apartment on a weekend afternoon and ask Maria to have sex.&lt;br /&gt;
|- id=&amp;quot;Table row Melonia&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Melonia.png|link=Melonia]]{{lightlink|Melonia}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Doggystyle sex&lt;br /&gt;
| Progress in the [[Main story: Part 2|second part of the main story]].&lt;br /&gt;
|- id=&amp;quot;Table row Mia&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Mia.png|link=Mia]]{{lightlink|Mia}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Mia humping her Teddy bear (telescope)&lt;br /&gt;
| Random scene when using the telescope in the main character’s bedroom to spy on Mia in the evening or at night.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Mia pleasuring herself (telescope)&lt;br /&gt;
| Progress in [[Jenny’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in [[Mia and Helen’s route]] and choose to let Sister Angelica perform the final sacrament in the branching. Then visit Mia’s room in the evening to study.&lt;br /&gt;
|- id=&amp;quot;Table row Micoe&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Micoe.png|link=Micoe]]{{lightlink|Micoe}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the bathroom&lt;br /&gt;
| Progress in [[Diane’s route]] until you’ve agreed to receive “medical assistance” from the nurse. Then return to the hospital 2nd floor and ask her for a “Blowjob”.&lt;br /&gt;
|- id=&amp;quot;Table row Tammy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Tammy.png|link=Tammy]]{{lightlink|Tammy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Mutual arousal after the poker game&lt;br /&gt;
| Progress in [[Tammy and June’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Mrs. Johnson riding ball (telescope)&lt;br /&gt;
| Random scene when using the telescope in the main character’s bedroom to spy on Tammy in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Erik pleasuring Mrs. Johnson (telescope)&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Threesome sex with Erik&lt;br /&gt;
| Progress in Tammy and June’s route and choose &#039;&#039;&#039;Sex education&#039;&#039;&#039; branching.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Solo sex&lt;br /&gt;
| Progress in Tammy and June’s route and choose &#039;&#039;&#039;Get Erik a girlfriend&#039;&#039;&#039; branching.&lt;br /&gt;
|- id=&amp;quot;Table row Nadya&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Nadya.png|link=Nadya]] {{lightlink|Nadya}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob on her couch&lt;br /&gt;
| After the [[Main Story: Part 3]], ask for a blowjob from Nadya at her office in the Warehouse.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on her couch&lt;br /&gt;
| After the Main Story: Part 3, ask for sex from Nadya at her office in the Warehouse.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex against the wall at the loading dock&lt;br /&gt;
| After the Main Story: Part 3, ask to fool around when Nadya&#039; standing in the main hall of the Warehouse.&lt;br /&gt;
|- id=&amp;quot;Table row Odette&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Odette.png|link=Grace]]{{lightlink|Odette}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex on the bike&lt;br /&gt;
| Finish [[Eve’s route]]. Then meet Odette in Grace’s garage in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Threesome sex with Grace&lt;br /&gt;
| Finish Eve’s route and have sex with Odette (optional scene). Then meet Grace and Odette in the evening at her apartment, on Saturday or Sunday.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| A graveyard visit&lt;br /&gt;
| Progress in [[Odette’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Okita&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Okita.png|link=Ms. Okita]]{{lightlink|Ms. Okita}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Nude lenses malfunction&lt;br /&gt;
| Progress in [[Ms. Okita’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Main character’s penis probing&lt;br /&gt;
| Progress in Ms. Okita’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Panties malfunction&lt;br /&gt;
| Progress in Ms. Okita’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Handjob&lt;br /&gt;
| Progress in Ms. Okita’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Okita’s route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Ross&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Ross.png|link=Ms. Ross]]{{lightlink|Ms. Ross}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Nude modeling with Judith and Mia&lt;br /&gt;
| Progress in [[Ms. Ross’ route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Ross’ route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Roxxy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Roxxy.png|link=Roxxy]]{{lightlink|Roxxy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Shower in the boys’ locker room&lt;br /&gt;
| Progress in [[Roxxy’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Cheerleading practice with Jenny&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Grinding orgasm inside the locker&lt;br /&gt;
| Progress in Roxxy’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Breast massage in the changing room&lt;br /&gt;
| Progress in Roxxy’s route until after the bikini contest. Then meet the girls at the beach on weekend evenings and choose to massage Roxxy.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Sex inside the locker&lt;br /&gt;
| Finish Roxxy’s route. Then meet Roxxy, Becca and Missy at school in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Sex in the trailer&lt;br /&gt;
| Progress in Roxxy’s route until you’ve beaten Dexter in the [[Dexter fight minigame|fighting minigame]]. Then meet Roxxy in the trailer bedroom in the evening.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Solo sex in the changing room&lt;br /&gt;
| Finish Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the [[Spin the bottle minigame|minigame]] for a new reward: sex with Roxxy happens when the bottle points at her in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Foursome sex in the changing room&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: a foursome with all girls happens when the bottle points at the main character in the last round.&lt;br /&gt;
|- id=&amp;quot;Table row Roz&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Roz.png|link=Roz]]{{lightlink|Roz}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex in the storage room&lt;br /&gt;
| Progress in [[Aqua’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Boobs flash in the elevator&lt;br /&gt;
| Progress in [[Diane’s route]] until the medical examination. The next day, go back to the hospital and ask [[Micoe|the nurse]] how to increase the chance of conception. Then talk to Roz about the basement and use the elevator.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Blowjob in the storage room&lt;br /&gt;
| Progress in [[Consuela’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Rump&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Rump.png|link=Rump]]{{lightlink|Rump|Mayor Rump}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Peeping in the washroom&lt;br /&gt;
| This scene happens on a random day from Monday to Friday. Visit the mall washroom during the day until you meet Mayor Rump’s bodyguard; then peek in the stall.&lt;br /&gt;
|- id=&amp;quot;Table row Tina&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Tina.png|link=Tina]]{{lightlink|Tina}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex in the apartment&lt;br /&gt;
| Progress in the [[Main story: Part 1|main story]] until the main character delivers a pizza to the apartment building, room 301.&lt;br /&gt;
|-&lt;br /&gt;
| Sex in the bank cubicle&lt;br /&gt;
| Progress in the main story until you had sex with her. Then:&lt;br /&gt;
# Visit her apartment another evening.&lt;br /&gt;
# Enter the bank and ask the teller where is Tina. Walk down the hallway to the cubicle and schedule an arrangement with Tina.&lt;br /&gt;
# Have sex again in the apartment.&lt;br /&gt;
Finally, meet Tina in the bank cubicle in the afternoon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Content]]&lt;/div&gt;</summary>
		<author><name>Cozminsky</name></author>
	</entry>
	<entry>
		<id>https://wiki.summertimesaga.com/index.php?title=Cookie_jar/0.20.16&amp;diff=26129</id>
		<title>Cookie jar/0.20.16</title>
		<link rel="alternate" type="text/html" href="https://wiki.summertimesaga.com/index.php?title=Cookie_jar/0.20.16&amp;diff=26129"/>
		<updated>2021-10-25T01:01:00Z</updated>

		<summary type="html">&lt;p&gt;Cozminsky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The {{strong|cookie jar}} allows the players to check and replay the scenes already unlocked. The gallery can be accessed from the main menu of the game. Some special moments are automatically unlocked when playing the different routes; others require independent steps to be followed. The last sex scenes with the school teachers have to be played twice in order to be unlocked in the cookie jar.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumbinner&amp;quot; style=&amp;quot;display:table; margin-left:auto; margin-right:auto;&amp;quot;&amp;gt;&lt;br /&gt;
{| style=&amp;quot;display:grid; padding:6px; border:none; background-color:#0B0E17;&amp;quot;&lt;br /&gt;
| [[File:Cookie Jar Angelica.png|link=#Table row Angelica|Angelica]]&lt;br /&gt;
| [[File:Cookie Jar Anna.png|link=#Table row Anna|Anna]]&lt;br /&gt;
| [[File:Cookie Jar Annie.png|link=#Table row Annie|Annie]]&lt;br /&gt;
| [[File:Cookie Jar Aqua.png|link=#Table row Aqua|Aqua]]&lt;br /&gt;
| [[File:Cookie Jar Becca &amp;amp; Missy.png|link=#Table row Becca &amp;amp; Missy|Becca &amp;amp; Missy]]&lt;br /&gt;
| [[File:Cookie Jar Ms. Bissette.png|link=#Table row Ms. Bissette|Ms. Bissette]]&lt;br /&gt;
| [[File:Cookie Jar Cassie.png|link=#Table row Cassie|Cassie]]&lt;br /&gt;
| [[File:Cookie Jar Consuela.png|link=#Table row Consuela|Consuela]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Crystal.png|link=#Table row Crystal|Crystal]]&lt;br /&gt;
| [[File:Cookie Jar Daisy.png|link=#Table row Daisy|Daisy]]&lt;br /&gt;
| [[File:Cookie Jar Debbie.png|link=#Table row Debbie|Debbie]]&lt;br /&gt;
| [[File:Cookie Jar Ms. Dewitt.png|link=#Table row Ms. Dewitt|Ms. Dewitt]]&lt;br /&gt;
| [[File:Cookie Jar Diane.png|link=#Table row Diane|Diane]]&lt;br /&gt;
| [[File:Cookie Jar Eve.png|link=#Table row Eve|Eve]]&lt;br /&gt;
| [[File:Cookie Jar Grace.png|link=#Table row Grace|Grace]]&lt;br /&gt;
| [[File:Cookie Jar Helen.png|link=#Table row Helen|Helen]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Ivy.png|link=#Table row Ivy|Ivy]]&lt;br /&gt;
| [[File:Cookie Jar Iwanka.png|link=#Table row Iwanka|Iwanka]]&lt;br /&gt;
| [[File:Cookie Jar Jane.png|link=#Table row Jane|Jane]]&lt;br /&gt;
| [[File:Cookie Jar Jenny.png|link=#Table row Jenny|Jenny]]&lt;br /&gt;
| [[File:Cookie Jar Josephine.png|link=#Table row Josephine|Josephine]]&lt;br /&gt;
| [[File:Cookie Jar Judith.png|link=#Table row Judith|Judith]]&lt;br /&gt;
| [[File:Cookie Jar June.png|link=#Table row June|June]]&lt;br /&gt;
| [[File:Cookie Jar Lopez &amp;amp; Martinez.png|link=#Table row Lopez &amp;amp; Martinez|Lopez &amp;amp; Martinez]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Liu.png|link=#Table row Liu|Liu]]&lt;br /&gt;
| [[File:Cookie Jar Maria.png|link=#Table row Maria|Maria]]&lt;br /&gt;
| [[File:Cookie Jar Melonia.png|link=#Table row Melonia|Melonia]]&lt;br /&gt;
| [[File:Cookie Jar Mia.png|link=#Table row Mia|Mia]]&lt;br /&gt;
| [[File:Cookie Jar Micoe.png|link=#Table row Micoe|Micoe]]&lt;br /&gt;
| [[File:Cookie Jar Tammy.png|link=#Table row Tammy|Tammy]]&lt;br /&gt;
| [[File:Cookie Jar Nadya.png|link=#Table row Nadya|Nadya]]&lt;br /&gt;
| [[File:Cookie Jar Odette.png|link=#Table row Odette|Odette]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cookie Jar Ms. Okita.png|link=#Table row Ms. Okita|Ms. Okita]]&lt;br /&gt;
| [[File:Cookie Jar Ms. Ross.png|link=#Table row Ms. Ross|Ms. Ross]]&lt;br /&gt;
| [[File:Cookie Jar Roxxy.png|link=#Table row Roxxy|Roxxy]]&lt;br /&gt;
| [[File:Cookie Jar Roz.png|link=#Table row Roz|Roz]]&lt;br /&gt;
| [[File:Cookie Jar Rump.png|link=#Table row Rump|Mayor Rump]]&lt;br /&gt;
| [[File:Cookie Jar Tina.png|link=#Table row Tina|Tina]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class=&amp;quot;thumbcaption&amp;quot;&amp;gt;Click on a character to jump directly to the scenes list&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color:white;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562; width:97px;&amp;quot; | Character&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562; width:min-content;&amp;quot; | N°&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562;&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;background-color:#3F4562; width:50%;&amp;quot; | How to unlock&lt;br /&gt;
|- id=&amp;quot;Table row Angelica&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Angelica.png|link=Angelica]]{{lightlink|Angelica}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Helen being flogged&lt;br /&gt;
| Progress in [[Mia and Helen’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex between Helen and Sister Angelica&lt;br /&gt;
| Progress in Mia and Helen’s route and choose to let Sister Angelica perform the final sacrament in the branching.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex between Helen and the main character&lt;br /&gt;
| Progress in Mia and Helen’s route and choose to perform the final sacrament yourself in the branching.&lt;br /&gt;
|- id=&amp;quot;Table row Anna&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Anna.png|link=Anna]]{{lightlink|Anna}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Yoga poses in gym&lt;br /&gt;
| Progress in [[Tammy and June’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Annie&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Annie.png|link=Annie]]{{lightlink|Annie}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Strip in Mrs. Smith’s office&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]] until the French food assignment completion. Then visit the boys’ locker room and enter the shower.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Principal Smith and Annie’s painting in art classroom&lt;br /&gt;
| Progress in [[Ms. Ross’ route]].&lt;br /&gt;
|- id=&amp;quot;Table row Aqua&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Aqua.png|link=Aqua]]{{lightlink|Aqua}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex with Aqua&lt;br /&gt;
| Progress in [[Aqua’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex with SeaSucc&lt;br /&gt;
| Progress in Aqua’s route.&lt;br /&gt;
|- id=&amp;quot;Table row Becca &amp;amp; Missy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Becca &amp;amp; Missy.png]]{{lightlink|Becca}} &amp;amp; {{lightlink|Missy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Solo sex with Missy&lt;br /&gt;
| Finished [[Roxxy’s route]] and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the [[Spin the bottle minigame|minigame]] for a new reward: sex with Missy happens when the bottle points at her in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Solo sex with Becca&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: sex with Becca happens when the bottle points at her in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Foursome sex with Missy&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: a foursome with all girls happens when the bottle points at the main character in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Foursome sex with Becca&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: a foursome with all girls happens when the bottle points at the main character in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Exhibitionist sex with Becca&lt;br /&gt;
| Visit apartment 301 at night and ask to see Becca.&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Bissette&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Bissette.png|link=Ms. Bissette]]{{lightlink|Ms. Bissette}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Makeout during the tutoring&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Bissette’s route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Cassie&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Cassie.png|link=Cassie]]{{lightlink|Cassie}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the medical stall&lt;br /&gt;
| Use changing rooms at the pool until the main character’s been kicked out. Return in the evening for a cutscene with the lifeguard. Come back to the pool during the day and swim. After another cutscene, use the medical stall. Then answer “I’d love to” when Cassie asks if you need relief.&lt;br /&gt;
|- id=&amp;quot;Table row Consuela&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Consuela.png]]{{lightlink|Consuela}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the beachhouse kitchen&lt;br /&gt;
| Progress in [[Consuela’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on the kitchen countertop&lt;br /&gt;
| Progress in Consuela’s route. Then meet her in the afternoon.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex on the stairs&lt;br /&gt;
| Progress in Consuela’s route. Then meet her in the beachhouse entrance and choose to have sex with her.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Sex on the kitchen floor&lt;br /&gt;
| Progress in Consuela’s route. Then meet her in the beachhouse kitchen and choose to have sex with her.&lt;br /&gt;
|- id=&amp;quot;Table row Crystal&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Crystal.png|link=Crystal]]{{lightlink|Crystal}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex at counter&lt;br /&gt;
| Finish [[Roxxy’s route]] and have sex with her in the trailer one more time. Then talk to Crystal during the day and accept her offer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on the camp chair&lt;br /&gt;
| Finish [[Roxxy’s route]] and have sex with her in the trailer one more time. Then talk to Crystal during the evening and accept her offer.&lt;br /&gt;
|-&lt;br /&gt;
|- id=&amp;quot;Table row Daisy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Daisy.png|link=Daisy]]{{lightlink|Daisy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Breeding in the barn&lt;br /&gt;
| Progress in [[Daisy’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Debbie&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;13&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Debbie.png|link=Debbie]]{{lightlink|Debbie}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Debbie masturbating in her bedroom&lt;br /&gt;
| Progress in [[Debbie’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Main character masturbating in her bedroom&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Blowjob in the main character’s bedroom&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Debbie and Diane’s skinny dipping&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Handjob in the car&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then ask her to “Hang out in the car”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Cuddling sex in her bedroom&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then sleep in her bed at night and choose “Fuck”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Sex in the shower&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then join her in the shower.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Sex in the living room&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then offer her to “Watch a movie” and enter the living room in the evening.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 9&lt;br /&gt;
| Sex in the kitchen&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then meet her in the kitchen in the morning and choose “Feel ass”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 10&lt;br /&gt;
| Sex in the main character’s bedroom&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then ask her to have “Sex in my room”. She will visit the main character that night.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 11&lt;br /&gt;
| Sex in her bedroom&lt;br /&gt;
| Progress in Debbie’s route until you’ve had sex with her. Then ask her to have “Sex in your room”. Or join her in the morning when she is waiting in her bedroom.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 12&lt;br /&gt;
| Sex in the basement&lt;br /&gt;
| Progress in Debbie’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 12&lt;br /&gt;
| Sizzling scissoring voyeurism&lt;br /&gt;
| Finish Diane and Debbie&#039;s routes, including the threesome. Visit Debbie&#039;s room at night and reject their proposition. Afterwards, try to enter the room again.&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Dewitt&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Dewitt.png|link=Ms. Dewitt]]{{lightlink|Ms. Dewitt}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Twerk&lt;br /&gt;
| Progress in [[Ms. Dewitt’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Blowjob during the talent show&lt;br /&gt;
| Progress in Ms. Dewitt’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Dewitt’s route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Diane&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Diane.png|link=Diane]]{{lightlink|Diane}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Diane masturbating with a cucumber in her kitchen&lt;br /&gt;
| Progress in [[Diane’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Body massage in her garden&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Diane’s fondling under the table during the diner&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Tit fuck in the barn&lt;br /&gt;
| Progress in Diane’s route until the barn is build. Then ask her to “Breastfeed” and choose “Boobjob”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Main character pleasuring her with a cucumber in the barn&lt;br /&gt;
| Progress in Diane’s route until the barn is build. Then ask her to “Breastfeed” and choose “Cucumber”.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Breeding in the barn&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Threesome sex with Debbie in Debbie’s bedroom&lt;br /&gt;
| Progress in Diane’s route.&lt;br /&gt;
|- id=&amp;quot;Table row Eve&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;7&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; |[[File:Cookie Jar Eve.png|link=Eve]]{{lightlink|Eve}}&lt;br /&gt;
! style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Topless singing during the karaoke&lt;br /&gt;
| Progress in [[Ms. Dewitt’s route]] until you win the [[Music minigame|musical minigame]] during the karaoke session in Erik’s basement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Drawing session in the tent&lt;br /&gt;
| Progress in [[Eve’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Fondling in the tent&lt;br /&gt;
| Progress in Eve’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Sixty‐nine in her bedroom&lt;br /&gt;
| Progress in Eve’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Bottom sex in her bedroom&lt;br /&gt;
| Finish Eve’s route. Then meet her again in the evening and choose bottom sex.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Top sex in her bedroom&lt;br /&gt;
| Progress in Eve’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Missionary sex in her bedroom&lt;br /&gt;
| Finish Eve&#039;s route and visit her in the morning on the weekend.&lt;br /&gt;
|- id=&amp;quot;Table row Grace&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Grace.png|link=Grace]]{{lightlink|Grace}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Threesome sex with Odette&lt;br /&gt;
| Finish [[Eve’s route]] and have sex with Odette (optional scene). Then meet Grace and Odette in the evening at her apartment, on Saturday or Sunday.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Massage sex&lt;br /&gt;
| Finish [[Eve’s route]] and have sex with Odette (optional scene). Then meet Grace in the evening at her apartment, on a workday.&lt;br /&gt;
|- id=&amp;quot;Table row Helen&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Helen.png|link=Helen]]{{lightlink|Helen}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Helen masturbating in her bedroom&lt;br /&gt;
| Progress in [[Mia and Helen’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex in Helen’s bedroom&lt;br /&gt;
| Progress in Mia and Helen’s route and choose to perform the final sacrament yourself in the branching. Then visit Mia’s house during the day to have sex with Helen.&lt;br /&gt;
|- id=&amp;quot;Table row Ivy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ivy.png|link=Ivy]]{{lightlink|Ivy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Tit fuck&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Paizuri” service.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Blowjob&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Blowjob” service.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Reverse cowgirl sex&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Reverse cowgirl” service.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Cowgirl sex&lt;br /&gt;
| Visit the Pink shop in the mall and ask Ivy for a massage. Choose the “Cowgirl” service.&lt;br /&gt;
|- id=&amp;quot;Table row Iwanka&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Iwanka.png|link=Iwanka]]{{lightlink|Iwanka}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob on the yacht&lt;br /&gt;
| Progress in the [[Main story: Part 2|second part of the main story]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Doggystyle sex in her bedroom&lt;br /&gt;
| Progress in the second part of the main story.&lt;br /&gt;
|- id=&amp;quot;Table row Jane&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Jane.png|link=Jane]]{{lightlink|Jane}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Couple having sex in the back room&lt;br /&gt;
| Enter the back room at the library.&lt;br /&gt;
|- id=&amp;quot;Table row Jenny&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;17&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Jenny.png|link=Jenny]]{{lightlink|Jenny}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Jenny caught watching porn&lt;br /&gt;
| Progress in [[Jenny’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| [[Photographer minigame]] in her bedroom&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| [[Electro Clit]] camshow&lt;br /&gt;
| Progress in Jenny’s route. Watch her previous camshow videos on your computer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| UltraVibe 2000 camshow&lt;br /&gt;
| Progress in Jenny’s route. Watch her previous camshow videos on your computer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| [[Bad Monster]] camshow&lt;br /&gt;
| Progress in Jenny’s route. Watch her previous camshow videos on your computer.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Jenny caught naked&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Handjob camshow&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Footjob in the living room&lt;br /&gt;
| Progress in Jenny’s route until you’ve obtained her Pink Channel logon, and done the first camshow. Then go to the living room in the evening and watch Pink Channel. Jenny may randomly join the main character.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 9&lt;br /&gt;
| Blowjob camshow&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 10&lt;br /&gt;
| Oral sex after the telescope scene&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 11&lt;br /&gt;
| Sex camshow with the cheerleader uniform&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 12&lt;br /&gt;
| Sex in the main character’s bed&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 13&lt;br /&gt;
| Blowjob in the shower&lt;br /&gt;
| Progress in Jenny’s route until you’ve done the second camshow. Then join her in the shower in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 14&lt;br /&gt;
| Sex in the shower&lt;br /&gt;
| Progress in Jenny’s route until you’ve done the third and last camshow. Then join her in the shower in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 15&lt;br /&gt;
| Sex in the dining room&lt;br /&gt;
| Progress in Jenny’s route until she’s slept in the main character’s bed. Then ask her to fool around when she’s in the dining room in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 16&lt;br /&gt;
| Sex in the pool&lt;br /&gt;
| Progress in Jenny’s route until she’s slept in the main character’s bed. Then ask her to fool around when she’s in the backyard in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 17&lt;br /&gt;
| Sex in her bed&lt;br /&gt;
| Progress in Jenny’s route until she’s slept in the main character’s bed. Then crawl in her bed at night.&lt;br /&gt;
|- id=&amp;quot;Table row Josephine&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Josephine.png|link=Josephine]]{{lightlink|Josephine}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the showroom&lt;br /&gt;
| Progress in the [[Main story: Part 1|first part of the main story]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex in the dealership offices&lt;br /&gt;
| Finish the first part of the main story. Enter Saga Dealership and have sex with Josephine until Mr. Sato catches the main character naked in his office. Come back and have sex again together. There are three variants, depending on the time of day.&lt;br /&gt;
|- id=&amp;quot;Table row Judith&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Judith.png|link=Judith]]{{lightlink|Judith}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Strip in boys’ locker room&lt;br /&gt;
| Enter the boys’ locker room at school on the first day.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Handjob in girls’ locker room&lt;br /&gt;
| Witness the altercation between Judith and the Latinas in the school hallway. Then meet Judith in the girls’ locker room and repeat the “Bathroom fun” several times to unlock all of the options.&lt;br /&gt;
|- id=&amp;quot;Table row June&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar June.png|link=June]]{{lightlink|June}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex in the main character’s bedroom&lt;br /&gt;
| Progress in [[Tammy and June’s route]] and choose “Get Erik a girlfriend” in the first branching. Then choose “I’ll play” in the second one.&lt;br /&gt;
|- id=&amp;quot;Table row Lopez &amp;amp; Martinez&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Lopez &amp;amp; Martinez.png|link=Martinez]]{{lightlink|Lopez}} &amp;amp; {{lightlink|Martinez}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Lopez and Martinez stimulating the main character in the shower&lt;br /&gt;
| Witness the altercation between Judith and the Latinas in the school hallway. Then enter the shower in the boys’ locker room.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Lopez and Martinez touching themselves in the shower&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Liu&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Liu.png|link=Liu]] {{lightlink|Liu}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex with Liu on her bed&lt;br /&gt;
| Progress in [[Main Story: Part 3]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on the printer at the bank&lt;br /&gt;
| Propose to fool around at her work after completion of the Main Story: Part 3 on tuesday mornings.&lt;br /&gt;
|- id=&amp;quot;Table row Maria&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Maria.png|link=Maria]]{{lightlink|Maria}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex in the storage room&lt;br /&gt;
| Progress in the [[Main story: Part 1|first part of the main story]]. There are two variants, with or without Tony.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Blowjob in the kitchen&lt;br /&gt;
| Finish the first part of the main story. Then go back to Tony’s Pizza in the afternoon and propose your help to Maria. Succeed with the pizza‐making minigame.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex in the kitchen&lt;br /&gt;
| Finish the first part of the main story. Then go back to Tony’s Pizza in the afternoon and ask Maria to have sex “here and now”. There are two variants, with or without Maria pregnant.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Sex in her apartment&lt;br /&gt;
| Finish the first part of the main story. Go to her apartment on a weekend afternoon and ask Maria to have sex.&lt;br /&gt;
|- id=&amp;quot;Table row Melonia&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Melonia.png|link=Melonia]]{{lightlink|Melonia}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Doggystyle sex&lt;br /&gt;
| Progress in the [[Main story: Part 2|second part of the main story]].&lt;br /&gt;
|- id=&amp;quot;Table row Mia&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Mia.png|link=Mia]]{{lightlink|Mia}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Mia humping her Teddy bear (telescope)&lt;br /&gt;
| Random scene when using the telescope in the main character’s bedroom to spy on Mia in the evening or at night.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Mia pleasuring herself (telescope)&lt;br /&gt;
| Progress in [[Jenny’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in [[Mia and Helen’s route]] and choose to let Sister Angelica perform the final sacrament in the branching. Then visit Mia’s room in the evening to study.&lt;br /&gt;
|- id=&amp;quot;Table row Micoe&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Micoe.png|link=Micoe]]{{lightlink|Micoe}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob in the bathroom&lt;br /&gt;
| Progress in [[Diane’s route]] until you’ve agreed to receive “medical assistance” from the nurse. Then return to the hospital 2nd floor and ask her for a “Blowjob”.&lt;br /&gt;
|- id=&amp;quot;Table row Tammy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Tammy.png|link=Tammy]]{{lightlink|Tammy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Mutual arousal after the poker game&lt;br /&gt;
| Progress in [[Tammy and June’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Mrs. Johnson riding ball (telescope)&lt;br /&gt;
| Random scene when using the telescope in the main character’s bedroom to spy on Tammy in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Erik pleasuring Mrs. Johnson (telescope)&lt;br /&gt;
| Progress in Jenny’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Threesome sex with Erik&lt;br /&gt;
| Progress in Tammy and June’s route and choose &#039;&#039;&#039;Sex education&#039;&#039;&#039; branching.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Solo sex&lt;br /&gt;
| Progress in Tammy and June’s route and choose &#039;&#039;&#039;Get Erik a girlfriend&#039;&#039;&#039; branching.&lt;br /&gt;
|- id=&amp;quot;Table row Nadya&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;color:white; background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Nadya.png|link=Nadya]] {{lightlink|Nadya}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Blowjob on her couch&lt;br /&gt;
| After the [[Main Story: Part 3]], ask for a blowjob from Nadya at her office in the Warehouse.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex on her couch&lt;br /&gt;
| After the Main Story: Part 3, ask for sex from Nadya at her office in the Warehouse.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Sex against the wall at the loading dock&lt;br /&gt;
| After the Main Story: Part 3, ask to fool around when Nadya&#039; standing in the main hall of the Warehouse.&lt;br /&gt;
|- id=&amp;quot;Table row Odette&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Odette.png|link=Grace]]{{lightlink|Odette}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex on the bike&lt;br /&gt;
| Finish [[Eve’s route]]. Then meet Odette in Grace’s garage in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Threesome sex with Grace&lt;br /&gt;
| Finish Eve’s route and have sex with Odette (optional scene). Then meet Grace and Odette in the evening at her apartment, on Saturday or Sunday.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| A graveyard visit&lt;br /&gt;
| Progress in [[Odette’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Okita&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Okita.png|link=Ms. Okita]]{{lightlink|Ms. Okita}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Nude lenses malfunction&lt;br /&gt;
| Progress in [[Ms. Okita’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Main character’s penis probing&lt;br /&gt;
| Progress in Ms. Okita’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Panties malfunction&lt;br /&gt;
| Progress in Ms. Okita’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Handjob&lt;br /&gt;
| Progress in Ms. Okita’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Okita’s route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Ms. Ross&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Ms. Ross.png|link=Ms. Ross]]{{lightlink|Ms. Ross}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Nude modeling with Judith and Mia&lt;br /&gt;
| Progress in [[Ms. Ross’ route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex&lt;br /&gt;
| Progress in Ms. Ross’ route. Visit her office in the evening for a last sex session.&lt;br /&gt;
|- id=&amp;quot;Table row Roxxy&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;8&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Roxxy.png|link=Roxxy]]{{lightlink|Roxxy}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Shower in the boys’ locker room&lt;br /&gt;
| Progress in [[Roxxy’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Cheerleading practice with Jenny&lt;br /&gt;
| Progress in [[Ms. Bissette’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Grinding orgasm inside the locker&lt;br /&gt;
| Progress in Roxxy’s route.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 4&lt;br /&gt;
| Breast massage in the changing room&lt;br /&gt;
| Progress in Roxxy’s route until after the bikini contest. Then meet the girls at the beach on weekend evenings and choose to massage Roxxy.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 5&lt;br /&gt;
| Sex inside the locker&lt;br /&gt;
| Finish Roxxy’s route. Then meet Roxxy, Becca and Missy at school in the morning.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 6&lt;br /&gt;
| Sex in the trailer&lt;br /&gt;
| Progress in Roxxy’s route until you’ve beaten Dexter in the [[Dexter fight minigame|fighting minigame]]. Then meet Roxxy in the trailer bedroom in the evening.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 7&lt;br /&gt;
| Solo sex in the changing room&lt;br /&gt;
| Finish Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the [[Spin the bottle minigame|minigame]] for a new reward: sex with Roxxy happens when the bottle points at her in the last round.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 8&lt;br /&gt;
| Foursome sex in the changing room&lt;br /&gt;
| Finished Roxxy’s route and have had sex with her in the locker. Then meet the girls at the beach on weekend evenings and play the minigame for a new reward: a foursome with all girls happens when the bottle points at the main character in the last round.&lt;br /&gt;
|- id=&amp;quot;Table row Roz&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Roz.png|link=Roz]]{{lightlink|Roz}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Sex in the storage room&lt;br /&gt;
| Progress in [[Aqua’s route]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Boobs flash in the elevator&lt;br /&gt;
| Progress in [[Diane’s route]] until the medical examination. The next day, go back to the hospital and ask [[Micoe|the nurse]] how to increase the chance of conception. Then talk to Roz about the basement and use the elevator.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 3&lt;br /&gt;
| Blowjob in the storage room&lt;br /&gt;
| Progress in [[Consuela’s route]].&lt;br /&gt;
|- id=&amp;quot;Table row Rump&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Rump.png|link=Rump]]{{lightlink|Rump|Mayor Rump}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 1&lt;br /&gt;
| Peeping in the washroom&lt;br /&gt;
| This scene happens on a random day from Monday to Friday. Visit the mall washroom during the day until you meet Mayor Rump’s bodyguard; then peek in the stall.&lt;br /&gt;
|- id=&amp;quot;Table row Tina&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border-style:none hidden; height:0.2em;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color:#0B0E17;&amp;quot; | [[File:Cookie Jar Tina.png|link=Tina]]{{lightlink|Tina}}&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | 2&lt;br /&gt;
| Sex in the apartment&lt;br /&gt;
| Progress in the [[Main story: Part 1|main story]] until the main character delivers a pizza to the apartment building, room 301.&lt;br /&gt;
|-&lt;br /&gt;
| Sex in the bank cubicle&lt;br /&gt;
| Progress in the main story until you had sex with her. Then:&lt;br /&gt;
# Visit her apartment another evening.&lt;br /&gt;
# Enter the bank and ask the teller where is Tina. Walk down the hallway to the cubicle and schedule an arrangement with Tina.&lt;br /&gt;
# Have sex again in the apartment.&lt;br /&gt;
Finally, meet Tina in the bank cubicle in the afternoon.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Content]]&lt;/div&gt;</summary>
		<author><name>Cozminsky</name></author>
	</entry>
	<entry>
		<id>https://wiki.summertimesaga.com/index.php?title=Easter_eggs&amp;diff=26128</id>
		<title>Easter eggs</title>
		<link rel="alternate" type="text/html" href="https://wiki.summertimesaga.com/index.php?title=Easter_eggs&amp;diff=26128"/>
		<updated>2021-10-24T04:33:09Z</updated>

		<summary type="html">&lt;p&gt;Cozminsky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Numerous {{strong|easter eggs}} to books, movies, and games are one of the staples of &#039;&#039;Summertime Saga&#039;&#039;. These are cases where something or someone from the real world is included in the game itself for a funny intention. [[Raffles and user contributions]] during [[DarkCookie’s stream]]s are compiled on another article to ease the readability.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
[[File:Mr. Bubbles DarkCookie Stream Picarto.jpg|thumb|DarkCookie working on Mr. Bubbles character]]&lt;br /&gt;
Many characters are drawn from real or fictional people. The game’s community is the main source of inspiration.&lt;br /&gt;
&lt;br /&gt;
=== From celebrities ===&lt;br /&gt;
[[File:Bob Ross.jpg|thumb|upright=0.5|Bob Ross inspired Ms. Ross character]]&lt;br /&gt;
* &#039;&#039;&#039;Tatiana Badiu&#039;&#039;&#039;: [[Tatiana]] is based on the streamer PureRuby87, with her permission. The character has been replaced by [[Lily]].&lt;br /&gt;
* &#039;&#039;&#039;Roxanne Clifford&#039;&#039;&#039;: The indie‐pop band singer is the model behind the character of [[Veronica]].&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Hillary Clinton|Hillary Clinton]]&#039;&#039;&#039;: The politician gets into an unexpected situation with the mayor in the mall public toilets.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Christina Hendricks|Christina Hendricks]]&#039;&#039;&#039;: [[Tina]] is visually similar in all respects to the American actress and model.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Jay and Silent Bob|Jay and Silent Bob]]&#039;&#039;&#039;: Two anonymous persons who appear in the background of the mall front yard.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Kim Jong-un|Kim Jong-un]]&#039;&#039;&#039;: The Supreme Leader of North Korea served as a model for the dealership salesman, [[Kim]].&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:List of Danny Phantom characters#Samantha &amp;quot;Sam&amp;quot; Manson|Samantha Manson]]&#039;&#039;&#039;: A cartoon character was chosen for the role of [[Odette]] and extensively reworked to become a “busty goth girl”.&lt;br /&gt;
* &#039;&#039;&#039;Ricardo Milos&#039;&#039;&#039;: This celebrity was selected to be [[Ricky]], the landscaper character working at the Rump estate.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Gordon Ramsay|Gordon Ramsay]]&#039;&#039;&#039;: He gets a position in the Rump estate as [[Gamsay|master chef]].&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Keanu Reeves|Keanu Reeves]]&#039;&#039;&#039;: The actor became the [[Keeves|new priest]] of Summerville had a crush on him during a raffle.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Bob Ross|Bob Ross]]&#039;&#039;&#039;: The art teacher, [[Ms. Ross]], looks like the TV presenter, art instructor, and painter who is famous for his very laid back and positive attitude.&lt;br /&gt;
* &#039;&#039;&#039;Roz&#039;&#039;&#039;: The [[Roz|lovely desk receptionist]] in the hospital is a human adaptation of Roz from the Pixar movie, {{nowrap|[[Wikipedia:Monsters, Inc.|&#039;&#039;Monsters, Inc.&#039;&#039;]]}}&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Donald Trump|Donald]], [[Wikipedia:Melania Trump|Melania]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Wikipedia:Ivanka Trump|Ivanka Trump]]&#039;&#039;&#039;: At the suggestion of the players, [[Rump|Ronald Rump]] was drawn like the 45th President of the United States. The mayor’s [[Melonia|wife]] and [[Iwanka|daughter]] are portrayed as the first family’s members. His campaign slogan “[[Wikipedia:Make America Great Again|Make America Great Again]]” has been adapted for Summerville.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Reginald VelJohnson|Reginald VelJohnson]]&#039;&#039;&#039;: [[Earl]] ‒ This character is the carbon copy of the actor who is best known for playing police officers.&lt;br /&gt;
&lt;br /&gt;
=== From the game team ===&lt;br /&gt;
* &#039;&#039;&#039;CaptainSploosh&#039;&#039;&#039;: [[Sploosh|Admiral Sploosh]] takes the name of the writer of the game.&lt;br /&gt;
* &#039;&#039;&#039;CreamyCookie&#039;&#039;&#039;: [[Pussywillow]] is the main character’s lovely pet, and a dedication to the human resources manager.&lt;br /&gt;
* &#039;&#039;&#039;Dogeek&#039;&#039;&#039;: The former coder for Kompas Productions gave his name to [[Dogeek|Clyde’s pet]].&lt;br /&gt;
* &#039;&#039;&#039;Sam9&#039;&#039;&#039;: The name of the developer is credited as a subscriber of Jenny’s camshows who’s particularly fond of butt action.&lt;br /&gt;
&lt;br /&gt;
=== From fans ===&lt;br /&gt;
* &#039;&#039;&#039;Amens&#039;&#039;&#039;: [[Terry|Captain Terry]]&lt;br /&gt;
* &#039;&#039;&#039;Cedric&#039;&#039;&#039;: [[Cedric]]&lt;br /&gt;
* &#039;&#039;&#039;Emerald&#039;&#039;&#039;: A previous patient from the hospital.&lt;br /&gt;
* &#039;&#039;&#039;jabzap&#039;&#039;&#039;: [[Thug]]&lt;br /&gt;
* &#039;&#039;&#039;KassyKage&#039;&#039;&#039;: [[Kassy]]&lt;br /&gt;
* &#039;&#039;&#039;Konterina&#039;&#039;&#039;: [[Konterina]]. She is an active member of the streaming chat who suddenly disappeared for a long time. Chat and DarkCookie wondered if she would return and a missing person poster was added to the police station. She did come back. Konterina is also known for greeting everyone in chat very quickly, like a bot. So the robot in Ms. Otika’s office was named after her. Beep Boop!&lt;br /&gt;
* &#039;&#039;&#039;Micoe&#039;&#039;&#039;: [[Micoe]]&lt;br /&gt;
* &#039;&#039;&#039;Morbooze&#039;&#039;&#039;: Unnamed character sitting in the camping chair during the party in Eve’s route.&lt;br /&gt;
* &#039;&#039;&#039;Noce&#039;&#039;&#039;: [[Jiang]]&lt;br /&gt;
* &#039;&#039;&#039;Pilly&#039;&#039;&#039;: [[Pilly]]. This user made an agreement: he would stop smoking if his character was in the game. DarkCookie did the job. Your turn Pilly!&lt;br /&gt;
* &#039;&#039;&#039;prizedhog&#039;&#039;&#039;: [[Karl]]&lt;br /&gt;
* &#039;&#039;&#039;Purt&#039;&#039;&#039;: [[Josephine]]&lt;br /&gt;
* &#039;&#039;&#039;RavenClaw262&#039;&#039;&#039;: [[Anna]]&lt;br /&gt;
* &#039;&#039;&#039;rubAduckee&#039;&#039;&#039;: [[Justin]]&lt;br /&gt;
* &#039;&#039;&#039;SatUrnPrincess&#039;&#039;&#039;: [[Nadya]]&lt;br /&gt;
* &#039;&#039;&#039;TheTittyShit&#039;&#039;&#039;: [[Titty]]&lt;br /&gt;
* &#039;&#039;&#039;Tuuku&#039;&#039;&#039;: [[Tuuku]]&lt;br /&gt;
* &#039;&#039;&#039;ZanaSenpai&#039;&#039;&#039;: [[Mr. Bubbles]]&lt;br /&gt;
&lt;br /&gt;
== Books and magazines ==&lt;br /&gt;
[[File:Bookshelf.jpg|thumb|right|upright|The library has some interesting books]]&lt;br /&gt;
Book and magazine titles are often used as jokes in &#039;&#039;Summertime Saga&#039;&#039;:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Fifty Shades of Grey|Fifty Shades of Grey]]&#039;&#039;&#039;&#039;&#039;: The book &#039;&#039;50 Shades of Green&#039;&#039;, found inside Erik’s locker, is a parody of the erotic book.&lt;br /&gt;
* [[Wikipedia:Kama Sutra|&#039;&#039;&#039;&#039;&#039;Kama Sutra&#039;&#039;&#039;&#039;&#039;]]: The library book &#039;&#039;Yoga Kamasutra&#039;&#039; uses the title of the ancient Indian text on sexuality, eroticism and emotional fulfillment in life.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Moby-Dick|Moby-Dick]]&#039;&#039;&#039;&#039;&#039;: The book &#039;&#039;Moby’s Dick&#039;&#039; is stored inside Mia’s locker in the school.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Necronomicon|Necronomicon]]&#039;&#039;&#039;&#039;&#039;: The grimoire appearing in stories by the horror writer {{nowrap|H. P. Lovecraft}} and his followers. But also in the principal’s cabinet!&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Sports Illustrated|Sports Illustrated]]&#039;&#039;&#039;&#039;&#039;: &#039;&#039;Orcettes Illustrated&#039;&#039;, still in Erik’s locker, evokes the sport magazine.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:The Girl with the Dragon Tattoo|The Girl with the Dragon Tattoo]]&#039;&#039;&#039;&#039;&#039;: &#039;&#039;Girl With A Jesus Tattoo&#039;&#039; is in Mia&#039;s locker.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:The Godfather (novel)|The Godfather]]&#039;&#039;&#039;&#039;&#039;: When Tony, the Italian character, “makes an offer [the main character] can’t refuse”, he uses the famous words of the Mafia godfather from the crime novel. A line also included in the film adaptations.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:The Shining (novel)|The Shining]]&#039;&#039;&#039;&#039;&#039;: The word MURDER spelled backward in one of the apartments&#039; hallways corresponds to the vision described in the book.&lt;br /&gt;
Fictional books:&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Basic renpy coding vol 22&#039;&#039;&#039;&#039;&#039;: Ren’Py is the software engine used to make the game.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Magic Telescopes&#039;&#039;&#039;&#039;&#039;: The title confirms the supernatural power of the telescope to provide an unobstructed view of all neighboring houses.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Oedipuss&#039;&#039;&#039;&#039;&#039;: The book is hidden under Erik’s bed. The myth of Oedipus exists and has given its name to the “Oedipus Complex”, itself defined as a male child’s unconscious desire for the exclusive love of his mother. This is related to the close relationship between Erik and his landlady.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Secret VIP Stream… truth or myth?&#039;&#039;&#039;&#039;&#039;: Another mention about this stream is on the info board at the police station. Legend has it that there is a VIP stream where DarkCookie streams spoiler content only wearing a horse head.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;Soon™&#039;&#039;&#039;&#039;&#039;: The direct answer to the players who lament about when the next update will be released.&lt;br /&gt;
&lt;br /&gt;
== Posters and paintings ==&lt;br /&gt;
[[File:French Classroom Map.jpg|thumb|right|upright|Yurup map]]&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Arnold Schwarzenegger|Arnold Schwarzenegger]]&#039;&#039;&#039;: It’s located at Coach Bridget’s office on the left side of the back wall, reproducing the iconic photograph of the actor holding a glass of cognac.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Albert Einstein|&#039;&#039;&#039;Albert Einstein]]&#039;&#039;&#039;: In Ms. Otika’s office, on the back wall hangs the famous picture of Albert Einstein sticking his tongue out.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Backstreet Boys|Backstreet Boys]]&#039;&#039;&#039;: A poster of the &#039;&#039;Backdoor Boyz&#039;&#039; is taped inside Roxxy’s locker.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Hang in there, Baby|Hang in there, Baby]]&#039;&#039;&#039;: The best-selling poster is turned into a demotivational one that can be found in the car dealership’s lounge.&lt;br /&gt;
* &#039;&#039;&#039;Human Evolution&#039;&#039;&#039;: Found in the science teacher’s office on the right side, it shows how man evolved from apes, with DarkCookie’s interpretation of how our species might evolve in the future.&lt;br /&gt;
* &#039;&#039;&#039;Map of Europe&#039;&#039;&#039;: In the French classroom is the mostly accurate map of “Yurup” displayed.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Marilyn Monroe|Marilyn Monroe]]&#039;&#039;&#039;: When looking into Mia’s bedroom through the telescope, a poster with Marilyn Monroe is seen on the wall.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Mona Lisa|Mona Lisa]]&#039;&#039;&#039;&#039;&#039;: The masterpiece from Leonardo da Vinci is displayed in Ms. Bissette’s office, and a variant with pizza can be found in [[Apartments|Tony and Maria&#039;s apartment]].&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:The Great Wave off Kanagawa|The Great Wave off Kanagawa]]&#039;&#039;&#039;&#039;&#039;: The painting in the bedroom of the beachhouse is a copy of Hokusai’s artwork.{{clear}}&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Vitruvian Man|Vitruvian Man]]&#039;&#039;&#039;&#039;&#039;: The picture within the stats tracker imitates the cultural icon of the Italian renaissance.&lt;br /&gt;
&lt;br /&gt;
== Games and video games ==&lt;br /&gt;
When players talk to players, it has to be about games!&lt;br /&gt;
[[File:Summertime Saga Easter Egg.jpg|frame|center|upright|Did you know? You can play &#039;&#039;Summertime Saga&#039;&#039; inside &#039;&#039;Summertime Saga&#039;&#039;!]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Call of Duty: Advanced Warfare|Call of Duty: Advanced Warfare]]&#039;&#039;&#039;&#039;&#039;: During the movie screening with Jenny, a grave marked with an F appears. A reminder of the action prompt “Press F to Pay Respects” from the first-person shooter.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Dungeons &amp;amp; Dragons|Dungeons &amp;amp; Dragons]]&#039;&#039;&#039;&#039;&#039;: In Erik’s locker, the &#039;&#039;Dungeon’N Orcettes&#039;&#039; figures are a parody of the fantasy role‐playing game.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Fallout 3|Fallout 3]]&#039;&#039;&#039;&#039;&#039;: On the main character’s computer, in the recycle bin, is a shortcut to &#039;&#039;Failout 3&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Guitar Hero|Guitar Hero]]&#039;&#039;&#039;&#039;&#039;: Eve is seen playing &#039;&#039;Guitar Hero&#039;&#039; in the evening in her bedroom. A fake plastic guitar is laying on the ground.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Half-Life (series)|Half-Life 3]]&#039;&#039;&#039;&#039;&#039;: On the main character’s computer, in the recycle bin, is a shortcut to &#039;&#039;Never-Life 3&#039;&#039;, a pun on the name of the video game that has been long-awaited for years.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Leisure Suit Larry|Leisure Suit Larry]]&#039;&#039;&#039;&#039;&#039;: Also in the computer recycle bin, is a shortcut to &#039;&#039;Leisure Suit Harold&#039;&#039;, which references the adult video game series.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Magic: The Gathering|Magic: The Gathering]]&#039;&#039;&#039;&#039;&#039;: Erik collects cards of &#039;&#039;Magic the Fappening&#039;&#039;. Four trading cards can be found in &#039;&#039;Summertime Saga&#039;&#039;, each one with a colorful name.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Mario (franchise)|Mario]]&#039;&#039;&#039;&#039;&#039;: Tony once mentions his Italian friend, Luigi, killed by a turtle and doing some shrooms too; an anecdote befitting the video game’s heroes. When the main character and Tony storm the bank, they don Mario and Luigi&#039;s signature red and green hats.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Mass_Effect|Mass Effect]]&#039;&#039;&#039;&#039;&#039;: K.O.N.T.E.R.I.N.A. asks MC - &amp;quot;Does this unit have  soul?&amp;quot;, what is based on Legion from ME.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Monkey Island|Monkey Island]]&#039;&#039;&#039;&#039;&#039;: The expression about “a three-headed monkey” used to distract the dealership boss is a regular catchphrase from the &#039;&#039;Monkey Island&#039;&#039; series.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Monopoly (game)|Monopoly]]&#039;&#039;&#039;&#039;&#039;: [[Wikipedia:Rich Uncle Pennybags|Rich Uncle Pennybags]] is sitting on a bench in front of Saga Financial.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Nintendo|Nintendo]]&#039;&#039;&#039;: In order to stay in line with the game’s mood, the name of the Japanese console manufacturer has been changed to Sintendo.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Portal (video game)|Portal]]&#039;&#039;&#039;&#039;&#039;: Inside the girls’ locker room is written “The Trap is a Lie!”, which uses the popular idiom “The Cake is a Lie!” from the Portal series.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Street Figther|Street Fighter]]&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Street Figther|Mortal Kombat]]&#039;&#039;&#039;&#039;&#039;: &#039;&#039;Street Kombat&#039;&#039; is a mix between both games. We readily recognize the names of playable fighters: Balrog and Honda.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Summertime Saga]]&#039;&#039;&#039;&#039;&#039;: On the main character’s or Jenny’s computer, the video game &#039;&#039;Summertime Saga&#039;&#039; can be played. However, it crashes, reproducing a frequent feature of the real game during the first releases - when the code was done by DarkCookie. The logo of Summertime Saga can be found as a sticker on the main character’s locker at school.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:The Elder Scrolls V: Skyrim|The Elder Scrolls V: Skyrim]]&#039;&#039;&#039;&#039;&#039;: “I took an arrow in the knee”, delivered by Erik, is a memorable quote from this role‐playing video game.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:The Legend of Zelda|The Legend of Zelda]]&#039;&#039;&#039;&#039;&#039;: Who else but June could draw an inverted Triforce on her most intimate body part?&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Warcraft|Warcraft]]&#039;&#039;&#039;&#039;&#039;: The franchise of video games, novels and films sees its name distorted in &#039;&#039;Whorecraft&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:World of Warcraft|World of Warcraft]]&#039;&#039;&#039;&#039;&#039;: Erik, Justin and Karl are avid players of &#039;&#039;World of Orcette&#039;&#039; whose name is derived from the massively multiplayer online game. And the saying “For the Whored!” imitates the scream “For the Horde!” from the same game.&lt;br /&gt;
&lt;br /&gt;
== Websites and apps ==&lt;br /&gt;
The names of the software are an excuse to try out some more or less elaborate puns.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:4chan|4chan]]&#039;&#039;&#039;: When entering the computer room on the school 2nd floor, June’s monitor displays the home page of the 4chan website.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:eBay|eBay]]&#039;&#039;&#039;: The trading site eGay is pinned on the main character’s computer screen.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Instagram|Instagram]]&#039;&#039;&#039;: Sluttygram is the fictional version of the photo and video‐sharing social networking service.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Internet Explorer|Internet Explorer]]&#039;&#039;&#039;: The web browser developed by Microsoft is renamed Internet Sexplorer.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Kaspersky Anti-Virus|Kaspersky Anti-Virus]]&#039;&#039;&#039;: Jenny’s email is well‐protected from malware thanks to Gaspersight Anti-Virus.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Microsoft Notepad|Microsoft Notepad]]&#039;&#039;&#039;: The simple text editor from Microsoft has been named Nopepad in the game.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Outlook Express|Outlook Express]]&#039;&#039;&#039;: The webmail becomes Outlood Express in &#039;&#039;Summertime Saga&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:YouTube|YouTube]]&#039;&#039;&#039;: Josephine can’t get enough of watching videos shared on Gootube.&lt;br /&gt;
&lt;br /&gt;
== Movies, TV series and shows ==&lt;br /&gt;
The development team takes delight in embedding their favorite video programs.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Adventure Time|Adventure Time]]&#039;&#039;&#039;&#039;&#039;: Blink or you&#039;ll miss it. The iconic waving Snail in front of the Saga Dealership shop.&lt;br /&gt;
[[File:Waving_Snail.png|thumb|upright=0.40|Waving Snail]]&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:American Pie (film)|American Pie]]&#039;&#039;&#039;&#039;&#039;: The very personal practice of the flute by Judith calls to mind a funny sequence from the film.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Attack on Titan (TV series)|Attack on Titan]]&#039;&#039;&#039;&#039;&#039;: The main character dislikes &#039;&#039;Attack on Colossus&#039;&#039;, an opinion shared by DarkCookie for the anime.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Breaking Bad|Breaking Bad]]&#039;&#039;&#039;&#039;&#039;: When the main character has to meet a drug dealer in Roxxy’s route, he opts for the disguise of Walter White/Heisenberg. This character was a crystal meth maker and the most‐wanted criminal during the 5 seasons of the TV series.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Captain America|&#039;&#039;&#039;&#039;&#039;Captain America&#039;&#039;&#039;&#039;&#039;]]&#039;&#039;&#039;&#039;&#039;: If you liked &#039;&#039;Captain America&#039;&#039;, you’ll love &#039;&#039;Sergeant Somalia&#039;&#039;, &#039;&#039;Summertime Saga&#039;&#039;’s version of the superhero from the Marvel Universe. The film, screened in the CineSaga Theater, is indeed dedicated to a sexy Somalian guy who can only be DarkCookie!&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Caveman (film)|Caveman]]&#039;&#039;&#039;&#039;&#039;: The Orcette item’s description is summed up as “Zug Zug” which is the expression from the movie &#039;&#039;Caveman&#039;&#039; for mating. It has been since adopted in several video games featuring orcs.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:CNN|CNN News]]&#039;&#039;&#039;: The news channel on the TV in the living room of the main character’s house is called SNN News, a reference to the American news channel. CNN is also referenced on the politics channel.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:CSI: Miami|CSI: Miami]]&#039;&#039;&#039;&#039;&#039;: The way Harold puts on his Aviator’s sunglasses while delivering a one‐liner, copies a popular meme from the police procedural starring David Caruso.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Dirty Harry|Dirty Harry]]&#039;&#039;&#039;&#039;&#039;: The movie theater in the mall and the bus stop outside both have a promotional poster for &#039;&#039;Dirty Harold&#039;&#039;. Cupid sells a blow-up doll based upon the Dirty Harold character.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Finding Nemo|Finding Nemo]]&#039;&#039;&#039;&#039;&#039;: All it takes is a clownfish in Saga Dealership’s water dispenser to make it look like a Disney movie.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Friends|Friends]]&#039;&#039;&#039;&#039;&#039;: While they’re watching it on television together, the main character and Jenny have a little chit‐chat about the series called &#039;&#039;Pals&#039;&#039;. The depiction of a group of friends living in Manhattan, and the names of the characters – Matt and Courtney – make the reference to the original &#039;&#039;Friends&#039;&#039; series more than obvious. If necessary, the plot of the episode is reminiscent of the one called “The One With All The Thanksgivings”.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Home Improvement (TV Series)|Home Improvement]]&#039;&#039;&#039;&#039;&#039;: Richard&#039;s line of dialogue when leaving the conversation in the evening references the show-within-a-show, &#039;&#039;Tool Time&#039;&#039;, from Home Improvement.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Inception|Inception]]&#039;&#039;&#039;&#039;&#039;: This achievement, granted for playing &#039;&#039;Summertime Saga&#039;&#039; on the main character’s or Jenny’s computer, is a clear reference to the movie, famous for its several layers of stories within a story.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:It (2017 film)|It]]&#039;&#039;&#039;&#039;&#039;: When the main character is introduced to Sugar Tats members, he interrupts an important discussion about the horror movies. Tuuku claims that the evil clown is the most frightening thing. The title character is also visible on posters in the recovery rooms of the hospital.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:It Follows|It Follows]]&#039;&#039;&#039;&#039;&#039;: In the same conversation, Grace recounts the story of a curse transmitted through sex. This is the scenario of the independent film &#039;&#039;It Follows&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Keanu Reeves filmography|Keanu Reeves filmography]]&#039;&#039;&#039;: &#039;&#039;[[Wikipedia:Speed (1994 film)|Speed]]&#039;&#039; and &#039;&#039;[[Wikipedia:John Wick (film)|John Wick]]&#039;&#039; are just a few of the many movies that the priest seems to have experienced.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Kill Bill: Volume 1|Kill Bill: Volume 1]]&#039;&#039;&#039;&#039;&#039;: The katana signed by Hattori Hanzō and exhibited in Mr. Sato’s office matches the one used by the protagonist of the movie to chop heads off.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Pitch Perfect 2|Pitch Perfect 2]]&#039;&#039;&#039;&#039;&#039;: Another promotional poster announcing the movie &#039;&#039;Bitch Perfect 2&#039;&#039; pastiches the real movie.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Pirates of the Caribbean (film_series)|Pirates of the Caribbean]]&#039;&#039;&#039;&#039;&#039;: Golden Compas (that could lead you to your heart&#039;s desire, as Terry said) based on Compass that belonged to Jack The Sparrow. Sorry, Captain! Jack The sparrow.&lt;br /&gt;
[[File:Pickle Rick.png|thumb|upright=0.35|Pickle Rick]]&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Pulp Fiction|Pulp Fiction]]&#039;&#039;&#039;&#039;&#039; and &#039;&#039;&#039;&#039;&#039;[[Wikipedia:The Terminator|The Terminator]]&#039;&#039;&#039;&#039;&#039;: Both original posters of the movies are displayed on the wall of CineSaga box office.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Punisher|Punisher]]&#039;&#039;&#039;&#039;&#039;: Looks like Frank Castle put on some weight...seen outside Planet Thiccness&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Rick and Morty|Rick and Morty]]&#039;&#039;&#039;&#039;&#039;: The close‐up on the bed in Diane’s bedroom displays the fictional character Pickle Rick in the blurred background. Also, the school public announcement mentions the plate number “637 5chw1f7y”, echoing the name of the song “Get Schwifty”.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Ivan Drago|Rocky]]&#039;&#039;&#039;&#039;&#039;: The Russians pay homage to Rocky&#039;s nemesis with a banner in the warehouse.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Scrubs (TV series)|Scrubs]]&#039;&#039;&#039;&#039;&#039;: “Boy, boy, boy, very tall boy.” repeated by the main character is advice whose origin comes from the series.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Scarface (1983 film)|Scarface]]&#039;&#039;&#039;&#039;&#039;: “Say hello to my little friend.” Chico says at the moment he uses his water gun. Also, we hear Tony shouts it, when he tells about troubles he got himself into. But maybe he had embellished it with catch-line he heard from TV, who knows.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Seinfeld|Seinfeld]]&#039;&#039;&#039;&#039;&#039;: The line of brassieres for men invented by Odette’s father and called “Bros”, is a spin‐off idea from the episode “The Doorman”.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Snatch|Snatch]]&#039;&#039;&#039;&#039;&#039;: Eddie “Four-Fingers”, Tony’s old contact, is a tribute to Snatch’s character Franky “Four-Fingers” - gambler and a mobster, who lost his finger because of bad luck in gambling.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Star Wars: Episode I – The Phantom Menace|Star Wars: Episode I – The Phantom Menace]]&#039;&#039;&#039;&#039;&#039;: Cupid sells a sex toy called DarthMoan, an allusion to the sith lord Darth Maul and his double‐bladed lightsaber. Tony also references Obi-Wan Kenobi during one of his conversations with Maria and the main character.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Superbad|Superbad]]&#039;&#039;&#039;&#039;&#039;: During Roxxy&#039;s storyline, getting the bottle of Goldschwagger is a direct reference to Michael Cera&#039;s character getting a bottle of Goldslick, another fictional version of the actual liqueur Goldschlager, to bring to a party to give to Becca. It would seem that the name carried over to the in-game character, but the likeness of the actress who portrayed Becca in Superbad, &#039;&#039;&#039;[[Wikipedia:Martha MacIsaac|Martha MacIsaac]]&#039;&#039;&#039;, may have been assigned to Missy.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:The Apprentice (American TV series)|The Apprentice]]&#039;&#039;&#039;&#039;&#039;: Melonia’s dismissal of her cleaning lady mirrors, without coincidence, the gimmick from the reality TV program.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:The Breakfast Club|The Breakfast Club]]&#039;&#039;&#039;&#039;&#039;: The school detention of the main character, Eve and Roxxy, and under Annie’s supervision, reenacts a scene from the movie.&lt;br /&gt;
[[File:The_One_Ring.png|thumb|upright=0.75|The One Ring]]&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:The Lord of the Rings (film series)|The Lord of the Rings]]&#039;&#039;&#039;&#039;&#039;: The One Ring is safely kept in the Saga Financial&#039;s Vault from the ever-watchful flaming Eye of Sauron.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:The Mandalorian|The Mandalorian]]&#039;&#039;&#039;&#039;&#039;: The child who looks like Yoda is carried in a pram along the Glazie’s walkway.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:The Matrix|The Matrix]]&#039;&#039;&#039;&#039;&#039;: “Call me Neo!” the main character asks Ms. Okita as he is experiencing virtual reality.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:The Silence of the Lambs (film)|The Silence of the Lambs]]&#039;&#039;&#039;&#039;&#039;: Mrs. Smith’s house basement is fitted with a replica of the psycho killer’s well, next to which is placed the bucket with a bottle of lotion in it.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:The Simpsons|The Simpsons]]&#039;&#039;&#039;&#039;&#039;: A character strangely resembling Homer Simpson can be spotted coming out of the donut shop in the evening. The name of the [[DOH-nuts|DOH-nuts box]] echoes his “D’oh!” exclamation.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Titanic (1997 film)|Titanic]]&#039;&#039;&#039;&#039;&#039;: A painting in Rump’s master bedroom shows Melonia posing with only a heart‐shaped jewel as an accessory; an evocation of Kate Winslet’s one in the movie &#039;&#039;Titanic&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Tommy Boy|Tommy Boy]]&#039;&#039;&#039;&#039;&#039;: Clyde says he was checking the specs on a endline... When he was.. checking the specs.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Top Gun|Top Gun]]&#039;&#039;&#039;&#039;&#039;: When Tony walks down memory lane he met Luigi for first time, he repeats parts of dialogue between Maverick and Iceman.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:True Blood|True Blood]]&#039;&#039;&#039;&#039;&#039;: Odette, an unconditional fan of vampires, bought the entire &#039;&#039;{{nowrap|False Blood}}&#039;&#039; series.&lt;br /&gt;
&lt;br /&gt;
== Music ==&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:El Chico del Apartamento 512|El Chico del Apartamento 512]]&#039;&#039;&#039;&#039;&#039;: Consuela sings this song, while cleaning up a kitchen in beachhouse.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:If I Had a Hammer|If I Had a Hammer]]&#039;&#039;&#039;&#039;&#039;: The description of Richard’s hammer is borrowed from the lyrics.&lt;br /&gt;
* &#039;&#039;&#039;&#039;&#039;[[Wikipedia:Kung Fu Fighting|Kung Fu Fighting]]&#039;&#039;&#039;&#039;&#039;: DarkCookie being a lover of this disco single, to the point of inflicting it daily on his stream viewers, it was predictable that this martial art would be mentioned in the game, as when Jenny and the main character watch TV.&lt;br /&gt;
&lt;br /&gt;
== Food and drink ==&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Goldschläger|Goldschläger]]&#039;&#039;&#039;: The idea for the GoldSchwagger vodka - a much appreciated, but also very expensive drink - originates from Goldschläger; this alcohol does have gold flakes in it.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:McDonald&#039;s|McDonald’s]]&#039;&#039;&#039;: In Mayor Rump’s bedroom lies a burger box with the fast food company’s colors.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Mountain Dew|Mountain Dew]]&#039;&#039;&#039;: In Judith’s locker is an obvious reference to the soft drink.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Stolichnaya|Stolichnaya]]&#039;&#039;&#039;: Nadya&#039;s new enterprise seems to have taken some inspiration from the bottom shelf.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Tayto (Republic of Ireland)|Tayto Crisps]]&#039;&#039;&#039;: Also in Dexter’s locker, a bag of Gayto brand chips can be found with a deliberate misspelling.&lt;br /&gt;
* &#039;&#039;&#039;The apple in the microwave&#039;&#039;&#039;: DarkCookie once explained that he didn’t like cold apples and used the microwave to warm them up. A lot of jokes were made on how silly this habit is, and soon an apple in a microwave was added in the teachers’ lounge at school.&lt;br /&gt;
&lt;br /&gt;
== Others ==&lt;br /&gt;
The names of brands and objects are often distorted in the game but remain easily recognizable.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:9-1-1|911]]&#039;&#039;&#039;: 911 is the house number of Summerville’s police station, and the emergency number in America.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:69 (sex position)|69-position]]&#039;&#039;&#039;: Several items in the game display the number 69: the house number of the beachhouse, the channel on Annie’s walkie-talkie, and the main character’s jersey. All are a reference to the famous sexual position.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Armani|Armani]]&#039;&#039;&#039;, &#039;&#039;&#039;[[Wikipedia:Gucci|Gucci]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Wikipedia:Hugo Boss|Hugo Boss]]&#039;&#039;&#039;: These three luxury fashion houses are renamed respectively Barmani, Coochie and Huge-Go Boss according to the mayor’s daughter.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Eminem|Eminem]]&#039;&#039;&#039; and &#039;&#039;&#039;[[Wikipedia:Pitbull (rapper)|Pitbull]]&#039;&#039;&#039;: Eminem and Mr. Worlwide are achievements titles, and also the respective stagename and nickname of the two rappers.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Illuminati|Illuminati]]&#039;&#039;&#039;: The [[Wikipedia:Eye of Providence|Eye of Providence]] is graffed upon the garage door of Sugar Tats.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:R. Kelly|R. Kelly]]&#039;&#039;&#039;: The American singer is mentioned under the fake name of R. Smelly.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Jennifer Lopez|Jennifer Lopez]]&#039;&#039;&#039;: The “J-Lo” car with a wide trunk is a dubious joke about the singer.&lt;br /&gt;
* &#039;&#039;&#039;Norash&#039;&#039;&#039;: The cabinet inside the hospital storage room stocks a tube of this diaper cream.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Nyan Cat|Nyan Cat]]&#039;&#039;&#039;: A cloth inside Eve’s room hanging from the wall features the internet meme.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Olympic Games|Olympic Games]]&#039;&#039;&#039;: The Olympic Games logo is taped inside Ronda&#039;s locker.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Panasonic|Panasonic]]&#039;&#039;&#039;: The TV in the home living room has the brand Vagasonic.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Pepe the Frog|Pepe the Frog]]&#039;&#039;&#039;: Still in the girls’ locker room is a drawing of Pepe the Frog, who originally hailed from a webcomic series before turning into an internet meme. Pepe can also be found as a painting in Ms. Bissette’s office.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Santa Claus|Santa Claus]]&#039;&#039;&#039;: Santa Claus can be witnessed in his sled with his reindeer whilst looking at the town map during Christmas time.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Siren (alarm)|Siren]]&#039;&#039;&#039;: The number plate of the ambulance at the entrance to the hospital has the words &#039;&#039;wee woo&#039;&#039; on it, a reference to the sound an ambulance makes.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Tesla Cybertruck|Tesla Cybertruck]]&#039;&#039;&#039;: What could be more natural than finding Tesla’s new vehicle in the dealership workshop. The artist went so far as to reproduce the broken glass.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Chicago Cubs|The 2016 Chicago Cubs Season]]&#039;&#039;&#039;: On the left wall in Erik’s basement hangs a shirt similar to the uniform of the Chicago Cubs. This item is an homage for the baseball team to finally end the so‐called Curse of the Billy Goat, and the longest World Series championship drought in history.&lt;br /&gt;
* &#039;&#039;&#039;The trap&#039;&#039;&#039;: A poster and a book both titled &#039;&#039;It’s a trap!&#039;&#039; can be discovered in‐game. They are an inside joke about the presence in &#039;&#039;Summertime Saga&#039;&#039; of a trap character – a male character depicted as a female. This rumor is a recurring subject within the community.&lt;br /&gt;
* &#039;&#039;&#039;[[Wikipedia:Vaseline|Vaseline]]&#039;&#039;&#039;: A jar of Vagaline can be found inside the hospital pharmacy.&lt;br /&gt;
&lt;br /&gt;
[[Category:Content]]&lt;/div&gt;</summary>
		<author><name>Cozminsky</name></author>
	</entry>
	<entry>
		<id>https://wiki.summertimesaga.com/index.php?title=Eve%E2%80%99s_route&amp;diff=26014</id>
		<title>Eve’s route</title>
		<link rel="alternate" type="text/html" href="https://wiki.summertimesaga.com/index.php?title=Eve%E2%80%99s_route&amp;diff=26014"/>
		<updated>2021-07-05T05:59:10Z</updated>

		<summary type="html">&lt;p&gt;Cozminsky: /* Optional scenes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
== Requirements ==&lt;br /&gt;
&lt;br /&gt;
* [[Stats tracker#Charisma|Charisma]] up to 10&lt;br /&gt;
* [[Stats tracker#Dexterity|Dexterity]] up to 5&lt;br /&gt;
* [[Stats tracker#Intelligence|Intelligence]] up to 5&lt;br /&gt;
* A [[Computer parts|working]] computer&lt;br /&gt;
* $300&lt;br /&gt;
&lt;br /&gt;
== Story ==&lt;br /&gt;
&lt;br /&gt;
{{message box information|Major spoilers are blurred out and appear only when hovered over.&lt;br /&gt;
{{spoiler|&lt;br /&gt;
* Eve can be either female or transgender depending on your decisions during step 10. First you must answer “Maybe.” to Eve’s question about the main character’s interest in bisexuality, then confirm it later on a selection screen.&lt;br /&gt;
* The character’s appearance will correspond to your preference.&lt;br /&gt;
* A new [[Achievements|achievement]] will be validated at the end of Eve’s route.}}}}&lt;br /&gt;
&lt;br /&gt;
{{steplist|&lt;br /&gt;
&#039;&#039;&#039;Introduction&#039;&#039;&#039;&lt;br /&gt;
{{step|1|Meet [[Eve]] in the [[park]] in the evening.}}&lt;br /&gt;
&lt;br /&gt;
{{note|Allow 2 days to pass.}}&lt;br /&gt;
&lt;br /&gt;
{{step|2|Enter the school cafeteria where a battle is raging between Eve and [[Annie]].}}&lt;br /&gt;
&lt;br /&gt;
{{step|3|Next day, [[Ms. Ross]] is cheering Eve in the school right hallway. Follow and talk to the blue‐hair girl into the assembly hall. In the evening, comply with her invitation and go to [[Sugar Tats]], the tattoo parlor. Get to know [[Grace]] - Eve’s older sister, [[Odette]] - her friend, and [[Tuuku]] - the… gardener. The tour of the premises begins with the garage, then up the stairs, in Grace’s apartment.}}&lt;br /&gt;
&lt;br /&gt;
{{note|Allow 2 days to pass.}}&lt;br /&gt;
&lt;br /&gt;
{{step|4|At school, Eve challenges you to skip classes. But when you get to the parlor, you notice something’s wrong. Odette, still asleep in the garage, is not much help to you. Continue your way through the apartment where a family quarrel erupted.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dress Code&#039;&#039;&#039;&lt;br /&gt;
{{note|Allow 2 days to pass.}}&lt;br /&gt;
{{step|5|Spy on the girls in the schoolboys’ locker room. Again you’re at the rescue to raise Eve’s spirits as she’s hiding in the assembly hall. Unfortunately, consulting [[Mrs. Smith]] about the dress code doesn’t do any good. Skip to the afternoon, then visit [[Coach Bridget]] in her office; the sports teacher is more concerned and 5 points in dexterity give you the support from the only person who can stand up to the principal.}}&lt;br /&gt;
&lt;br /&gt;
{{step|6|Next day, inform Eve of the good news in the French classroom. Once again the spell fell on her and she gets soaked with beer. At the door of Grace’s apartment, Eve calls for a diversion. Find the poor girl in the bathroom.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Big Trouble in Little Park&#039;&#039;&#039;&lt;br /&gt;
{{step|7|Next day, Eve is scheming something in the school locker room. Her revenge is all the more delightful and continues in the evening, in the park, with the help of Tuuku. Things take an unexpected turn and here they are arrested by the cops. As soon as you get out of custody, join Grace and Eve in the police station’s parking lot.}}&lt;br /&gt;
&lt;br /&gt;
{{step|8|Next day, go to school to find out that your classmate is absent. After a few words with her elder sister and Odette at the tattoo shop, proceed to the apartment.}}&lt;br /&gt;
&lt;br /&gt;
{{note|Allow 2 days to pass.}}&lt;br /&gt;
&lt;br /&gt;
{{step|9|The young delinquent is back in the French classroom and she gives you a date. A mechanical failure damps Eve’s hopes, and her two guardians are still there when you arrive at Sugar Tats in the evening. Using the fire escape, you both climb up the rooftop.}}&lt;br /&gt;
&lt;br /&gt;
{{spoiler|{{note|Save here for Eve’s gender choice.}}}}&lt;br /&gt;
&lt;br /&gt;
{{step|10|From up there, the view is breathtaking. Soon, beers are not enough to warm up Eve and you follow her into the tent for a drawing session. One thing leading to another, you end up sharing your body heat together.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;My Enemy’s Enemy…&#039;&#039;&#039;&lt;br /&gt;
{{step|11|Next day, in the afternoon, meet Eve in the school right hallway. A catfight begins between the girl and [[Roxxy]], resulting in everyone being in detention. But their mutual detestation for the hall monitor quickly reconciles them.}}&lt;br /&gt;
{{step|12|Next day, in the morning, Eve is in her usual sit in French class. A new invitation is made.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Grace’s Bike&#039;&#039;&#039;&lt;br /&gt;
{{note|Wait until Saturday or Sunday.}}&lt;br /&gt;
{{step|13|Talk to Odette in the tattoo parlor. The two sisters are in the garage, trying to repair Grace’s bike. 5 points in intelligence provide sufficient knowledge [[Motorbike repair minigame|to do it by yourself]]. A well‐deserved moment of unwinding allows everyone to reveal themselves a little more.}}&lt;br /&gt;
&lt;br /&gt;
{{step|14|Next day, go check how the girls are recovering from the hangover. Eve has an idea to revitalize the parlor; accompany her to the [[Hillside Mall|mall]], then to the [[library]] and the park, and come back to Sugar Tats. Advertising is a success! In her gladness, Grace would almost forgive Odette for throwing a party the following weekend!}}&lt;br /&gt;
&lt;br /&gt;
[[File:Tuuku in the alley.jpg|thumb|upright=0.5|Tuuku is in the alley next to the parlor]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Party&#039;&#039;&#039;&lt;br /&gt;
{{note|Wait until Saturday evening.}}&lt;br /&gt;
{{step|15|The party is already underway when you get to the building. As you reach the roof, you meet Grace, then [[Jane]], [[Jenny]], and Odette. When Eve finally comes forward, she’s unrecognizable. A quick chat with Tuuku and [[Pilly]] in the alley precipitates the stop of the festivities.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Romantic Dinner (and More if Affinity)&#039;&#039;&#039;&lt;br /&gt;
{{step|16|Next day, go back to Sugar Tats. Odette is having a hard time; a new plan is set in motion. Buy the [[candle]] at [[Consum-R]] and the [[box of chocolates]] at [[Cupid]], both inside Hillside Mall. Tuuku, who is either on the roof or hanging around in the alley, will be in charge of the wine. There is no better [[lasagna]] than [[Tony’s Pizza]]’s, go there and buy some. The table is set in the apartment. The diner should give you and Eve enough time to let you finish what was started previously on the roof.}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The New Eve&#039;&#039;&#039;&lt;br /&gt;
{{step|17|Next day, you meet Eve at school, where she makes a strong impression, then in her bedroom at night for a new two‐way experience.}}&lt;br /&gt;
&lt;br /&gt;
{{step|18|Next day, in the evening, a surprise awaits you in Eve’s bedroom. This scene has to be replayed to unlock the second version.}}&lt;br /&gt;
&lt;br /&gt;
{{note|You get the achievement &#039;&#039;&#039;Eve Tat-2.0&#039;&#039;&#039;.}}&lt;br /&gt;
{{spoiler|{{note|You get the achievement &#039;&#039;&#039;The full Ackbar&#039;&#039;&#039; only if you chose the transgender option for Eve.}}}}}}&lt;br /&gt;
&lt;br /&gt;
== Optional scenes ==&lt;br /&gt;
&lt;br /&gt;
{{steplist|&lt;br /&gt;
&#039;&#039;&#039;Sleep-in&#039;&#039;&#039;&lt;br /&gt;
{{note|Wait until Saturday or Sunday.}}&lt;br /&gt;
{{step|19|Eve sleeps in on the weekend but can be persuaded to enjoy a little fun time in the morning to get the day started.}}}}&lt;br /&gt;
&lt;br /&gt;
{{steplist|&lt;br /&gt;
&#039;&#039;&#039;Easy Rider&#039;&#039;&#039;&lt;br /&gt;
{{step|20|Next day, Odette would like to sincerely thank you, in her own way… on the bike!}}}}&lt;br /&gt;
&lt;br /&gt;
{{steplist|&lt;br /&gt;
&#039;&#039;&#039;Shiatsu&#039;&#039;&#039;&lt;br /&gt;
{{note|Wait until Saturday or Sunday.}}&lt;br /&gt;
{{step|21|Odette doesn’t forget Grace. The roommates are in a very private atmosphere when you join them in the apartment during the evening. But a body‐to‐body massage with such pretty girls cannot stay innocent for very long. This scene has to be replayed to unlock Odette’s version.}}&lt;br /&gt;
{{note|Wait until evening or the weekend.}}&lt;br /&gt;
{{step|22|Grace is happy to give a massage while Odette isn&#039;t there to &amp;quot;make it sexual&amp;quot;, things don&#039;t quite turn out that way though.}}}}&lt;br /&gt;
&lt;br /&gt;
== Pregnancies ==&lt;br /&gt;
&lt;br /&gt;
{{note|For more information about the feature, see [[Pregnancy]].}}&lt;br /&gt;
&lt;br /&gt;
=== Eve ===&lt;br /&gt;
&lt;br /&gt;
{{note|{{spoiler|Eve’s pregnancy is unavailable if Eve is transgender.}}}}&lt;br /&gt;
&lt;br /&gt;
Sex with Eve provides the option of [[Impregnation minigame|making her pregnant]]. One week later, read the phone message and visit Grace’s apartment for the announcement. Eve has a chance to appear in the bathroom in the evening by the fourth and fifth weeks of pregnancy. A new message ends the fifth week and notifies she’s in labor; read it and meet the sisters at the [[Summerville General Hospital|hospital]]. It takes another two weeks until the newborn is sent to daycare and you can resume normal activities with Eve.&lt;br /&gt;
&lt;br /&gt;
=== Grace ===&lt;br /&gt;
&lt;br /&gt;
Sex with Grace provides the option of making her pregnant. One week later, read the phone message and visit the tattoo parlor for the announcement. With 10 points in charisma, you change the artist’s mind about keeping the baby. Grace has a chance to appear in the bathroom in the evening by the fourth and fifth weeks of pregnancy. A new message ends the fifth week and notifies she’s in labor; read it and meet her at the hospital. It takes another two weeks until the newborn is sent to daycare and you can resume normal activities with Grace.&lt;br /&gt;
&lt;br /&gt;
=== Odette ===&lt;br /&gt;
&lt;br /&gt;
Sex with Odette provides the option of making her pregnant. One week later, read the phone message and visit the tattoo parlor for the announcement. Odette has a chance to appear in the bathroom in the morning by the fourth and fifth weeks of pregnancy. A new message ends the fifth week and notifies she’s in labor; read it and meet her at the hospital. It takes another two weeks until the newborn is sent to daycare and you can resume normal activities with Odette.&lt;br /&gt;
&lt;br /&gt;
{{navbox Walkthrough}}&lt;br /&gt;
[[Category:Walkthrough]]&lt;/div&gt;</summary>
		<author><name>Cozminsky</name></author>
	</entry>
	<entry>
		<id>https://wiki.summertimesaga.com/index.php?title=Changelog_(0.20.x)&amp;diff=26013</id>
		<title>Changelog (0.20.x)</title>
		<link rel="alternate" type="text/html" href="https://wiki.summertimesaga.com/index.php?title=Changelog_(0.20.x)&amp;diff=26013"/>
		<updated>2021-07-05T05:08:09Z</updated>

		<summary type="html">&lt;p&gt;Cozminsky: Include 0.20.10-11 update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a record of the changes to public releases of &#039;&#039;Summertime Saga&#039;&#039;. Due to the violation of the crowdfunding platform’s guidelines, all posts prior to version 0.15 were erased. Because no changelog file was maintained in the game, the revisions had to be retrieved by fans.&lt;br /&gt;
&lt;br /&gt;
There are three types of release:&lt;br /&gt;
* Major ones are dedicated to the stories of new characters and their entourages, in an order established by [[Roadmap and polls|the roadmap and the votes]]; their version numbers usually finish with .0.&lt;br /&gt;
* Minor updates focus on shorter stories in addition to existing routes; their version numbers usually finish with .5.&lt;br /&gt;
* Hotfixes are designed to fix the blocking bugs.&lt;br /&gt;
{{TOC right|nonum|limit=2}}&lt;br /&gt;
== Update 0.20.10 ==&lt;br /&gt;
=== Version 0.20.11 - 2 July 2021 ===&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes&#039;&#039;&#039;&lt;br /&gt;
* Corrected a couple of minor typos in dialogue.&lt;br /&gt;
* Improved new Jenny event activation during save migration.&lt;br /&gt;
* Resolved issue preventing activation of Roxxy&#039;s old locker sex event.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.10 - 1 July 2021 ===&lt;br /&gt;
&#039;&#039;&#039;New Content&#039;&#039;&#039;&lt;br /&gt;
* Five new repeatable standalone events with all new dialogue.&lt;br /&gt;
* Five new animations (one with three variations) - one for each new event.&lt;br /&gt;
* A sixth new animation to add a new angle for an existing scene.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Revisited some of Anon&#039;s confused/puzzled expressions in existing dialogue.&lt;br /&gt;
* Improved and extended phone call visual effects to improve stability and versatility.&lt;br /&gt;
* Polished the pregnancy minigame transitions and optimised the spin calculation.&lt;br /&gt;
* Updated dialogues to restore the familial relationship between Jenny and Debbie.&lt;br /&gt;
* Extended the recap mode to include main story conclusion and additional cookie jar unlocks.&lt;br /&gt;
* Added loading image for when the game is starting up to desktop versions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes&#039;&#039;&#039;&lt;br /&gt;
* Added Jenny&#039;s movie date scene to cookie jar, as originally intended.&lt;br /&gt;
* Fixed various typos and made small improvements to existing dialogue.&lt;br /&gt;
* Tweaked beach foursome to unlock one girl at time to unlock.&lt;br /&gt;
* Corrected Daisy&#039;s positioning during her repeatable pregnancy announcement.&lt;br /&gt;
* Resolved issue where Anon could only sire male offspring.&lt;br /&gt;
* Added missing cutscene to variant dialogue during the Jenny &amp;amp; Roxxy event.&lt;br /&gt;
* Updated old reference to the fertility lab being on the top floor of the hospital.&lt;br /&gt;
* Prevented Eve taking off clothes prematurely when entering the tent.&lt;br /&gt;
* Ensured Iwanka&#039;s outfit schedule is correctly reset at the end of her pregnancy cycle.&lt;br /&gt;
* Fixed exception when viewing Roz&#039;s scene in the cookie jar after Connie&#039;s.&lt;br /&gt;
&lt;br /&gt;
== Update 0.20.8 ==&lt;br /&gt;
=== Version 0.20.9 - 31 March 2021 ===&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes&#039;&#039;&#039;&lt;br /&gt;
* Made it &#039;&#039;really painfully&#039;&#039; obvious that you need to CLICK THE HEAD.&lt;br /&gt;
* Improved finale warning to highlight lock-in and that the player should check their stats.&lt;br /&gt;
* Added stat fail toasts when failing minigames due to being under-levelled.&lt;br /&gt;
* Fixed posing issue with Maria&#039;s casual outfit in some quests.&lt;br /&gt;
* Prevented exception when trying to reach the Main Menu during the Muay Thai minigame.&lt;br /&gt;
* Hid Anon&#039;s auxiliary penis during Iwanka&#039;s first blowjob.&lt;br /&gt;
* Prevent Jenny&#039;s pregnancy pre-empting the main story event the night after the showdown.&lt;br /&gt;
* Added dialogue to animation loops introduced in 0.20.8.&lt;br /&gt;
* Resolved QTE arrows not displaying on touchscreen devices when spam tapping or having transitions disabled.&lt;br /&gt;
* Prevented breaking out of Maria&#039;s pregnancy dialogue leading to missing arm issues!&lt;br /&gt;
* Fixed a few typos.&lt;br /&gt;
* Corrected reference to Anon in sewer minigame to reflect chosen name.&lt;br /&gt;
* Added hint variant for touchscreen devices to the strength training minigame.&lt;br /&gt;
* Fixed staging issue when attempting to complete some Tony quests in the evening.&lt;br /&gt;
* Resolved issue with confusing hint when only sleeping at the beach house.&lt;br /&gt;
* Prevented time skip during finale resulting in broken backgrounds.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.8 - 25 March 2021 ===&lt;br /&gt;
&#039;&#039;&#039;New Content&#039;&#039;&#039;&lt;br /&gt;
* The grand finale of the main story.&lt;br /&gt;
* Five all new cookie jar scenes.&lt;br /&gt;
* New optional interaction with Rump after his arrest.&lt;br /&gt;
* Fully fleshed-out warehouse location.&lt;br /&gt;
* Two new minigames and one rebuilt minigame with a new variant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay Touch-ups&#039;&#039;&#039;&lt;br /&gt;
* Adding evening art to the exterior of Debbie&#039;s house.&lt;br /&gt;
* Complete refactor of the Muay Thai minigame, and various fight events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Features&#039;&#039;&#039;&lt;br /&gt;
* A new &amp;quot;New Game&amp;quot; mode for players that have already played Main Story parts I and II.&lt;br /&gt;
* Anon may now visit his Dad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Remade the school&#039;s exterior such that it&#039;s now not always blurred! \o/&lt;br /&gt;
* Restored unused and added missing inventory items and closeup art in Ms. Bissette&#039;s route.&lt;br /&gt;
* Revealed the intended content of Anon&#039;s French romance poem. Zut alors!&lt;br /&gt;
* Improved cop car button art on Debbie&#039;s driveway.&lt;br /&gt;
* Baby chromosomes are now assigned at conception, not birth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes&#039;&#039;&#039;&lt;br /&gt;
* Corrected Maria&#039;s hands-on-hips pose when she&#039;s dressed casually.&lt;br /&gt;
* Corrected Tina&#039;s hands-on-hips pose when she&#039;s dressed casually.&lt;br /&gt;
* Released Eve, Grace, and Odette from their morning forced locations after Odette&#039;s route.&lt;br /&gt;
* Fixed trigger logging issue that would lie dormant until the next save migration.&lt;br /&gt;
* Updated Odette route activation during migration to account for a bug that was fixed in 0.20.5.&lt;br /&gt;
* Retouched a graphical error on the map button in French class.&lt;br /&gt;
* Resolved inconsistencies in how a cutscene displayed in Jenny&#039;s route.&lt;br /&gt;
* Silenced exception when autosaving was triggered before any progress has been made.&lt;br /&gt;
* Fixed rare bug affecting backgrounds used during phone calls.&lt;br /&gt;
* Ensured game menus are fully modal, preventing a class of error where pausing could break a minigame.&lt;br /&gt;
* Prevented an exception when completing Diane&#039;s first milk delivery in the evening.&lt;br /&gt;
* Fixed issue where a dominant choice in Jenny&#039;s route would prevent learning her password.&lt;br /&gt;
* Removed Tony&#039;s button the first time Anon gains access to the pizzeria kitchen at night.&lt;br /&gt;
* Fixed bug preventing Diane showing up for Rump&#039;s prep walk on TV if quest was begun in the evening.&lt;br /&gt;
* Prevented issue on save/load cycle that would forever extend the wait to retry Diane&#039;s wheelbarrow quest.&lt;br /&gt;
* Added guard to prevent a lock during Connie&#039;s quest when a delivery dialogue is waiting to play.&lt;br /&gt;
* Changed skip to bedroom catch to trigger only when arriving from map to avoid some hard-locks.&lt;br /&gt;
* Fixed issue where Melonia could be using the hot tub in her bedroom after initial tub cleaning.&lt;br /&gt;
* Corrected an offset for Diane to ensure she gets displayed correctly in Daisy&#039;s sex lead-in.&lt;br /&gt;
* Ensured that lasagne can only be picked up from the pizzeria, not Tony&#039;s apartment.&lt;br /&gt;
* Restored a pair of missing arms for Daisy when speaking to her about missing her flowers.&lt;br /&gt;
* Fixed events taking place during Jenny&#039;s pregnancy that should not be possible.&lt;br /&gt;
* Prevented repeating scene if Rump was arrested while Thotbot was still on order.&lt;br /&gt;
&lt;br /&gt;
== Update 0.20.5 ==&lt;br /&gt;
=== Version 0.20.7 - 25 October 2020 ===&lt;br /&gt;
&#039;&#039;&#039;Bugfixes&#039;&#039;&#039;&lt;br /&gt;
* Prevented error occurring outside Anon&#039;s bedroom after completing Deb&#039;s route.&lt;br /&gt;
* Fixed graveyard locks to account for Diane&#039;s quests when arriving from her garden.&lt;br /&gt;
* Added delay to visiting Tony for the first time if the pizzeria is closed.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.6 - 24 October 2020 ===&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* An eerie mini-route for Odette.&lt;br /&gt;
* A brand new cookie jar scene with her.&lt;br /&gt;
* A spooky crypt location added to the church graveyard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch-ups&#039;&#039;&#039;&lt;br /&gt;
* A make-over including an evening variant for the church graveyard.&lt;br /&gt;
* Jen&#039;s diary is at long last what it always should have been.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Added a lunar cycle with visible full moons, currently only seen in church graveyard.&lt;br /&gt;
* A new collection of flag images for use with community translation packs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Re-organised and trimmed down fonts directory and reviewed licenses.&lt;br /&gt;
* Expanded font support for East Asian languages for use with translations.&lt;br /&gt;
* Improved performance of the credits screen for low end devices.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bugfixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed some minor missing punctuation issues.&lt;br /&gt;
* Removed superfluous dialogue line from Tina&#039;s recovery room interaction.&lt;br /&gt;
* Fixed some minor typos in Anon&#039;s route hints.&lt;br /&gt;
* Restored the infamous helicopter scene so it can be repeated after the mayor&#039;s arrest.&lt;br /&gt;
* Added stat notifications to Iwanka&#039;s pregnancy notification phone call.&lt;br /&gt;
* Fixed the missing church bell closeup when viewed after dark.&lt;br /&gt;
* Improved save migration to repair Jenny&#039;s ability to get pregnant after her route completes.&lt;br /&gt;
* Tweaked load sequence to attempt repair of timer seed missing in some upgraded saves.&lt;br /&gt;
* Corrected a line of dialogue in the recovery room when Tina has has twins.&lt;br /&gt;
* Revisited Grace &amp;amp; Odette&#039;s end game interactions to have them play out as intended.&lt;br /&gt;
* Prevented some debug menu functions from triggering Anon&#039;s sleep-cycle.&lt;br /&gt;
* Removed some broken and unnecessary debug menu buttons.&lt;br /&gt;
* Ensured Anon exits to the mall parking lot (not concourse) if triggering the toilet scene after dark.&lt;br /&gt;
* Fixed page insertion for Jenny&#039;s diary to avoid duplicate pages showing up.&lt;br /&gt;
* Restored Yumi&#039;s donuts dialogue while she&#039;s outside Debbie&#039;s house to assist with Mia&#039;s route.&lt;br /&gt;
* Prevented Yumi being outside Debbie&#039;s house from blocking Mia&#039;s finding Harold quest.&lt;br /&gt;
* Allowed Anon to visit the bank location at night (it&#039;s still closed, but it looks pretty!)&lt;br /&gt;
* Prevented Rump&#039;s mall toilet scene occurring while he&#039;s campaigning or in jail.&lt;br /&gt;
* Fixed tick and sleep triggers firing before the timer had been updated, causing unwanted behaviour.&lt;br /&gt;
* Ensured tick triggers fully fire reliably and consistently.&lt;br /&gt;
* Restored missing sleep pop-up and unused background when Jenny stays the night.&lt;br /&gt;
* Fixed pregnancies not being updated correctly after refusing Jenny sex the previous night.&lt;br /&gt;
* Delayed sleep events when the player is being forced to sleep to avoid game bricks.&lt;br /&gt;
* Repaired Connie&#039;s outfit state if erroneously carried over from previous versions.&lt;br /&gt;
* Removed unintentional player ability to trigger more than four ticks per day.&lt;br /&gt;
* Curtailed player freedom following initial mugging to prevent game bricks in some scenarios.&lt;br /&gt;
* Restored the dealership front desk in the evenings while Josie is bedridden at the hospital.&lt;br /&gt;
* Fixed gender phrase in Melonia&#039;s recovery room scene.&lt;br /&gt;
* Updated Anon&#039;s internal virginity tracking so he can be honest in the game with Eve. Again. &amp;gt;_&amp;gt;;;&lt;br /&gt;
* Prevented Roxxy&#039;s affection growing unchecked and breaking the game! Cold shower for you, missy!&lt;br /&gt;
* Removed Anon&#039;s double appendage problem during Tina&#039;s initial naughty encounter.&lt;br /&gt;
* Improved hinting to help players find Tina at the bank for the first time.&lt;br /&gt;
* Ensured Grace remains in Sugar Tats after meeting Mia, even if she&#039;d normally be upstairs.&lt;br /&gt;
* Tweaked hints for Mia&#039;s tattoo quest to focus on Saturday and speaking to Grace.&lt;br /&gt;
* Stopped Eve, Grace, and Odette&#039;s bring baby home dialogues playing while they were still bedridden.&lt;br /&gt;
* Fixed layering on confirm screen to no longer clip play-time text when using accessibility tweaks.&lt;br /&gt;
* Restored channel image on the living room TV after the naughty channel is unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.5 - 8 September 2020 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* The [[Main story: Part 2|second part of the main story]].&lt;br /&gt;
* Five additional cookie jar scenes, two with multiple variations.&lt;br /&gt;
* [[Melonia]] and [[Iwanka]] sex scenes and pregnancies.&lt;br /&gt;
* Bonus content for Maria and Tina.&lt;br /&gt;
* New location: Tony and Maria’s apartment&lt;br /&gt;
* [[Saga Financial]] and the [[warehouse]] locations have been extended.&lt;br /&gt;
* Three new interactive puzzles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* More evening variants for existing locations, including:&lt;br /&gt;
** Home’s attic&lt;br /&gt;
** Lifeguard tower at the beach&lt;br /&gt;
** Maternity ward  at the hospital&lt;br /&gt;
** Treehouse&lt;br /&gt;
** Warehouse&lt;br /&gt;
** Yacht&lt;br /&gt;
* Updated the characters art and posing in day one.&lt;br /&gt;
* Updated the old‐style cutscene transitions.&lt;br /&gt;
* Consuela’s route introduction has been integrated into the main story.&lt;br /&gt;
* Added a new hint for the old scroll quest in Aqua’s route.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Multiple new visual effects have been implemented to aid storytelling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Improved the positional rigging on a bunch of characters.&lt;br /&gt;
* Removed the disused third‐party Python packages.&lt;br /&gt;
* Moved over to using the built‐in Python logger for improved resilience.&lt;br /&gt;
* Removed unnecessary preference settings.&lt;br /&gt;
* Updated the main character’s face in some older cutscenes.&lt;br /&gt;
* Made all cutscenes translatable.&lt;br /&gt;
* Improved how minor characters are managed internally.&lt;br /&gt;
* Optimized the location lock checking.&lt;br /&gt;
* Expanded and refactored the cookie jar menu for more characters.&lt;br /&gt;
* Improved the save migration and recovery works.&lt;br /&gt;
* Addressed many typos and spelling errors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Updated Eve’s appearance in Ms. Dewitt’s cookie jar thumbnail.&lt;br /&gt;
* Resolved a clipping in the hospital maternity room.&lt;br /&gt;
* Moved Grace from the tattoo parlor into her apartment during her last stage of pregnancy.&lt;br /&gt;
* Removed source of {{code|ssl_match_hostname}} errors.&lt;br /&gt;
* Extended CineSaga Theater opening hours to match those of the mall.&lt;br /&gt;
* Fixed an issue that prevented waking in Jenny’s bedroom from being considered a real wake‐up in Jenny’s route.&lt;br /&gt;
* Fixed the missing background after opening certain texts from Consuela on the map.&lt;br /&gt;
* Fixed the missing dexterity stat popup to the Muay Thai minigame.&lt;br /&gt;
* Mitigated an issue where corrupted saves would prevent the use of the load/save screens.&lt;br /&gt;
* Restored the incompatible save icon.&lt;br /&gt;
* Fixed a bug for non‐player characters’ location data incorrectly overwritten in rare cases.&lt;br /&gt;
* Ensured that the correct milk delivery dialogue is displayed during Maria’s nursing phase.&lt;br /&gt;
* Fixed the text message system not always respecting custom characters’ names.&lt;br /&gt;
* Remedied a source of confusion which would prevent easel unlock in Ms. Ross’ route.&lt;br /&gt;
* Standardized the serum colors to blue and pink for the dialogues in Ms. Okita’s route.&lt;br /&gt;
* Moved Lucy’s button in the daycare so she no longer stands atop the room divider in the foreground.&lt;br /&gt;
* Fixed some incorrect transitions in the hospital third‐floor hallway.&lt;br /&gt;
* Ensured that Mia’s quest hints are swapped to Helen’s after the branching in Mia and Helen’s route.&lt;br /&gt;
* Improved the final hints for Mia and Helen’s route.&lt;br /&gt;
* Prevented Helen from appearing in her bedroom and at the church at the same time in Mia and Helen’s route.&lt;br /&gt;
* Switched to the correct time‐of‐day background during Ms. Ross’ sex scene.&lt;br /&gt;
* Delayed Jenny’s impregnation minigame until after her route’s completion to avoid inconsistencies.&lt;br /&gt;
* Added a missing button for the tree in the park’s evening background.&lt;br /&gt;
* Updated Eve’s appearance in the assembly hall background during the talent show in Ms. Dewitt’s route.&lt;br /&gt;
* Turned on the tattoo parlor lights during the evening.&lt;br /&gt;
* Resolved small clothing inconsistency in Tina’s first sex scene.&lt;br /&gt;
* Tweaked the police station lobby background with a wall directly opposite the camera.&lt;br /&gt;
* Enforced gaining Erik’s consent before taking the Master Blaster in Ms. Okita’s route.&lt;br /&gt;
* Added a missing dialogue when the lair is locked in late night.&lt;br /&gt;
* Fixed Ms. Okita’s office chair presenting as clickable when it isn’t.&lt;br /&gt;
* Fixed Ms. Bissette’s office chair presenting as clickable when it isn’t.&lt;br /&gt;
* Aligned the teachers’ offices access mechanics to be more consistent.&lt;br /&gt;
* Ensured the principal’s drawer contents account for time‐of‐day when viewed.&lt;br /&gt;
* Prevented experiencing the fear of waking Odette when she’s already awake.&lt;br /&gt;
* Changed Eve’s “Hang out” dialogue to better reflect her geographical reality.&lt;br /&gt;
* Resolved issue where it was possible to escape from Diane’s cookie jar into gameplay.&lt;br /&gt;
* Added outfit variation when replaying some of Diane’s cookie jar scenes.&lt;br /&gt;
* Removed non‐sequitor dialogue when speaking to Odette on a weekend evening.&lt;br /&gt;
* Fixed the clipping of Jenny’s face during the late‐night sex scene in her bed.&lt;br /&gt;
* Updated the characters’ icons in Spin the bottle minigame.&lt;br /&gt;
* Fixed some home entrance dialogues that were not using the blurred background.&lt;br /&gt;
* Prevented the early acquisition of the hospital storage card which could block other routes.&lt;br /&gt;
&lt;br /&gt;
== Update 0.20.0 ==&lt;br /&gt;
=== Version 0.20.1 - 5 May 2020 ===&lt;br /&gt;
&#039;&#039;&#039;Improvement&#039;&#039;&#039;&lt;br /&gt;
* Added a notice for when a save has been migrated and what to expect as a result.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Updated Cassie’s, Ross’ and Rump’s cookie jar scenes to use correct backgrounds.&lt;br /&gt;
* Fixed Mia’s and Jane’s cookie jar scenes to ensure they repeat correctly.&lt;br /&gt;
* Ensured the ping for new achievement gets dismissed after viewing the achievement list.&lt;br /&gt;
* Delayed ability to purchase the beachhouse until after the main story intro.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.0 - 4 May 2020 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* The [[Main story: Part 1|first part of the main story]].&lt;br /&gt;
* New characters: [[Tina]] and [[Nadya]].&lt;br /&gt;
* [[Maria]], [[Josephine]] and Tina’s sex scenes and pregnancies.&lt;br /&gt;
* New location: [[Apartments]].&lt;br /&gt;
* [[Saga Financial]] and [[Saga Dealership]] locations have been expanded.&lt;br /&gt;
* New [[pizza‐making minigame]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* Improved [[pizza delivery minigame]] experience.&lt;br /&gt;
* Added more detailed backgrounds and evening variants for some locations, including:&lt;br /&gt;
** Beach&lt;br /&gt;
** Glazie’s&lt;br /&gt;
** Library&lt;br /&gt;
** Planet Thiccness&lt;br /&gt;
** Police station&lt;br /&gt;
* Updated and expanded [[Dimitri]] and [[Igor]] characters art.&lt;br /&gt;
* Dynamic background code continues to roll out, providing more focused backgrounds during dialogues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New feature&#039;&#039;&#039;&lt;br /&gt;
* Support for phone call scenes to add variety to character interactions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Reworked the main character’s phone to drastically reduce CPU usage and make parts translatable.&lt;br /&gt;
* Reimplemented the [[pizza delivery minigame]]:&lt;br /&gt;
** Optimized for consistent game speed and smoother frame rates.&lt;br /&gt;
** Made delivery more consistent; aim the main character’s head at the front door.&lt;br /&gt;
** Art has received a touch‐up and has been reexported to reduce seams.&lt;br /&gt;
* Tuned the dynamic background code to be quicker and less memory‐hungry.&lt;br /&gt;
* Better support for perennial backgrounds (i.e. those without time‐of‐day variants).&lt;br /&gt;
* Stat check notifications have been moved out of dialogue to a separate user interface element.&lt;br /&gt;
* Passed stat checks are now notified too, so results are a bit more visible.&lt;br /&gt;
* Cutscene transition standardization continues with many more updated.&lt;br /&gt;
* ATM performance has been improved.&lt;br /&gt;
* The home bathroom random use has been improved to offer more flexibility.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Resolved crash in the goal tracker caused by having no active quests.&lt;br /&gt;
* Enabled Consuela to carry twins as always intended.&lt;br /&gt;
* Restored erroneously unused Diane cutscene asset.&lt;br /&gt;
* Fixed hundreds of minor spelling and grammar issues.&lt;br /&gt;
* Reordered layer to show posing for some Consum-R dialogue that was previously obscured.&lt;br /&gt;
* Removed the possibility of taking Consuela to a closed church during her job hunt.&lt;br /&gt;
* Renamed the regular beaver plush to be an otter to match its depiction.&lt;br /&gt;
* Corrected some of the flower names in Cupid.&lt;br /&gt;
* Updated some dialogue where the player’s chosen name for Debbie or Jenny was not being respected.&lt;br /&gt;
* Switched to using the correct background during Debbie’s phone call on day zero.&lt;br /&gt;
* Fixed player’s name alignment on the report card.&lt;br /&gt;
* Improved sleep prompt during Mia’s call for help quest.&lt;br /&gt;
* Remedied the time of day in which Grace and Odette’s date takes place.&lt;br /&gt;
* Fixed an issue with daylight background being used at night during Jenny’s sex visits.&lt;br /&gt;
* Taught Micoe to give accurate information about the location of Pregnax pills, Priya and the lab.&lt;br /&gt;
* De‐duplicated Jenny when she’d appear in the recovery room and at home after giving birth.&lt;br /&gt;
* Prevented a segment of Eve’s dialogue triggering prematurely on weekends.&lt;br /&gt;
* Given Debbie the ability to correctly identify a baby’s gender.&lt;br /&gt;
* Fixed the main character’s internal virginity tracking so he can be honest in the game with Eve.&lt;br /&gt;
* Updated a few instances where an incorrect blurred background was being used.&lt;br /&gt;
* Removed some disused and superseded assets.&lt;br /&gt;
* Added some rails to Jenny’s Electro Clit quest to help avoid blocking other quests taking place in Pink.&lt;br /&gt;
* Fixed visual oddity occurring on entering the school for the first time.&lt;br /&gt;
* Restricted the access to Debbie’s panties while she’s in her bedroom to prevent a conflict.&lt;br /&gt;
* Resolved multiple blocking quest conflicts with Jenny mentoring Roxxy in Ms. Bissette’s route.&lt;br /&gt;
* Removed an unneeded prompt for Ms. Bissette’s quest that would play at the wrong time and without background.&lt;br /&gt;
* Fixed multiple visual and gameplay issues in Roxxy’s first study quest.&lt;br /&gt;
* Prevented being able to jump‐start Diane’s breeding partner quest the night before.&lt;br /&gt;
* Added confirm step to stat resets in order to give a second chance to people that don’t understand.&lt;br /&gt;
* Improved school sneak quest rails to prevent accidental triggering of other quests.&lt;br /&gt;
* Revisited pregnancy stages system such that they play in sequence instead of only the first one.&lt;br /&gt;
* Fixed Annie’s button at her house to use correct dialogue.&lt;br /&gt;
* Limited Richard and Lucy’s dialogue prior to taking delivery of Diane’s milk for continuity purposes.&lt;br /&gt;
* Guarded against softlock when fooling around with Debbie instead of completing Diane’s route.&lt;br /&gt;
* Prevented the search dialogue prompt in Jenny’s bedroom when she is present.&lt;br /&gt;
* Repositioned a Diane button that was trying to escape through the kitchen ceiling.&lt;br /&gt;
* Removed a redundant dialogue option from Ivy’s button menu.&lt;br /&gt;
* Restricted Lucy’s dialogue options about kids to when she’s in the daycare.&lt;br /&gt;
* Removed the pregnancy minigame once insemination has already occurred.&lt;br /&gt;
&lt;br /&gt;
== Update 0.19.5 ==&lt;br /&gt;
=== Version 0.19.5 - 20 December 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* [[Consuela’s route]].&lt;br /&gt;
* [[Consuela]]’s sex scenes and pregnancy.&lt;br /&gt;
* Five additional cookie jar scenes.&lt;br /&gt;
* New characters: [[Chef Gamsay]], [[Father Keeves]], [[Melonia]], [[Ricky]] and [[Thotbot (character)|Thotbot]].&lt;br /&gt;
* [[Rump estate]] location can be accessed and its inhabitants met.&lt;br /&gt;
* [[Beachhouse]] location has been extended with a kitchen.&lt;br /&gt;
* [[Summerville General Hospital]] location has been extended with a maternity ward floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* New scenes when entering Grace’s bathroom when Eve, Grace, or Odette are pregnant.&lt;br /&gt;
* Tony’s Pizza is open in the evening, complete with new art.&lt;br /&gt;
* Some old character buttons have been updated with the reworked art.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Periodic autosaving has been replaced with a checkpoint‐like system. This should provide more reliable and comprehensible backup saves.&lt;br /&gt;
* The debug menu has been made available to all users after acknowledging a disclaimer.&lt;br /&gt;
* The loading screen displays from which version a save originates.&lt;br /&gt;
* Visual hints on save thumbnails: sepia for old but compatible saves, and greyscale for unusable saves.&lt;br /&gt;
* A warning is displayed on loading a recovered save.&lt;br /&gt;
* Improvements have been made to update saves from previous versions on load so as to experience minimal disruption.&lt;br /&gt;
* New subtitle display when a character is speaking a foreign language.&lt;br /&gt;
* An experimental new system for generating background closeups for dialogue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Move character rename popup onto the new popup infrastructure.&lt;br /&gt;
* Continue process of updating cutscene transitions.&lt;br /&gt;
* Rework of season detection and related debug controls.&lt;br /&gt;
* Experimental sex options screen with a forward‐looking translatable interface is being trialed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* The loading of old save files is prevented rather than being allowed to crash.&lt;br /&gt;
* Fixed the debug log sometimes saving to read‐only parts of the disk.&lt;br /&gt;
* Fixed an issue where the browser window had to be dragged in order to purchase the Orcette item.&lt;br /&gt;
* Fixed oversight where Anna wouldn’t be available for yoga until introduced by Tammy at the gym in the afternoon.&lt;br /&gt;
* Fixed a bug where pre‐buying the Orcette cosplay would lock the player out of sex with June.&lt;br /&gt;
* Fixed a bug causing the self‐voicing key “V” to become disabled.&lt;br /&gt;
* Fixed a crash occurring when attempting to play the poker minigame.&lt;br /&gt;
* Fixed incorrect backgrounds being shown when the main character or Erik lost at poker minigame.&lt;br /&gt;
* Fixed the radio at the pier playing too loudly.&lt;br /&gt;
* Fixed a bug when forcing the location of a state machine with no state.&lt;br /&gt;
* Fixed the player finding themselves in the mall at night after following Mr. Bubbles in Jenny’s route.&lt;br /&gt;
* Fixed Mia’s introduction triggering when clicking the school doors instead of when arriving outside in prologue.&lt;br /&gt;
* Fixed a quest conflict between Ms. Dewitt’s route and Eve’s route.&lt;br /&gt;
* Fixed some dialogue oopsies around baby genders.&lt;br /&gt;
* Fixed an issue where the Pink Cyclone mall quest wasn’t completable in the evening.&lt;br /&gt;
* Fixed an incomplete cutscene when Eve is drawing her sister in the park, in Eve’s route.&lt;br /&gt;
* Fixed a missing background in the bathroom when talking to pregnant Jenny in Jenny’s route.&lt;br /&gt;
* Fixed a missing payout after first fellatio camshow in Jenny’s route.&lt;br /&gt;
* Fixed a bug with the doghouse button in the trailer park.&lt;br /&gt;
* Fixed the main character being charged when opting to pay the dealership fee in Debbie’s route.&lt;br /&gt;
* Removed legacy Cumdoom sprite to avoid confusion.&lt;br /&gt;
* Prevented a conflict between Roxxy’s route and Eve’s route in the park in the evening.&lt;br /&gt;
* Fixed a bug that would trap the player in school when attempting the stealth mission at night in Ms. Dewitt’s route.&lt;br /&gt;
* Fixed 100s of minor spelling and grammar issues.&lt;br /&gt;
* Removed the visual artifact that made Tuuku appear to have a tumor.&lt;br /&gt;
* Restored Eve’s missing arm during rooftop tent foreplay.&lt;br /&gt;
* Updated name choice dialogues to use correct character colors.&lt;br /&gt;
* Added new dialogue to improve donuts buying experience rather than dialogue just cutting out.&lt;br /&gt;
* Fixed a save/load bug that could brick Roxxy’s route.&lt;br /&gt;
* Removed the dialogue option to ask Roxxy about Clyde’s return before being aware of it.&lt;br /&gt;
* Resolved cause of exception triggering during a character’s repeated pregnancy.&lt;br /&gt;
* Removed ability to sleep one’s way out of Mia’s rescue quest in Mia’s route.&lt;br /&gt;
* Make sure it’s not possible to accidentally steal the priest’s robe. It’s not a dog, but...&lt;br /&gt;
* Improved dialogue hints during the search for Harold in Mia’s route.&lt;br /&gt;
* Fixed posing issue that would throw an exception when speaking to a pregnant Daisy.&lt;br /&gt;
* Fixed the baby count when the first birth ever is twins.&lt;br /&gt;
* Diane’s outfits. Again. The gift that keeps on giving.&lt;br /&gt;
* Fixed the first Debbie/Diane threesome being able to partially lock the main character at home.&lt;br /&gt;
* Prevented pregnancy texts being cleared during the save/load cycle.&lt;br /&gt;
* Prevented a crash that was caused by asking Diane for a milk sample at night.&lt;br /&gt;
* Removed pregnancy progression being blocked by the player ignoring text messages.&lt;br /&gt;
* Stopped letting Richard O’Brien manage Diane’s shed. No more automatic lock‐in situations.&lt;br /&gt;
* Routed around seeing daylight assets at night when pouring milk on Daisy’s statue.&lt;br /&gt;
* Disabled barn dialogues playing when Diane was absent and/or Daisy was asleep.&lt;br /&gt;
* Removed timer tick post gardening minigame where it causing a problem with the vegan pizza quest.&lt;br /&gt;
* Updated legacy asset in Jenny’s route seen during the broken pipe incident.&lt;br /&gt;
* Split the paint item into paint and ink to resolve the item‐based conflict between Dewitt and Ross routes.&lt;br /&gt;
* Altered ambiguous hints during the search for Tuuku at Sugar Tats party.&lt;br /&gt;
* Disabled being able to write a save message for autosave slots, it’s not possible to manually save there anyway.&lt;br /&gt;
* Fixed the closeups and blurred backgrounds in Pink when talking to Ivy in the evening.&lt;br /&gt;
* Allowed Diane’s pregnancy announcement to take place in Debbie’s living room.&lt;br /&gt;
* Altered fantasy Eve such that when appropriate she’s given some balls.&lt;br /&gt;
* Prevented Diane’s return from hospital scene playing while she was still in the hospital.&lt;br /&gt;
* Switched to correctly using Diane’s nighttime baby button in Debbie’s living room after dark.&lt;br /&gt;
* Added night asset for beachhouse bed with correct lighting.&lt;br /&gt;
* Moved Mia to her house when Harold goes missing, such a concerned daughter! School will have to wait.&lt;br /&gt;
* Worked around an issue where meeting Harold on Raven Hill after dark would glitch due to missing assets.&lt;br /&gt;
* Fixed declining to have sex with Odette forcing sex anyway.&lt;br /&gt;
* Fixed the closeups in Cosmic Cumics, and the blurred background during Pink Cyclone autograph session scene.&lt;br /&gt;
* Ensured that the cow suit and breeding session dialogue options are available for Diane, even if milking is skipped.&lt;br /&gt;
* Increased verbosity of stat check fail messages to reduce player confusion.&lt;br /&gt;
* Added new background for when talking to Eve on stage while it’s graffitied.&lt;br /&gt;
* Revoked access to Eve’s garage prior to being invited inside.&lt;br /&gt;
* Removed dialogue option to ask Roxxy if she’s heard from Clyde before he’s even left.&lt;br /&gt;
* Prevented telescope interface persisting into Jenny dialogue when caught spying on neighbors.&lt;br /&gt;
* Restored trigger for “Eminem” achievement.&lt;br /&gt;
* Prevented Roxxy’s scenes in the French classroom triggering when she’s not present.&lt;br /&gt;
* Fixed the floating, masturbating ghost. If you saw it, you know the one.&lt;br /&gt;
* Fixed Debbie and Daisy sometimes holding the wrong baby in certain scenes.&lt;br /&gt;
* Ensured that the last hint for Roxxy disappears from the goal tracker once her route is complete.&lt;br /&gt;
&lt;br /&gt;
== Update 0.19.0 ==&lt;br /&gt;
=== Version 0.19.1 – 19 October 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed a missing screen in Hillside Mall washrooms.&lt;br /&gt;
* Fixed logger writing logging header to file when &amp;lt;code&amp;gt;persistent.debug_log&amp;lt;/code&amp;gt; is disabled.&lt;br /&gt;
* Fixed a crash when talking to Admiral Sploosh.&lt;br /&gt;
* Fixed softlocked inside the gym location after yoga with Anna.&lt;br /&gt;
* Fixed Odette disappearing during the evening.&lt;br /&gt;
* Fixed an FSM action that wouldn’t trigger on Diane’s FSM.&lt;br /&gt;
* Fixed Summerville General Hospital lobby background name.&lt;br /&gt;
* Fixed softlock during the karaoke tryouts in Ms. Dewitt’s route if the player enters Erik’s house in the morning or the afternoon.&lt;br /&gt;
* Fixed softlock in school when progressing Roxxy’s route and Ms. Bissette’s route at the same time.&lt;br /&gt;
* Fixed the Orcette package monopolizing the mailbox when loading a save made after its delivery in Tammy and June’s route.&lt;br /&gt;
* Fixed the bank letter randomly showing up in the week with no interest, now only on Monday.&lt;br /&gt;
* Fixed Erik’s empty mailbox occasionally displaying as having mail.&lt;br /&gt;
* Moved the clean assembly hall quest button for Ms. Dewitt’s route from Eve to the gang.&lt;br /&gt;
* Fixed the game being playable without extraction on macOS.&lt;br /&gt;
* Fixed more Diane’s wardrobe malfunctions.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.19.0 – 18 October 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* [[Eve’s route|Eve, Grace and Odette are pursuable characters]].&lt;br /&gt;
* [[Eve]]’s, [[Grace]]’s and [[Odette]]’s sex scenes and pregnancies.&lt;br /&gt;
* New character: [[Tuuku]], who is hanging out at the tattoo parlor.&lt;br /&gt;
* New [[Sugar Tats]] locations: apartment, bedroom, bathroom, rooftop, fire escape, garage, and alley.&lt;br /&gt;
* New [[school]] location: front yard&lt;br /&gt;
* New [[Hillside Mall]] location: front&lt;br /&gt;
* New [[police station]] location: front&lt;br /&gt;
* New [[Summerville General Hospital]] location: forecourt&lt;br /&gt;
* Complete rework of the bank ATM:&lt;br /&gt;
** Any amount of money can be deposited or withdrawn from the bank account.&lt;br /&gt;
** The main character’s bank account is no longer limited to $25,000.&lt;br /&gt;
** “Ready for college” achievement is still unlocked once the main character has $25,000 in his bank account, even through interest.&lt;br /&gt;
** The ATM displays the interest for the current week.&lt;br /&gt;
** Either the number row, the keypad, or the ATM keypad can be used to enter the amount of money.&lt;br /&gt;
** Debbie’s bank account can be accessed to help her repay her debt (it will be used in a future update).&lt;br /&gt;
** Debbie’s debt starts at $30,000 and progressively increased every week.&lt;br /&gt;
** The ATM displays Debbie’s bank account and how much money will be taken the following week.&lt;br /&gt;
** Future difficulty settings will impact how realistic the loan interests are.&lt;br /&gt;
* Added DatingSystem feature mockup; in an effort to foreshadow future save incompatibilities, the dating system (v1) has been implemented:&lt;br /&gt;
** Each machine has a set of likes/dislikes defined in &amp;lt;code&amp;gt;data/dating.json&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Likes/Dislikes include activities, gifts and so on, and range from a −5 to a +5 value.&lt;br /&gt;
** That value is added to that machine’s “dating points” whenever the associated action is performed.&lt;br /&gt;
** Each machine has a set of thresholds to unlock available actions with them after a certain amount of dating points have been acquired.&lt;br /&gt;
** The more an action is performed, the fewer points will be rewarded for that action. The rate follows an exponential decay with a time constant tau equal to 3.&lt;br /&gt;
* Added a user interface message feature:&lt;br /&gt;
** Animated messages are displayed on the screen when money is earned or spent, or when a stat has been increased.&lt;br /&gt;
** Animation is a move up and fadeaway animation.&lt;br /&gt;
** Showing a message is as simple as showing the screen &amp;lt;code&amp;gt;ui_message&amp;lt;/code&amp;gt; with the following arguments:&lt;br /&gt;
*** &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt;: absolute position of the message on screen.&lt;br /&gt;
*** &amp;lt;code&amp;gt;displayable&amp;lt;/code&amp;gt;: displayable to show as the message. Every Ren’Py displayable is supported as well as CDDs.&lt;br /&gt;
*** &amp;lt;code&amp;gt;fadeout_tick&amp;lt;/code&amp;gt;: current tick for the animation. Used to refresh the screen every &amp;lt;code&amp;gt;anim_tick_rate&amp;lt;/code&amp;gt;. Defaults to 0.0.&lt;br /&gt;
*** &amp;lt;code&amp;gt;anim_tick_rate&amp;lt;/code&amp;gt;: float in seconds representing the tickrate for the animation (controlling the speed of the animation). Defaults to 0.1.&lt;br /&gt;
*** &amp;lt;code&amp;gt;timeout&amp;lt;/code&amp;gt;: total time it takes in seconds to play out the animation. Defaults to 3.0.&lt;br /&gt;
** To access a proper &amp;lt;code&amp;gt;ui_message screen&amp;lt;/code&amp;gt;, the classmethod &amp;lt;code&amp;gt;Game.get_available_ui_message_screen()&amp;lt;/code&amp;gt; must be used and returns an appropriate screen name.&lt;br /&gt;
** Up to 10 user interface messages may be shown at once; after that, the earliest message screen displayed is used and its animation ends abruptly.&lt;br /&gt;
* The main character may now meander around Summerville in the dead of night enjoying the quiet and seldom seen backdrops to various locations. Note that besides a few quest events, not much happens at night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Major reworks have been issued in order to achieve save compatibility.&lt;br /&gt;
* FSMs are instantiated at init time.&lt;br /&gt;
* FSM action changes:&lt;br /&gt;
** Changed some &amp;lt;code&amp;gt;exec&amp;lt;/code&amp;gt; actions to be evaluated at runtime rather than passing the callable straight through.&lt;br /&gt;
** Changed location unlocks from an &amp;lt;code&amp;gt;exec&amp;lt;/code&amp;gt; action to the new &amp;lt;code&amp;gt;unlocklocation&amp;lt;/code&amp;gt; action, in order to prevent machines from not resetting when reloading different saves.&lt;br /&gt;
** FSM Actions have been reworked to clean up the code; the actions are individual functions stored in a dictionary local to &amp;lt;code&amp;gt;process_actions(...)&amp;lt;/code&amp;gt;&lt;br /&gt;
* FSM data is stored in an FSMData object that will not change version to version. That object is created at each new game start.&lt;br /&gt;
* The only state saved is the chain of triggers the machines went through. This change offers several benefits:&lt;br /&gt;
** States can change names or delay without breaking save compatibility.&lt;br /&gt;
** If a state is added in the middle of a machine and the game is saved past that point, this one is restored to that change, and the player can resume as normal.&lt;br /&gt;
** Variables and location schedules can be changed dynamically, given that the actions are processed on load.&lt;br /&gt;
* Location data has been moved away from the &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; class and into its own object.&lt;br /&gt;
* Missing triggers are handled by the new loading system that will skip them and resume loading as usual.&lt;br /&gt;
* The loading process is timed and printed out to the console.&lt;br /&gt;
* The &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Game&amp;lt;/code&amp;gt; classes have had some changes made to them in order to preserve save compatibility in case they undergo some changes in the future.&lt;br /&gt;
** Getting an attribute from those classes yields the attribute if it exists; if not, it yields the attribute as it is defined in &amp;lt;code&amp;gt;__init__&amp;lt;/code&amp;gt;; if it is still not there, it yields &amp;lt;code&amp;gt;None&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The same changes have been made to the &amp;lt;code&amp;gt;FSMData&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;LocationData&amp;lt;/code&amp;gt; classes (new savegame objects).&lt;br /&gt;
* Improved location locks handling:&lt;br /&gt;
** Calls to &amp;lt;code&amp;gt;lock_check&amp;lt;/code&amp;gt; label is done automatically. If the location doesn’t have a label for lock checks, then no checks is performed.&lt;br /&gt;
** The calls to &amp;lt;code&amp;gt;lock_check&amp;lt;/code&amp;gt; label is done through the &amp;lt;code&amp;gt;MoveTo&amp;lt;/code&amp;gt; screen action. Any other action won’t perform those checks automatically.&lt;br /&gt;
** This change streamlines lock checks, whether it’s in the home or any other location that may benefit from railroading the player temporarily.&lt;br /&gt;
* Improved logging of errors for the game:&lt;br /&gt;
** Errors and debug messages are dumped to a file named &amp;lt;code&amp;gt;summertime-saga.log&amp;lt;/code&amp;gt; in the game directory (where the &amp;lt;code&amp;gt;log.txt&amp;lt;/code&amp;gt; file is).&lt;br /&gt;
** When reporting a bug, this log file is required.&lt;br /&gt;
** Due to being unable to disable prints going into the &amp;lt;code&amp;gt;log.txt&amp;lt;/code&amp;gt; file, some data may be duplicated between the two files.&lt;br /&gt;
** Exceptions and other critical errors are printed to that log file with the ERROR level.&lt;br /&gt;
** Critical systems that don’t cause a total game break are reported with the WARNING level.&lt;br /&gt;
** Debug messages are reported with the DEBUG level.&lt;br /&gt;
** Info messages are reported with the INFO level.&lt;br /&gt;
** Modders may access the logger object in order to log some messages; please use &amp;lt;code&amp;gt;logger.debug&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;logger.warning&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;logger.error&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;logger.info&amp;lt;/code&amp;gt; as appropriate, and pass in the mod argument to separate mod messages from the actual game messages.&lt;br /&gt;
* Improved save sharing:&lt;br /&gt;
** The game resets the return stack to the current location’s label.&lt;br /&gt;
** That info is logged in &amp;lt;code&amp;gt;summertime-saga.log&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Reworked &amp;lt;code&amp;gt;SoundManager&amp;lt;/code&amp;gt; class to be used later on in replacement of out of date &amp;lt;code&amp;gt;playSound&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;playMusic&amp;lt;/code&amp;gt; functions.&lt;br /&gt;
* Rework of the in‐game mail system: mail can be forced to a specific mail item (i.e. the Orcette).&lt;br /&gt;
** All mailboxes have the same item list available, but all of them are in a “locked state ”, meaning the random number generator can’t select those items.&lt;br /&gt;
** Mail unlocking refers to allow the randomizer to select specific mail items.&lt;br /&gt;
* Some tests have been implemented to catch future easy to spot errors on lints.&lt;br /&gt;
* Updated some screens to take advantage of newer Ren’Py syntax features.&lt;br /&gt;
* Improved hints readability in the goal tracker.&lt;br /&gt;
* Improved diverse background uses throughout the codebase.&lt;br /&gt;
** Backgrounds are defined using the image function from Ren’Py.&lt;br /&gt;
** Blurred backgrounds are generated at init time, which should cut down on artwork as well as game size in the future.&lt;br /&gt;
** Backgrounds follow a strict naming convention: &amp;lt;code&amp;gt;location_(location.formatted_name)(period)(tod)(attr)&amp;lt;/code&amp;gt;:&lt;br /&gt;
*** &amp;lt;code&amp;gt;location.formatted_name&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;formatted_name&amp;lt;/code&amp;gt; for the location, a no‐whitespace lowercased string.&lt;br /&gt;
*** &amp;lt;code&amp;gt;period&amp;lt;/code&amp;gt;: game period, like &amp;lt;code&amp;gt;_halloween&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;_christmas&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** &amp;lt;code&amp;gt;tod&amp;lt;/code&amp;gt;: time of day, one of either &amp;lt;code&amp;gt;_day&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;_evening&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;_night&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** &amp;lt;code&amp;gt;attr&amp;lt;/code&amp;gt;: an attribute, one of &amp;lt;code&amp;gt; &amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;_blur&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;_closeup&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;background_names&amp;lt;/code&amp;gt; dictionary holds all of the defined backgrounds for each location.&lt;br /&gt;
* Overhaul of notification, buying and warning popups use a consistent style:&lt;br /&gt;
** Removed dedicated art for each popup with the reuse of the existing item arts.&lt;br /&gt;
** Improved ease of use in both dialogue and screens.&lt;br /&gt;
** Replaced all existing popups.&lt;br /&gt;
** Added a bunch of previously missing popups (mostly item acquisition).&lt;br /&gt;
* Improved inventory screen to use fewer images and improve description display.&lt;br /&gt;
* Simplified save game version compatibility checking.&lt;br /&gt;
* Old‐style Ren’Py themed styles have been name‐spaced away from the core game:&lt;br /&gt;
** This provides a more neutral starting point when designing new screens.&lt;br /&gt;
** Has benefited the computer and popup rewrites directly.&lt;br /&gt;
* FSMs have a new attribute &amp;lt;code&amp;gt;can_talk&amp;lt;/code&amp;gt; which defines if a particular character can be talked to or not:&lt;br /&gt;
** Works in a similar way to the location system, but simplified to a 2x4 matrix instead of 7x4.&lt;br /&gt;
** One 4‐list for weekdays, one for weekends.&lt;br /&gt;
** Each list is comprised of 4 booleans and determines if the player can talk to the character for each time of day.&lt;br /&gt;
* New FSM actions:&lt;br /&gt;
** &amp;lt;code&amp;gt;unlocklocation&amp;lt;/code&amp;gt;: unlocks a specific location.&lt;br /&gt;
** &amp;lt;code&amp;gt;forcemail&amp;lt;/code&amp;gt;: forces a mail item for a specific character.&lt;br /&gt;
** &amp;lt;code&amp;gt;setcantalk&amp;lt;/code&amp;gt;: sets the can_talk flags as described above.&lt;br /&gt;
** &amp;lt;code&amp;gt;cleanlocation&amp;lt;/code&amp;gt;: resets &amp;lt;code&amp;gt;force_loc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;force_locations&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;location_conditions&amp;lt;/code&amp;gt; lists for an FSM.&lt;br /&gt;
* Rebuild TV to take better advantage of modern Ren’Py features:&lt;br /&gt;
** Added visual channel numbers.&lt;br /&gt;
** Allow input fields to be tabbed between, deactivated and to submit on return.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modding support&#039;&#039;&#039;&lt;br /&gt;
* Added mod hook to &amp;lt;code&amp;gt;global_lock_check label&amp;lt;/code&amp;gt;, adding the possibility of designing a specific lock check for any location in the game.&lt;br /&gt;
* Added feature to the ModManager to bee able to get the &amp;quot;Mod&amp;quot; object associated with a specific modname:&lt;br /&gt;
** Mod developers may use this to check if a conflicting mod is installed.&lt;br /&gt;
** Raises a ModLoaderError if no mod with the specified mod name can be found.&lt;br /&gt;
** Mod object provides an API to interact with the data of that mod’s manifest.&lt;br /&gt;
* Added feature to the ModManager to implement custom FSM actions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In‐game computers rewrite&#039;&#039;&#039;&lt;br /&gt;
* Complete rewrite of in‐game computers, both Jenny’s and the main character’s.&lt;br /&gt;
* Technical reexport of all assets including minor modifications for depth.&lt;br /&gt;
* Asset composition is done in the engine for a better experience.&lt;br /&gt;
* Text is in the engine to facilitate future translation efforts.&lt;br /&gt;
* The sticky note may be clicked instead of typing the main character’s password.&lt;br /&gt;
* App windows may be repositioned and their positions remembered.&lt;br /&gt;
* Multiple windows may be opened at the same time and focus shifted between them.&lt;br /&gt;
* The incepted &#039;&#039;Summertime Saga&#039;&#039; is now animated and interactive…&lt;br /&gt;
* … and the error screen takes the inception to new heights!&lt;br /&gt;
* The correct physical background is shown when using remote access.&lt;br /&gt;
* A disconnect button is used in place of the shutdown button when using the remote access.&lt;br /&gt;
* An automatic input animation is used for logins to the main character’s computer when the password has already been entered once.&lt;br /&gt;
* Email navigation has been tweaked to have a working inbox button.&lt;br /&gt;
* Even more lewd puns and references!&lt;br /&gt;
* Restored clue about Pink TV channel when reading the email for the first time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erik content moved to FSMs and touched up&#039;&#039;&#039;&lt;br /&gt;
* Move Erik, Kevin, Tammy and June away from the old events system.&lt;br /&gt;
* Make two minor quests for Roz more flexible in how and when they trigger.&lt;br /&gt;
* Added many more bridging dialogues to Erik’s story to aid progression and make it feel a bit more natural.&lt;br /&gt;
* Added short circuits for when required items have already been acquired.&lt;br /&gt;
* Added small nods to other paths that have already been played. Micoe &amp;lt;3&lt;br /&gt;
* Reduced conflicts and non‐sequitor location‐based dialogues.&lt;br /&gt;
** Most significant is that the Orcette must be handed over at his home.&lt;br /&gt;
* Removed ability to immediately reenter Erik’s bedroom after handing over the Orcette item.&lt;br /&gt;
* Combined dialogues to smooth the progression (i.e. poker quest).&lt;br /&gt;
* Added an [[easter egg]].&lt;br /&gt;
* Added Erik, Tammy, Roz, and June to the goal tracker.&lt;br /&gt;
* Move Erik’s house and Summerville General Hospital locations to the newer navigation system.&lt;br /&gt;
* Resolved some of the weird behaviors with the sleep cycle.&lt;br /&gt;
* Chopped out loads of unnecessary transitions.&lt;br /&gt;
* Nuked the out of date &amp;lt;code&amp;gt;Event&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Event_Queue&amp;lt;/code&amp;gt; systems since they are no longer used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Layered image rework&#039;&#039;&#039;&lt;br /&gt;
* Eve&lt;br /&gt;
* Continued the main character layeredimage&lt;br /&gt;
* Grace&lt;br /&gt;
* Odette&lt;br /&gt;
* Ross&lt;br /&gt;
* Bridget&lt;br /&gt;
* Roxxy&lt;br /&gt;
* Missy&lt;br /&gt;
* Becca&lt;br /&gt;
* Harold&lt;br /&gt;
* Yumi&lt;br /&gt;
* Thanks to a new feature of Ren’Py 7.3, layeredimages can be tied in &amp;lt;code&amp;gt;say&amp;lt;/code&amp;gt; statements. This encourages further reworks to simplify the posing of characters, as well as the syntax.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pregnancies&#039;&#039;&#039;&lt;br /&gt;
* Eve’s, Grace’s and Odette’s pregnancies.&lt;br /&gt;
* Each character has her own chance to get pregnant; not all birth control is 100% effective, except if Cumdoom pills are used. The pregnancy chances are:&lt;br /&gt;
** Odette: 50%&lt;br /&gt;
** Eve: 10%&lt;br /&gt;
** Grace: 5%&lt;br /&gt;
** Jenny: 20%&lt;br /&gt;
** Diane: 30%&lt;br /&gt;
* All pregnancy chances are doubled when the player is using the Pregnax pills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed conflict between Roxxy’s route and Mia’s route at the police station. Mia’s machine won’t force [[Earl]] to disappear anymore, allowing the players to finish Roxxy’s route, and then Mia’s.&lt;br /&gt;
* Corrected sizing of non‐ASCII characters in credits.&lt;br /&gt;
* Login is once again required on the main character’s computer first access.&lt;br /&gt;
* Fixed an exception happening when Diane is put in the kitchen when the living room is in use for another home character (Debbie movie nights or Jenny porn watching).&lt;br /&gt;
* Fixed conflicts between Roxxy’s route and Mia’s route with Earl being missing in action.&lt;br /&gt;
* Fixed Priya’s goal tracker unlock.&lt;br /&gt;
* Fixed computer lab button when both Erik and June are present.&lt;br /&gt;
* Restored “Game Over” achievement.&lt;br /&gt;
* Fixed layering edge case in seasucc scene.&lt;br /&gt;
* Improved clarity around contraceptive items and their usage.&lt;br /&gt;
* Fixed item description text wrapping in the inventory.&lt;br /&gt;
* Fixed assorted posing issues when meeting and interacting with [[Pussywillow]].&lt;br /&gt;
* Fixed lack of acknowledgment when trying to clean Diane’s garden with wrong bug spray.&lt;br /&gt;
* Fixed lack of dissolves when speaking to Ivy about Diane’s package.&lt;br /&gt;
* Fixed a bug where sometimes the money sound wouldn’t play.&lt;br /&gt;
* Fixed time reversion in Debbie’s story on movie nights.&lt;br /&gt;
* Fixed Helen disappearing during the last step of her route when played in the evening.&lt;br /&gt;
* Fixed Jenny being in the shower when Debbie sends the main character to invite her to breakfast.&lt;br /&gt;
* Fixed an issue with locks and repeating dialogues during the covert glue mission.&lt;br /&gt;
* Added missing items to Diane’s route: Fresh milk cartons and Water glass.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;just_wokeup&amp;lt;/code&amp;gt; dialogue being called after all of the regular bedroom dialogues, causing some flow issues.&lt;br /&gt;
* Addressed issue with some characters being in several places at once.&lt;br /&gt;
* Fixed standard wake‐up triggering after a story event wake‐up had already occurred.&lt;br /&gt;
* Fixed some wake‐up dialogues repeating when reentering the bedroom.&lt;br /&gt;
* Fixed a bug where Debbie’s laundry note could show up early causing part of her route to be skipped.&lt;br /&gt;
* Fixed flow for the cheerleader deal in Ms. Bissette’s route; the main character automatically pays Jenny if he has the money.&lt;br /&gt;
* Fixed Jenny’s pregnancy being less important than other quests progress (Debbie’s outings and mobster coming at the house).&lt;br /&gt;
* Fixed Judith’ glasses quest in Ms. Okita’s route not triggering the proper dialogue if the player already has the [[locker master key]].&lt;br /&gt;
* Fixed a typo in the hint for Jenny’s last quest.&lt;br /&gt;
* Fixed unexpected dialogue when exiting the house after having entered the location through the user interface bed icon.&lt;br /&gt;
* Fixed home entrance to kitchen doorway art so it’s dark outside at night.&lt;br /&gt;
* Fixed the TV channel turned on at night when Diane is having fun in the living room.&lt;br /&gt;
* Fixed the height of the dining room table which was getting wobbly in its old age.&lt;br /&gt;
* Fixed game timer not ticking when talking to Mr. Bubbles for Jenny’s stalker quest.&lt;br /&gt;
* Fixed Roxxy’s dialogue option appearing before Cletus reveal.&lt;br /&gt;
* Adjusted button placement for Tony and Maria in [[Tony’s Pizza]].&lt;br /&gt;
* Fixed Harold being at Raven Hill at night.&lt;br /&gt;
* Renamed Android package to “com.kompasproductions.summertimesaga”.&lt;br /&gt;
&lt;br /&gt;
== Update 0.18.5 ==&lt;br /&gt;
=== Version 0.18.6 – 5 June 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Mia’s and Erik’s mailbox causing save files issues, and being overlayed on top of every subsequent screen&lt;br /&gt;
* Fixed Jenny’s computer quest: Jenny is missing in action for the evening when the main character is hacking her computer.&lt;br /&gt;
* Restored getting caught scene when trying to hack during the morning.&lt;br /&gt;
* Fixed inconsistencies and minor posing issues during movie theater introduction.&lt;br /&gt;
* Fixed repeated and confusing dialogue when seeing a movie alone.&lt;br /&gt;
* Typos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known issue&#039;&#039;&#039;&lt;br /&gt;
* Sleeping cutscene not displaying when falling asleep with Jenny (and possibly other instances).&lt;br /&gt;
&lt;br /&gt;
=== Version 0.18.5 – 4 June 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* 3 new sex scenes with Jenny in the dining room, the outdoor pool, and her bedroom at night.&lt;br /&gt;
* The main character can climb into Jenny’s bed at night (this action was removed in 0.18.0, and is coming back).&lt;br /&gt;
* Jenny can be asked for some late‐night adult‐content watching. This option forces her to catch the main character in the act on the couch.&lt;br /&gt;
* Jenny has a little bit of extra content added to her, besides the new sex scenes, her story has been expanded to fit one new quest.&lt;br /&gt;
* X-rays have been added to all of Roxxy’s, Becca’s, Missy’s, and Jenny’s content. X-rays are triggered only when cumming inside option is chosen.&lt;br /&gt;
* The daycare location is unlocked once any character is in labor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;Creator Defined Displayables&amp;lt;/code&amp;gt; have been implemented to replace the following existing art assets:&lt;br /&gt;
** Sex actions dynamic buttons (optimization)&lt;br /&gt;
** Box dynamic buttons (optimization)&lt;br /&gt;
** Menu dynamic buttons (optimization)&lt;br /&gt;
** Most information popups (location unlocking, item acquisition and buying, etc.)&lt;br /&gt;
** Those can be translated directly.&lt;br /&gt;
* Locations are instantiated at init time instead of in a label called after loading or starting a game.&lt;br /&gt;
** Future changes to the &amp;lt;code&amp;gt;Location&amp;lt;/code&amp;gt; object no longer break save compatibility.&lt;br /&gt;
** Location state is saved in the &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; class.&lt;br /&gt;
* Time played (displayed in quit message) uses a built‐in timer which ignores time spent in menus.&lt;br /&gt;
* The PregnancyManager API has changed:&lt;br /&gt;
** Added &amp;lt;code&amp;gt;LocationSchedule&amp;lt;/code&amp;gt; objects to the pregnancy managers, dictating where a character should be located at any point during their pregnancy. They are stored in a dictionary, with keys corresponding to each stage of the pregnancy:&lt;br /&gt;
*** &amp;lt;code&amp;gt; &amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_pregnant_bump&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_pregnant_belly&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_labor&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_baby_[girl/boy/twins]&amp;lt;/code&amp;gt;&lt;br /&gt;
** Added &amp;lt;code&amp;gt;state_actions&amp;lt;/code&amp;gt; attribute to the pregnancy managers. This attribute allows you to trigger machine actions at various stages of the pregnancy.&lt;br /&gt;
** Use the &amp;lt;code&amp;gt;add_action&amp;lt;/code&amp;gt; method of the &amp;lt;code&amp;gt;PregnancyManager&amp;lt;/code&amp;gt; class to set up. It takes three arguments:&lt;br /&gt;
*** &amp;lt;code&amp;gt;key&amp;lt;/code&amp;gt;: either &amp;lt;code&amp;gt;first&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;repeat&amp;lt;/code&amp;gt; depending if you only want to execute the actions the first time or not.&lt;br /&gt;
*** &amp;lt;code&amp;gt;stage&amp;lt;/code&amp;gt;: integer that represents the stage of the pregnancy to trigger the action on. Stages increment for every week passed.&lt;br /&gt;
*** &amp;lt;code&amp;gt;actionslist&amp;lt;/code&amp;gt;: list of &#039;&#039;even&#039;&#039; length for the actions. Format is the same as for FSMs.&lt;br /&gt;
** Actions are triggered when the pregnancy manager switched stage (i.e. at the beginning of the week).&lt;br /&gt;
** Actions are processed for the machine that has the same name as the pregnancy manager, a lookup is done on the &amp;lt;code&amp;gt;store.machines&amp;lt;/code&amp;gt; hash table to get that information.&lt;br /&gt;
* The &amp;lt;code&amp;gt;State&amp;lt;/code&amp;gt; class has a new method &amp;lt;code&amp;gt;int add_delay(int amount=1)&amp;lt;/code&amp;gt; to add delay to the state dynamically. Returns the current state’s delay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debug menu&#039;&#039;&#039;&lt;br /&gt;
* Added pregnancy button to every FSM in the debug menu:&lt;br /&gt;
** Shows a screen that display debug info about the pregnancy.&lt;br /&gt;
** Allows to manually initiate a character pregnancy, increment the stage and reset the pregnancy.&lt;br /&gt;
** Reinitializing the pregnancy can cause weird behaviors and should be used with extreme care.&lt;br /&gt;
* Persistent skip intro no longer forces cheat mode and always skips the first day regardless of mode.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other improvements&#039;&#039;&#039;&lt;br /&gt;
* Rebuilt GUI from scratch to be cleaner and more maintainable.&lt;br /&gt;
* Name entry screen:&lt;br /&gt;
** Uses the last name entered as default, or “Anon” if the game is played for the first time.&lt;br /&gt;
** Does not save name until start is clicked; {{summertimesaga button|color=blue|Back}} or {{key press|Esc}} cancels the change.&lt;br /&gt;
** No longer allows an empty name.&lt;br /&gt;
* Save screen:&lt;br /&gt;
** Savegame description can no longer be empty.&lt;br /&gt;
** When saving over an occupied slot, the button {{summertimesaga button|color=blue|OK}} becomes {{summertimesaga button|color=red|Overwrite}}.&lt;br /&gt;
* Added “About” screen containing licensing information.&lt;br /&gt;
* Right‐click opens the game menu while in‐game (previously opened save menu).&lt;br /&gt;
* Changelog is browsable by version and has a visual scroll bar.&lt;br /&gt;
* {{summertimesaga button|color=red|Clear Persistent}} in settings prompts for confirmation.&lt;br /&gt;
* Added hover effect to savegame thumbnails.&lt;br /&gt;
* The cookie jar scenes can be exited early using the game menu, right‐click or {{key press|Esc}}, the button {{summertimesaga button|color=blue|End Replay}}.&lt;br /&gt;
* Added hints to impactful choices in Jenny’s quest.&lt;br /&gt;
* Allowed access to previously locked action when repeating the cheerleader scene.&lt;br /&gt;
* Added new environmental effects to Jenny’s shower scenes and made them consistent.&lt;br /&gt;
* Implemented shop item popups.&lt;br /&gt;
* Item buying is done exclusively with the &amp;lt;code&amp;gt;BuyItem&amp;lt;/code&amp;gt; action, which handles all the item buying logic and shows the relevant popups.&lt;br /&gt;
* Credits page has visible scroll controls.&lt;br /&gt;
* Added a popup notifying players of the serious consequences of pregnancy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Debbie’s posing when talking to her when she’s leaning on the counter.&lt;br /&gt;
* Fixed the impregnation minigame happening even if a character is pregnant already.&lt;br /&gt;
* Fixed being able to ask Clyde about the statue piece before learning his last name.&lt;br /&gt;
* Fixed the game autosaving: saves are made roughly every 200 clicks and on quit.&lt;br /&gt;
* Fixed the art used when taking birth control pills.&lt;br /&gt;
* Fixed problems that could arise when inspecting items in the inventory.&lt;br /&gt;
* Fixed an issue that prevented some characters from being correctly rendered on the credits screen.&lt;br /&gt;
* Fixed minor visual quirks with main menu animation.&lt;br /&gt;
* Fixed being able to access the save menu when replaying a scene from the cookie jar.&lt;br /&gt;
* Fixed being able to access the save menu when on mode select screen ({{key press|Esc}} returns to the main menu).&lt;br /&gt;
* Prevented alpha warning at Mayor Rump’s house from bleeding into subsequent scenes.&lt;br /&gt;
* Start the main menu music after the splash screen rather than during, as originally intended.&lt;br /&gt;
* Fixed the correct background when spying on Jenny in the shower.&lt;br /&gt;
* Fixed Diane being nowhere to be found when pregnant.&lt;br /&gt;
* Fixed floating pills chests in the hospital laboratory.&lt;br /&gt;
* Fixed entering the main character’s bedroom triggering the bad guys’ event in Debbie’s story.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;BuyItem&amp;lt;/code&amp;gt; action not showing item popups.&lt;br /&gt;
* Fixed being able to buy the Pink Cyclone mask in advance, effectively wasting your money; the item becomes available when needed.&lt;br /&gt;
* Fixed Dexter’s library book’s dialogue staying well after the associated Ms. Bissette’s quest.&lt;br /&gt;
* Fixed an issue where Consum-R could grant random cash to the player.&lt;br /&gt;
* Limited the fetch Diane a drink quest progression to daytime.&lt;br /&gt;
* Removed the dialogue repetition when speaking to Annie in her house.&lt;br /&gt;
* Fixed an issue with the Master Blaster controller acquisition dialogue in the treehouse.&lt;br /&gt;
* Added a missing art and updated posing for Diane’s “How’s the baby?” dialogues.&lt;br /&gt;
* Fixed miscellaneous posing errors with Jenny and the main character.&lt;br /&gt;
* Fixed “Roxxy” dialogue option appearing when Jenny is by the pool or in the dining room, causing posing issues.&lt;br /&gt;
* Added a delay to &amp;lt;code&amp;gt;S_diane_dinner&amp;lt;/code&amp;gt; from &amp;lt;code&amp;gt;M_diane&amp;lt;/code&amp;gt; if &amp;lt;code&amp;gt;M_debbie&amp;lt;/code&amp;gt; is in state &amp;lt;code&amp;gt;S_debbie_diane_visit&amp;lt;/code&amp;gt; to avoid conflicts.&lt;br /&gt;
* Fixed a dialogue repeating indefinitely by opening and closing Jenny’s nightstand when figuring out her computer’s password.&lt;br /&gt;
&lt;br /&gt;
== Update 0.18.0 ==&lt;br /&gt;
=== Version 0.18.2 – 4 May 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Cheat option maxes out the main character’s stats on startup.&lt;br /&gt;
* If you have taken birth control pills, the impregnation minigame will be skipped.&lt;br /&gt;
* In the cookie jar, the player’s impregnation chance defaults to 0.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed the masturbation buttons not in a bold font.&lt;br /&gt;
* Fixed the pizza delivery minigame not paying out.&lt;br /&gt;
* Fixed an exception on entering the treehouse at night.&lt;br /&gt;
* Fixed a missing trigger in Ms. Bissette’s route (infinite loop in Roxxy and Jenny’s cheerleader routine).&lt;br /&gt;
* Fixed an exception when talking to Master Somrak about his panties obsession.&lt;br /&gt;
* Fixed the laptop button appearing when Jenny has her laptop in bed.&lt;br /&gt;
* Fixed Jenny’s dialogue option appearing too early.&lt;br /&gt;
* Fixed Jenny’s photoshoot being in the wrong order.&lt;br /&gt;
* Fixed time ticking during Diane’s delivery to Tony’s Pizza.&lt;br /&gt;
* Fixed Jenny being in the shower and asking you to go to her bedroom at the same time.&lt;br /&gt;
* Fixed Dexter’s book not appearing. Go to the basketball court!&lt;br /&gt;
* Fixed a mixup between Consum-R and Cosmic Cumics backgrounds on the event day.&lt;br /&gt;
* Fixed the Pink Cyclone mall event finishing too early.&lt;br /&gt;
* Fixed the visual conflict with Pink Cyclone event and Rump’s rally event both in the mall.&lt;br /&gt;
* Fixed an exception when seducing Ms. Ross.&lt;br /&gt;
* Fixed rockin’ up to Mrs. Smith’s house too early.&lt;br /&gt;
* Fixed third milk delivery reminder.&lt;br /&gt;
* Fixed the bank statement appearing in front of dialogue.&lt;br /&gt;
* Fixed RNG values for living room couch.&lt;br /&gt;
* Fixed an issue preventing buying of the whip.&lt;br /&gt;
* Fixed an error in Diane’s cookie jar scenes.&lt;br /&gt;
* Fixed Diane’s outfits.&lt;br /&gt;
* Adjusted the hint for Jenny’s talk by the pool in Jenny’s route.&lt;br /&gt;
* Fixed not being able to leave Crystal’s button dialogue.&lt;br /&gt;
* Fixed an exception if anyone but Jenny tried to birth twins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual improvements&#039;&#039;&#039;&lt;br /&gt;
* Fixed Jenny’s laptop duplicate.&lt;br /&gt;
* Added more Jenny art in the shower scenes to match the dialogue and improve quality.&lt;br /&gt;
* Fixed shower spying scenes so Jenny moves more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other improvement&#039;&#039;&#039;&lt;br /&gt;
* Basic support for the self‐voicing mode in some menus.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.18.0 – 2 May 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* New revamped [[Jenny’s route|Jenny’s story]].&lt;br /&gt;
* Once a week, you get a bank report in the mailbox: the paper sums up the money saved and the interest gained over the week.&lt;br /&gt;
* Birth control pills added to the game:&lt;br /&gt;
** Available at the end of the Priya side quest.&lt;br /&gt;
** Set the impregnation chance to 0.&lt;br /&gt;
** Taking fertility pills increases your percentage back up (take 2 to get to 40% chance, which is the maximum).&lt;br /&gt;
** Effect is permanent until fertility pills are taken.&lt;br /&gt;
* Added a &amp;lt;code&amp;gt;ModManager&amp;lt;/code&amp;gt; static class to handle future mods of the game, with the possibility to enable/disable mods on the go.&lt;br /&gt;
** Side note: once you start a game with a certain set of mods enabled, you should not disable them if you want to keep using that save.&lt;br /&gt;
* &amp;lt;code&amp;gt;SayTextFilter&amp;lt;/code&amp;gt; class to handle multiple text filtering functions.&lt;br /&gt;
* Remapping of weightlifting minigame key.&lt;br /&gt;
* Remapping is done with the &amp;lt;code&amp;gt;set_key&amp;lt;/code&amp;gt; function. It takes the following arguments:&lt;br /&gt;
** &amp;lt;code&amp;gt;key_name&amp;lt;/code&amp;gt; (only the string &amp;lt;code&amp;gt;key_str&amp;lt;/code&amp;gt; is valid at the moment).&lt;br /&gt;
** &amp;lt;code&amp;gt;key_id&amp;lt;/code&amp;gt; (use the pygame variable for the key you want).&lt;br /&gt;
** Remapping is only viable for weightlifting minigame.&lt;br /&gt;
** Remapping can only be done via the console.&lt;br /&gt;
** Example: &amp;lt;code&amp;gt;set_key(&amp;quot;key_str&amp;quot;, pygame.K_p)&amp;lt;/code&amp;gt;&lt;br /&gt;
** Refer to https://www.pygame.org/docs/ref/key.html for key codes.&lt;br /&gt;
* Hidden attic scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debug menu&#039;&#039;&#039;&lt;br /&gt;
* Added Items tab to the debug menu. It has a search field for items in the game and you can add/remove any item from a click.&lt;br /&gt;
* Added skipping forward day/week/month/year to debug menu.&lt;br /&gt;
* Changed Locations screen to a draggable/scrollable area with all available locations.&lt;br /&gt;
* Added button to lock/unlock locations.&lt;br /&gt;
* Added button to move the player to said location.&lt;br /&gt;
* Added button to set the location’ visited status.&lt;br /&gt;
* Added button to set the locations’ “can leave” status.&lt;br /&gt;
* Changed Machines screen to a draggable/scrollable area with all available machines.&lt;br /&gt;
* Added button to advance the machine.&lt;br /&gt;
* Added button to show the screen’s variable.&lt;br /&gt;
* Added screen for displaying said variables.&lt;br /&gt;
* Added keyboard shortcut ({{key press|Shift|W}}) to show the debug menu. Only works when the user interface screen is showing, and the game is in developer mode.&lt;br /&gt;
* Added the option to skip the intro and the first day of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* [[Rump estate]]&lt;br /&gt;
* [[Yacht]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Triggers are in an init block as to not be saved in the save files.&lt;br /&gt;
* Added pickling methods to our custom objects.&lt;br /&gt;
* Moved achievements and phone assets to their own folders.&lt;br /&gt;
* New screen actions implemented in:&lt;br /&gt;
** Annie’s house&lt;br /&gt;
** Beach&lt;br /&gt;
* Rework of the music minigame:&lt;br /&gt;
** The notes highlight in red if you’ve missed them, and green if not.&lt;br /&gt;
** There are also sound effects and a counter of fails displayed.&lt;br /&gt;
** After five consecutive fails, the minigame definitively ends and you’ll have to retry.&lt;br /&gt;
** Sound effects are from Dogeek recording his guitar playing broken chords. You can use them however you want.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Layered image rework&#039;&#039;&#039;&lt;br /&gt;
* Jenny&lt;br /&gt;
* Main character (only for Jenny’s storyline)&lt;br /&gt;
* Debbie (only for Jenny’s storyline)&lt;br /&gt;
* Ivy&lt;br /&gt;
* Jane&lt;br /&gt;
* Martinez&lt;br /&gt;
* Cedric&lt;br /&gt;
* Kevin&lt;br /&gt;
* Master Somrak&lt;br /&gt;
* Lopez&lt;br /&gt;
* Mr. Bubbles&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New characters&#039;&#039;&#039;&lt;br /&gt;
* [[Karl]]&lt;br /&gt;
* [[Justin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Camshows improved and reworked&lt;br /&gt;
* Shower sex scene improved reworked&lt;br /&gt;
* Shower blowjob&lt;br /&gt;
* Nighttime visit sex scene&lt;br /&gt;
* Jenny’s bedroom sex scenes reworked and added&lt;br /&gt;
* Couch sex scene improved and reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* The map screen shows the location you’re going to on hovering that location. This is returning behavior that disappeared in the 0.16 update.&lt;br /&gt;
* Fixed save resetting bug with the item Mysterious statue (legs).&lt;br /&gt;
* Fixed time spent playing namespace issue that caused it to be counted multiple times.&lt;br /&gt;
* Fixed exception that could happen when winning spin the bottle minigame with the main character.&lt;br /&gt;
* Fixed “Skip First Day” option in the debug menu to work with Jenny’s FSM and skip the hallway dialogue.&lt;br /&gt;
* Fixed daylight scene happening in the evening when Diane’s barn has been built.&lt;br /&gt;
* Fixed daytime and nighttime backgrounds issues in Diane’s barn.&lt;br /&gt;
* Fixed overlap of milk item acquirement and Tony’s Pizza unlock popups.&lt;br /&gt;
* Fixed machine variables not reloading properly in Clyde and Dogeek’s quest.&lt;br /&gt;
&lt;br /&gt;
== Update 0.17.5 ==&lt;br /&gt;
=== Version 0.17.5 – 16 December 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Earn interests weekly on your savings at the bank! The interest rate is 3%.&lt;br /&gt;
* Beachhouse price has been reduced to $5,000.&lt;br /&gt;
* Santa riding the streets of Summerville.&lt;br /&gt;
* Updated the cookie jar.&lt;br /&gt;
* New quests and cutscenes.&lt;br /&gt;
* New holiday decorations.&lt;br /&gt;
* Cupid store interface improved with new items.&lt;br /&gt;
* Added time skipping functionality to all front yards (direct children of the map, including main character’s bedroom).&lt;br /&gt;
* 2 new secret achievements to unlock.&lt;br /&gt;
* Added a toggle for save locking (if you really want to load an earlier save file).&lt;br /&gt;
** This is on by default, which means it prevents you from loading an earlier save.&lt;br /&gt;
** This has no menu option (that is intentional).&lt;br /&gt;
** To disable savegame locking, set &amp;lt;code&amp;gt;persistent.enable_save_locking&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;False&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New Martinez character art and rig.&lt;br /&gt;
* New Consuela character art and rig.&lt;br /&gt;
* Added label notification (enable from the debug menu - General) for debugging purposes.&lt;br /&gt;
* Added night version for the items wood planks, scroll and stick.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New characters&#039;&#039;&#039;&lt;br /&gt;
* Meet Consuela and Martinez at the beachhouse on Thursdays.&lt;br /&gt;
* Remember that odd item from Diane’s barn? You should start investigating.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scene&#039;&#039;&#039;&lt;br /&gt;
* One new sex scene (2 angles and animations)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed save resetting when taking the Pregnax pills.&lt;br /&gt;
* Fixed Diane being in the shed when entering for paint.&lt;br /&gt;
* Fixed being able to check the school’s lockers at night.&lt;br /&gt;
* Pregnancies are now in sequence (and not in parallel). This is to still be able to see each character at the hospital, even if they get pregnant on the same day.&lt;br /&gt;
* Added missing lewd Diane closeup (drunk on her bed).&lt;br /&gt;
* Fixed being able to start the school milk delivery (Diane quest) on the weekend.&lt;br /&gt;
* Fixed Tony meeting the main character for the first time twice.&lt;br /&gt;
* Fixed “Debbie’s sleeping” dialogue triggering when Debbie isn’t in her room.&lt;br /&gt;
* Fixed incorrect button usage during Diane’s evening visit (in Diane’s story, not Debbie’s).&lt;br /&gt;
* Fixed Raven Hill tree screen not hiding.&lt;br /&gt;
* Fixed Diane’s outfit being the wrong one during the pie quest.&lt;br /&gt;
* Fixed Day 0 sleep issue.&lt;br /&gt;
* Fixed being able to exit the stolen goods screen without taking the key.&lt;br /&gt;
* Fixed daytime scene on using the workshop in the Home garage when it’s nighttime.&lt;br /&gt;
* Fixed time going back one tick if saving right after manually ticking time on the map/bedroom/etc.&lt;br /&gt;
* Fixed a bug that would trigger a nighttime scene during the daytime when entering the bedroom after watching a movie with Debbie for the second time.&lt;br /&gt;
* Fixed a bug which caused Mia to prevent the main character from sleeping.&lt;br /&gt;
* Fixed a bug that caused Diane to never see the main character masturbates in his bed.&lt;br /&gt;
* Fixed an issue that caused Debbie to be forever naked by the pool if the player slept before bringing her a towel.&lt;br /&gt;
* Fixed being able to craft the sticky tape for Ms. Dewitt at nighttime.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;game.timer.image()&amp;lt;/code&amp;gt; function so it displays images correctly regardless of period (Christmas, Halloween, etc.), time of day and extra information.&lt;br /&gt;
&lt;br /&gt;
== Update 0.17.0 ==&lt;br /&gt;
=== Version 0.17.1 – 29 November 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Added the choice of vehicle to use in pizza delivery minigame. A more extensive rework of that minigame is planned for the 0.20 update.&lt;br /&gt;
* Added a button to clear persistent data on the main menu.&lt;br /&gt;
* Added a text for Android users that entice to use &#039;&#039;SwiftKey&#039;&#039; keyboard for an optimal experience. Click it to dismiss it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Added &amp;lt;code&amp;gt;Vector2&amp;lt;/code&amp;gt; class for future usage in minigames and other purposes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed impregnation minigame crash, and adjusted the chance of getting a character pregnant.&lt;br /&gt;
* Added win/fail backgrounds to impregnation minigame.&lt;br /&gt;
* Fixed exception due to invalid pose inside a Diane’s cookie jar scene.&lt;br /&gt;
* Fixed exception on launch related to the player not being defined.&lt;br /&gt;
* Fixed Erik resetting on loading.&lt;br /&gt;
* Fixed time not ticking after breed sex if not milking Diane.&lt;br /&gt;
* Fixed wrapping of words in the goal tracker.&lt;br /&gt;
* Removed keybinds for Ren’Py voice narrator.&lt;br /&gt;
* Fixed Diane ghost trigger during the pie scene.&lt;br /&gt;
* Fixed bug &amp;lt;code&amp;gt;location_training&amp;lt;/code&amp;gt; being undefined.&lt;br /&gt;
* Removed ability to save in autosave slots. If default formatting was used in the save description, update when overwriting the save.&lt;br /&gt;
* Fixed overwriting saves losing data bug.&lt;br /&gt;
* Fixed missing arm during the breakfast scene.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;AnimatedImages&amp;lt;/code&amp;gt; sometimes not being animated properly.&lt;br /&gt;
* Fixed player not being bumped to map when talking to Aqua.&lt;br /&gt;
* Fixed incorrect &amp;lt;code&amp;gt;call_screen&amp;lt;/code&amp;gt; at night when in Aqua’s Lair.&lt;br /&gt;
* Fixed Report Card not updating.&lt;br /&gt;
** Dating list was not bugged. Its behavior is intended although inconsistent for characters without a story.&lt;br /&gt;
* Fixed Diane’s shirt disappearing when talking to Richard.&lt;br /&gt;
* Fixed Diane switching clothes for a kiss in the barn.&lt;br /&gt;
* Fixed Veronica disappearing when talking about chicken stock.&lt;br /&gt;
* Fixed Diane’s arm misalignment when she wears her bra and panties.&lt;br /&gt;
* Fixed AR device overlay misaligned on player’s face.&lt;br /&gt;
* Fixed Debbie disappearing from Cupid shop.&lt;br /&gt;
* Removed “Carpenter” option from Diane’s button dialogues pointing to missing labels.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.17.0 – 23 November 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* Diane’s house has been expanded&lt;br /&gt;
* Summerville General Hospital third floor&lt;br /&gt;
* [[Annie’s house]] (daycare)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Diane’s route|Diane’s story]]&lt;br /&gt;
* Principal Smith/Titty event reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New minigames&#039;&#039;&#039;&lt;br /&gt;
* [[Milking minigame]]&lt;br /&gt;
* [[Cocktail minigame]]&lt;br /&gt;
* [[Impregnation minigame]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Threesome with Debbie and Diane&lt;br /&gt;
* Cucumber scene reworked&lt;br /&gt;
* Breeding scene reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* [[Pregnancy]] (only for Diane at this point)&lt;br /&gt;
* Missed note auditive cue for music minigame&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Removed Diane’s old code.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Mia not appearing at the library.&lt;br /&gt;
* Fixed a crash on achievements list.&lt;br /&gt;
* Fixed long load time issues caused by Ren’Py 7.&lt;br /&gt;
* Fixed a bug that would prevent the player from getting the glasses for Ms. Okita from Judith if you asked her to be somewhere else (the same bug occurred on Mia with Ms. Bissette).&lt;br /&gt;
&lt;br /&gt;
== Update 0.16.0 ==&lt;br /&gt;
=== Version 0.16.1 – 31 July 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Multiple dialogues and posing improvements for a more consistent experience.&lt;br /&gt;
* Fixed Saga Dealership crash.&lt;br /&gt;
* Fixed cat in graveyard crash.&lt;br /&gt;
* Fixed Ms. Okita’s FSM resetting.&lt;br /&gt;
* Fixed labels not being called properly.&lt;br /&gt;
* Fixed debug menu not being available on Android by default, added Ren’Py console shortcut.&lt;br /&gt;
* Fixed Debbie’s scenes, and not being able to sleep with her.&lt;br /&gt;
* Sara is a bit more expressive.&lt;br /&gt;
* Masturbate button when sleeping instead of a menu.&lt;br /&gt;
* Fixed machine’s unforce method (no more crashes due to missing keys).&lt;br /&gt;
* Fixed main character’s hand holding photo closeup.&lt;br /&gt;
* Fixed popup for Mrs. Smith’s house.&lt;br /&gt;
* Fixed infinite buyer stuff for Clyde’s drug deal.&lt;br /&gt;
* Adjusted animation speed of Roxxy’s sex scenes.&lt;br /&gt;
* Changed Roxxy sex variables from bool to int.&lt;br /&gt;
* Fixed pizza delivery minigame double click.&lt;br /&gt;
* Fixed bad guys drive‐by triggering in the wrong place.&lt;br /&gt;
* Fixed Ms. Bissette’s scene out of order.&lt;br /&gt;
* Pom‐poms lollipop softlocks removed.&lt;br /&gt;
* Fixed rain visual effects not being applied properly during Roxxy romance in the rain.&lt;br /&gt;
* Fixed location forcing taking on previous force in unwanted day times.&lt;br /&gt;
* Roxxy’s trophy appears in her bedroom after the contest.&lt;br /&gt;
* Fixed Roxxy’s scenes playing repeatable dialogues instead of initial.&lt;br /&gt;
* Fixed basketball minigame conditionals for after scenes.&lt;br /&gt;
* Fixed faceplant art not showing at end of push‐ups minigame.&lt;br /&gt;
* Added hard pause at end of push‐ups minigame to prevent skipping.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.16.0 – 26 July 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* [[Trailer park]]: front yard, tractor, Clyde’s shack front yard and interior&lt;br /&gt;
* [[Mrs. Smith’s house]]: front yard, entrance, basement, upper floor, bedroom&lt;br /&gt;
* [[Tony’s Pizza]]: kitchen and storage room&lt;br /&gt;
* [[Beach]]: tower, cabin, side beach&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Roxxy’s route|Roxxy’s story]]&lt;br /&gt;
* [[Crystal]]&lt;br /&gt;
* [[Clyde]]&lt;br /&gt;
* [[Becca]] and [[Missy]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minigames&#039;&#039;&#039;&lt;br /&gt;
* [[Shooting minigame]]&lt;br /&gt;
* [[Dexter fight minigame]]&lt;br /&gt;
* [[Basketball minigame]]&lt;br /&gt;
* [[Spin the bottle minigame]]&lt;br /&gt;
* Pizza delivery minigame has been reworked with the vehicle upgrade.&lt;br /&gt;
* All the minigames (but the rap battle and strip poker minigames) have been reworked and improved for consistency with the new coding style.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Foursome&lt;br /&gt;
* Crystal&lt;br /&gt;
* Roxxy&lt;br /&gt;
* Roxxy’s locker&lt;br /&gt;
* Becca&lt;br /&gt;
* Missy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New dialogues&#039;&#039;&#039;&lt;br /&gt;
* Roxxy’s introduction has been reworked.&lt;br /&gt;
* A character has made his appearance at the pier!&lt;br /&gt;
* Roxxy’s, Becca’s, Missy’s, and Dexter’s new dialogues.&lt;br /&gt;
* Kim is plotting his dominion at Saga Dealership.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* The game saves automatically on location changes. It needs more polishing, but this feature can be enabled or disabled it the settings menu.&lt;br /&gt;
* [[Achievements]]: meaningless achievements can be tracked on the main character’s cell phone.&lt;br /&gt;
* [[Goal tracker]]: the progress with major characters can be checked on the main character’s cell phone.&lt;br /&gt;
* Battery icon on cell phone updates with the time of the day.&lt;br /&gt;
* Android users get modding support.&lt;br /&gt;
* New setting for people who’d like the latest dialogues for Admiral Sploosh.&lt;br /&gt;
* The main character can sleep in the beachhouse once purchased.&lt;br /&gt;
* New masturbation scene in the main character’s bed about Roxxy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New location system has been implemented.&lt;br /&gt;
* FSMs are used to get the location of a character.&lt;br /&gt;
* &amp;lt;code&amp;gt;New Game&amp;lt;/code&amp;gt; class to remove even more global variables, has been partially implemented.&lt;br /&gt;
* Separated dialog from the logic.&lt;br /&gt;
* Reworked the cell phone with a comeback for the quest log that is not quite functional yet.&lt;br /&gt;
* Cassie has been moved to an FSM.&lt;br /&gt;
* Anna has been moved to an FSM.&lt;br /&gt;
* Tony has been moved to an FSM.&lt;br /&gt;
* Latinas have been moved to an FSM.&lt;br /&gt;
* A debug menu has been integrated into the game to serve as a console replacement for Android.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed teddy bear in Mia’s bedroom’s background to be daytime when it was night.&lt;br /&gt;
* Resolved many softlocks.&lt;br /&gt;
* Fixed chatter sound in school at night.&lt;br /&gt;
* Fixed save resetting.&lt;br /&gt;
* Art asset touch‐ups&lt;br /&gt;
* Fixed typos&lt;br /&gt;
&lt;br /&gt;
== Update 0.15.0 ==&lt;br /&gt;
=== Version 0.15.3 – 17 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Diane’s shovel check being inverted.&lt;br /&gt;
* Fixed Mia referring to the old homework instead of the new dictionary quest.&lt;br /&gt;
* Fixed Jenny stealing more money than the main character has when buying her panties.&lt;br /&gt;
* Fixed Ms. Okita’s goggles giving an error due to her period.&lt;br /&gt;
* Fixed the attic key not being taken when the player tries to take it.&lt;br /&gt;
* Fixed paying Jenny to help convince Roxxy not actually taking money.&lt;br /&gt;
* Fixed keycode item giving an error when looking at it from the inventory.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.2 – 16 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Erik sneak into school block when there are no ticks left.&lt;br /&gt;
* Fixed not being able to ask Debbie where to get paint if the player has already the paint item.&lt;br /&gt;
* Fixed the magazine items to show how many have already been retrieved.&lt;br /&gt;
* Fixed the robed dialogue appearing during the day instead of during the sneak mission.&lt;br /&gt;
* Added a dialogue for Ms. Ross at the end of her route while in the classroom.&lt;br /&gt;
* Added a hint to the librarian for the poem book quest.&lt;br /&gt;
* Fixed invisa‐woman.&lt;br /&gt;
* Added a reminder to get the shovel before beginning the gardening minigame.&lt;br /&gt;
* Added a skip option to the music minigame after three consecutive failures.&lt;br /&gt;
* Fixed an error in the science minigame if a fourth ingredient was clicked on before it could finish.&lt;br /&gt;
* Added dialogue for Coach Bridget when she is in her office.&lt;br /&gt;
* Fixed Jenny’s panties not being added to the inventory even when paid for (rip‐off Jenny).&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.1 – 15 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed a save crash on Mac.&lt;br /&gt;
* Fixed the beachhouse popup not going away.&lt;br /&gt;
* Fixed day backgrounds showing at night in the school.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.0 – 15 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* School: right hallway, assembly hall, Coach Bridget’s office, student’s lockers&lt;br /&gt;
* Map: beachhouse&lt;br /&gt;
* Forest: waterfall, cave&lt;br /&gt;
* Church: front yard&lt;br /&gt;
* Library: front yard&lt;br /&gt;
* Gym: front yard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main menu and user interface&#039;&#039;&#039;&lt;br /&gt;
* Cookie jar feature: allows players to unlock, collect, and replay all sex scenes.&lt;br /&gt;
* Quit confirmation screen shows the time spent in‐game playing.&lt;br /&gt;
* Menu and in‐game cloud animations appear earlier.&lt;br /&gt;
* Removed goal tracker temporarily.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Ms. Bissette’s route|Ms. Bissette’s story]]&lt;br /&gt;
* [[Ms. Dewitt’s route|Ms. Dewitt’s story]]&lt;br /&gt;
* [[Ms. Okita’s route|Ms. Okita’s story]]&lt;br /&gt;
* [[Ms. Ross’ route|Ms. Ross’ story]]&lt;br /&gt;
* Students (Eve, Erik, Kevin, Roxxy, Judith, Annie, Dexter, Chad, Mia) buttons across the school&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New minigames&#039;&#039;&#039;&lt;br /&gt;
* A [[Music minigame|&#039;&#039;Guitar Hero&#039;&#039;‐isque style minigame]]&lt;br /&gt;
* A stupid excuse for an [[art minigame]]&lt;br /&gt;
* A [[French quiz minigame]] to help the player to learn french with added pictures for those that find it too hard&lt;br /&gt;
* A [[Science minigame|do‐it‐yourself science concoction‐maker minigame]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* 3 animated scenes for Ms. Dewitt&lt;br /&gt;
* 1 animated and 4 sex scenes for Ms. Okita&lt;br /&gt;
* 1 animated and 1 sex scenes for Ms. Bissette&lt;br /&gt;
* 1 animated and 2 sex scenes for Ms. Ross&lt;br /&gt;
* Annie, Roxxy, Eve and Judith have gotten some love scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New dialogues&#039;&#039;&#039;&lt;br /&gt;
* School introduction rework&lt;br /&gt;
* Randomized school public announcements&lt;br /&gt;
* Debbie, Jenny, and Diane have their dialogues modified due to Patreon guidelines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New location system that will be implemented in the near future.&lt;br /&gt;
* New method for doing minigames and old minigames being redone (it should fix the timer bars being faster or slower depending on device specs).&lt;br /&gt;
* New item management solution, in order to fix save file compatibility issues.&lt;br /&gt;
* Some old characters have been moved to the new Functional State Machine (FSM) flow. Begone, deprecated events system!&lt;br /&gt;
* General cleanup of the codebase; removing old unused variables and working towards a more object‐oriented codebase.&lt;br /&gt;
* Reworked the overall structure of the codebase to allow more efficient work and fewer merge conflicts.&lt;br /&gt;
* Ability to add descriptions to the savegames.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Judith texting the main character constantly.&lt;br /&gt;
* Fixed minigame timer bars behaving inconsistently across different devices due to specifications.&lt;br /&gt;
&lt;br /&gt;
== Update 0.14.5 ==&lt;br /&gt;
=== Version 0.14.5.2 – 20 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.5.1 – 19 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.5 – 19 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Reworked and improved one of the home character stories.&lt;br /&gt;
* Added new events, quests, cutscenes, and dialogues to her story.&lt;br /&gt;
* Multiple new sex scene options open up once reaching the end of her story.&lt;br /&gt;
* 6 new home sex scenes.&lt;br /&gt;
* 1 new Aqua sex scene and quest.&lt;br /&gt;
* 1 reworked sex scene (basement on the washing machine).&lt;br /&gt;
* New option to sleep and rest in other bedrooms.&lt;br /&gt;
* New option for the main character to masturbate in his bed once the player has progressed enough with a character.&lt;br /&gt;
* Extended the mall to the 2nd floor and added a new store.&lt;br /&gt;
* New minor character in the mall store.&lt;br /&gt;
* New minor character from the car dealership.&lt;br /&gt;
* New location: [[Warehouse]] (cannot yet visited).&lt;br /&gt;
* Reworked and improved telescope interface.&lt;br /&gt;
* Reworked and improved backpack interface.&lt;br /&gt;
* Notification on user interface bar when new quests and messages are received.&lt;br /&gt;
* New locations and added front yards to existing ones (Diane and library).&lt;br /&gt;
* New map location (Mayor Rump) but not accessible yet.&lt;br /&gt;
* A new pet can be found in town, and perhaps adopted!&lt;br /&gt;
* Moved the basement valve for Android users so it’s easier to click.&lt;br /&gt;
* Fixed house numbers.&lt;br /&gt;
* Added popups where unfinished content was not stated.&lt;br /&gt;
* CineSaga Theater has people in it.&lt;br /&gt;
* Some houses are lit on the evening map.&lt;br /&gt;
* Fixed inconsistencies with Mia’s story dialogue.&lt;br /&gt;
* Multiple visual improvements and fixes.&lt;br /&gt;
* Multiple bug fixes (yes, that includes the shower loop).&lt;br /&gt;
* Home characters have first names by default but they can be renamed.&lt;br /&gt;
* Temporary extensive optimization which should reduce the size of the game significantly (an even better method is planned for 0.15).&lt;br /&gt;
* Christmas themes!&lt;br /&gt;
&lt;br /&gt;
== Update 0.14.0 ==&lt;br /&gt;
=== Version 0.14.3 – 01 November 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Halloween update&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.1 – 12 October 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Mia and Helen’s route|Mia and Helen’s story]]&lt;br /&gt;
&lt;br /&gt;
== Update 0.13.0 ==&lt;br /&gt;
=== Version 0.13.1 – 22 August 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Fixed a door into Diane’s house.&lt;br /&gt;
* Fixed a telescope scene showing too soon.&lt;br /&gt;
* Fixed an issue where players get locked into the house or the garden when a scene was interrupted.&lt;br /&gt;
* Fixed issues with wrong location showing (e.g. save menu during branch choices).&lt;br /&gt;
* Fixed a game crash caused by a missing asset.&lt;br /&gt;
* Fixed a crash when in shower with Debbie.&lt;br /&gt;
* Fixed the sound effects.&lt;br /&gt;
* Added hints for Roxxy’s shower scene.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.13.0 – 18 August 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Tammy and June’s route]]&lt;br /&gt;
* 7 animated sex scenes&lt;br /&gt;
* Improved strip poker minigame&lt;br /&gt;
* 4 new cutscenes&lt;br /&gt;
* Secret event in the mall&lt;br /&gt;
* New room in the school: computer room&lt;br /&gt;
* Improved [[Erik’s house]] layout with new rooms&lt;br /&gt;
* 2 new telescope scenes with Erik&lt;br /&gt;
* 5 new locations: [[Raven Hill]], [[Summerville General Hospital]], [[trailer]], [[beach]] and [[Sugar Tats]]&lt;br /&gt;
* 6 new characters: [[Roz]], [[Micoe]], [[June]], [[Larry]], [[Crystal]] and [[Grace]]&lt;br /&gt;
* New [[church]] locations: 2 new rooms&lt;br /&gt;
* The fountain in the park is clickable&lt;br /&gt;
* New sublocation in the park behind bushes&lt;br /&gt;
* [[Virtual Saga X]] now in the comic store&lt;br /&gt;
* New [[Orc Bork minigame]]&lt;br /&gt;
* Multiple new items&lt;br /&gt;
* Fixed menu user interface&lt;br /&gt;
* New audio&lt;br /&gt;
* Fixed and improved character arts&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.12.5 ==&lt;br /&gt;
=== Version 0.12.7 – 26 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed strength minigame bug (experimental)&lt;br /&gt;
* Fixed Jenny’s story block while using the cheat mode&lt;br /&gt;
* Fixed a softlock inside the school during Roxxy’s scene if the player visits Judith.&lt;br /&gt;
* Fixed Roxxy not available after her new scene&lt;br /&gt;
* Fixed the graveyard location block&lt;br /&gt;
* Fixed a missing asset leading to an error in Android build&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.6 – 25 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.5 – 25 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Debbie’s story flow fixes&lt;br /&gt;
* 3 new cutscenes with Debbie&lt;br /&gt;
* Jenny’s story flow fixes&lt;br /&gt;
* 2 new sex scenes with Jenny&lt;br /&gt;
* New X-ray options during Jenny’s sex scenes&lt;br /&gt;
* New quests and dialogues for Diane&lt;br /&gt;
* School expansion with 3 new locations&lt;br /&gt;
* 3 new characters (teachers)&lt;br /&gt;
* New [[pizza delivery minigame]]&lt;br /&gt;
* Fixed and improved Saga Dealership quest&lt;br /&gt;
* Reworked library location&lt;br /&gt;
* New home location: backyard&lt;br /&gt;
* New church location: graveyard&lt;br /&gt;
* Menu user interface fixes&lt;br /&gt;
* 3 new music tracks&lt;br /&gt;
* Fixed and improved characters arts&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.12.0 ==&lt;br /&gt;
=== Version 0.12.1 – 22 May 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.0 – 5 May 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Jenny’s route|Jenny’s story]]: scenes and sex scenes&lt;br /&gt;
* Improved minigames&lt;br /&gt;
* Master Somrak’s quests&lt;br /&gt;
* New music, environments, and sound effects&lt;br /&gt;
* New home layout with 3 new rooms&lt;br /&gt;
* New dialogues for Debbie: scenes and sex scene&lt;br /&gt;
* New sex scenes for Diane&lt;br /&gt;
* New cutscenes&lt;br /&gt;
* 4 new map locations (2 are accessible)&lt;br /&gt;
* Many new characters&lt;br /&gt;
* Main menu visual effects&lt;br /&gt;
* New TV feature&lt;br /&gt;
&lt;br /&gt;
== Update 0.11.0 ==&lt;br /&gt;
=== Version 0.11.0 – 3 March 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Debbie’s route|Debbie’s story]] with quests leading up to sex scenes&lt;br /&gt;
* New dialogues for Diane&lt;br /&gt;
* Revamped home location to add new rooms and areas&lt;br /&gt;
* 9 new characters&lt;br /&gt;
* New [[pier]] location&lt;br /&gt;
* New [[Tony’s Pizza]] location&lt;br /&gt;
* New [[Saga Dealership]] location&lt;br /&gt;
* New shortcuts for home: clicking on home from the map sends the player to the front yard. The icon on the town map goes straight to the main character’s bedroom.&lt;br /&gt;
* New options during the sex scenes: the player can switch from X-ray or auto‐animate during sex scenes via a new button.&lt;br /&gt;
* Shower spying reworked&lt;br /&gt;
* [[Strip poker minigame]] introduced (needs polish but good to test)&lt;br /&gt;
* Strip poker minigame dialogues and options&lt;br /&gt;
* New mailbox events&lt;br /&gt;
* 2 new shop items to buy&lt;br /&gt;
* Main character’s computer in his bedroom can be accessed (desktop interface and content)&lt;br /&gt;
* New cutscenes&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.10.0 ==&lt;br /&gt;
=== Version 0.10.0 – 23 January 2017 ===&lt;br /&gt;
&lt;br /&gt;
* 1 new location&lt;br /&gt;
* 2 new characters&lt;br /&gt;
* Revamped Consum-R store layout, background, and functionality&lt;br /&gt;
* 1 new item in Pink sex shop&lt;br /&gt;
* 4 new items in Consum-R store&lt;br /&gt;
* 3 new cutscenes&lt;br /&gt;
* [[Diane’s route|Diane’s story]] (majority) and sex scenes&lt;br /&gt;
* Pink shop massage room/feature + sex scenes&lt;br /&gt;
* Minor events added to existing quests&lt;br /&gt;
* Minor dialogues added to other characters&lt;br /&gt;
* Delete saves button&lt;br /&gt;
* Cheat options to skip grinding&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.09.0 ==&lt;br /&gt;
=== Version 0.09.0 – 5 December 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 7 new locations&lt;br /&gt;
* 2 new characters&lt;br /&gt;
* Revamped phone user interface and new quest tracking system&lt;br /&gt;
* All in‐game characters are standing in backgrounds (accessible)&lt;br /&gt;
* Jennie’s computer is accessible also&lt;br /&gt;
* New story events and dialogues&lt;br /&gt;
* New mild‐sexual encounters&lt;br /&gt;
* 2 new minigames (for charisma and strength stats)&lt;br /&gt;
* New telescope scenes&lt;br /&gt;
* New shower scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known bugs&#039;&#039;&#039;&lt;br /&gt;
* Save files from 0.08 might not be compatible with 0.09!&lt;br /&gt;
* The stats system is still not integrated into the quest progression (will be in 0.10)&lt;br /&gt;
* Rap battle minigame still only has one repeated sequence, more to come&lt;br /&gt;
&lt;br /&gt;
== Update 0.08.0 ==&lt;br /&gt;
=== Version 0.08.0 – 5 November 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 3 new locations (7 backgrounds)&lt;br /&gt;
* 2 new minigames for charisma and strength stats&lt;br /&gt;
* 22 new dialogues (many poses)&lt;br /&gt;
* 2 mild‐nudity scenes&lt;br /&gt;
* Fixed multiple characters&lt;br /&gt;
* Fixed multiple bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.07.0 ==&lt;br /&gt;
=== Version 0.07.0 – 17 October 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 12 new backgrounds for locations, sublocations and cutscenes&lt;br /&gt;
* 14+ new dialogue sequences&lt;br /&gt;
* 8 new characters (4 major, 4 minor)&lt;br /&gt;
* 2 hardcore sequences, 3 mild sequences&lt;br /&gt;
* 2 new shop items (they are not yet functional)&lt;br /&gt;
* ATM banking system&lt;br /&gt;
* Stats tracking system (needs gameplay balancing)&lt;br /&gt;
* Day/night cycle system (needs gameplay balancing)&lt;br /&gt;
* Many locations have alternative night versions&lt;br /&gt;
* 3 new short cutscenes&lt;br /&gt;
* Fixed many bugs and typos&lt;br /&gt;
* Added saving and loading system&lt;br /&gt;
&lt;br /&gt;
== Update 0.06.0 ==&lt;br /&gt;
=== Version 0.06.0 – 26 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 1 new character (14 poses and facial expressions)&lt;br /&gt;
* 4 new locations: [[pool]], [[Saga Financial]], [[library]] and [[Consum-R]]&lt;br /&gt;
* Added new dialogues&lt;br /&gt;
* Improved previous dialogues&lt;br /&gt;
* Finished [[gardening minigame]] and [[Muay Thai minigame]]&lt;br /&gt;
* Added a third new minigame!&lt;br /&gt;
* Improved Master Somrak’s involvement in Muay Thai minigame&lt;br /&gt;
* Further improved inventory system&lt;br /&gt;
* Added shopping system&lt;br /&gt;
* Some character modifications&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.05.0 ==&lt;br /&gt;
=== Version 0.05.0 – 19 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* New character poses (31 poses and facial expressions)&lt;br /&gt;
* 5 new locations&lt;br /&gt;
* Added dialogues and polished the introduction and the story&lt;br /&gt;
* Improved Master Somrak’s dialogue and quest&lt;br /&gt;
* Added story dialogue with Debbie and Jenny after the school introduction&lt;br /&gt;
* Improved inventory system&lt;br /&gt;
* Added crowds in some backgrounds&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Some character modifications&lt;br /&gt;
* Fixed menu bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.04.0 ==&lt;br /&gt;
=== Version 0.04.0 – 12 September, 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 2 new characters (36 poses and facial expressions)&lt;br /&gt;
* 5 new locations&lt;br /&gt;
* Revamped the school introduction and the story&lt;br /&gt;
* New dialogues&lt;br /&gt;
* Added day of the week tracking system&lt;br /&gt;
* Added crowds in backgrounds&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Fixed some bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.03.0 ==&lt;br /&gt;
=== Version 0.03.0 – 4 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 2 new characters (20 poses and facial expressions)&lt;br /&gt;
* New [[Diane’s house]] location: garden and kitchen&lt;br /&gt;
* New [[Planet Thiccness|gym]] location&lt;br /&gt;
* New minigames (buggy and unfinished)&lt;br /&gt;
* Added money tracking system&lt;br /&gt;
* Added location tracking system&lt;br /&gt;
* Did a lot of optimization&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Fixed some bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.02.0 ==&lt;br /&gt;
=== Version 0.02.0 – 28 August 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 8 new characters (76 poses and facial expressions)&lt;br /&gt;
* New quick menu (still work-in-progress)&lt;br /&gt;
* New settings menu (still work-in-progress)&lt;br /&gt;
* Added basic backpack interface&lt;br /&gt;
* Added basic cell phone interface&lt;br /&gt;
* Added characters in the school background to add life&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Added the system for the location unlocking popups&lt;br /&gt;
* Added visual special effects (shake and blur)&lt;br /&gt;
* Fixed the screen artifact bugs&lt;br /&gt;
* Fixed some typos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known bugs&#039;&#039;&#039;&lt;br /&gt;
* Settings menu has bugs&lt;br /&gt;
* Unlocked locations not always accurately displayed&lt;br /&gt;
* Save and load not yet properly implemented&lt;br /&gt;
&lt;br /&gt;
== Update 0.01.0 ==&lt;br /&gt;
=== Version 0.01.0 – 18 August 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Very first demo version of the game&lt;br /&gt;
* Implemented the telescope view to Erik’s, Tammy’s and Mia’s bedrooms&lt;br /&gt;
* Implemented shower peek on Jenny&lt;br /&gt;
* Introduced [[Diane]] and [[Erik]]&lt;br /&gt;
* Implemented world map&lt;br /&gt;
* Implemented [[school]] location&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Cozminsky</name></author>
	</entry>
	<entry>
		<id>https://wiki.summertimesaga.com/index.php?title=Changelog_(0.20.x)&amp;diff=26012</id>
		<title>Changelog (0.20.x)</title>
		<link rel="alternate" type="text/html" href="https://wiki.summertimesaga.com/index.php?title=Changelog_(0.20.x)&amp;diff=26012"/>
		<updated>2021-07-05T05:03:01Z</updated>

		<summary type="html">&lt;p&gt;Cozminsky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a record of the changes to public releases of &#039;&#039;Summertime Saga&#039;&#039;. Due to the violation of the crowdfunding platform’s guidelines, all posts prior to version 0.15 were erased. Because no changelog file was maintained in the game, the revisions had to be retrieved by fans.&lt;br /&gt;
&lt;br /&gt;
There are three types of release:&lt;br /&gt;
* Major ones are dedicated to the stories of new characters and their entourages, in an order established by [[Roadmap and polls|the roadmap and the votes]]; their version numbers usually finish with .0.&lt;br /&gt;
* Minor updates focus on shorter stories in addition to existing routes; their version numbers usually finish with .5.&lt;br /&gt;
* Hotfixes are designed to fix the blocking bugs.&lt;br /&gt;
{{TOC right|nonum|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Update 0.20.8 ==&lt;br /&gt;
=== Version 0.20.9 - 31 March 2021 ===&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes&#039;&#039;&#039;&lt;br /&gt;
* Made it &#039;&#039;really painfully&#039;&#039; obvious that you need to CLICK THE HEAD.&lt;br /&gt;
* Improved finale warning to highlight lock-in and that the player should check their stats.&lt;br /&gt;
* Added stat fail toasts when failing minigames due to being under-levelled.&lt;br /&gt;
* Fixed posing issue with Maria&#039;s casual outfit in some quests.&lt;br /&gt;
* Prevented exception when trying to reach the Main Menu during the Muay Thai minigame.&lt;br /&gt;
* Hid Anon&#039;s auxiliary penis during Iwanka&#039;s first blowjob.&lt;br /&gt;
* Prevent Jenny&#039;s pregnancy pre-empting the main story event the night after the showdown.&lt;br /&gt;
* Added dialogue to animation loops introduced in 0.20.8.&lt;br /&gt;
* Resolved QTE arrows not displaying on touchscreen devices when spam tapping or having transitions disabled.&lt;br /&gt;
* Prevented breaking out of Maria&#039;s pregnancy dialogue leading to missing arm issues!&lt;br /&gt;
* Fixed a few typos.&lt;br /&gt;
* Corrected reference to Anon in sewer minigame to reflect chosen name.&lt;br /&gt;
* Added hint variant for touchscreen devices to the strength training minigame.&lt;br /&gt;
* Fixed staging issue when attempting to complete some Tony quests in the evening.&lt;br /&gt;
* Resolved issue with confusing hint when only sleeping at the beach house.&lt;br /&gt;
* Prevented time skip during finale resulting in broken backgrounds.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.8 - 25 March 2021 ===&lt;br /&gt;
&#039;&#039;&#039;New Content&#039;&#039;&#039;&lt;br /&gt;
* The grand finale of the main story.&lt;br /&gt;
* Five all new cookie jar scenes.&lt;br /&gt;
* New optional interaction with Rump after his arrest.&lt;br /&gt;
* Fully fleshed-out warehouse location.&lt;br /&gt;
* Two new minigames and one rebuilt minigame with a new variant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay Touch-ups&#039;&#039;&#039;&lt;br /&gt;
* Adding evening art to the exterior of Debbie&#039;s house.&lt;br /&gt;
* Complete refactor of the Muay Thai minigame, and various fight events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Features&#039;&#039;&#039;&lt;br /&gt;
* A new &amp;quot;New Game&amp;quot; mode for players that have already played Main Story parts I and II.&lt;br /&gt;
* Anon may now visit his Dad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Remade the school&#039;s exterior such that it&#039;s now not always blurred! \o/&lt;br /&gt;
* Restored unused and added missing inventory items and closeup art in Ms. Bissette&#039;s route.&lt;br /&gt;
* Revealed the intended content of Anon&#039;s French romance poem. Zut alors!&lt;br /&gt;
* Improved cop car button art on Debbie&#039;s driveway.&lt;br /&gt;
* Baby chromosomes are now assigned at conception, not birth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes&#039;&#039;&#039;&lt;br /&gt;
* Corrected Maria&#039;s hands-on-hips pose when she&#039;s dressed casually.&lt;br /&gt;
* Corrected Tina&#039;s hands-on-hips pose when she&#039;s dressed casually.&lt;br /&gt;
* Released Eve, Grace, and Odette from their morning forced locations after Odette&#039;s route.&lt;br /&gt;
* Fixed trigger logging issue that would lie dormant until the next save migration.&lt;br /&gt;
* Updated Odette route activation during migration to account for a bug that was fixed in 0.20.5.&lt;br /&gt;
* Retouched a graphical error on the map button in French class.&lt;br /&gt;
* Resolved inconsistencies in how a cutscene displayed in Jenny&#039;s route.&lt;br /&gt;
* Silenced exception when autosaving was triggered before any progress has been made.&lt;br /&gt;
* Fixed rare bug affecting backgrounds used during phone calls.&lt;br /&gt;
* Ensured game menus are fully modal, preventing a class of error where pausing could break a minigame.&lt;br /&gt;
* Prevented an exception when completing Diane&#039;s first milk delivery in the evening.&lt;br /&gt;
* Fixed issue where a dominant choice in Jenny&#039;s route would prevent learning her password.&lt;br /&gt;
* Removed Tony&#039;s button the first time Anon gains access to the pizzeria kitchen at night.&lt;br /&gt;
* Fixed bug preventing Diane showing up for Rump&#039;s prep walk on TV if quest was begun in the evening.&lt;br /&gt;
* Prevented issue on save/load cycle that would forever extend the wait to retry Diane&#039;s wheelbarrow quest.&lt;br /&gt;
* Added guard to prevent a lock during Connie&#039;s quest when a delivery dialogue is waiting to play.&lt;br /&gt;
* Changed skip to bedroom catch to trigger only when arriving from map to avoid some hard-locks.&lt;br /&gt;
* Fixed issue where Melonia could be using the hot tub in her bedroom after initial tub cleaning.&lt;br /&gt;
* Corrected an offset for Diane to ensure she gets displayed correctly in Daisy&#039;s sex lead-in.&lt;br /&gt;
* Ensured that lasagne can only be picked up from the pizzeria, not Tony&#039;s apartment.&lt;br /&gt;
* Restored a pair of missing arms for Daisy when speaking to her about missing her flowers.&lt;br /&gt;
* Fixed events taking place during Jenny&#039;s pregnancy that should not be possible.&lt;br /&gt;
* Prevented repeating scene if Rump was arrested while Thotbot was still on order.&lt;br /&gt;
&lt;br /&gt;
== Update 0.20.5 ==&lt;br /&gt;
=== Version 0.20.7 - 25 October 2020 ===&lt;br /&gt;
&#039;&#039;&#039;Bugfixes&#039;&#039;&#039;&lt;br /&gt;
* Prevented error occurring outside Anon&#039;s bedroom after completing Deb&#039;s route.&lt;br /&gt;
* Fixed graveyard locks to account for Diane&#039;s quests when arriving from her garden.&lt;br /&gt;
* Added delay to visiting Tony for the first time if the pizzeria is closed.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.6 - 24 October 2020 ===&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* An eerie mini-route for Odette.&lt;br /&gt;
* A brand new cookie jar scene with her.&lt;br /&gt;
* A spooky crypt location added to the church graveyard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch-ups&#039;&#039;&#039;&lt;br /&gt;
* A make-over including an evening variant for the church graveyard.&lt;br /&gt;
* Jen&#039;s diary is at long last what it always should have been.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Added a lunar cycle with visible full moons, currently only seen in church graveyard.&lt;br /&gt;
* A new collection of flag images for use with community translation packs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Re-organised and trimmed down fonts directory and reviewed licenses.&lt;br /&gt;
* Expanded font support for East Asian languages for use with translations.&lt;br /&gt;
* Improved performance of the credits screen for low end devices.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bugfixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed some minor missing punctuation issues.&lt;br /&gt;
* Removed superfluous dialogue line from Tina&#039;s recovery room interaction.&lt;br /&gt;
* Fixed some minor typos in Anon&#039;s route hints.&lt;br /&gt;
* Restored the infamous helicopter scene so it can be repeated after the mayor&#039;s arrest.&lt;br /&gt;
* Added stat notifications to Iwanka&#039;s pregnancy notification phone call.&lt;br /&gt;
* Fixed the missing church bell closeup when viewed after dark.&lt;br /&gt;
* Improved save migration to repair Jenny&#039;s ability to get pregnant after her route completes.&lt;br /&gt;
* Tweaked load sequence to attempt repair of timer seed missing in some upgraded saves.&lt;br /&gt;
* Corrected a line of dialogue in the recovery room when Tina has has twins.&lt;br /&gt;
* Revisited Grace &amp;amp; Odette&#039;s end game interactions to have them play out as intended.&lt;br /&gt;
* Prevented some debug menu functions from triggering Anon&#039;s sleep-cycle.&lt;br /&gt;
* Removed some broken and unnecessary debug menu buttons.&lt;br /&gt;
* Ensured Anon exits to the mall parking lot (not concourse) if triggering the toilet scene after dark.&lt;br /&gt;
* Fixed page insertion for Jenny&#039;s diary to avoid duplicate pages showing up.&lt;br /&gt;
* Restored Yumi&#039;s donuts dialogue while she&#039;s outside Debbie&#039;s house to assist with Mia&#039;s route.&lt;br /&gt;
* Prevented Yumi being outside Debbie&#039;s house from blocking Mia&#039;s finding Harold quest.&lt;br /&gt;
* Allowed Anon to visit the bank location at night (it&#039;s still closed, but it looks pretty!)&lt;br /&gt;
* Prevented Rump&#039;s mall toilet scene occurring while he&#039;s campaigning or in jail.&lt;br /&gt;
* Fixed tick and sleep triggers firing before the timer had been updated, causing unwanted behaviour.&lt;br /&gt;
* Ensured tick triggers fully fire reliably and consistently.&lt;br /&gt;
* Restored missing sleep pop-up and unused background when Jenny stays the night.&lt;br /&gt;
* Fixed pregnancies not being updated correctly after refusing Jenny sex the previous night.&lt;br /&gt;
* Delayed sleep events when the player is being forced to sleep to avoid game bricks.&lt;br /&gt;
* Repaired Connie&#039;s outfit state if erroneously carried over from previous versions.&lt;br /&gt;
* Removed unintentional player ability to trigger more than four ticks per day.&lt;br /&gt;
* Curtailed player freedom following initial mugging to prevent game bricks in some scenarios.&lt;br /&gt;
* Restored the dealership front desk in the evenings while Josie is bedridden at the hospital.&lt;br /&gt;
* Fixed gender phrase in Melonia&#039;s recovery room scene.&lt;br /&gt;
* Updated Anon&#039;s internal virginity tracking so he can be honest in the game with Eve. Again. &amp;gt;_&amp;gt;;;&lt;br /&gt;
* Prevented Roxxy&#039;s affection growing unchecked and breaking the game! Cold shower for you, missy!&lt;br /&gt;
* Removed Anon&#039;s double appendage problem during Tina&#039;s initial naughty encounter.&lt;br /&gt;
* Improved hinting to help players find Tina at the bank for the first time.&lt;br /&gt;
* Ensured Grace remains in Sugar Tats after meeting Mia, even if she&#039;d normally be upstairs.&lt;br /&gt;
* Tweaked hints for Mia&#039;s tattoo quest to focus on Saturday and speaking to Grace.&lt;br /&gt;
* Stopped Eve, Grace, and Odette&#039;s bring baby home dialogues playing while they were still bedridden.&lt;br /&gt;
* Fixed layering on confirm screen to no longer clip play-time text when using accessibility tweaks.&lt;br /&gt;
* Restored channel image on the living room TV after the naughty channel is unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.5 - 8 September 2020 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* The [[Main story: Part 2|second part of the main story]].&lt;br /&gt;
* Five additional cookie jar scenes, two with multiple variations.&lt;br /&gt;
* [[Melonia]] and [[Iwanka]] sex scenes and pregnancies.&lt;br /&gt;
* Bonus content for Maria and Tina.&lt;br /&gt;
* New location: Tony and Maria’s apartment&lt;br /&gt;
* [[Saga Financial]] and the [[warehouse]] locations have been extended.&lt;br /&gt;
* Three new interactive puzzles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* More evening variants for existing locations, including:&lt;br /&gt;
** Home’s attic&lt;br /&gt;
** Lifeguard tower at the beach&lt;br /&gt;
** Maternity ward  at the hospital&lt;br /&gt;
** Treehouse&lt;br /&gt;
** Warehouse&lt;br /&gt;
** Yacht&lt;br /&gt;
* Updated the characters art and posing in day one.&lt;br /&gt;
* Updated the old‐style cutscene transitions.&lt;br /&gt;
* Consuela’s route introduction has been integrated into the main story.&lt;br /&gt;
* Added a new hint for the old scroll quest in Aqua’s route.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Multiple new visual effects have been implemented to aid storytelling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Improved the positional rigging on a bunch of characters.&lt;br /&gt;
* Removed the disused third‐party Python packages.&lt;br /&gt;
* Moved over to using the built‐in Python logger for improved resilience.&lt;br /&gt;
* Removed unnecessary preference settings.&lt;br /&gt;
* Updated the main character’s face in some older cutscenes.&lt;br /&gt;
* Made all cutscenes translatable.&lt;br /&gt;
* Improved how minor characters are managed internally.&lt;br /&gt;
* Optimized the location lock checking.&lt;br /&gt;
* Expanded and refactored the cookie jar menu for more characters.&lt;br /&gt;
* Improved the save migration and recovery works.&lt;br /&gt;
* Addressed many typos and spelling errors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Updated Eve’s appearance in Ms. Dewitt’s cookie jar thumbnail.&lt;br /&gt;
* Resolved a clipping in the hospital maternity room.&lt;br /&gt;
* Moved Grace from the tattoo parlor into her apartment during her last stage of pregnancy.&lt;br /&gt;
* Removed source of {{code|ssl_match_hostname}} errors.&lt;br /&gt;
* Extended CineSaga Theater opening hours to match those of the mall.&lt;br /&gt;
* Fixed an issue that prevented waking in Jenny’s bedroom from being considered a real wake‐up in Jenny’s route.&lt;br /&gt;
* Fixed the missing background after opening certain texts from Consuela on the map.&lt;br /&gt;
* Fixed the missing dexterity stat popup to the Muay Thai minigame.&lt;br /&gt;
* Mitigated an issue where corrupted saves would prevent the use of the load/save screens.&lt;br /&gt;
* Restored the incompatible save icon.&lt;br /&gt;
* Fixed a bug for non‐player characters’ location data incorrectly overwritten in rare cases.&lt;br /&gt;
* Ensured that the correct milk delivery dialogue is displayed during Maria’s nursing phase.&lt;br /&gt;
* Fixed the text message system not always respecting custom characters’ names.&lt;br /&gt;
* Remedied a source of confusion which would prevent easel unlock in Ms. Ross’ route.&lt;br /&gt;
* Standardized the serum colors to blue and pink for the dialogues in Ms. Okita’s route.&lt;br /&gt;
* Moved Lucy’s button in the daycare so she no longer stands atop the room divider in the foreground.&lt;br /&gt;
* Fixed some incorrect transitions in the hospital third‐floor hallway.&lt;br /&gt;
* Ensured that Mia’s quest hints are swapped to Helen’s after the branching in Mia and Helen’s route.&lt;br /&gt;
* Improved the final hints for Mia and Helen’s route.&lt;br /&gt;
* Prevented Helen from appearing in her bedroom and at the church at the same time in Mia and Helen’s route.&lt;br /&gt;
* Switched to the correct time‐of‐day background during Ms. Ross’ sex scene.&lt;br /&gt;
* Delayed Jenny’s impregnation minigame until after her route’s completion to avoid inconsistencies.&lt;br /&gt;
* Added a missing button for the tree in the park’s evening background.&lt;br /&gt;
* Updated Eve’s appearance in the assembly hall background during the talent show in Ms. Dewitt’s route.&lt;br /&gt;
* Turned on the tattoo parlor lights during the evening.&lt;br /&gt;
* Resolved small clothing inconsistency in Tina’s first sex scene.&lt;br /&gt;
* Tweaked the police station lobby background with a wall directly opposite the camera.&lt;br /&gt;
* Enforced gaining Erik’s consent before taking the Master Blaster in Ms. Okita’s route.&lt;br /&gt;
* Added a missing dialogue when the lair is locked in late night.&lt;br /&gt;
* Fixed Ms. Okita’s office chair presenting as clickable when it isn’t.&lt;br /&gt;
* Fixed Ms. Bissette’s office chair presenting as clickable when it isn’t.&lt;br /&gt;
* Aligned the teachers’ offices access mechanics to be more consistent.&lt;br /&gt;
* Ensured the principal’s drawer contents account for time‐of‐day when viewed.&lt;br /&gt;
* Prevented experiencing the fear of waking Odette when she’s already awake.&lt;br /&gt;
* Changed Eve’s “Hang out” dialogue to better reflect her geographical reality.&lt;br /&gt;
* Resolved issue where it was possible to escape from Diane’s cookie jar into gameplay.&lt;br /&gt;
* Added outfit variation when replaying some of Diane’s cookie jar scenes.&lt;br /&gt;
* Removed non‐sequitor dialogue when speaking to Odette on a weekend evening.&lt;br /&gt;
* Fixed the clipping of Jenny’s face during the late‐night sex scene in her bed.&lt;br /&gt;
* Updated the characters’ icons in Spin the bottle minigame.&lt;br /&gt;
* Fixed some home entrance dialogues that were not using the blurred background.&lt;br /&gt;
* Prevented the early acquisition of the hospital storage card which could block other routes.&lt;br /&gt;
&lt;br /&gt;
== Update 0.20.0 ==&lt;br /&gt;
=== Version 0.20.1 - 5 May 2020 ===&lt;br /&gt;
&#039;&#039;&#039;Improvement&#039;&#039;&#039;&lt;br /&gt;
* Added a notice for when a save has been migrated and what to expect as a result.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Updated Cassie’s, Ross’ and Rump’s cookie jar scenes to use correct backgrounds.&lt;br /&gt;
* Fixed Mia’s and Jane’s cookie jar scenes to ensure they repeat correctly.&lt;br /&gt;
* Ensured the ping for new achievement gets dismissed after viewing the achievement list.&lt;br /&gt;
* Delayed ability to purchase the beachhouse until after the main story intro.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.0 - 4 May 2020 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* The [[Main story: Part 1|first part of the main story]].&lt;br /&gt;
* New characters: [[Tina]] and [[Nadya]].&lt;br /&gt;
* [[Maria]], [[Josephine]] and Tina’s sex scenes and pregnancies.&lt;br /&gt;
* New location: [[Apartments]].&lt;br /&gt;
* [[Saga Financial]] and [[Saga Dealership]] locations have been expanded.&lt;br /&gt;
* New [[pizza‐making minigame]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* Improved [[pizza delivery minigame]] experience.&lt;br /&gt;
* Added more detailed backgrounds and evening variants for some locations, including:&lt;br /&gt;
** Beach&lt;br /&gt;
** Glazie’s&lt;br /&gt;
** Library&lt;br /&gt;
** Planet Thiccness&lt;br /&gt;
** Police station&lt;br /&gt;
* Updated and expanded [[Dimitri]] and [[Igor]] characters art.&lt;br /&gt;
* Dynamic background code continues to roll out, providing more focused backgrounds during dialogues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New feature&#039;&#039;&#039;&lt;br /&gt;
* Support for phone call scenes to add variety to character interactions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Reworked the main character’s phone to drastically reduce CPU usage and make parts translatable.&lt;br /&gt;
* Reimplemented the [[pizza delivery minigame]]:&lt;br /&gt;
** Optimized for consistent game speed and smoother frame rates.&lt;br /&gt;
** Made delivery more consistent; aim the main character’s head at the front door.&lt;br /&gt;
** Art has received a touch‐up and has been reexported to reduce seams.&lt;br /&gt;
* Tuned the dynamic background code to be quicker and less memory‐hungry.&lt;br /&gt;
* Better support for perennial backgrounds (i.e. those without time‐of‐day variants).&lt;br /&gt;
* Stat check notifications have been moved out of dialogue to a separate user interface element.&lt;br /&gt;
* Passed stat checks are now notified too, so results are a bit more visible.&lt;br /&gt;
* Cutscene transition standardization continues with many more updated.&lt;br /&gt;
* ATM performance has been improved.&lt;br /&gt;
* The home bathroom random use has been improved to offer more flexibility.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Resolved crash in the goal tracker caused by having no active quests.&lt;br /&gt;
* Enabled Consuela to carry twins as always intended.&lt;br /&gt;
* Restored erroneously unused Diane cutscene asset.&lt;br /&gt;
* Fixed hundreds of minor spelling and grammar issues.&lt;br /&gt;
* Reordered layer to show posing for some Consum-R dialogue that was previously obscured.&lt;br /&gt;
* Removed the possibility of taking Consuela to a closed church during her job hunt.&lt;br /&gt;
* Renamed the regular beaver plush to be an otter to match its depiction.&lt;br /&gt;
* Corrected some of the flower names in Cupid.&lt;br /&gt;
* Updated some dialogue where the player’s chosen name for Debbie or Jenny was not being respected.&lt;br /&gt;
* Switched to using the correct background during Debbie’s phone call on day zero.&lt;br /&gt;
* Fixed player’s name alignment on the report card.&lt;br /&gt;
* Improved sleep prompt during Mia’s call for help quest.&lt;br /&gt;
* Remedied the time of day in which Grace and Odette’s date takes place.&lt;br /&gt;
* Fixed an issue with daylight background being used at night during Jenny’s sex visits.&lt;br /&gt;
* Taught Micoe to give accurate information about the location of Pregnax pills, Priya and the lab.&lt;br /&gt;
* De‐duplicated Jenny when she’d appear in the recovery room and at home after giving birth.&lt;br /&gt;
* Prevented a segment of Eve’s dialogue triggering prematurely on weekends.&lt;br /&gt;
* Given Debbie the ability to correctly identify a baby’s gender.&lt;br /&gt;
* Fixed the main character’s internal virginity tracking so he can be honest in the game with Eve.&lt;br /&gt;
* Updated a few instances where an incorrect blurred background was being used.&lt;br /&gt;
* Removed some disused and superseded assets.&lt;br /&gt;
* Added some rails to Jenny’s Electro Clit quest to help avoid blocking other quests taking place in Pink.&lt;br /&gt;
* Fixed visual oddity occurring on entering the school for the first time.&lt;br /&gt;
* Restricted the access to Debbie’s panties while she’s in her bedroom to prevent a conflict.&lt;br /&gt;
* Resolved multiple blocking quest conflicts with Jenny mentoring Roxxy in Ms. Bissette’s route.&lt;br /&gt;
* Removed an unneeded prompt for Ms. Bissette’s quest that would play at the wrong time and without background.&lt;br /&gt;
* Fixed multiple visual and gameplay issues in Roxxy’s first study quest.&lt;br /&gt;
* Prevented being able to jump‐start Diane’s breeding partner quest the night before.&lt;br /&gt;
* Added confirm step to stat resets in order to give a second chance to people that don’t understand.&lt;br /&gt;
* Improved school sneak quest rails to prevent accidental triggering of other quests.&lt;br /&gt;
* Revisited pregnancy stages system such that they play in sequence instead of only the first one.&lt;br /&gt;
* Fixed Annie’s button at her house to use correct dialogue.&lt;br /&gt;
* Limited Richard and Lucy’s dialogue prior to taking delivery of Diane’s milk for continuity purposes.&lt;br /&gt;
* Guarded against softlock when fooling around with Debbie instead of completing Diane’s route.&lt;br /&gt;
* Prevented the search dialogue prompt in Jenny’s bedroom when she is present.&lt;br /&gt;
* Repositioned a Diane button that was trying to escape through the kitchen ceiling.&lt;br /&gt;
* Removed a redundant dialogue option from Ivy’s button menu.&lt;br /&gt;
* Restricted Lucy’s dialogue options about kids to when she’s in the daycare.&lt;br /&gt;
* Removed the pregnancy minigame once insemination has already occurred.&lt;br /&gt;
&lt;br /&gt;
== Update 0.19.5 ==&lt;br /&gt;
=== Version 0.19.5 - 20 December 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* [[Consuela’s route]].&lt;br /&gt;
* [[Consuela]]’s sex scenes and pregnancy.&lt;br /&gt;
* Five additional cookie jar scenes.&lt;br /&gt;
* New characters: [[Chef Gamsay]], [[Father Keeves]], [[Melonia]], [[Ricky]] and [[Thotbot (character)|Thotbot]].&lt;br /&gt;
* [[Rump estate]] location can be accessed and its inhabitants met.&lt;br /&gt;
* [[Beachhouse]] location has been extended with a kitchen.&lt;br /&gt;
* [[Summerville General Hospital]] location has been extended with a maternity ward floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* New scenes when entering Grace’s bathroom when Eve, Grace, or Odette are pregnant.&lt;br /&gt;
* Tony’s Pizza is open in the evening, complete with new art.&lt;br /&gt;
* Some old character buttons have been updated with the reworked art.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Periodic autosaving has been replaced with a checkpoint‐like system. This should provide more reliable and comprehensible backup saves.&lt;br /&gt;
* The debug menu has been made available to all users after acknowledging a disclaimer.&lt;br /&gt;
* The loading screen displays from which version a save originates.&lt;br /&gt;
* Visual hints on save thumbnails: sepia for old but compatible saves, and greyscale for unusable saves.&lt;br /&gt;
* A warning is displayed on loading a recovered save.&lt;br /&gt;
* Improvements have been made to update saves from previous versions on load so as to experience minimal disruption.&lt;br /&gt;
* New subtitle display when a character is speaking a foreign language.&lt;br /&gt;
* An experimental new system for generating background closeups for dialogue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Move character rename popup onto the new popup infrastructure.&lt;br /&gt;
* Continue process of updating cutscene transitions.&lt;br /&gt;
* Rework of season detection and related debug controls.&lt;br /&gt;
* Experimental sex options screen with a forward‐looking translatable interface is being trialed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* The loading of old save files is prevented rather than being allowed to crash.&lt;br /&gt;
* Fixed the debug log sometimes saving to read‐only parts of the disk.&lt;br /&gt;
* Fixed an issue where the browser window had to be dragged in order to purchase the Orcette item.&lt;br /&gt;
* Fixed oversight where Anna wouldn’t be available for yoga until introduced by Tammy at the gym in the afternoon.&lt;br /&gt;
* Fixed a bug where pre‐buying the Orcette cosplay would lock the player out of sex with June.&lt;br /&gt;
* Fixed a bug causing the self‐voicing key “V” to become disabled.&lt;br /&gt;
* Fixed a crash occurring when attempting to play the poker minigame.&lt;br /&gt;
* Fixed incorrect backgrounds being shown when the main character or Erik lost at poker minigame.&lt;br /&gt;
* Fixed the radio at the pier playing too loudly.&lt;br /&gt;
* Fixed a bug when forcing the location of a state machine with no state.&lt;br /&gt;
* Fixed the player finding themselves in the mall at night after following Mr. Bubbles in Jenny’s route.&lt;br /&gt;
* Fixed Mia’s introduction triggering when clicking the school doors instead of when arriving outside in prologue.&lt;br /&gt;
* Fixed a quest conflict between Ms. Dewitt’s route and Eve’s route.&lt;br /&gt;
* Fixed some dialogue oopsies around baby genders.&lt;br /&gt;
* Fixed an issue where the Pink Cyclone mall quest wasn’t completable in the evening.&lt;br /&gt;
* Fixed an incomplete cutscene when Eve is drawing her sister in the park, in Eve’s route.&lt;br /&gt;
* Fixed a missing background in the bathroom when talking to pregnant Jenny in Jenny’s route.&lt;br /&gt;
* Fixed a missing payout after first fellatio camshow in Jenny’s route.&lt;br /&gt;
* Fixed a bug with the doghouse button in the trailer park.&lt;br /&gt;
* Fixed the main character being charged when opting to pay the dealership fee in Debbie’s route.&lt;br /&gt;
* Removed legacy Cumdoom sprite to avoid confusion.&lt;br /&gt;
* Prevented a conflict between Roxxy’s route and Eve’s route in the park in the evening.&lt;br /&gt;
* Fixed a bug that would trap the player in school when attempting the stealth mission at night in Ms. Dewitt’s route.&lt;br /&gt;
* Fixed 100s of minor spelling and grammar issues.&lt;br /&gt;
* Removed the visual artifact that made Tuuku appear to have a tumor.&lt;br /&gt;
* Restored Eve’s missing arm during rooftop tent foreplay.&lt;br /&gt;
* Updated name choice dialogues to use correct character colors.&lt;br /&gt;
* Added new dialogue to improve donuts buying experience rather than dialogue just cutting out.&lt;br /&gt;
* Fixed a save/load bug that could brick Roxxy’s route.&lt;br /&gt;
* Removed the dialogue option to ask Roxxy about Clyde’s return before being aware of it.&lt;br /&gt;
* Resolved cause of exception triggering during a character’s repeated pregnancy.&lt;br /&gt;
* Removed ability to sleep one’s way out of Mia’s rescue quest in Mia’s route.&lt;br /&gt;
* Make sure it’s not possible to accidentally steal the priest’s robe. It’s not a dog, but...&lt;br /&gt;
* Improved dialogue hints during the search for Harold in Mia’s route.&lt;br /&gt;
* Fixed posing issue that would throw an exception when speaking to a pregnant Daisy.&lt;br /&gt;
* Fixed the baby count when the first birth ever is twins.&lt;br /&gt;
* Diane’s outfits. Again. The gift that keeps on giving.&lt;br /&gt;
* Fixed the first Debbie/Diane threesome being able to partially lock the main character at home.&lt;br /&gt;
* Prevented pregnancy texts being cleared during the save/load cycle.&lt;br /&gt;
* Prevented a crash that was caused by asking Diane for a milk sample at night.&lt;br /&gt;
* Removed pregnancy progression being blocked by the player ignoring text messages.&lt;br /&gt;
* Stopped letting Richard O’Brien manage Diane’s shed. No more automatic lock‐in situations.&lt;br /&gt;
* Routed around seeing daylight assets at night when pouring milk on Daisy’s statue.&lt;br /&gt;
* Disabled barn dialogues playing when Diane was absent and/or Daisy was asleep.&lt;br /&gt;
* Removed timer tick post gardening minigame where it causing a problem with the vegan pizza quest.&lt;br /&gt;
* Updated legacy asset in Jenny’s route seen during the broken pipe incident.&lt;br /&gt;
* Split the paint item into paint and ink to resolve the item‐based conflict between Dewitt and Ross routes.&lt;br /&gt;
* Altered ambiguous hints during the search for Tuuku at Sugar Tats party.&lt;br /&gt;
* Disabled being able to write a save message for autosave slots, it’s not possible to manually save there anyway.&lt;br /&gt;
* Fixed the closeups and blurred backgrounds in Pink when talking to Ivy in the evening.&lt;br /&gt;
* Allowed Diane’s pregnancy announcement to take place in Debbie’s living room.&lt;br /&gt;
* Altered fantasy Eve such that when appropriate she’s given some balls.&lt;br /&gt;
* Prevented Diane’s return from hospital scene playing while she was still in the hospital.&lt;br /&gt;
* Switched to correctly using Diane’s nighttime baby button in Debbie’s living room after dark.&lt;br /&gt;
* Added night asset for beachhouse bed with correct lighting.&lt;br /&gt;
* Moved Mia to her house when Harold goes missing, such a concerned daughter! School will have to wait.&lt;br /&gt;
* Worked around an issue where meeting Harold on Raven Hill after dark would glitch due to missing assets.&lt;br /&gt;
* Fixed declining to have sex with Odette forcing sex anyway.&lt;br /&gt;
* Fixed the closeups in Cosmic Cumics, and the blurred background during Pink Cyclone autograph session scene.&lt;br /&gt;
* Ensured that the cow suit and breeding session dialogue options are available for Diane, even if milking is skipped.&lt;br /&gt;
* Increased verbosity of stat check fail messages to reduce player confusion.&lt;br /&gt;
* Added new background for when talking to Eve on stage while it’s graffitied.&lt;br /&gt;
* Revoked access to Eve’s garage prior to being invited inside.&lt;br /&gt;
* Removed dialogue option to ask Roxxy if she’s heard from Clyde before he’s even left.&lt;br /&gt;
* Prevented telescope interface persisting into Jenny dialogue when caught spying on neighbors.&lt;br /&gt;
* Restored trigger for “Eminem” achievement.&lt;br /&gt;
* Prevented Roxxy’s scenes in the French classroom triggering when she’s not present.&lt;br /&gt;
* Fixed the floating, masturbating ghost. If you saw it, you know the one.&lt;br /&gt;
* Fixed Debbie and Daisy sometimes holding the wrong baby in certain scenes.&lt;br /&gt;
* Ensured that the last hint for Roxxy disappears from the goal tracker once her route is complete.&lt;br /&gt;
&lt;br /&gt;
== Update 0.19.0 ==&lt;br /&gt;
=== Version 0.19.1 – 19 October 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed a missing screen in Hillside Mall washrooms.&lt;br /&gt;
* Fixed logger writing logging header to file when &amp;lt;code&amp;gt;persistent.debug_log&amp;lt;/code&amp;gt; is disabled.&lt;br /&gt;
* Fixed a crash when talking to Admiral Sploosh.&lt;br /&gt;
* Fixed softlocked inside the gym location after yoga with Anna.&lt;br /&gt;
* Fixed Odette disappearing during the evening.&lt;br /&gt;
* Fixed an FSM action that wouldn’t trigger on Diane’s FSM.&lt;br /&gt;
* Fixed Summerville General Hospital lobby background name.&lt;br /&gt;
* Fixed softlock during the karaoke tryouts in Ms. Dewitt’s route if the player enters Erik’s house in the morning or the afternoon.&lt;br /&gt;
* Fixed softlock in school when progressing Roxxy’s route and Ms. Bissette’s route at the same time.&lt;br /&gt;
* Fixed the Orcette package monopolizing the mailbox when loading a save made after its delivery in Tammy and June’s route.&lt;br /&gt;
* Fixed the bank letter randomly showing up in the week with no interest, now only on Monday.&lt;br /&gt;
* Fixed Erik’s empty mailbox occasionally displaying as having mail.&lt;br /&gt;
* Moved the clean assembly hall quest button for Ms. Dewitt’s route from Eve to the gang.&lt;br /&gt;
* Fixed the game being playable without extraction on macOS.&lt;br /&gt;
* Fixed more Diane’s wardrobe malfunctions.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.19.0 – 18 October 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* [[Eve’s route|Eve, Grace and Odette are pursuable characters]].&lt;br /&gt;
* [[Eve]]’s, [[Grace]]’s and [[Odette]]’s sex scenes and pregnancies.&lt;br /&gt;
* New character: [[Tuuku]], who is hanging out at the tattoo parlor.&lt;br /&gt;
* New [[Sugar Tats]] locations: apartment, bedroom, bathroom, rooftop, fire escape, garage, and alley.&lt;br /&gt;
* New [[school]] location: front yard&lt;br /&gt;
* New [[Hillside Mall]] location: front&lt;br /&gt;
* New [[police station]] location: front&lt;br /&gt;
* New [[Summerville General Hospital]] location: forecourt&lt;br /&gt;
* Complete rework of the bank ATM:&lt;br /&gt;
** Any amount of money can be deposited or withdrawn from the bank account.&lt;br /&gt;
** The main character’s bank account is no longer limited to $25,000.&lt;br /&gt;
** “Ready for college” achievement is still unlocked once the main character has $25,000 in his bank account, even through interest.&lt;br /&gt;
** The ATM displays the interest for the current week.&lt;br /&gt;
** Either the number row, the keypad, or the ATM keypad can be used to enter the amount of money.&lt;br /&gt;
** Debbie’s bank account can be accessed to help her repay her debt (it will be used in a future update).&lt;br /&gt;
** Debbie’s debt starts at $30,000 and progressively increased every week.&lt;br /&gt;
** The ATM displays Debbie’s bank account and how much money will be taken the following week.&lt;br /&gt;
** Future difficulty settings will impact how realistic the loan interests are.&lt;br /&gt;
* Added DatingSystem feature mockup; in an effort to foreshadow future save incompatibilities, the dating system (v1) has been implemented:&lt;br /&gt;
** Each machine has a set of likes/dislikes defined in &amp;lt;code&amp;gt;data/dating.json&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Likes/Dislikes include activities, gifts and so on, and range from a −5 to a +5 value.&lt;br /&gt;
** That value is added to that machine’s “dating points” whenever the associated action is performed.&lt;br /&gt;
** Each machine has a set of thresholds to unlock available actions with them after a certain amount of dating points have been acquired.&lt;br /&gt;
** The more an action is performed, the fewer points will be rewarded for that action. The rate follows an exponential decay with a time constant tau equal to 3.&lt;br /&gt;
* Added a user interface message feature:&lt;br /&gt;
** Animated messages are displayed on the screen when money is earned or spent, or when a stat has been increased.&lt;br /&gt;
** Animation is a move up and fadeaway animation.&lt;br /&gt;
** Showing a message is as simple as showing the screen &amp;lt;code&amp;gt;ui_message&amp;lt;/code&amp;gt; with the following arguments:&lt;br /&gt;
*** &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt;: absolute position of the message on screen.&lt;br /&gt;
*** &amp;lt;code&amp;gt;displayable&amp;lt;/code&amp;gt;: displayable to show as the message. Every Ren’Py displayable is supported as well as CDDs.&lt;br /&gt;
*** &amp;lt;code&amp;gt;fadeout_tick&amp;lt;/code&amp;gt;: current tick for the animation. Used to refresh the screen every &amp;lt;code&amp;gt;anim_tick_rate&amp;lt;/code&amp;gt;. Defaults to 0.0.&lt;br /&gt;
*** &amp;lt;code&amp;gt;anim_tick_rate&amp;lt;/code&amp;gt;: float in seconds representing the tickrate for the animation (controlling the speed of the animation). Defaults to 0.1.&lt;br /&gt;
*** &amp;lt;code&amp;gt;timeout&amp;lt;/code&amp;gt;: total time it takes in seconds to play out the animation. Defaults to 3.0.&lt;br /&gt;
** To access a proper &amp;lt;code&amp;gt;ui_message screen&amp;lt;/code&amp;gt;, the classmethod &amp;lt;code&amp;gt;Game.get_available_ui_message_screen()&amp;lt;/code&amp;gt; must be used and returns an appropriate screen name.&lt;br /&gt;
** Up to 10 user interface messages may be shown at once; after that, the earliest message screen displayed is used and its animation ends abruptly.&lt;br /&gt;
* The main character may now meander around Summerville in the dead of night enjoying the quiet and seldom seen backdrops to various locations. Note that besides a few quest events, not much happens at night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Major reworks have been issued in order to achieve save compatibility.&lt;br /&gt;
* FSMs are instantiated at init time.&lt;br /&gt;
* FSM action changes:&lt;br /&gt;
** Changed some &amp;lt;code&amp;gt;exec&amp;lt;/code&amp;gt; actions to be evaluated at runtime rather than passing the callable straight through.&lt;br /&gt;
** Changed location unlocks from an &amp;lt;code&amp;gt;exec&amp;lt;/code&amp;gt; action to the new &amp;lt;code&amp;gt;unlocklocation&amp;lt;/code&amp;gt; action, in order to prevent machines from not resetting when reloading different saves.&lt;br /&gt;
** FSM Actions have been reworked to clean up the code; the actions are individual functions stored in a dictionary local to &amp;lt;code&amp;gt;process_actions(...)&amp;lt;/code&amp;gt;&lt;br /&gt;
* FSM data is stored in an FSMData object that will not change version to version. That object is created at each new game start.&lt;br /&gt;
* The only state saved is the chain of triggers the machines went through. This change offers several benefits:&lt;br /&gt;
** States can change names or delay without breaking save compatibility.&lt;br /&gt;
** If a state is added in the middle of a machine and the game is saved past that point, this one is restored to that change, and the player can resume as normal.&lt;br /&gt;
** Variables and location schedules can be changed dynamically, given that the actions are processed on load.&lt;br /&gt;
* Location data has been moved away from the &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; class and into its own object.&lt;br /&gt;
* Missing triggers are handled by the new loading system that will skip them and resume loading as usual.&lt;br /&gt;
* The loading process is timed and printed out to the console.&lt;br /&gt;
* The &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Game&amp;lt;/code&amp;gt; classes have had some changes made to them in order to preserve save compatibility in case they undergo some changes in the future.&lt;br /&gt;
** Getting an attribute from those classes yields the attribute if it exists; if not, it yields the attribute as it is defined in &amp;lt;code&amp;gt;__init__&amp;lt;/code&amp;gt;; if it is still not there, it yields &amp;lt;code&amp;gt;None&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The same changes have been made to the &amp;lt;code&amp;gt;FSMData&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;LocationData&amp;lt;/code&amp;gt; classes (new savegame objects).&lt;br /&gt;
* Improved location locks handling:&lt;br /&gt;
** Calls to &amp;lt;code&amp;gt;lock_check&amp;lt;/code&amp;gt; label is done automatically. If the location doesn’t have a label for lock checks, then no checks is performed.&lt;br /&gt;
** The calls to &amp;lt;code&amp;gt;lock_check&amp;lt;/code&amp;gt; label is done through the &amp;lt;code&amp;gt;MoveTo&amp;lt;/code&amp;gt; screen action. Any other action won’t perform those checks automatically.&lt;br /&gt;
** This change streamlines lock checks, whether it’s in the home or any other location that may benefit from railroading the player temporarily.&lt;br /&gt;
* Improved logging of errors for the game:&lt;br /&gt;
** Errors and debug messages are dumped to a file named &amp;lt;code&amp;gt;summertime-saga.log&amp;lt;/code&amp;gt; in the game directory (where the &amp;lt;code&amp;gt;log.txt&amp;lt;/code&amp;gt; file is).&lt;br /&gt;
** When reporting a bug, this log file is required.&lt;br /&gt;
** Due to being unable to disable prints going into the &amp;lt;code&amp;gt;log.txt&amp;lt;/code&amp;gt; file, some data may be duplicated between the two files.&lt;br /&gt;
** Exceptions and other critical errors are printed to that log file with the ERROR level.&lt;br /&gt;
** Critical systems that don’t cause a total game break are reported with the WARNING level.&lt;br /&gt;
** Debug messages are reported with the DEBUG level.&lt;br /&gt;
** Info messages are reported with the INFO level.&lt;br /&gt;
** Modders may access the logger object in order to log some messages; please use &amp;lt;code&amp;gt;logger.debug&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;logger.warning&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;logger.error&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;logger.info&amp;lt;/code&amp;gt; as appropriate, and pass in the mod argument to separate mod messages from the actual game messages.&lt;br /&gt;
* Improved save sharing:&lt;br /&gt;
** The game resets the return stack to the current location’s label.&lt;br /&gt;
** That info is logged in &amp;lt;code&amp;gt;summertime-saga.log&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Reworked &amp;lt;code&amp;gt;SoundManager&amp;lt;/code&amp;gt; class to be used later on in replacement of out of date &amp;lt;code&amp;gt;playSound&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;playMusic&amp;lt;/code&amp;gt; functions.&lt;br /&gt;
* Rework of the in‐game mail system: mail can be forced to a specific mail item (i.e. the Orcette).&lt;br /&gt;
** All mailboxes have the same item list available, but all of them are in a “locked state ”, meaning the random number generator can’t select those items.&lt;br /&gt;
** Mail unlocking refers to allow the randomizer to select specific mail items.&lt;br /&gt;
* Some tests have been implemented to catch future easy to spot errors on lints.&lt;br /&gt;
* Updated some screens to take advantage of newer Ren’Py syntax features.&lt;br /&gt;
* Improved hints readability in the goal tracker.&lt;br /&gt;
* Improved diverse background uses throughout the codebase.&lt;br /&gt;
** Backgrounds are defined using the image function from Ren’Py.&lt;br /&gt;
** Blurred backgrounds are generated at init time, which should cut down on artwork as well as game size in the future.&lt;br /&gt;
** Backgrounds follow a strict naming convention: &amp;lt;code&amp;gt;location_(location.formatted_name)(period)(tod)(attr)&amp;lt;/code&amp;gt;:&lt;br /&gt;
*** &amp;lt;code&amp;gt;location.formatted_name&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;formatted_name&amp;lt;/code&amp;gt; for the location, a no‐whitespace lowercased string.&lt;br /&gt;
*** &amp;lt;code&amp;gt;period&amp;lt;/code&amp;gt;: game period, like &amp;lt;code&amp;gt;_halloween&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;_christmas&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** &amp;lt;code&amp;gt;tod&amp;lt;/code&amp;gt;: time of day, one of either &amp;lt;code&amp;gt;_day&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;_evening&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;_night&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** &amp;lt;code&amp;gt;attr&amp;lt;/code&amp;gt;: an attribute, one of &amp;lt;code&amp;gt; &amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;_blur&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;_closeup&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;background_names&amp;lt;/code&amp;gt; dictionary holds all of the defined backgrounds for each location.&lt;br /&gt;
* Overhaul of notification, buying and warning popups use a consistent style:&lt;br /&gt;
** Removed dedicated art for each popup with the reuse of the existing item arts.&lt;br /&gt;
** Improved ease of use in both dialogue and screens.&lt;br /&gt;
** Replaced all existing popups.&lt;br /&gt;
** Added a bunch of previously missing popups (mostly item acquisition).&lt;br /&gt;
* Improved inventory screen to use fewer images and improve description display.&lt;br /&gt;
* Simplified save game version compatibility checking.&lt;br /&gt;
* Old‐style Ren’Py themed styles have been name‐spaced away from the core game:&lt;br /&gt;
** This provides a more neutral starting point when designing new screens.&lt;br /&gt;
** Has benefited the computer and popup rewrites directly.&lt;br /&gt;
* FSMs have a new attribute &amp;lt;code&amp;gt;can_talk&amp;lt;/code&amp;gt; which defines if a particular character can be talked to or not:&lt;br /&gt;
** Works in a similar way to the location system, but simplified to a 2x4 matrix instead of 7x4.&lt;br /&gt;
** One 4‐list for weekdays, one for weekends.&lt;br /&gt;
** Each list is comprised of 4 booleans and determines if the player can talk to the character for each time of day.&lt;br /&gt;
* New FSM actions:&lt;br /&gt;
** &amp;lt;code&amp;gt;unlocklocation&amp;lt;/code&amp;gt;: unlocks a specific location.&lt;br /&gt;
** &amp;lt;code&amp;gt;forcemail&amp;lt;/code&amp;gt;: forces a mail item for a specific character.&lt;br /&gt;
** &amp;lt;code&amp;gt;setcantalk&amp;lt;/code&amp;gt;: sets the can_talk flags as described above.&lt;br /&gt;
** &amp;lt;code&amp;gt;cleanlocation&amp;lt;/code&amp;gt;: resets &amp;lt;code&amp;gt;force_loc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;force_locations&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;location_conditions&amp;lt;/code&amp;gt; lists for an FSM.&lt;br /&gt;
* Rebuild TV to take better advantage of modern Ren’Py features:&lt;br /&gt;
** Added visual channel numbers.&lt;br /&gt;
** Allow input fields to be tabbed between, deactivated and to submit on return.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modding support&#039;&#039;&#039;&lt;br /&gt;
* Added mod hook to &amp;lt;code&amp;gt;global_lock_check label&amp;lt;/code&amp;gt;, adding the possibility of designing a specific lock check for any location in the game.&lt;br /&gt;
* Added feature to the ModManager to bee able to get the &amp;quot;Mod&amp;quot; object associated with a specific modname:&lt;br /&gt;
** Mod developers may use this to check if a conflicting mod is installed.&lt;br /&gt;
** Raises a ModLoaderError if no mod with the specified mod name can be found.&lt;br /&gt;
** Mod object provides an API to interact with the data of that mod’s manifest.&lt;br /&gt;
* Added feature to the ModManager to implement custom FSM actions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In‐game computers rewrite&#039;&#039;&#039;&lt;br /&gt;
* Complete rewrite of in‐game computers, both Jenny’s and the main character’s.&lt;br /&gt;
* Technical reexport of all assets including minor modifications for depth.&lt;br /&gt;
* Asset composition is done in the engine for a better experience.&lt;br /&gt;
* Text is in the engine to facilitate future translation efforts.&lt;br /&gt;
* The sticky note may be clicked instead of typing the main character’s password.&lt;br /&gt;
* App windows may be repositioned and their positions remembered.&lt;br /&gt;
* Multiple windows may be opened at the same time and focus shifted between them.&lt;br /&gt;
* The incepted &#039;&#039;Summertime Saga&#039;&#039; is now animated and interactive…&lt;br /&gt;
* … and the error screen takes the inception to new heights!&lt;br /&gt;
* The correct physical background is shown when using remote access.&lt;br /&gt;
* A disconnect button is used in place of the shutdown button when using the remote access.&lt;br /&gt;
* An automatic input animation is used for logins to the main character’s computer when the password has already been entered once.&lt;br /&gt;
* Email navigation has been tweaked to have a working inbox button.&lt;br /&gt;
* Even more lewd puns and references!&lt;br /&gt;
* Restored clue about Pink TV channel when reading the email for the first time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erik content moved to FSMs and touched up&#039;&#039;&#039;&lt;br /&gt;
* Move Erik, Kevin, Tammy and June away from the old events system.&lt;br /&gt;
* Make two minor quests for Roz more flexible in how and when they trigger.&lt;br /&gt;
* Added many more bridging dialogues to Erik’s story to aid progression and make it feel a bit more natural.&lt;br /&gt;
* Added short circuits for when required items have already been acquired.&lt;br /&gt;
* Added small nods to other paths that have already been played. Micoe &amp;lt;3&lt;br /&gt;
* Reduced conflicts and non‐sequitor location‐based dialogues.&lt;br /&gt;
** Most significant is that the Orcette must be handed over at his home.&lt;br /&gt;
* Removed ability to immediately reenter Erik’s bedroom after handing over the Orcette item.&lt;br /&gt;
* Combined dialogues to smooth the progression (i.e. poker quest).&lt;br /&gt;
* Added an [[easter egg]].&lt;br /&gt;
* Added Erik, Tammy, Roz, and June to the goal tracker.&lt;br /&gt;
* Move Erik’s house and Summerville General Hospital locations to the newer navigation system.&lt;br /&gt;
* Resolved some of the weird behaviors with the sleep cycle.&lt;br /&gt;
* Chopped out loads of unnecessary transitions.&lt;br /&gt;
* Nuked the out of date &amp;lt;code&amp;gt;Event&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Event_Queue&amp;lt;/code&amp;gt; systems since they are no longer used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Layered image rework&#039;&#039;&#039;&lt;br /&gt;
* Eve&lt;br /&gt;
* Continued the main character layeredimage&lt;br /&gt;
* Grace&lt;br /&gt;
* Odette&lt;br /&gt;
* Ross&lt;br /&gt;
* Bridget&lt;br /&gt;
* Roxxy&lt;br /&gt;
* Missy&lt;br /&gt;
* Becca&lt;br /&gt;
* Harold&lt;br /&gt;
* Yumi&lt;br /&gt;
* Thanks to a new feature of Ren’Py 7.3, layeredimages can be tied in &amp;lt;code&amp;gt;say&amp;lt;/code&amp;gt; statements. This encourages further reworks to simplify the posing of characters, as well as the syntax.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pregnancies&#039;&#039;&#039;&lt;br /&gt;
* Eve’s, Grace’s and Odette’s pregnancies.&lt;br /&gt;
* Each character has her own chance to get pregnant; not all birth control is 100% effective, except if Cumdoom pills are used. The pregnancy chances are:&lt;br /&gt;
** Odette: 50%&lt;br /&gt;
** Eve: 10%&lt;br /&gt;
** Grace: 5%&lt;br /&gt;
** Jenny: 20%&lt;br /&gt;
** Diane: 30%&lt;br /&gt;
* All pregnancy chances are doubled when the player is using the Pregnax pills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed conflict between Roxxy’s route and Mia’s route at the police station. Mia’s machine won’t force [[Earl]] to disappear anymore, allowing the players to finish Roxxy’s route, and then Mia’s.&lt;br /&gt;
* Corrected sizing of non‐ASCII characters in credits.&lt;br /&gt;
* Login is once again required on the main character’s computer first access.&lt;br /&gt;
* Fixed an exception happening when Diane is put in the kitchen when the living room is in use for another home character (Debbie movie nights or Jenny porn watching).&lt;br /&gt;
* Fixed conflicts between Roxxy’s route and Mia’s route with Earl being missing in action.&lt;br /&gt;
* Fixed Priya’s goal tracker unlock.&lt;br /&gt;
* Fixed computer lab button when both Erik and June are present.&lt;br /&gt;
* Restored “Game Over” achievement.&lt;br /&gt;
* Fixed layering edge case in seasucc scene.&lt;br /&gt;
* Improved clarity around contraceptive items and their usage.&lt;br /&gt;
* Fixed item description text wrapping in the inventory.&lt;br /&gt;
* Fixed assorted posing issues when meeting and interacting with [[Pussywillow]].&lt;br /&gt;
* Fixed lack of acknowledgment when trying to clean Diane’s garden with wrong bug spray.&lt;br /&gt;
* Fixed lack of dissolves when speaking to Ivy about Diane’s package.&lt;br /&gt;
* Fixed a bug where sometimes the money sound wouldn’t play.&lt;br /&gt;
* Fixed time reversion in Debbie’s story on movie nights.&lt;br /&gt;
* Fixed Helen disappearing during the last step of her route when played in the evening.&lt;br /&gt;
* Fixed Jenny being in the shower when Debbie sends the main character to invite her to breakfast.&lt;br /&gt;
* Fixed an issue with locks and repeating dialogues during the covert glue mission.&lt;br /&gt;
* Added missing items to Diane’s route: Fresh milk cartons and Water glass.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;just_wokeup&amp;lt;/code&amp;gt; dialogue being called after all of the regular bedroom dialogues, causing some flow issues.&lt;br /&gt;
* Addressed issue with some characters being in several places at once.&lt;br /&gt;
* Fixed standard wake‐up triggering after a story event wake‐up had already occurred.&lt;br /&gt;
* Fixed some wake‐up dialogues repeating when reentering the bedroom.&lt;br /&gt;
* Fixed a bug where Debbie’s laundry note could show up early causing part of her route to be skipped.&lt;br /&gt;
* Fixed flow for the cheerleader deal in Ms. Bissette’s route; the main character automatically pays Jenny if he has the money.&lt;br /&gt;
* Fixed Jenny’s pregnancy being less important than other quests progress (Debbie’s outings and mobster coming at the house).&lt;br /&gt;
* Fixed Judith’ glasses quest in Ms. Okita’s route not triggering the proper dialogue if the player already has the [[locker master key]].&lt;br /&gt;
* Fixed a typo in the hint for Jenny’s last quest.&lt;br /&gt;
* Fixed unexpected dialogue when exiting the house after having entered the location through the user interface bed icon.&lt;br /&gt;
* Fixed home entrance to kitchen doorway art so it’s dark outside at night.&lt;br /&gt;
* Fixed the TV channel turned on at night when Diane is having fun in the living room.&lt;br /&gt;
* Fixed the height of the dining room table which was getting wobbly in its old age.&lt;br /&gt;
* Fixed game timer not ticking when talking to Mr. Bubbles for Jenny’s stalker quest.&lt;br /&gt;
* Fixed Roxxy’s dialogue option appearing before Cletus reveal.&lt;br /&gt;
* Adjusted button placement for Tony and Maria in [[Tony’s Pizza]].&lt;br /&gt;
* Fixed Harold being at Raven Hill at night.&lt;br /&gt;
* Renamed Android package to “com.kompasproductions.summertimesaga”.&lt;br /&gt;
&lt;br /&gt;
== Update 0.18.5 ==&lt;br /&gt;
=== Version 0.18.6 – 5 June 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Mia’s and Erik’s mailbox causing save files issues, and being overlayed on top of every subsequent screen&lt;br /&gt;
* Fixed Jenny’s computer quest: Jenny is missing in action for the evening when the main character is hacking her computer.&lt;br /&gt;
* Restored getting caught scene when trying to hack during the morning.&lt;br /&gt;
* Fixed inconsistencies and minor posing issues during movie theater introduction.&lt;br /&gt;
* Fixed repeated and confusing dialogue when seeing a movie alone.&lt;br /&gt;
* Typos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known issue&#039;&#039;&#039;&lt;br /&gt;
* Sleeping cutscene not displaying when falling asleep with Jenny (and possibly other instances).&lt;br /&gt;
&lt;br /&gt;
=== Version 0.18.5 – 4 June 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* 3 new sex scenes with Jenny in the dining room, the outdoor pool, and her bedroom at night.&lt;br /&gt;
* The main character can climb into Jenny’s bed at night (this action was removed in 0.18.0, and is coming back).&lt;br /&gt;
* Jenny can be asked for some late‐night adult‐content watching. This option forces her to catch the main character in the act on the couch.&lt;br /&gt;
* Jenny has a little bit of extra content added to her, besides the new sex scenes, her story has been expanded to fit one new quest.&lt;br /&gt;
* X-rays have been added to all of Roxxy’s, Becca’s, Missy’s, and Jenny’s content. X-rays are triggered only when cumming inside option is chosen.&lt;br /&gt;
* The daycare location is unlocked once any character is in labor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;Creator Defined Displayables&amp;lt;/code&amp;gt; have been implemented to replace the following existing art assets:&lt;br /&gt;
** Sex actions dynamic buttons (optimization)&lt;br /&gt;
** Box dynamic buttons (optimization)&lt;br /&gt;
** Menu dynamic buttons (optimization)&lt;br /&gt;
** Most information popups (location unlocking, item acquisition and buying, etc.)&lt;br /&gt;
** Those can be translated directly.&lt;br /&gt;
* Locations are instantiated at init time instead of in a label called after loading or starting a game.&lt;br /&gt;
** Future changes to the &amp;lt;code&amp;gt;Location&amp;lt;/code&amp;gt; object no longer break save compatibility.&lt;br /&gt;
** Location state is saved in the &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; class.&lt;br /&gt;
* Time played (displayed in quit message) uses a built‐in timer which ignores time spent in menus.&lt;br /&gt;
* The PregnancyManager API has changed:&lt;br /&gt;
** Added &amp;lt;code&amp;gt;LocationSchedule&amp;lt;/code&amp;gt; objects to the pregnancy managers, dictating where a character should be located at any point during their pregnancy. They are stored in a dictionary, with keys corresponding to each stage of the pregnancy:&lt;br /&gt;
*** &amp;lt;code&amp;gt; &amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_pregnant_bump&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_pregnant_belly&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_labor&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_baby_[girl/boy/twins]&amp;lt;/code&amp;gt;&lt;br /&gt;
** Added &amp;lt;code&amp;gt;state_actions&amp;lt;/code&amp;gt; attribute to the pregnancy managers. This attribute allows you to trigger machine actions at various stages of the pregnancy.&lt;br /&gt;
** Use the &amp;lt;code&amp;gt;add_action&amp;lt;/code&amp;gt; method of the &amp;lt;code&amp;gt;PregnancyManager&amp;lt;/code&amp;gt; class to set up. It takes three arguments:&lt;br /&gt;
*** &amp;lt;code&amp;gt;key&amp;lt;/code&amp;gt;: either &amp;lt;code&amp;gt;first&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;repeat&amp;lt;/code&amp;gt; depending if you only want to execute the actions the first time or not.&lt;br /&gt;
*** &amp;lt;code&amp;gt;stage&amp;lt;/code&amp;gt;: integer that represents the stage of the pregnancy to trigger the action on. Stages increment for every week passed.&lt;br /&gt;
*** &amp;lt;code&amp;gt;actionslist&amp;lt;/code&amp;gt;: list of &#039;&#039;even&#039;&#039; length for the actions. Format is the same as for FSMs.&lt;br /&gt;
** Actions are triggered when the pregnancy manager switched stage (i.e. at the beginning of the week).&lt;br /&gt;
** Actions are processed for the machine that has the same name as the pregnancy manager, a lookup is done on the &amp;lt;code&amp;gt;store.machines&amp;lt;/code&amp;gt; hash table to get that information.&lt;br /&gt;
* The &amp;lt;code&amp;gt;State&amp;lt;/code&amp;gt; class has a new method &amp;lt;code&amp;gt;int add_delay(int amount=1)&amp;lt;/code&amp;gt; to add delay to the state dynamically. Returns the current state’s delay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debug menu&#039;&#039;&#039;&lt;br /&gt;
* Added pregnancy button to every FSM in the debug menu:&lt;br /&gt;
** Shows a screen that display debug info about the pregnancy.&lt;br /&gt;
** Allows to manually initiate a character pregnancy, increment the stage and reset the pregnancy.&lt;br /&gt;
** Reinitializing the pregnancy can cause weird behaviors and should be used with extreme care.&lt;br /&gt;
* Persistent skip intro no longer forces cheat mode and always skips the first day regardless of mode.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other improvements&#039;&#039;&#039;&lt;br /&gt;
* Rebuilt GUI from scratch to be cleaner and more maintainable.&lt;br /&gt;
* Name entry screen:&lt;br /&gt;
** Uses the last name entered as default, or “Anon” if the game is played for the first time.&lt;br /&gt;
** Does not save name until start is clicked; {{summertimesaga button|color=blue|Back}} or {{key press|Esc}} cancels the change.&lt;br /&gt;
** No longer allows an empty name.&lt;br /&gt;
* Save screen:&lt;br /&gt;
** Savegame description can no longer be empty.&lt;br /&gt;
** When saving over an occupied slot, the button {{summertimesaga button|color=blue|OK}} becomes {{summertimesaga button|color=red|Overwrite}}.&lt;br /&gt;
* Added “About” screen containing licensing information.&lt;br /&gt;
* Right‐click opens the game menu while in‐game (previously opened save menu).&lt;br /&gt;
* Changelog is browsable by version and has a visual scroll bar.&lt;br /&gt;
* {{summertimesaga button|color=red|Clear Persistent}} in settings prompts for confirmation.&lt;br /&gt;
* Added hover effect to savegame thumbnails.&lt;br /&gt;
* The cookie jar scenes can be exited early using the game menu, right‐click or {{key press|Esc}}, the button {{summertimesaga button|color=blue|End Replay}}.&lt;br /&gt;
* Added hints to impactful choices in Jenny’s quest.&lt;br /&gt;
* Allowed access to previously locked action when repeating the cheerleader scene.&lt;br /&gt;
* Added new environmental effects to Jenny’s shower scenes and made them consistent.&lt;br /&gt;
* Implemented shop item popups.&lt;br /&gt;
* Item buying is done exclusively with the &amp;lt;code&amp;gt;BuyItem&amp;lt;/code&amp;gt; action, which handles all the item buying logic and shows the relevant popups.&lt;br /&gt;
* Credits page has visible scroll controls.&lt;br /&gt;
* Added a popup notifying players of the serious consequences of pregnancy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Debbie’s posing when talking to her when she’s leaning on the counter.&lt;br /&gt;
* Fixed the impregnation minigame happening even if a character is pregnant already.&lt;br /&gt;
* Fixed being able to ask Clyde about the statue piece before learning his last name.&lt;br /&gt;
* Fixed the game autosaving: saves are made roughly every 200 clicks and on quit.&lt;br /&gt;
* Fixed the art used when taking birth control pills.&lt;br /&gt;
* Fixed problems that could arise when inspecting items in the inventory.&lt;br /&gt;
* Fixed an issue that prevented some characters from being correctly rendered on the credits screen.&lt;br /&gt;
* Fixed minor visual quirks with main menu animation.&lt;br /&gt;
* Fixed being able to access the save menu when replaying a scene from the cookie jar.&lt;br /&gt;
* Fixed being able to access the save menu when on mode select screen ({{key press|Esc}} returns to the main menu).&lt;br /&gt;
* Prevented alpha warning at Mayor Rump’s house from bleeding into subsequent scenes.&lt;br /&gt;
* Start the main menu music after the splash screen rather than during, as originally intended.&lt;br /&gt;
* Fixed the correct background when spying on Jenny in the shower.&lt;br /&gt;
* Fixed Diane being nowhere to be found when pregnant.&lt;br /&gt;
* Fixed floating pills chests in the hospital laboratory.&lt;br /&gt;
* Fixed entering the main character’s bedroom triggering the bad guys’ event in Debbie’s story.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;BuyItem&amp;lt;/code&amp;gt; action not showing item popups.&lt;br /&gt;
* Fixed being able to buy the Pink Cyclone mask in advance, effectively wasting your money; the item becomes available when needed.&lt;br /&gt;
* Fixed Dexter’s library book’s dialogue staying well after the associated Ms. Bissette’s quest.&lt;br /&gt;
* Fixed an issue where Consum-R could grant random cash to the player.&lt;br /&gt;
* Limited the fetch Diane a drink quest progression to daytime.&lt;br /&gt;
* Removed the dialogue repetition when speaking to Annie in her house.&lt;br /&gt;
* Fixed an issue with the Master Blaster controller acquisition dialogue in the treehouse.&lt;br /&gt;
* Added a missing art and updated posing for Diane’s “How’s the baby?” dialogues.&lt;br /&gt;
* Fixed miscellaneous posing errors with Jenny and the main character.&lt;br /&gt;
* Fixed “Roxxy” dialogue option appearing when Jenny is by the pool or in the dining room, causing posing issues.&lt;br /&gt;
* Added a delay to &amp;lt;code&amp;gt;S_diane_dinner&amp;lt;/code&amp;gt; from &amp;lt;code&amp;gt;M_diane&amp;lt;/code&amp;gt; if &amp;lt;code&amp;gt;M_debbie&amp;lt;/code&amp;gt; is in state &amp;lt;code&amp;gt;S_debbie_diane_visit&amp;lt;/code&amp;gt; to avoid conflicts.&lt;br /&gt;
* Fixed a dialogue repeating indefinitely by opening and closing Jenny’s nightstand when figuring out her computer’s password.&lt;br /&gt;
&lt;br /&gt;
== Update 0.18.0 ==&lt;br /&gt;
=== Version 0.18.2 – 4 May 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Cheat option maxes out the main character’s stats on startup.&lt;br /&gt;
* If you have taken birth control pills, the impregnation minigame will be skipped.&lt;br /&gt;
* In the cookie jar, the player’s impregnation chance defaults to 0.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed the masturbation buttons not in a bold font.&lt;br /&gt;
* Fixed the pizza delivery minigame not paying out.&lt;br /&gt;
* Fixed an exception on entering the treehouse at night.&lt;br /&gt;
* Fixed a missing trigger in Ms. Bissette’s route (infinite loop in Roxxy and Jenny’s cheerleader routine).&lt;br /&gt;
* Fixed an exception when talking to Master Somrak about his panties obsession.&lt;br /&gt;
* Fixed the laptop button appearing when Jenny has her laptop in bed.&lt;br /&gt;
* Fixed Jenny’s dialogue option appearing too early.&lt;br /&gt;
* Fixed Jenny’s photoshoot being in the wrong order.&lt;br /&gt;
* Fixed time ticking during Diane’s delivery to Tony’s Pizza.&lt;br /&gt;
* Fixed Jenny being in the shower and asking you to go to her bedroom at the same time.&lt;br /&gt;
* Fixed Dexter’s book not appearing. Go to the basketball court!&lt;br /&gt;
* Fixed a mixup between Consum-R and Cosmic Cumics backgrounds on the event day.&lt;br /&gt;
* Fixed the Pink Cyclone mall event finishing too early.&lt;br /&gt;
* Fixed the visual conflict with Pink Cyclone event and Rump’s rally event both in the mall.&lt;br /&gt;
* Fixed an exception when seducing Ms. Ross.&lt;br /&gt;
* Fixed rockin’ up to Mrs. Smith’s house too early.&lt;br /&gt;
* Fixed third milk delivery reminder.&lt;br /&gt;
* Fixed the bank statement appearing in front of dialogue.&lt;br /&gt;
* Fixed RNG values for living room couch.&lt;br /&gt;
* Fixed an issue preventing buying of the whip.&lt;br /&gt;
* Fixed an error in Diane’s cookie jar scenes.&lt;br /&gt;
* Fixed Diane’s outfits.&lt;br /&gt;
* Adjusted the hint for Jenny’s talk by the pool in Jenny’s route.&lt;br /&gt;
* Fixed not being able to leave Crystal’s button dialogue.&lt;br /&gt;
* Fixed an exception if anyone but Jenny tried to birth twins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual improvements&#039;&#039;&#039;&lt;br /&gt;
* Fixed Jenny’s laptop duplicate.&lt;br /&gt;
* Added more Jenny art in the shower scenes to match the dialogue and improve quality.&lt;br /&gt;
* Fixed shower spying scenes so Jenny moves more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other improvement&#039;&#039;&#039;&lt;br /&gt;
* Basic support for the self‐voicing mode in some menus.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.18.0 – 2 May 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* New revamped [[Jenny’s route|Jenny’s story]].&lt;br /&gt;
* Once a week, you get a bank report in the mailbox: the paper sums up the money saved and the interest gained over the week.&lt;br /&gt;
* Birth control pills added to the game:&lt;br /&gt;
** Available at the end of the Priya side quest.&lt;br /&gt;
** Set the impregnation chance to 0.&lt;br /&gt;
** Taking fertility pills increases your percentage back up (take 2 to get to 40% chance, which is the maximum).&lt;br /&gt;
** Effect is permanent until fertility pills are taken.&lt;br /&gt;
* Added a &amp;lt;code&amp;gt;ModManager&amp;lt;/code&amp;gt; static class to handle future mods of the game, with the possibility to enable/disable mods on the go.&lt;br /&gt;
** Side note: once you start a game with a certain set of mods enabled, you should not disable them if you want to keep using that save.&lt;br /&gt;
* &amp;lt;code&amp;gt;SayTextFilter&amp;lt;/code&amp;gt; class to handle multiple text filtering functions.&lt;br /&gt;
* Remapping of weightlifting minigame key.&lt;br /&gt;
* Remapping is done with the &amp;lt;code&amp;gt;set_key&amp;lt;/code&amp;gt; function. It takes the following arguments:&lt;br /&gt;
** &amp;lt;code&amp;gt;key_name&amp;lt;/code&amp;gt; (only the string &amp;lt;code&amp;gt;key_str&amp;lt;/code&amp;gt; is valid at the moment).&lt;br /&gt;
** &amp;lt;code&amp;gt;key_id&amp;lt;/code&amp;gt; (use the pygame variable for the key you want).&lt;br /&gt;
** Remapping is only viable for weightlifting minigame.&lt;br /&gt;
** Remapping can only be done via the console.&lt;br /&gt;
** Example: &amp;lt;code&amp;gt;set_key(&amp;quot;key_str&amp;quot;, pygame.K_p)&amp;lt;/code&amp;gt;&lt;br /&gt;
** Refer to https://www.pygame.org/docs/ref/key.html for key codes.&lt;br /&gt;
* Hidden attic scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debug menu&#039;&#039;&#039;&lt;br /&gt;
* Added Items tab to the debug menu. It has a search field for items in the game and you can add/remove any item from a click.&lt;br /&gt;
* Added skipping forward day/week/month/year to debug menu.&lt;br /&gt;
* Changed Locations screen to a draggable/scrollable area with all available locations.&lt;br /&gt;
* Added button to lock/unlock locations.&lt;br /&gt;
* Added button to move the player to said location.&lt;br /&gt;
* Added button to set the location’ visited status.&lt;br /&gt;
* Added button to set the locations’ “can leave” status.&lt;br /&gt;
* Changed Machines screen to a draggable/scrollable area with all available machines.&lt;br /&gt;
* Added button to advance the machine.&lt;br /&gt;
* Added button to show the screen’s variable.&lt;br /&gt;
* Added screen for displaying said variables.&lt;br /&gt;
* Added keyboard shortcut ({{key press|Shift|W}}) to show the debug menu. Only works when the user interface screen is showing, and the game is in developer mode.&lt;br /&gt;
* Added the option to skip the intro and the first day of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* [[Rump estate]]&lt;br /&gt;
* [[Yacht]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Triggers are in an init block as to not be saved in the save files.&lt;br /&gt;
* Added pickling methods to our custom objects.&lt;br /&gt;
* Moved achievements and phone assets to their own folders.&lt;br /&gt;
* New screen actions implemented in:&lt;br /&gt;
** Annie’s house&lt;br /&gt;
** Beach&lt;br /&gt;
* Rework of the music minigame:&lt;br /&gt;
** The notes highlight in red if you’ve missed them, and green if not.&lt;br /&gt;
** There are also sound effects and a counter of fails displayed.&lt;br /&gt;
** After five consecutive fails, the minigame definitively ends and you’ll have to retry.&lt;br /&gt;
** Sound effects are from Dogeek recording his guitar playing broken chords. You can use them however you want.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Layered image rework&#039;&#039;&#039;&lt;br /&gt;
* Jenny&lt;br /&gt;
* Main character (only for Jenny’s storyline)&lt;br /&gt;
* Debbie (only for Jenny’s storyline)&lt;br /&gt;
* Ivy&lt;br /&gt;
* Jane&lt;br /&gt;
* Martinez&lt;br /&gt;
* Cedric&lt;br /&gt;
* Kevin&lt;br /&gt;
* Master Somrak&lt;br /&gt;
* Lopez&lt;br /&gt;
* Mr. Bubbles&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New characters&#039;&#039;&#039;&lt;br /&gt;
* [[Karl]]&lt;br /&gt;
* [[Justin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Camshows improved and reworked&lt;br /&gt;
* Shower sex scene improved reworked&lt;br /&gt;
* Shower blowjob&lt;br /&gt;
* Nighttime visit sex scene&lt;br /&gt;
* Jenny’s bedroom sex scenes reworked and added&lt;br /&gt;
* Couch sex scene improved and reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* The map screen shows the location you’re going to on hovering that location. This is returning behavior that disappeared in the 0.16 update.&lt;br /&gt;
* Fixed save resetting bug with the item Mysterious statue (legs).&lt;br /&gt;
* Fixed time spent playing namespace issue that caused it to be counted multiple times.&lt;br /&gt;
* Fixed exception that could happen when winning spin the bottle minigame with the main character.&lt;br /&gt;
* Fixed “Skip First Day” option in the debug menu to work with Jenny’s FSM and skip the hallway dialogue.&lt;br /&gt;
* Fixed daylight scene happening in the evening when Diane’s barn has been built.&lt;br /&gt;
* Fixed daytime and nighttime backgrounds issues in Diane’s barn.&lt;br /&gt;
* Fixed overlap of milk item acquirement and Tony’s Pizza unlock popups.&lt;br /&gt;
* Fixed machine variables not reloading properly in Clyde and Dogeek’s quest.&lt;br /&gt;
&lt;br /&gt;
== Update 0.17.5 ==&lt;br /&gt;
=== Version 0.17.5 – 16 December 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Earn interests weekly on your savings at the bank! The interest rate is 3%.&lt;br /&gt;
* Beachhouse price has been reduced to $5,000.&lt;br /&gt;
* Santa riding the streets of Summerville.&lt;br /&gt;
* Updated the cookie jar.&lt;br /&gt;
* New quests and cutscenes.&lt;br /&gt;
* New holiday decorations.&lt;br /&gt;
* Cupid store interface improved with new items.&lt;br /&gt;
* Added time skipping functionality to all front yards (direct children of the map, including main character’s bedroom).&lt;br /&gt;
* 2 new secret achievements to unlock.&lt;br /&gt;
* Added a toggle for save locking (if you really want to load an earlier save file).&lt;br /&gt;
** This is on by default, which means it prevents you from loading an earlier save.&lt;br /&gt;
** This has no menu option (that is intentional).&lt;br /&gt;
** To disable savegame locking, set &amp;lt;code&amp;gt;persistent.enable_save_locking&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;False&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New Martinez character art and rig.&lt;br /&gt;
* New Consuela character art and rig.&lt;br /&gt;
* Added label notification (enable from the debug menu - General) for debugging purposes.&lt;br /&gt;
* Added night version for the items wood planks, scroll and stick.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New characters&#039;&#039;&#039;&lt;br /&gt;
* Meet Consuela and Martinez at the beachhouse on Thursdays.&lt;br /&gt;
* Remember that odd item from Diane’s barn? You should start investigating.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scene&#039;&#039;&#039;&lt;br /&gt;
* One new sex scene (2 angles and animations)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed save resetting when taking the Pregnax pills.&lt;br /&gt;
* Fixed Diane being in the shed when entering for paint.&lt;br /&gt;
* Fixed being able to check the school’s lockers at night.&lt;br /&gt;
* Pregnancies are now in sequence (and not in parallel). This is to still be able to see each character at the hospital, even if they get pregnant on the same day.&lt;br /&gt;
* Added missing lewd Diane closeup (drunk on her bed).&lt;br /&gt;
* Fixed being able to start the school milk delivery (Diane quest) on the weekend.&lt;br /&gt;
* Fixed Tony meeting the main character for the first time twice.&lt;br /&gt;
* Fixed “Debbie’s sleeping” dialogue triggering when Debbie isn’t in her room.&lt;br /&gt;
* Fixed incorrect button usage during Diane’s evening visit (in Diane’s story, not Debbie’s).&lt;br /&gt;
* Fixed Raven Hill tree screen not hiding.&lt;br /&gt;
* Fixed Diane’s outfit being the wrong one during the pie quest.&lt;br /&gt;
* Fixed Day 0 sleep issue.&lt;br /&gt;
* Fixed being able to exit the stolen goods screen without taking the key.&lt;br /&gt;
* Fixed daytime scene on using the workshop in the Home garage when it’s nighttime.&lt;br /&gt;
* Fixed time going back one tick if saving right after manually ticking time on the map/bedroom/etc.&lt;br /&gt;
* Fixed a bug that would trigger a nighttime scene during the daytime when entering the bedroom after watching a movie with Debbie for the second time.&lt;br /&gt;
* Fixed a bug which caused Mia to prevent the main character from sleeping.&lt;br /&gt;
* Fixed a bug that caused Diane to never see the main character masturbates in his bed.&lt;br /&gt;
* Fixed an issue that caused Debbie to be forever naked by the pool if the player slept before bringing her a towel.&lt;br /&gt;
* Fixed being able to craft the sticky tape for Ms. Dewitt at nighttime.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;game.timer.image()&amp;lt;/code&amp;gt; function so it displays images correctly regardless of period (Christmas, Halloween, etc.), time of day and extra information.&lt;br /&gt;
&lt;br /&gt;
== Update 0.17.0 ==&lt;br /&gt;
=== Version 0.17.1 – 29 November 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Added the choice of vehicle to use in pizza delivery minigame. A more extensive rework of that minigame is planned for the 0.20 update.&lt;br /&gt;
* Added a button to clear persistent data on the main menu.&lt;br /&gt;
* Added a text for Android users that entice to use &#039;&#039;SwiftKey&#039;&#039; keyboard for an optimal experience. Click it to dismiss it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Added &amp;lt;code&amp;gt;Vector2&amp;lt;/code&amp;gt; class for future usage in minigames and other purposes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed impregnation minigame crash, and adjusted the chance of getting a character pregnant.&lt;br /&gt;
* Added win/fail backgrounds to impregnation minigame.&lt;br /&gt;
* Fixed exception due to invalid pose inside a Diane’s cookie jar scene.&lt;br /&gt;
* Fixed exception on launch related to the player not being defined.&lt;br /&gt;
* Fixed Erik resetting on loading.&lt;br /&gt;
* Fixed time not ticking after breed sex if not milking Diane.&lt;br /&gt;
* Fixed wrapping of words in the goal tracker.&lt;br /&gt;
* Removed keybinds for Ren’Py voice narrator.&lt;br /&gt;
* Fixed Diane ghost trigger during the pie scene.&lt;br /&gt;
* Fixed bug &amp;lt;code&amp;gt;location_training&amp;lt;/code&amp;gt; being undefined.&lt;br /&gt;
* Removed ability to save in autosave slots. If default formatting was used in the save description, update when overwriting the save.&lt;br /&gt;
* Fixed overwriting saves losing data bug.&lt;br /&gt;
* Fixed missing arm during the breakfast scene.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;AnimatedImages&amp;lt;/code&amp;gt; sometimes not being animated properly.&lt;br /&gt;
* Fixed player not being bumped to map when talking to Aqua.&lt;br /&gt;
* Fixed incorrect &amp;lt;code&amp;gt;call_screen&amp;lt;/code&amp;gt; at night when in Aqua’s Lair.&lt;br /&gt;
* Fixed Report Card not updating.&lt;br /&gt;
** Dating list was not bugged. Its behavior is intended although inconsistent for characters without a story.&lt;br /&gt;
* Fixed Diane’s shirt disappearing when talking to Richard.&lt;br /&gt;
* Fixed Diane switching clothes for a kiss in the barn.&lt;br /&gt;
* Fixed Veronica disappearing when talking about chicken stock.&lt;br /&gt;
* Fixed Diane’s arm misalignment when she wears her bra and panties.&lt;br /&gt;
* Fixed AR device overlay misaligned on player’s face.&lt;br /&gt;
* Fixed Debbie disappearing from Cupid shop.&lt;br /&gt;
* Removed “Carpenter” option from Diane’s button dialogues pointing to missing labels.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.17.0 – 23 November 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* Diane’s house has been expanded&lt;br /&gt;
* Summerville General Hospital third floor&lt;br /&gt;
* [[Annie’s house]] (daycare)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Diane’s route|Diane’s story]]&lt;br /&gt;
* Principal Smith/Titty event reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New minigames&#039;&#039;&#039;&lt;br /&gt;
* [[Milking minigame]]&lt;br /&gt;
* [[Cocktail minigame]]&lt;br /&gt;
* [[Impregnation minigame]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Threesome with Debbie and Diane&lt;br /&gt;
* Cucumber scene reworked&lt;br /&gt;
* Breeding scene reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* [[Pregnancy]] (only for Diane at this point)&lt;br /&gt;
* Missed note auditive cue for music minigame&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Removed Diane’s old code.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Mia not appearing at the library.&lt;br /&gt;
* Fixed a crash on achievements list.&lt;br /&gt;
* Fixed long load time issues caused by Ren’Py 7.&lt;br /&gt;
* Fixed a bug that would prevent the player from getting the glasses for Ms. Okita from Judith if you asked her to be somewhere else (the same bug occurred on Mia with Ms. Bissette).&lt;br /&gt;
&lt;br /&gt;
== Update 0.16.0 ==&lt;br /&gt;
=== Version 0.16.1 – 31 July 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Multiple dialogues and posing improvements for a more consistent experience.&lt;br /&gt;
* Fixed Saga Dealership crash.&lt;br /&gt;
* Fixed cat in graveyard crash.&lt;br /&gt;
* Fixed Ms. Okita’s FSM resetting.&lt;br /&gt;
* Fixed labels not being called properly.&lt;br /&gt;
* Fixed debug menu not being available on Android by default, added Ren’Py console shortcut.&lt;br /&gt;
* Fixed Debbie’s scenes, and not being able to sleep with her.&lt;br /&gt;
* Sara is a bit more expressive.&lt;br /&gt;
* Masturbate button when sleeping instead of a menu.&lt;br /&gt;
* Fixed machine’s unforce method (no more crashes due to missing keys).&lt;br /&gt;
* Fixed main character’s hand holding photo closeup.&lt;br /&gt;
* Fixed popup for Mrs. Smith’s house.&lt;br /&gt;
* Fixed infinite buyer stuff for Clyde’s drug deal.&lt;br /&gt;
* Adjusted animation speed of Roxxy’s sex scenes.&lt;br /&gt;
* Changed Roxxy sex variables from bool to int.&lt;br /&gt;
* Fixed pizza delivery minigame double click.&lt;br /&gt;
* Fixed bad guys drive‐by triggering in the wrong place.&lt;br /&gt;
* Fixed Ms. Bissette’s scene out of order.&lt;br /&gt;
* Pom‐poms lollipop softlocks removed.&lt;br /&gt;
* Fixed rain visual effects not being applied properly during Roxxy romance in the rain.&lt;br /&gt;
* Fixed location forcing taking on previous force in unwanted day times.&lt;br /&gt;
* Roxxy’s trophy appears in her bedroom after the contest.&lt;br /&gt;
* Fixed Roxxy’s scenes playing repeatable dialogues instead of initial.&lt;br /&gt;
* Fixed basketball minigame conditionals for after scenes.&lt;br /&gt;
* Fixed faceplant art not showing at end of push‐ups minigame.&lt;br /&gt;
* Added hard pause at end of push‐ups minigame to prevent skipping.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.16.0 – 26 July 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* [[Trailer park]]: front yard, tractor, Clyde’s shack front yard and interior&lt;br /&gt;
* [[Mrs. Smith’s house]]: front yard, entrance, basement, upper floor, bedroom&lt;br /&gt;
* [[Tony’s Pizza]]: kitchen and storage room&lt;br /&gt;
* [[Beach]]: tower, cabin, side beach&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Roxxy’s route|Roxxy’s story]]&lt;br /&gt;
* [[Crystal]]&lt;br /&gt;
* [[Clyde]]&lt;br /&gt;
* [[Becca]] and [[Missy]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minigames&#039;&#039;&#039;&lt;br /&gt;
* [[Shooting minigame]]&lt;br /&gt;
* [[Dexter fight minigame]]&lt;br /&gt;
* [[Basketball minigame]]&lt;br /&gt;
* [[Spin the bottle minigame]]&lt;br /&gt;
* Pizza delivery minigame has been reworked with the vehicle upgrade.&lt;br /&gt;
* All the minigames (but the rap battle and strip poker minigames) have been reworked and improved for consistency with the new coding style.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Foursome&lt;br /&gt;
* Crystal&lt;br /&gt;
* Roxxy&lt;br /&gt;
* Roxxy’s locker&lt;br /&gt;
* Becca&lt;br /&gt;
* Missy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New dialogues&#039;&#039;&#039;&lt;br /&gt;
* Roxxy’s introduction has been reworked.&lt;br /&gt;
* A character has made his appearance at the pier!&lt;br /&gt;
* Roxxy’s, Becca’s, Missy’s, and Dexter’s new dialogues.&lt;br /&gt;
* Kim is plotting his dominion at Saga Dealership.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* The game saves automatically on location changes. It needs more polishing, but this feature can be enabled or disabled it the settings menu.&lt;br /&gt;
* [[Achievements]]: meaningless achievements can be tracked on the main character’s cell phone.&lt;br /&gt;
* [[Goal tracker]]: the progress with major characters can be checked on the main character’s cell phone.&lt;br /&gt;
* Battery icon on cell phone updates with the time of the day.&lt;br /&gt;
* Android users get modding support.&lt;br /&gt;
* New setting for people who’d like the latest dialogues for Admiral Sploosh.&lt;br /&gt;
* The main character can sleep in the beachhouse once purchased.&lt;br /&gt;
* New masturbation scene in the main character’s bed about Roxxy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New location system has been implemented.&lt;br /&gt;
* FSMs are used to get the location of a character.&lt;br /&gt;
* &amp;lt;code&amp;gt;New Game&amp;lt;/code&amp;gt; class to remove even more global variables, has been partially implemented.&lt;br /&gt;
* Separated dialog from the logic.&lt;br /&gt;
* Reworked the cell phone with a comeback for the quest log that is not quite functional yet.&lt;br /&gt;
* Cassie has been moved to an FSM.&lt;br /&gt;
* Anna has been moved to an FSM.&lt;br /&gt;
* Tony has been moved to an FSM.&lt;br /&gt;
* Latinas have been moved to an FSM.&lt;br /&gt;
* A debug menu has been integrated into the game to serve as a console replacement for Android.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed teddy bear in Mia’s bedroom’s background to be daytime when it was night.&lt;br /&gt;
* Resolved many softlocks.&lt;br /&gt;
* Fixed chatter sound in school at night.&lt;br /&gt;
* Fixed save resetting.&lt;br /&gt;
* Art asset touch‐ups&lt;br /&gt;
* Fixed typos&lt;br /&gt;
&lt;br /&gt;
== Update 0.15.0 ==&lt;br /&gt;
=== Version 0.15.3 – 17 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Diane’s shovel check being inverted.&lt;br /&gt;
* Fixed Mia referring to the old homework instead of the new dictionary quest.&lt;br /&gt;
* Fixed Jenny stealing more money than the main character has when buying her panties.&lt;br /&gt;
* Fixed Ms. Okita’s goggles giving an error due to her period.&lt;br /&gt;
* Fixed the attic key not being taken when the player tries to take it.&lt;br /&gt;
* Fixed paying Jenny to help convince Roxxy not actually taking money.&lt;br /&gt;
* Fixed keycode item giving an error when looking at it from the inventory.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.2 – 16 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Erik sneak into school block when there are no ticks left.&lt;br /&gt;
* Fixed not being able to ask Debbie where to get paint if the player has already the paint item.&lt;br /&gt;
* Fixed the magazine items to show how many have already been retrieved.&lt;br /&gt;
* Fixed the robed dialogue appearing during the day instead of during the sneak mission.&lt;br /&gt;
* Added a dialogue for Ms. Ross at the end of her route while in the classroom.&lt;br /&gt;
* Added a hint to the librarian for the poem book quest.&lt;br /&gt;
* Fixed invisa‐woman.&lt;br /&gt;
* Added a reminder to get the shovel before beginning the gardening minigame.&lt;br /&gt;
* Added a skip option to the music minigame after three consecutive failures.&lt;br /&gt;
* Fixed an error in the science minigame if a fourth ingredient was clicked on before it could finish.&lt;br /&gt;
* Added dialogue for Coach Bridget when she is in her office.&lt;br /&gt;
* Fixed Jenny’s panties not being added to the inventory even when paid for (rip‐off Jenny).&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.1 – 15 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed a save crash on Mac.&lt;br /&gt;
* Fixed the beachhouse popup not going away.&lt;br /&gt;
* Fixed day backgrounds showing at night in the school.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.0 – 15 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* School: right hallway, assembly hall, Coach Bridget’s office, student’s lockers&lt;br /&gt;
* Map: beachhouse&lt;br /&gt;
* Forest: waterfall, cave&lt;br /&gt;
* Church: front yard&lt;br /&gt;
* Library: front yard&lt;br /&gt;
* Gym: front yard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main menu and user interface&#039;&#039;&#039;&lt;br /&gt;
* Cookie jar feature: allows players to unlock, collect, and replay all sex scenes.&lt;br /&gt;
* Quit confirmation screen shows the time spent in‐game playing.&lt;br /&gt;
* Menu and in‐game cloud animations appear earlier.&lt;br /&gt;
* Removed goal tracker temporarily.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Ms. Bissette’s route|Ms. Bissette’s story]]&lt;br /&gt;
* [[Ms. Dewitt’s route|Ms. Dewitt’s story]]&lt;br /&gt;
* [[Ms. Okita’s route|Ms. Okita’s story]]&lt;br /&gt;
* [[Ms. Ross’ route|Ms. Ross’ story]]&lt;br /&gt;
* Students (Eve, Erik, Kevin, Roxxy, Judith, Annie, Dexter, Chad, Mia) buttons across the school&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New minigames&#039;&#039;&#039;&lt;br /&gt;
* A [[Music minigame|&#039;&#039;Guitar Hero&#039;&#039;‐isque style minigame]]&lt;br /&gt;
* A stupid excuse for an [[art minigame]]&lt;br /&gt;
* A [[French quiz minigame]] to help the player to learn french with added pictures for those that find it too hard&lt;br /&gt;
* A [[Science minigame|do‐it‐yourself science concoction‐maker minigame]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* 3 animated scenes for Ms. Dewitt&lt;br /&gt;
* 1 animated and 4 sex scenes for Ms. Okita&lt;br /&gt;
* 1 animated and 1 sex scenes for Ms. Bissette&lt;br /&gt;
* 1 animated and 2 sex scenes for Ms. Ross&lt;br /&gt;
* Annie, Roxxy, Eve and Judith have gotten some love scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New dialogues&#039;&#039;&#039;&lt;br /&gt;
* School introduction rework&lt;br /&gt;
* Randomized school public announcements&lt;br /&gt;
* Debbie, Jenny, and Diane have their dialogues modified due to Patreon guidelines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New location system that will be implemented in the near future.&lt;br /&gt;
* New method for doing minigames and old minigames being redone (it should fix the timer bars being faster or slower depending on device specs).&lt;br /&gt;
* New item management solution, in order to fix save file compatibility issues.&lt;br /&gt;
* Some old characters have been moved to the new Functional State Machine (FSM) flow. Begone, deprecated events system!&lt;br /&gt;
* General cleanup of the codebase; removing old unused variables and working towards a more object‐oriented codebase.&lt;br /&gt;
* Reworked the overall structure of the codebase to allow more efficient work and fewer merge conflicts.&lt;br /&gt;
* Ability to add descriptions to the savegames.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Judith texting the main character constantly.&lt;br /&gt;
* Fixed minigame timer bars behaving inconsistently across different devices due to specifications.&lt;br /&gt;
&lt;br /&gt;
== Update 0.14.5 ==&lt;br /&gt;
=== Version 0.14.5.2 – 20 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.5.1 – 19 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.5 – 19 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Reworked and improved one of the home character stories.&lt;br /&gt;
* Added new events, quests, cutscenes, and dialogues to her story.&lt;br /&gt;
* Multiple new sex scene options open up once reaching the end of her story.&lt;br /&gt;
* 6 new home sex scenes.&lt;br /&gt;
* 1 new Aqua sex scene and quest.&lt;br /&gt;
* 1 reworked sex scene (basement on the washing machine).&lt;br /&gt;
* New option to sleep and rest in other bedrooms.&lt;br /&gt;
* New option for the main character to masturbate in his bed once the player has progressed enough with a character.&lt;br /&gt;
* Extended the mall to the 2nd floor and added a new store.&lt;br /&gt;
* New minor character in the mall store.&lt;br /&gt;
* New minor character from the car dealership.&lt;br /&gt;
* New location: [[Warehouse]] (cannot yet visited).&lt;br /&gt;
* Reworked and improved telescope interface.&lt;br /&gt;
* Reworked and improved backpack interface.&lt;br /&gt;
* Notification on user interface bar when new quests and messages are received.&lt;br /&gt;
* New locations and added front yards to existing ones (Diane and library).&lt;br /&gt;
* New map location (Mayor Rump) but not accessible yet.&lt;br /&gt;
* A new pet can be found in town, and perhaps adopted!&lt;br /&gt;
* Moved the basement valve for Android users so it’s easier to click.&lt;br /&gt;
* Fixed house numbers.&lt;br /&gt;
* Added popups where unfinished content was not stated.&lt;br /&gt;
* CineSaga Theater has people in it.&lt;br /&gt;
* Some houses are lit on the evening map.&lt;br /&gt;
* Fixed inconsistencies with Mia’s story dialogue.&lt;br /&gt;
* Multiple visual improvements and fixes.&lt;br /&gt;
* Multiple bug fixes (yes, that includes the shower loop).&lt;br /&gt;
* Home characters have first names by default but they can be renamed.&lt;br /&gt;
* Temporary extensive optimization which should reduce the size of the game significantly (an even better method is planned for 0.15).&lt;br /&gt;
* Christmas themes!&lt;br /&gt;
&lt;br /&gt;
== Update 0.14.0 ==&lt;br /&gt;
=== Version 0.14.3 – 01 November 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Halloween update&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.1 – 12 October 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Mia and Helen’s route|Mia and Helen’s story]]&lt;br /&gt;
&lt;br /&gt;
== Update 0.13.0 ==&lt;br /&gt;
=== Version 0.13.1 – 22 August 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Fixed a door into Diane’s house.&lt;br /&gt;
* Fixed a telescope scene showing too soon.&lt;br /&gt;
* Fixed an issue where players get locked into the house or the garden when a scene was interrupted.&lt;br /&gt;
* Fixed issues with wrong location showing (e.g. save menu during branch choices).&lt;br /&gt;
* Fixed a game crash caused by a missing asset.&lt;br /&gt;
* Fixed a crash when in shower with Debbie.&lt;br /&gt;
* Fixed the sound effects.&lt;br /&gt;
* Added hints for Roxxy’s shower scene.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.13.0 – 18 August 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Tammy and June’s route]]&lt;br /&gt;
* 7 animated sex scenes&lt;br /&gt;
* Improved strip poker minigame&lt;br /&gt;
* 4 new cutscenes&lt;br /&gt;
* Secret event in the mall&lt;br /&gt;
* New room in the school: computer room&lt;br /&gt;
* Improved [[Erik’s house]] layout with new rooms&lt;br /&gt;
* 2 new telescope scenes with Erik&lt;br /&gt;
* 5 new locations: [[Raven Hill]], [[Summerville General Hospital]], [[trailer]], [[beach]] and [[Sugar Tats]]&lt;br /&gt;
* 6 new characters: [[Roz]], [[Micoe]], [[June]], [[Larry]], [[Crystal]] and [[Grace]]&lt;br /&gt;
* New [[church]] locations: 2 new rooms&lt;br /&gt;
* The fountain in the park is clickable&lt;br /&gt;
* New sublocation in the park behind bushes&lt;br /&gt;
* [[Virtual Saga X]] now in the comic store&lt;br /&gt;
* New [[Orc Bork minigame]]&lt;br /&gt;
* Multiple new items&lt;br /&gt;
* Fixed menu user interface&lt;br /&gt;
* New audio&lt;br /&gt;
* Fixed and improved character arts&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.12.5 ==&lt;br /&gt;
=== Version 0.12.7 – 26 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed strength minigame bug (experimental)&lt;br /&gt;
* Fixed Jenny’s story block while using the cheat mode&lt;br /&gt;
* Fixed a softlock inside the school during Roxxy’s scene if the player visits Judith.&lt;br /&gt;
* Fixed Roxxy not available after her new scene&lt;br /&gt;
* Fixed the graveyard location block&lt;br /&gt;
* Fixed a missing asset leading to an error in Android build&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.6 – 25 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.5 – 25 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Debbie’s story flow fixes&lt;br /&gt;
* 3 new cutscenes with Debbie&lt;br /&gt;
* Jenny’s story flow fixes&lt;br /&gt;
* 2 new sex scenes with Jenny&lt;br /&gt;
* New X-ray options during Jenny’s sex scenes&lt;br /&gt;
* New quests and dialogues for Diane&lt;br /&gt;
* School expansion with 3 new locations&lt;br /&gt;
* 3 new characters (teachers)&lt;br /&gt;
* New [[pizza delivery minigame]]&lt;br /&gt;
* Fixed and improved Saga Dealership quest&lt;br /&gt;
* Reworked library location&lt;br /&gt;
* New home location: backyard&lt;br /&gt;
* New church location: graveyard&lt;br /&gt;
* Menu user interface fixes&lt;br /&gt;
* 3 new music tracks&lt;br /&gt;
* Fixed and improved characters arts&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.12.0 ==&lt;br /&gt;
=== Version 0.12.1 – 22 May 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.0 – 5 May 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Jenny’s route|Jenny’s story]]: scenes and sex scenes&lt;br /&gt;
* Improved minigames&lt;br /&gt;
* Master Somrak’s quests&lt;br /&gt;
* New music, environments, and sound effects&lt;br /&gt;
* New home layout with 3 new rooms&lt;br /&gt;
* New dialogues for Debbie: scenes and sex scene&lt;br /&gt;
* New sex scenes for Diane&lt;br /&gt;
* New cutscenes&lt;br /&gt;
* 4 new map locations (2 are accessible)&lt;br /&gt;
* Many new characters&lt;br /&gt;
* Main menu visual effects&lt;br /&gt;
* New TV feature&lt;br /&gt;
&lt;br /&gt;
== Update 0.11.0 ==&lt;br /&gt;
=== Version 0.11.0 – 3 March 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Debbie’s route|Debbie’s story]] with quests leading up to sex scenes&lt;br /&gt;
* New dialogues for Diane&lt;br /&gt;
* Revamped home location to add new rooms and areas&lt;br /&gt;
* 9 new characters&lt;br /&gt;
* New [[pier]] location&lt;br /&gt;
* New [[Tony’s Pizza]] location&lt;br /&gt;
* New [[Saga Dealership]] location&lt;br /&gt;
* New shortcuts for home: clicking on home from the map sends the player to the front yard. The icon on the town map goes straight to the main character’s bedroom.&lt;br /&gt;
* New options during the sex scenes: the player can switch from X-ray or auto‐animate during sex scenes via a new button.&lt;br /&gt;
* Shower spying reworked&lt;br /&gt;
* [[Strip poker minigame]] introduced (needs polish but good to test)&lt;br /&gt;
* Strip poker minigame dialogues and options&lt;br /&gt;
* New mailbox events&lt;br /&gt;
* 2 new shop items to buy&lt;br /&gt;
* Main character’s computer in his bedroom can be accessed (desktop interface and content)&lt;br /&gt;
* New cutscenes&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.10.0 ==&lt;br /&gt;
=== Version 0.10.0 – 23 January 2017 ===&lt;br /&gt;
&lt;br /&gt;
* 1 new location&lt;br /&gt;
* 2 new characters&lt;br /&gt;
* Revamped Consum-R store layout, background, and functionality&lt;br /&gt;
* 1 new item in Pink sex shop&lt;br /&gt;
* 4 new items in Consum-R store&lt;br /&gt;
* 3 new cutscenes&lt;br /&gt;
* [[Diane’s route|Diane’s story]] (majority) and sex scenes&lt;br /&gt;
* Pink shop massage room/feature + sex scenes&lt;br /&gt;
* Minor events added to existing quests&lt;br /&gt;
* Minor dialogues added to other characters&lt;br /&gt;
* Delete saves button&lt;br /&gt;
* Cheat options to skip grinding&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.09.0 ==&lt;br /&gt;
=== Version 0.09.0 – 5 December 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 7 new locations&lt;br /&gt;
* 2 new characters&lt;br /&gt;
* Revamped phone user interface and new quest tracking system&lt;br /&gt;
* All in‐game characters are standing in backgrounds (accessible)&lt;br /&gt;
* Jennie’s computer is accessible also&lt;br /&gt;
* New story events and dialogues&lt;br /&gt;
* New mild‐sexual encounters&lt;br /&gt;
* 2 new minigames (for charisma and strength stats)&lt;br /&gt;
* New telescope scenes&lt;br /&gt;
* New shower scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known bugs&#039;&#039;&#039;&lt;br /&gt;
* Save files from 0.08 might not be compatible with 0.09!&lt;br /&gt;
* The stats system is still not integrated into the quest progression (will be in 0.10)&lt;br /&gt;
* Rap battle minigame still only has one repeated sequence, more to come&lt;br /&gt;
&lt;br /&gt;
== Update 0.08.0 ==&lt;br /&gt;
=== Version 0.08.0 – 5 November 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 3 new locations (7 backgrounds)&lt;br /&gt;
* 2 new minigames for charisma and strength stats&lt;br /&gt;
* 22 new dialogues (many poses)&lt;br /&gt;
* 2 mild‐nudity scenes&lt;br /&gt;
* Fixed multiple characters&lt;br /&gt;
* Fixed multiple bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.07.0 ==&lt;br /&gt;
=== Version 0.07.0 – 17 October 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 12 new backgrounds for locations, sublocations and cutscenes&lt;br /&gt;
* 14+ new dialogue sequences&lt;br /&gt;
* 8 new characters (4 major, 4 minor)&lt;br /&gt;
* 2 hardcore sequences, 3 mild sequences&lt;br /&gt;
* 2 new shop items (they are not yet functional)&lt;br /&gt;
* ATM banking system&lt;br /&gt;
* Stats tracking system (needs gameplay balancing)&lt;br /&gt;
* Day/night cycle system (needs gameplay balancing)&lt;br /&gt;
* Many locations have alternative night versions&lt;br /&gt;
* 3 new short cutscenes&lt;br /&gt;
* Fixed many bugs and typos&lt;br /&gt;
* Added saving and loading system&lt;br /&gt;
&lt;br /&gt;
== Update 0.06.0 ==&lt;br /&gt;
=== Version 0.06.0 – 26 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 1 new character (14 poses and facial expressions)&lt;br /&gt;
* 4 new locations: [[pool]], [[Saga Financial]], [[library]] and [[Consum-R]]&lt;br /&gt;
* Added new dialogues&lt;br /&gt;
* Improved previous dialogues&lt;br /&gt;
* Finished [[gardening minigame]] and [[Muay Thai minigame]]&lt;br /&gt;
* Added a third new minigame!&lt;br /&gt;
* Improved Master Somrak’s involvement in Muay Thai minigame&lt;br /&gt;
* Further improved inventory system&lt;br /&gt;
* Added shopping system&lt;br /&gt;
* Some character modifications&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.05.0 ==&lt;br /&gt;
=== Version 0.05.0 – 19 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* New character poses (31 poses and facial expressions)&lt;br /&gt;
* 5 new locations&lt;br /&gt;
* Added dialogues and polished the introduction and the story&lt;br /&gt;
* Improved Master Somrak’s dialogue and quest&lt;br /&gt;
* Added story dialogue with Debbie and Jenny after the school introduction&lt;br /&gt;
* Improved inventory system&lt;br /&gt;
* Added crowds in some backgrounds&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Some character modifications&lt;br /&gt;
* Fixed menu bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.04.0 ==&lt;br /&gt;
=== Version 0.04.0 – 12 September, 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 2 new characters (36 poses and facial expressions)&lt;br /&gt;
* 5 new locations&lt;br /&gt;
* Revamped the school introduction and the story&lt;br /&gt;
* New dialogues&lt;br /&gt;
* Added day of the week tracking system&lt;br /&gt;
* Added crowds in backgrounds&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Fixed some bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.03.0 ==&lt;br /&gt;
=== Version 0.03.0 – 4 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 2 new characters (20 poses and facial expressions)&lt;br /&gt;
* New [[Diane’s house]] location: garden and kitchen&lt;br /&gt;
* New [[Planet Thiccness|gym]] location&lt;br /&gt;
* New minigames (buggy and unfinished)&lt;br /&gt;
* Added money tracking system&lt;br /&gt;
* Added location tracking system&lt;br /&gt;
* Did a lot of optimization&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Fixed some bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.02.0 ==&lt;br /&gt;
=== Version 0.02.0 – 28 August 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 8 new characters (76 poses and facial expressions)&lt;br /&gt;
* New quick menu (still work-in-progress)&lt;br /&gt;
* New settings menu (still work-in-progress)&lt;br /&gt;
* Added basic backpack interface&lt;br /&gt;
* Added basic cell phone interface&lt;br /&gt;
* Added characters in the school background to add life&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Added the system for the location unlocking popups&lt;br /&gt;
* Added visual special effects (shake and blur)&lt;br /&gt;
* Fixed the screen artifact bugs&lt;br /&gt;
* Fixed some typos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known bugs&#039;&#039;&#039;&lt;br /&gt;
* Settings menu has bugs&lt;br /&gt;
* Unlocked locations not always accurately displayed&lt;br /&gt;
* Save and load not yet properly implemented&lt;br /&gt;
&lt;br /&gt;
== Update 0.01.0 ==&lt;br /&gt;
=== Version 0.01.0 – 18 August 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Very first demo version of the game&lt;br /&gt;
* Implemented the telescope view to Erik’s, Tammy’s and Mia’s bedrooms&lt;br /&gt;
* Implemented shower peek on Jenny&lt;br /&gt;
* Introduced [[Diane]] and [[Erik]]&lt;br /&gt;
* Implemented world map&lt;br /&gt;
* Implemented [[school]] location&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Cozminsky</name></author>
	</entry>
	<entry>
		<id>https://wiki.summertimesaga.com/index.php?title=Changelog_(0.20.x)&amp;diff=26011</id>
		<title>Changelog (0.20.x)</title>
		<link rel="alternate" type="text/html" href="https://wiki.summertimesaga.com/index.php?title=Changelog_(0.20.x)&amp;diff=26011"/>
		<updated>2021-07-05T05:02:13Z</updated>

		<summary type="html">&lt;p&gt;Cozminsky: /* Version 0.20.9 - 31 March 2021 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a record of the changes to public releases of &#039;&#039;Summertime Saga&#039;&#039;. Due to the violation of the crowdfunding platform’s guidelines, all posts prior to version 0.15 were erased. Because no changelog file was maintained in the game, the revisions had to be retrieved by fans.&lt;br /&gt;
&lt;br /&gt;
There are three types of release:&lt;br /&gt;
* Major ones are dedicated to the stories of new characters and their entourages, in an order established by [[Roadmap and polls|the roadmap and the votes]]; their version numbers usually finish with .0.&lt;br /&gt;
* Minor updates focus on shorter stories in addition to existing routes; their version numbers usually finish with .5.&lt;br /&gt;
* Hotfixes are designed to fix the blocking bugs.&lt;br /&gt;
{{TOC right|nonum|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Update 0.20.8 ==&lt;br /&gt;
=== Version 0.20.9 - 31 March 2021 ===&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes&#039;&#039;&#039;&lt;br /&gt;
* Made it &#039;&#039;really painfully&#039;&#039; obvious that you need to CLICK THE HEAD.&lt;br /&gt;
* Improved finale warning to highlight lock-in and that the player should check their stats.&lt;br /&gt;
* Added stat fail toasts when failing minigames due to being under-levelled.&lt;br /&gt;
* Fixed posing issue with Maria&#039;s casual outfit in some quests.&lt;br /&gt;
* Prevented exception when trying to reach the Main Menu during the Muay Thai minigame.&lt;br /&gt;
* Hid Anon&#039;s auxiliary penis during Iwanka&#039;s first blowjob.&lt;br /&gt;
* Prevent Jenny&#039;s pregnancy pre-empting the main story event the night after the showdown.&lt;br /&gt;
* Added dialogue to animation loops introduced in 0.20.8.&lt;br /&gt;
* Resolved QTE arrows not displaying on touchscreen devices when spam tapping or having transitions disabled.&lt;br /&gt;
* Prevented breaking out of Maria&#039;s pregnancy dialogue leading to missing arm issues!&lt;br /&gt;
* Fixed a few typos.&lt;br /&gt;
* Corrected reference to Anon in sewer minigame to reflect chosen name.&lt;br /&gt;
* Added hint variant for touchscreen devices to the strength training minigame.&lt;br /&gt;
* Fixed staging issue when attempting to complete some Tony quests in the evening.&lt;br /&gt;
* Resolved issue with confusing hint when only sleeping at the beach house.&lt;br /&gt;
* Prevented time skip during finale resulting in broken backgrounds.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.8 - 25 March 2021 ===&lt;br /&gt;
&#039;&#039;&#039;New Content&#039;&#039;&#039;&lt;br /&gt;
 * The grand finale of the main story.&lt;br /&gt;
 * Five all new cookie jar scenes.&lt;br /&gt;
 * New optional interaction with Rump after his arrest.&lt;br /&gt;
 * Fully fleshed-out warehouse location.&lt;br /&gt;
 * Two new minigames and one rebuilt minigame with a new variant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay Touch-ups&#039;&#039;&#039;&lt;br /&gt;
 * Adding evening art to the exterior of Debbie&#039;s house.&lt;br /&gt;
 * Complete refactor of the Muay Thai minigame, and various fight events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Features&#039;&#039;&#039;&lt;br /&gt;
 * A new &amp;quot;New Game&amp;quot; mode for players that have already played Main Story parts I and II.&lt;br /&gt;
 * Anon may now visit his Dad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
 * Remade the school&#039;s exterior such that it&#039;s now not always blurred! \o/&lt;br /&gt;
 * Restored unused and added missing inventory items and closeup art in Ms. Bissette&#039;s route.&lt;br /&gt;
 * Revealed the intended content of Anon&#039;s French romance poem. Zut alors!&lt;br /&gt;
 * Improved cop car button art on Debbie&#039;s driveway.&lt;br /&gt;
 * Baby chromosomes are now assigned at conception, not birth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes&#039;&#039;&#039;&lt;br /&gt;
 * Corrected Maria&#039;s hands-on-hips pose when she&#039;s dressed casually.&lt;br /&gt;
 * Corrected Tina&#039;s hands-on-hips pose when she&#039;s dressed casually.&lt;br /&gt;
 * Released Eve, Grace, and Odette from their morning forced locations after Odette&#039;s route.&lt;br /&gt;
 * Fixed trigger logging issue that would lie dormant until the next save migration.&lt;br /&gt;
 * Updated Odette route activation during migration to account for a bug that was fixed in 0.20.5.&lt;br /&gt;
 * Retouched a graphical error on the map button in French class.&lt;br /&gt;
 * Resolved inconsistencies in how a cutscene displayed in Jenny&#039;s route.&lt;br /&gt;
 * Silenced exception when autosaving was triggered before any progress has been made.&lt;br /&gt;
 * Fixed rare bug affecting backgrounds used during phone calls.&lt;br /&gt;
 * Ensured game menus are fully modal, preventing a class of error where pausing could break a minigame.&lt;br /&gt;
 * Prevented an exception when completing Diane&#039;s first milk delivery in the evening.&lt;br /&gt;
 * Fixed issue where a dominant choice in Jenny&#039;s route would prevent learning her password.&lt;br /&gt;
 * Removed Tony&#039;s button the first time Anon gains access to the pizzeria kitchen at night.&lt;br /&gt;
 * Fixed bug preventing Diane showing up for Rump&#039;s prep walk on TV if quest was begun in the evening.&lt;br /&gt;
 * Prevented issue on save/load cycle that would forever extend the wait to retry Diane&#039;s wheelbarrow quest.&lt;br /&gt;
 * Added guard to prevent a lock during Connie&#039;s quest when a delivery dialogue is waiting to play.&lt;br /&gt;
 * Changed skip to bedroom catch to trigger only when arriving from map to avoid some hard-locks.&lt;br /&gt;
 * Fixed issue where Melonia could be using the hot tub in her bedroom after initial tub cleaning.&lt;br /&gt;
 * Corrected an offset for Diane to ensure she gets displayed correctly in Daisy&#039;s sex lead-in.&lt;br /&gt;
 * Ensured that lasagne can only be picked up from the pizzeria, not Tony&#039;s apartment.&lt;br /&gt;
 * Restored a pair of missing arms for Daisy when speaking to her about missing her flowers.&lt;br /&gt;
 * Fixed events taking place during Jenny&#039;s pregnancy that should not be possible.&lt;br /&gt;
 * Prevented repeating scene if Rump was arrested while Thotbot was still on order.&lt;br /&gt;
&lt;br /&gt;
== Update 0.20.5 ==&lt;br /&gt;
=== Version 0.20.7 - 25 October 2020 ===&lt;br /&gt;
&#039;&#039;&#039;Bugfixes&#039;&#039;&#039;&lt;br /&gt;
* Prevented error occurring outside Anon&#039;s bedroom after completing Deb&#039;s route.&lt;br /&gt;
* Fixed graveyard locks to account for Diane&#039;s quests when arriving from her garden.&lt;br /&gt;
* Added delay to visiting Tony for the first time if the pizzeria is closed.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.6 - 24 October 2020 ===&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* An eerie mini-route for Odette.&lt;br /&gt;
* A brand new cookie jar scene with her.&lt;br /&gt;
* A spooky crypt location added to the church graveyard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch-ups&#039;&#039;&#039;&lt;br /&gt;
* A make-over including an evening variant for the church graveyard.&lt;br /&gt;
* Jen&#039;s diary is at long last what it always should have been.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Added a lunar cycle with visible full moons, currently only seen in church graveyard.&lt;br /&gt;
* A new collection of flag images for use with community translation packs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Re-organised and trimmed down fonts directory and reviewed licenses.&lt;br /&gt;
* Expanded font support for East Asian languages for use with translations.&lt;br /&gt;
* Improved performance of the credits screen for low end devices.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bugfixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed some minor missing punctuation issues.&lt;br /&gt;
* Removed superfluous dialogue line from Tina&#039;s recovery room interaction.&lt;br /&gt;
* Fixed some minor typos in Anon&#039;s route hints.&lt;br /&gt;
* Restored the infamous helicopter scene so it can be repeated after the mayor&#039;s arrest.&lt;br /&gt;
* Added stat notifications to Iwanka&#039;s pregnancy notification phone call.&lt;br /&gt;
* Fixed the missing church bell closeup when viewed after dark.&lt;br /&gt;
* Improved save migration to repair Jenny&#039;s ability to get pregnant after her route completes.&lt;br /&gt;
* Tweaked load sequence to attempt repair of timer seed missing in some upgraded saves.&lt;br /&gt;
* Corrected a line of dialogue in the recovery room when Tina has has twins.&lt;br /&gt;
* Revisited Grace &amp;amp; Odette&#039;s end game interactions to have them play out as intended.&lt;br /&gt;
* Prevented some debug menu functions from triggering Anon&#039;s sleep-cycle.&lt;br /&gt;
* Removed some broken and unnecessary debug menu buttons.&lt;br /&gt;
* Ensured Anon exits to the mall parking lot (not concourse) if triggering the toilet scene after dark.&lt;br /&gt;
* Fixed page insertion for Jenny&#039;s diary to avoid duplicate pages showing up.&lt;br /&gt;
* Restored Yumi&#039;s donuts dialogue while she&#039;s outside Debbie&#039;s house to assist with Mia&#039;s route.&lt;br /&gt;
* Prevented Yumi being outside Debbie&#039;s house from blocking Mia&#039;s finding Harold quest.&lt;br /&gt;
* Allowed Anon to visit the bank location at night (it&#039;s still closed, but it looks pretty!)&lt;br /&gt;
* Prevented Rump&#039;s mall toilet scene occurring while he&#039;s campaigning or in jail.&lt;br /&gt;
* Fixed tick and sleep triggers firing before the timer had been updated, causing unwanted behaviour.&lt;br /&gt;
* Ensured tick triggers fully fire reliably and consistently.&lt;br /&gt;
* Restored missing sleep pop-up and unused background when Jenny stays the night.&lt;br /&gt;
* Fixed pregnancies not being updated correctly after refusing Jenny sex the previous night.&lt;br /&gt;
* Delayed sleep events when the player is being forced to sleep to avoid game bricks.&lt;br /&gt;
* Repaired Connie&#039;s outfit state if erroneously carried over from previous versions.&lt;br /&gt;
* Removed unintentional player ability to trigger more than four ticks per day.&lt;br /&gt;
* Curtailed player freedom following initial mugging to prevent game bricks in some scenarios.&lt;br /&gt;
* Restored the dealership front desk in the evenings while Josie is bedridden at the hospital.&lt;br /&gt;
* Fixed gender phrase in Melonia&#039;s recovery room scene.&lt;br /&gt;
* Updated Anon&#039;s internal virginity tracking so he can be honest in the game with Eve. Again. &amp;gt;_&amp;gt;;;&lt;br /&gt;
* Prevented Roxxy&#039;s affection growing unchecked and breaking the game! Cold shower for you, missy!&lt;br /&gt;
* Removed Anon&#039;s double appendage problem during Tina&#039;s initial naughty encounter.&lt;br /&gt;
* Improved hinting to help players find Tina at the bank for the first time.&lt;br /&gt;
* Ensured Grace remains in Sugar Tats after meeting Mia, even if she&#039;d normally be upstairs.&lt;br /&gt;
* Tweaked hints for Mia&#039;s tattoo quest to focus on Saturday and speaking to Grace.&lt;br /&gt;
* Stopped Eve, Grace, and Odette&#039;s bring baby home dialogues playing while they were still bedridden.&lt;br /&gt;
* Fixed layering on confirm screen to no longer clip play-time text when using accessibility tweaks.&lt;br /&gt;
* Restored channel image on the living room TV after the naughty channel is unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.5 - 8 September 2020 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* The [[Main story: Part 2|second part of the main story]].&lt;br /&gt;
* Five additional cookie jar scenes, two with multiple variations.&lt;br /&gt;
* [[Melonia]] and [[Iwanka]] sex scenes and pregnancies.&lt;br /&gt;
* Bonus content for Maria and Tina.&lt;br /&gt;
* New location: Tony and Maria’s apartment&lt;br /&gt;
* [[Saga Financial]] and the [[warehouse]] locations have been extended.&lt;br /&gt;
* Three new interactive puzzles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* More evening variants for existing locations, including:&lt;br /&gt;
** Home’s attic&lt;br /&gt;
** Lifeguard tower at the beach&lt;br /&gt;
** Maternity ward  at the hospital&lt;br /&gt;
** Treehouse&lt;br /&gt;
** Warehouse&lt;br /&gt;
** Yacht&lt;br /&gt;
* Updated the characters art and posing in day one.&lt;br /&gt;
* Updated the old‐style cutscene transitions.&lt;br /&gt;
* Consuela’s route introduction has been integrated into the main story.&lt;br /&gt;
* Added a new hint for the old scroll quest in Aqua’s route.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Multiple new visual effects have been implemented to aid storytelling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Improved the positional rigging on a bunch of characters.&lt;br /&gt;
* Removed the disused third‐party Python packages.&lt;br /&gt;
* Moved over to using the built‐in Python logger for improved resilience.&lt;br /&gt;
* Removed unnecessary preference settings.&lt;br /&gt;
* Updated the main character’s face in some older cutscenes.&lt;br /&gt;
* Made all cutscenes translatable.&lt;br /&gt;
* Improved how minor characters are managed internally.&lt;br /&gt;
* Optimized the location lock checking.&lt;br /&gt;
* Expanded and refactored the cookie jar menu for more characters.&lt;br /&gt;
* Improved the save migration and recovery works.&lt;br /&gt;
* Addressed many typos and spelling errors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Updated Eve’s appearance in Ms. Dewitt’s cookie jar thumbnail.&lt;br /&gt;
* Resolved a clipping in the hospital maternity room.&lt;br /&gt;
* Moved Grace from the tattoo parlor into her apartment during her last stage of pregnancy.&lt;br /&gt;
* Removed source of {{code|ssl_match_hostname}} errors.&lt;br /&gt;
* Extended CineSaga Theater opening hours to match those of the mall.&lt;br /&gt;
* Fixed an issue that prevented waking in Jenny’s bedroom from being considered a real wake‐up in Jenny’s route.&lt;br /&gt;
* Fixed the missing background after opening certain texts from Consuela on the map.&lt;br /&gt;
* Fixed the missing dexterity stat popup to the Muay Thai minigame.&lt;br /&gt;
* Mitigated an issue where corrupted saves would prevent the use of the load/save screens.&lt;br /&gt;
* Restored the incompatible save icon.&lt;br /&gt;
* Fixed a bug for non‐player characters’ location data incorrectly overwritten in rare cases.&lt;br /&gt;
* Ensured that the correct milk delivery dialogue is displayed during Maria’s nursing phase.&lt;br /&gt;
* Fixed the text message system not always respecting custom characters’ names.&lt;br /&gt;
* Remedied a source of confusion which would prevent easel unlock in Ms. Ross’ route.&lt;br /&gt;
* Standardized the serum colors to blue and pink for the dialogues in Ms. Okita’s route.&lt;br /&gt;
* Moved Lucy’s button in the daycare so she no longer stands atop the room divider in the foreground.&lt;br /&gt;
* Fixed some incorrect transitions in the hospital third‐floor hallway.&lt;br /&gt;
* Ensured that Mia’s quest hints are swapped to Helen’s after the branching in Mia and Helen’s route.&lt;br /&gt;
* Improved the final hints for Mia and Helen’s route.&lt;br /&gt;
* Prevented Helen from appearing in her bedroom and at the church at the same time in Mia and Helen’s route.&lt;br /&gt;
* Switched to the correct time‐of‐day background during Ms. Ross’ sex scene.&lt;br /&gt;
* Delayed Jenny’s impregnation minigame until after her route’s completion to avoid inconsistencies.&lt;br /&gt;
* Added a missing button for the tree in the park’s evening background.&lt;br /&gt;
* Updated Eve’s appearance in the assembly hall background during the talent show in Ms. Dewitt’s route.&lt;br /&gt;
* Turned on the tattoo parlor lights during the evening.&lt;br /&gt;
* Resolved small clothing inconsistency in Tina’s first sex scene.&lt;br /&gt;
* Tweaked the police station lobby background with a wall directly opposite the camera.&lt;br /&gt;
* Enforced gaining Erik’s consent before taking the Master Blaster in Ms. Okita’s route.&lt;br /&gt;
* Added a missing dialogue when the lair is locked in late night.&lt;br /&gt;
* Fixed Ms. Okita’s office chair presenting as clickable when it isn’t.&lt;br /&gt;
* Fixed Ms. Bissette’s office chair presenting as clickable when it isn’t.&lt;br /&gt;
* Aligned the teachers’ offices access mechanics to be more consistent.&lt;br /&gt;
* Ensured the principal’s drawer contents account for time‐of‐day when viewed.&lt;br /&gt;
* Prevented experiencing the fear of waking Odette when she’s already awake.&lt;br /&gt;
* Changed Eve’s “Hang out” dialogue to better reflect her geographical reality.&lt;br /&gt;
* Resolved issue where it was possible to escape from Diane’s cookie jar into gameplay.&lt;br /&gt;
* Added outfit variation when replaying some of Diane’s cookie jar scenes.&lt;br /&gt;
* Removed non‐sequitor dialogue when speaking to Odette on a weekend evening.&lt;br /&gt;
* Fixed the clipping of Jenny’s face during the late‐night sex scene in her bed.&lt;br /&gt;
* Updated the characters’ icons in Spin the bottle minigame.&lt;br /&gt;
* Fixed some home entrance dialogues that were not using the blurred background.&lt;br /&gt;
* Prevented the early acquisition of the hospital storage card which could block other routes.&lt;br /&gt;
&lt;br /&gt;
== Update 0.20.0 ==&lt;br /&gt;
=== Version 0.20.1 - 5 May 2020 ===&lt;br /&gt;
&#039;&#039;&#039;Improvement&#039;&#039;&#039;&lt;br /&gt;
* Added a notice for when a save has been migrated and what to expect as a result.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Updated Cassie’s, Ross’ and Rump’s cookie jar scenes to use correct backgrounds.&lt;br /&gt;
* Fixed Mia’s and Jane’s cookie jar scenes to ensure they repeat correctly.&lt;br /&gt;
* Ensured the ping for new achievement gets dismissed after viewing the achievement list.&lt;br /&gt;
* Delayed ability to purchase the beachhouse until after the main story intro.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.0 - 4 May 2020 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* The [[Main story: Part 1|first part of the main story]].&lt;br /&gt;
* New characters: [[Tina]] and [[Nadya]].&lt;br /&gt;
* [[Maria]], [[Josephine]] and Tina’s sex scenes and pregnancies.&lt;br /&gt;
* New location: [[Apartments]].&lt;br /&gt;
* [[Saga Financial]] and [[Saga Dealership]] locations have been expanded.&lt;br /&gt;
* New [[pizza‐making minigame]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* Improved [[pizza delivery minigame]] experience.&lt;br /&gt;
* Added more detailed backgrounds and evening variants for some locations, including:&lt;br /&gt;
** Beach&lt;br /&gt;
** Glazie’s&lt;br /&gt;
** Library&lt;br /&gt;
** Planet Thiccness&lt;br /&gt;
** Police station&lt;br /&gt;
* Updated and expanded [[Dimitri]] and [[Igor]] characters art.&lt;br /&gt;
* Dynamic background code continues to roll out, providing more focused backgrounds during dialogues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New feature&#039;&#039;&#039;&lt;br /&gt;
* Support for phone call scenes to add variety to character interactions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Reworked the main character’s phone to drastically reduce CPU usage and make parts translatable.&lt;br /&gt;
* Reimplemented the [[pizza delivery minigame]]:&lt;br /&gt;
** Optimized for consistent game speed and smoother frame rates.&lt;br /&gt;
** Made delivery more consistent; aim the main character’s head at the front door.&lt;br /&gt;
** Art has received a touch‐up and has been reexported to reduce seams.&lt;br /&gt;
* Tuned the dynamic background code to be quicker and less memory‐hungry.&lt;br /&gt;
* Better support for perennial backgrounds (i.e. those without time‐of‐day variants).&lt;br /&gt;
* Stat check notifications have been moved out of dialogue to a separate user interface element.&lt;br /&gt;
* Passed stat checks are now notified too, so results are a bit more visible.&lt;br /&gt;
* Cutscene transition standardization continues with many more updated.&lt;br /&gt;
* ATM performance has been improved.&lt;br /&gt;
* The home bathroom random use has been improved to offer more flexibility.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Resolved crash in the goal tracker caused by having no active quests.&lt;br /&gt;
* Enabled Consuela to carry twins as always intended.&lt;br /&gt;
* Restored erroneously unused Diane cutscene asset.&lt;br /&gt;
* Fixed hundreds of minor spelling and grammar issues.&lt;br /&gt;
* Reordered layer to show posing for some Consum-R dialogue that was previously obscured.&lt;br /&gt;
* Removed the possibility of taking Consuela to a closed church during her job hunt.&lt;br /&gt;
* Renamed the regular beaver plush to be an otter to match its depiction.&lt;br /&gt;
* Corrected some of the flower names in Cupid.&lt;br /&gt;
* Updated some dialogue where the player’s chosen name for Debbie or Jenny was not being respected.&lt;br /&gt;
* Switched to using the correct background during Debbie’s phone call on day zero.&lt;br /&gt;
* Fixed player’s name alignment on the report card.&lt;br /&gt;
* Improved sleep prompt during Mia’s call for help quest.&lt;br /&gt;
* Remedied the time of day in which Grace and Odette’s date takes place.&lt;br /&gt;
* Fixed an issue with daylight background being used at night during Jenny’s sex visits.&lt;br /&gt;
* Taught Micoe to give accurate information about the location of Pregnax pills, Priya and the lab.&lt;br /&gt;
* De‐duplicated Jenny when she’d appear in the recovery room and at home after giving birth.&lt;br /&gt;
* Prevented a segment of Eve’s dialogue triggering prematurely on weekends.&lt;br /&gt;
* Given Debbie the ability to correctly identify a baby’s gender.&lt;br /&gt;
* Fixed the main character’s internal virginity tracking so he can be honest in the game with Eve.&lt;br /&gt;
* Updated a few instances where an incorrect blurred background was being used.&lt;br /&gt;
* Removed some disused and superseded assets.&lt;br /&gt;
* Added some rails to Jenny’s Electro Clit quest to help avoid blocking other quests taking place in Pink.&lt;br /&gt;
* Fixed visual oddity occurring on entering the school for the first time.&lt;br /&gt;
* Restricted the access to Debbie’s panties while she’s in her bedroom to prevent a conflict.&lt;br /&gt;
* Resolved multiple blocking quest conflicts with Jenny mentoring Roxxy in Ms. Bissette’s route.&lt;br /&gt;
* Removed an unneeded prompt for Ms. Bissette’s quest that would play at the wrong time and without background.&lt;br /&gt;
* Fixed multiple visual and gameplay issues in Roxxy’s first study quest.&lt;br /&gt;
* Prevented being able to jump‐start Diane’s breeding partner quest the night before.&lt;br /&gt;
* Added confirm step to stat resets in order to give a second chance to people that don’t understand.&lt;br /&gt;
* Improved school sneak quest rails to prevent accidental triggering of other quests.&lt;br /&gt;
* Revisited pregnancy stages system such that they play in sequence instead of only the first one.&lt;br /&gt;
* Fixed Annie’s button at her house to use correct dialogue.&lt;br /&gt;
* Limited Richard and Lucy’s dialogue prior to taking delivery of Diane’s milk for continuity purposes.&lt;br /&gt;
* Guarded against softlock when fooling around with Debbie instead of completing Diane’s route.&lt;br /&gt;
* Prevented the search dialogue prompt in Jenny’s bedroom when she is present.&lt;br /&gt;
* Repositioned a Diane button that was trying to escape through the kitchen ceiling.&lt;br /&gt;
* Removed a redundant dialogue option from Ivy’s button menu.&lt;br /&gt;
* Restricted Lucy’s dialogue options about kids to when she’s in the daycare.&lt;br /&gt;
* Removed the pregnancy minigame once insemination has already occurred.&lt;br /&gt;
&lt;br /&gt;
== Update 0.19.5 ==&lt;br /&gt;
=== Version 0.19.5 - 20 December 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* [[Consuela’s route]].&lt;br /&gt;
* [[Consuela]]’s sex scenes and pregnancy.&lt;br /&gt;
* Five additional cookie jar scenes.&lt;br /&gt;
* New characters: [[Chef Gamsay]], [[Father Keeves]], [[Melonia]], [[Ricky]] and [[Thotbot (character)|Thotbot]].&lt;br /&gt;
* [[Rump estate]] location can be accessed and its inhabitants met.&lt;br /&gt;
* [[Beachhouse]] location has been extended with a kitchen.&lt;br /&gt;
* [[Summerville General Hospital]] location has been extended with a maternity ward floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* New scenes when entering Grace’s bathroom when Eve, Grace, or Odette are pregnant.&lt;br /&gt;
* Tony’s Pizza is open in the evening, complete with new art.&lt;br /&gt;
* Some old character buttons have been updated with the reworked art.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Periodic autosaving has been replaced with a checkpoint‐like system. This should provide more reliable and comprehensible backup saves.&lt;br /&gt;
* The debug menu has been made available to all users after acknowledging a disclaimer.&lt;br /&gt;
* The loading screen displays from which version a save originates.&lt;br /&gt;
* Visual hints on save thumbnails: sepia for old but compatible saves, and greyscale for unusable saves.&lt;br /&gt;
* A warning is displayed on loading a recovered save.&lt;br /&gt;
* Improvements have been made to update saves from previous versions on load so as to experience minimal disruption.&lt;br /&gt;
* New subtitle display when a character is speaking a foreign language.&lt;br /&gt;
* An experimental new system for generating background closeups for dialogue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Move character rename popup onto the new popup infrastructure.&lt;br /&gt;
* Continue process of updating cutscene transitions.&lt;br /&gt;
* Rework of season detection and related debug controls.&lt;br /&gt;
* Experimental sex options screen with a forward‐looking translatable interface is being trialed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* The loading of old save files is prevented rather than being allowed to crash.&lt;br /&gt;
* Fixed the debug log sometimes saving to read‐only parts of the disk.&lt;br /&gt;
* Fixed an issue where the browser window had to be dragged in order to purchase the Orcette item.&lt;br /&gt;
* Fixed oversight where Anna wouldn’t be available for yoga until introduced by Tammy at the gym in the afternoon.&lt;br /&gt;
* Fixed a bug where pre‐buying the Orcette cosplay would lock the player out of sex with June.&lt;br /&gt;
* Fixed a bug causing the self‐voicing key “V” to become disabled.&lt;br /&gt;
* Fixed a crash occurring when attempting to play the poker minigame.&lt;br /&gt;
* Fixed incorrect backgrounds being shown when the main character or Erik lost at poker minigame.&lt;br /&gt;
* Fixed the radio at the pier playing too loudly.&lt;br /&gt;
* Fixed a bug when forcing the location of a state machine with no state.&lt;br /&gt;
* Fixed the player finding themselves in the mall at night after following Mr. Bubbles in Jenny’s route.&lt;br /&gt;
* Fixed Mia’s introduction triggering when clicking the school doors instead of when arriving outside in prologue.&lt;br /&gt;
* Fixed a quest conflict between Ms. Dewitt’s route and Eve’s route.&lt;br /&gt;
* Fixed some dialogue oopsies around baby genders.&lt;br /&gt;
* Fixed an issue where the Pink Cyclone mall quest wasn’t completable in the evening.&lt;br /&gt;
* Fixed an incomplete cutscene when Eve is drawing her sister in the park, in Eve’s route.&lt;br /&gt;
* Fixed a missing background in the bathroom when talking to pregnant Jenny in Jenny’s route.&lt;br /&gt;
* Fixed a missing payout after first fellatio camshow in Jenny’s route.&lt;br /&gt;
* Fixed a bug with the doghouse button in the trailer park.&lt;br /&gt;
* Fixed the main character being charged when opting to pay the dealership fee in Debbie’s route.&lt;br /&gt;
* Removed legacy Cumdoom sprite to avoid confusion.&lt;br /&gt;
* Prevented a conflict between Roxxy’s route and Eve’s route in the park in the evening.&lt;br /&gt;
* Fixed a bug that would trap the player in school when attempting the stealth mission at night in Ms. Dewitt’s route.&lt;br /&gt;
* Fixed 100s of minor spelling and grammar issues.&lt;br /&gt;
* Removed the visual artifact that made Tuuku appear to have a tumor.&lt;br /&gt;
* Restored Eve’s missing arm during rooftop tent foreplay.&lt;br /&gt;
* Updated name choice dialogues to use correct character colors.&lt;br /&gt;
* Added new dialogue to improve donuts buying experience rather than dialogue just cutting out.&lt;br /&gt;
* Fixed a save/load bug that could brick Roxxy’s route.&lt;br /&gt;
* Removed the dialogue option to ask Roxxy about Clyde’s return before being aware of it.&lt;br /&gt;
* Resolved cause of exception triggering during a character’s repeated pregnancy.&lt;br /&gt;
* Removed ability to sleep one’s way out of Mia’s rescue quest in Mia’s route.&lt;br /&gt;
* Make sure it’s not possible to accidentally steal the priest’s robe. It’s not a dog, but...&lt;br /&gt;
* Improved dialogue hints during the search for Harold in Mia’s route.&lt;br /&gt;
* Fixed posing issue that would throw an exception when speaking to a pregnant Daisy.&lt;br /&gt;
* Fixed the baby count when the first birth ever is twins.&lt;br /&gt;
* Diane’s outfits. Again. The gift that keeps on giving.&lt;br /&gt;
* Fixed the first Debbie/Diane threesome being able to partially lock the main character at home.&lt;br /&gt;
* Prevented pregnancy texts being cleared during the save/load cycle.&lt;br /&gt;
* Prevented a crash that was caused by asking Diane for a milk sample at night.&lt;br /&gt;
* Removed pregnancy progression being blocked by the player ignoring text messages.&lt;br /&gt;
* Stopped letting Richard O’Brien manage Diane’s shed. No more automatic lock‐in situations.&lt;br /&gt;
* Routed around seeing daylight assets at night when pouring milk on Daisy’s statue.&lt;br /&gt;
* Disabled barn dialogues playing when Diane was absent and/or Daisy was asleep.&lt;br /&gt;
* Removed timer tick post gardening minigame where it causing a problem with the vegan pizza quest.&lt;br /&gt;
* Updated legacy asset in Jenny’s route seen during the broken pipe incident.&lt;br /&gt;
* Split the paint item into paint and ink to resolve the item‐based conflict between Dewitt and Ross routes.&lt;br /&gt;
* Altered ambiguous hints during the search for Tuuku at Sugar Tats party.&lt;br /&gt;
* Disabled being able to write a save message for autosave slots, it’s not possible to manually save there anyway.&lt;br /&gt;
* Fixed the closeups and blurred backgrounds in Pink when talking to Ivy in the evening.&lt;br /&gt;
* Allowed Diane’s pregnancy announcement to take place in Debbie’s living room.&lt;br /&gt;
* Altered fantasy Eve such that when appropriate she’s given some balls.&lt;br /&gt;
* Prevented Diane’s return from hospital scene playing while she was still in the hospital.&lt;br /&gt;
* Switched to correctly using Diane’s nighttime baby button in Debbie’s living room after dark.&lt;br /&gt;
* Added night asset for beachhouse bed with correct lighting.&lt;br /&gt;
* Moved Mia to her house when Harold goes missing, such a concerned daughter! School will have to wait.&lt;br /&gt;
* Worked around an issue where meeting Harold on Raven Hill after dark would glitch due to missing assets.&lt;br /&gt;
* Fixed declining to have sex with Odette forcing sex anyway.&lt;br /&gt;
* Fixed the closeups in Cosmic Cumics, and the blurred background during Pink Cyclone autograph session scene.&lt;br /&gt;
* Ensured that the cow suit and breeding session dialogue options are available for Diane, even if milking is skipped.&lt;br /&gt;
* Increased verbosity of stat check fail messages to reduce player confusion.&lt;br /&gt;
* Added new background for when talking to Eve on stage while it’s graffitied.&lt;br /&gt;
* Revoked access to Eve’s garage prior to being invited inside.&lt;br /&gt;
* Removed dialogue option to ask Roxxy if she’s heard from Clyde before he’s even left.&lt;br /&gt;
* Prevented telescope interface persisting into Jenny dialogue when caught spying on neighbors.&lt;br /&gt;
* Restored trigger for “Eminem” achievement.&lt;br /&gt;
* Prevented Roxxy’s scenes in the French classroom triggering when she’s not present.&lt;br /&gt;
* Fixed the floating, masturbating ghost. If you saw it, you know the one.&lt;br /&gt;
* Fixed Debbie and Daisy sometimes holding the wrong baby in certain scenes.&lt;br /&gt;
* Ensured that the last hint for Roxxy disappears from the goal tracker once her route is complete.&lt;br /&gt;
&lt;br /&gt;
== Update 0.19.0 ==&lt;br /&gt;
=== Version 0.19.1 – 19 October 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed a missing screen in Hillside Mall washrooms.&lt;br /&gt;
* Fixed logger writing logging header to file when &amp;lt;code&amp;gt;persistent.debug_log&amp;lt;/code&amp;gt; is disabled.&lt;br /&gt;
* Fixed a crash when talking to Admiral Sploosh.&lt;br /&gt;
* Fixed softlocked inside the gym location after yoga with Anna.&lt;br /&gt;
* Fixed Odette disappearing during the evening.&lt;br /&gt;
* Fixed an FSM action that wouldn’t trigger on Diane’s FSM.&lt;br /&gt;
* Fixed Summerville General Hospital lobby background name.&lt;br /&gt;
* Fixed softlock during the karaoke tryouts in Ms. Dewitt’s route if the player enters Erik’s house in the morning or the afternoon.&lt;br /&gt;
* Fixed softlock in school when progressing Roxxy’s route and Ms. Bissette’s route at the same time.&lt;br /&gt;
* Fixed the Orcette package monopolizing the mailbox when loading a save made after its delivery in Tammy and June’s route.&lt;br /&gt;
* Fixed the bank letter randomly showing up in the week with no interest, now only on Monday.&lt;br /&gt;
* Fixed Erik’s empty mailbox occasionally displaying as having mail.&lt;br /&gt;
* Moved the clean assembly hall quest button for Ms. Dewitt’s route from Eve to the gang.&lt;br /&gt;
* Fixed the game being playable without extraction on macOS.&lt;br /&gt;
* Fixed more Diane’s wardrobe malfunctions.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.19.0 – 18 October 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* [[Eve’s route|Eve, Grace and Odette are pursuable characters]].&lt;br /&gt;
* [[Eve]]’s, [[Grace]]’s and [[Odette]]’s sex scenes and pregnancies.&lt;br /&gt;
* New character: [[Tuuku]], who is hanging out at the tattoo parlor.&lt;br /&gt;
* New [[Sugar Tats]] locations: apartment, bedroom, bathroom, rooftop, fire escape, garage, and alley.&lt;br /&gt;
* New [[school]] location: front yard&lt;br /&gt;
* New [[Hillside Mall]] location: front&lt;br /&gt;
* New [[police station]] location: front&lt;br /&gt;
* New [[Summerville General Hospital]] location: forecourt&lt;br /&gt;
* Complete rework of the bank ATM:&lt;br /&gt;
** Any amount of money can be deposited or withdrawn from the bank account.&lt;br /&gt;
** The main character’s bank account is no longer limited to $25,000.&lt;br /&gt;
** “Ready for college” achievement is still unlocked once the main character has $25,000 in his bank account, even through interest.&lt;br /&gt;
** The ATM displays the interest for the current week.&lt;br /&gt;
** Either the number row, the keypad, or the ATM keypad can be used to enter the amount of money.&lt;br /&gt;
** Debbie’s bank account can be accessed to help her repay her debt (it will be used in a future update).&lt;br /&gt;
** Debbie’s debt starts at $30,000 and progressively increased every week.&lt;br /&gt;
** The ATM displays Debbie’s bank account and how much money will be taken the following week.&lt;br /&gt;
** Future difficulty settings will impact how realistic the loan interests are.&lt;br /&gt;
* Added DatingSystem feature mockup; in an effort to foreshadow future save incompatibilities, the dating system (v1) has been implemented:&lt;br /&gt;
** Each machine has a set of likes/dislikes defined in &amp;lt;code&amp;gt;data/dating.json&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Likes/Dislikes include activities, gifts and so on, and range from a −5 to a +5 value.&lt;br /&gt;
** That value is added to that machine’s “dating points” whenever the associated action is performed.&lt;br /&gt;
** Each machine has a set of thresholds to unlock available actions with them after a certain amount of dating points have been acquired.&lt;br /&gt;
** The more an action is performed, the fewer points will be rewarded for that action. The rate follows an exponential decay with a time constant tau equal to 3.&lt;br /&gt;
* Added a user interface message feature:&lt;br /&gt;
** Animated messages are displayed on the screen when money is earned or spent, or when a stat has been increased.&lt;br /&gt;
** Animation is a move up and fadeaway animation.&lt;br /&gt;
** Showing a message is as simple as showing the screen &amp;lt;code&amp;gt;ui_message&amp;lt;/code&amp;gt; with the following arguments:&lt;br /&gt;
*** &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt;: absolute position of the message on screen.&lt;br /&gt;
*** &amp;lt;code&amp;gt;displayable&amp;lt;/code&amp;gt;: displayable to show as the message. Every Ren’Py displayable is supported as well as CDDs.&lt;br /&gt;
*** &amp;lt;code&amp;gt;fadeout_tick&amp;lt;/code&amp;gt;: current tick for the animation. Used to refresh the screen every &amp;lt;code&amp;gt;anim_tick_rate&amp;lt;/code&amp;gt;. Defaults to 0.0.&lt;br /&gt;
*** &amp;lt;code&amp;gt;anim_tick_rate&amp;lt;/code&amp;gt;: float in seconds representing the tickrate for the animation (controlling the speed of the animation). Defaults to 0.1.&lt;br /&gt;
*** &amp;lt;code&amp;gt;timeout&amp;lt;/code&amp;gt;: total time it takes in seconds to play out the animation. Defaults to 3.0.&lt;br /&gt;
** To access a proper &amp;lt;code&amp;gt;ui_message screen&amp;lt;/code&amp;gt;, the classmethod &amp;lt;code&amp;gt;Game.get_available_ui_message_screen()&amp;lt;/code&amp;gt; must be used and returns an appropriate screen name.&lt;br /&gt;
** Up to 10 user interface messages may be shown at once; after that, the earliest message screen displayed is used and its animation ends abruptly.&lt;br /&gt;
* The main character may now meander around Summerville in the dead of night enjoying the quiet and seldom seen backdrops to various locations. Note that besides a few quest events, not much happens at night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Major reworks have been issued in order to achieve save compatibility.&lt;br /&gt;
* FSMs are instantiated at init time.&lt;br /&gt;
* FSM action changes:&lt;br /&gt;
** Changed some &amp;lt;code&amp;gt;exec&amp;lt;/code&amp;gt; actions to be evaluated at runtime rather than passing the callable straight through.&lt;br /&gt;
** Changed location unlocks from an &amp;lt;code&amp;gt;exec&amp;lt;/code&amp;gt; action to the new &amp;lt;code&amp;gt;unlocklocation&amp;lt;/code&amp;gt; action, in order to prevent machines from not resetting when reloading different saves.&lt;br /&gt;
** FSM Actions have been reworked to clean up the code; the actions are individual functions stored in a dictionary local to &amp;lt;code&amp;gt;process_actions(...)&amp;lt;/code&amp;gt;&lt;br /&gt;
* FSM data is stored in an FSMData object that will not change version to version. That object is created at each new game start.&lt;br /&gt;
* The only state saved is the chain of triggers the machines went through. This change offers several benefits:&lt;br /&gt;
** States can change names or delay without breaking save compatibility.&lt;br /&gt;
** If a state is added in the middle of a machine and the game is saved past that point, this one is restored to that change, and the player can resume as normal.&lt;br /&gt;
** Variables and location schedules can be changed dynamically, given that the actions are processed on load.&lt;br /&gt;
* Location data has been moved away from the &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; class and into its own object.&lt;br /&gt;
* Missing triggers are handled by the new loading system that will skip them and resume loading as usual.&lt;br /&gt;
* The loading process is timed and printed out to the console.&lt;br /&gt;
* The &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Game&amp;lt;/code&amp;gt; classes have had some changes made to them in order to preserve save compatibility in case they undergo some changes in the future.&lt;br /&gt;
** Getting an attribute from those classes yields the attribute if it exists; if not, it yields the attribute as it is defined in &amp;lt;code&amp;gt;__init__&amp;lt;/code&amp;gt;; if it is still not there, it yields &amp;lt;code&amp;gt;None&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The same changes have been made to the &amp;lt;code&amp;gt;FSMData&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;LocationData&amp;lt;/code&amp;gt; classes (new savegame objects).&lt;br /&gt;
* Improved location locks handling:&lt;br /&gt;
** Calls to &amp;lt;code&amp;gt;lock_check&amp;lt;/code&amp;gt; label is done automatically. If the location doesn’t have a label for lock checks, then no checks is performed.&lt;br /&gt;
** The calls to &amp;lt;code&amp;gt;lock_check&amp;lt;/code&amp;gt; label is done through the &amp;lt;code&amp;gt;MoveTo&amp;lt;/code&amp;gt; screen action. Any other action won’t perform those checks automatically.&lt;br /&gt;
** This change streamlines lock checks, whether it’s in the home or any other location that may benefit from railroading the player temporarily.&lt;br /&gt;
* Improved logging of errors for the game:&lt;br /&gt;
** Errors and debug messages are dumped to a file named &amp;lt;code&amp;gt;summertime-saga.log&amp;lt;/code&amp;gt; in the game directory (where the &amp;lt;code&amp;gt;log.txt&amp;lt;/code&amp;gt; file is).&lt;br /&gt;
** When reporting a bug, this log file is required.&lt;br /&gt;
** Due to being unable to disable prints going into the &amp;lt;code&amp;gt;log.txt&amp;lt;/code&amp;gt; file, some data may be duplicated between the two files.&lt;br /&gt;
** Exceptions and other critical errors are printed to that log file with the ERROR level.&lt;br /&gt;
** Critical systems that don’t cause a total game break are reported with the WARNING level.&lt;br /&gt;
** Debug messages are reported with the DEBUG level.&lt;br /&gt;
** Info messages are reported with the INFO level.&lt;br /&gt;
** Modders may access the logger object in order to log some messages; please use &amp;lt;code&amp;gt;logger.debug&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;logger.warning&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;logger.error&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;logger.info&amp;lt;/code&amp;gt; as appropriate, and pass in the mod argument to separate mod messages from the actual game messages.&lt;br /&gt;
* Improved save sharing:&lt;br /&gt;
** The game resets the return stack to the current location’s label.&lt;br /&gt;
** That info is logged in &amp;lt;code&amp;gt;summertime-saga.log&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Reworked &amp;lt;code&amp;gt;SoundManager&amp;lt;/code&amp;gt; class to be used later on in replacement of out of date &amp;lt;code&amp;gt;playSound&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;playMusic&amp;lt;/code&amp;gt; functions.&lt;br /&gt;
* Rework of the in‐game mail system: mail can be forced to a specific mail item (i.e. the Orcette).&lt;br /&gt;
** All mailboxes have the same item list available, but all of them are in a “locked state ”, meaning the random number generator can’t select those items.&lt;br /&gt;
** Mail unlocking refers to allow the randomizer to select specific mail items.&lt;br /&gt;
* Some tests have been implemented to catch future easy to spot errors on lints.&lt;br /&gt;
* Updated some screens to take advantage of newer Ren’Py syntax features.&lt;br /&gt;
* Improved hints readability in the goal tracker.&lt;br /&gt;
* Improved diverse background uses throughout the codebase.&lt;br /&gt;
** Backgrounds are defined using the image function from Ren’Py.&lt;br /&gt;
** Blurred backgrounds are generated at init time, which should cut down on artwork as well as game size in the future.&lt;br /&gt;
** Backgrounds follow a strict naming convention: &amp;lt;code&amp;gt;location_(location.formatted_name)(period)(tod)(attr)&amp;lt;/code&amp;gt;:&lt;br /&gt;
*** &amp;lt;code&amp;gt;location.formatted_name&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;formatted_name&amp;lt;/code&amp;gt; for the location, a no‐whitespace lowercased string.&lt;br /&gt;
*** &amp;lt;code&amp;gt;period&amp;lt;/code&amp;gt;: game period, like &amp;lt;code&amp;gt;_halloween&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;_christmas&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** &amp;lt;code&amp;gt;tod&amp;lt;/code&amp;gt;: time of day, one of either &amp;lt;code&amp;gt;_day&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;_evening&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;_night&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** &amp;lt;code&amp;gt;attr&amp;lt;/code&amp;gt;: an attribute, one of &amp;lt;code&amp;gt; &amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;_blur&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;_closeup&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;background_names&amp;lt;/code&amp;gt; dictionary holds all of the defined backgrounds for each location.&lt;br /&gt;
* Overhaul of notification, buying and warning popups use a consistent style:&lt;br /&gt;
** Removed dedicated art for each popup with the reuse of the existing item arts.&lt;br /&gt;
** Improved ease of use in both dialogue and screens.&lt;br /&gt;
** Replaced all existing popups.&lt;br /&gt;
** Added a bunch of previously missing popups (mostly item acquisition).&lt;br /&gt;
* Improved inventory screen to use fewer images and improve description display.&lt;br /&gt;
* Simplified save game version compatibility checking.&lt;br /&gt;
* Old‐style Ren’Py themed styles have been name‐spaced away from the core game:&lt;br /&gt;
** This provides a more neutral starting point when designing new screens.&lt;br /&gt;
** Has benefited the computer and popup rewrites directly.&lt;br /&gt;
* FSMs have a new attribute &amp;lt;code&amp;gt;can_talk&amp;lt;/code&amp;gt; which defines if a particular character can be talked to or not:&lt;br /&gt;
** Works in a similar way to the location system, but simplified to a 2x4 matrix instead of 7x4.&lt;br /&gt;
** One 4‐list for weekdays, one for weekends.&lt;br /&gt;
** Each list is comprised of 4 booleans and determines if the player can talk to the character for each time of day.&lt;br /&gt;
* New FSM actions:&lt;br /&gt;
** &amp;lt;code&amp;gt;unlocklocation&amp;lt;/code&amp;gt;: unlocks a specific location.&lt;br /&gt;
** &amp;lt;code&amp;gt;forcemail&amp;lt;/code&amp;gt;: forces a mail item for a specific character.&lt;br /&gt;
** &amp;lt;code&amp;gt;setcantalk&amp;lt;/code&amp;gt;: sets the can_talk flags as described above.&lt;br /&gt;
** &amp;lt;code&amp;gt;cleanlocation&amp;lt;/code&amp;gt;: resets &amp;lt;code&amp;gt;force_loc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;force_locations&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;location_conditions&amp;lt;/code&amp;gt; lists for an FSM.&lt;br /&gt;
* Rebuild TV to take better advantage of modern Ren’Py features:&lt;br /&gt;
** Added visual channel numbers.&lt;br /&gt;
** Allow input fields to be tabbed between, deactivated and to submit on return.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modding support&#039;&#039;&#039;&lt;br /&gt;
* Added mod hook to &amp;lt;code&amp;gt;global_lock_check label&amp;lt;/code&amp;gt;, adding the possibility of designing a specific lock check for any location in the game.&lt;br /&gt;
* Added feature to the ModManager to bee able to get the &amp;quot;Mod&amp;quot; object associated with a specific modname:&lt;br /&gt;
** Mod developers may use this to check if a conflicting mod is installed.&lt;br /&gt;
** Raises a ModLoaderError if no mod with the specified mod name can be found.&lt;br /&gt;
** Mod object provides an API to interact with the data of that mod’s manifest.&lt;br /&gt;
* Added feature to the ModManager to implement custom FSM actions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In‐game computers rewrite&#039;&#039;&#039;&lt;br /&gt;
* Complete rewrite of in‐game computers, both Jenny’s and the main character’s.&lt;br /&gt;
* Technical reexport of all assets including minor modifications for depth.&lt;br /&gt;
* Asset composition is done in the engine for a better experience.&lt;br /&gt;
* Text is in the engine to facilitate future translation efforts.&lt;br /&gt;
* The sticky note may be clicked instead of typing the main character’s password.&lt;br /&gt;
* App windows may be repositioned and their positions remembered.&lt;br /&gt;
* Multiple windows may be opened at the same time and focus shifted between them.&lt;br /&gt;
* The incepted &#039;&#039;Summertime Saga&#039;&#039; is now animated and interactive…&lt;br /&gt;
* … and the error screen takes the inception to new heights!&lt;br /&gt;
* The correct physical background is shown when using remote access.&lt;br /&gt;
* A disconnect button is used in place of the shutdown button when using the remote access.&lt;br /&gt;
* An automatic input animation is used for logins to the main character’s computer when the password has already been entered once.&lt;br /&gt;
* Email navigation has been tweaked to have a working inbox button.&lt;br /&gt;
* Even more lewd puns and references!&lt;br /&gt;
* Restored clue about Pink TV channel when reading the email for the first time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erik content moved to FSMs and touched up&#039;&#039;&#039;&lt;br /&gt;
* Move Erik, Kevin, Tammy and June away from the old events system.&lt;br /&gt;
* Make two minor quests for Roz more flexible in how and when they trigger.&lt;br /&gt;
* Added many more bridging dialogues to Erik’s story to aid progression and make it feel a bit more natural.&lt;br /&gt;
* Added short circuits for when required items have already been acquired.&lt;br /&gt;
* Added small nods to other paths that have already been played. Micoe &amp;lt;3&lt;br /&gt;
* Reduced conflicts and non‐sequitor location‐based dialogues.&lt;br /&gt;
** Most significant is that the Orcette must be handed over at his home.&lt;br /&gt;
* Removed ability to immediately reenter Erik’s bedroom after handing over the Orcette item.&lt;br /&gt;
* Combined dialogues to smooth the progression (i.e. poker quest).&lt;br /&gt;
* Added an [[easter egg]].&lt;br /&gt;
* Added Erik, Tammy, Roz, and June to the goal tracker.&lt;br /&gt;
* Move Erik’s house and Summerville General Hospital locations to the newer navigation system.&lt;br /&gt;
* Resolved some of the weird behaviors with the sleep cycle.&lt;br /&gt;
* Chopped out loads of unnecessary transitions.&lt;br /&gt;
* Nuked the out of date &amp;lt;code&amp;gt;Event&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Event_Queue&amp;lt;/code&amp;gt; systems since they are no longer used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Layered image rework&#039;&#039;&#039;&lt;br /&gt;
* Eve&lt;br /&gt;
* Continued the main character layeredimage&lt;br /&gt;
* Grace&lt;br /&gt;
* Odette&lt;br /&gt;
* Ross&lt;br /&gt;
* Bridget&lt;br /&gt;
* Roxxy&lt;br /&gt;
* Missy&lt;br /&gt;
* Becca&lt;br /&gt;
* Harold&lt;br /&gt;
* Yumi&lt;br /&gt;
* Thanks to a new feature of Ren’Py 7.3, layeredimages can be tied in &amp;lt;code&amp;gt;say&amp;lt;/code&amp;gt; statements. This encourages further reworks to simplify the posing of characters, as well as the syntax.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pregnancies&#039;&#039;&#039;&lt;br /&gt;
* Eve’s, Grace’s and Odette’s pregnancies.&lt;br /&gt;
* Each character has her own chance to get pregnant; not all birth control is 100% effective, except if Cumdoom pills are used. The pregnancy chances are:&lt;br /&gt;
** Odette: 50%&lt;br /&gt;
** Eve: 10%&lt;br /&gt;
** Grace: 5%&lt;br /&gt;
** Jenny: 20%&lt;br /&gt;
** Diane: 30%&lt;br /&gt;
* All pregnancy chances are doubled when the player is using the Pregnax pills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed conflict between Roxxy’s route and Mia’s route at the police station. Mia’s machine won’t force [[Earl]] to disappear anymore, allowing the players to finish Roxxy’s route, and then Mia’s.&lt;br /&gt;
* Corrected sizing of non‐ASCII characters in credits.&lt;br /&gt;
* Login is once again required on the main character’s computer first access.&lt;br /&gt;
* Fixed an exception happening when Diane is put in the kitchen when the living room is in use for another home character (Debbie movie nights or Jenny porn watching).&lt;br /&gt;
* Fixed conflicts between Roxxy’s route and Mia’s route with Earl being missing in action.&lt;br /&gt;
* Fixed Priya’s goal tracker unlock.&lt;br /&gt;
* Fixed computer lab button when both Erik and June are present.&lt;br /&gt;
* Restored “Game Over” achievement.&lt;br /&gt;
* Fixed layering edge case in seasucc scene.&lt;br /&gt;
* Improved clarity around contraceptive items and their usage.&lt;br /&gt;
* Fixed item description text wrapping in the inventory.&lt;br /&gt;
* Fixed assorted posing issues when meeting and interacting with [[Pussywillow]].&lt;br /&gt;
* Fixed lack of acknowledgment when trying to clean Diane’s garden with wrong bug spray.&lt;br /&gt;
* Fixed lack of dissolves when speaking to Ivy about Diane’s package.&lt;br /&gt;
* Fixed a bug where sometimes the money sound wouldn’t play.&lt;br /&gt;
* Fixed time reversion in Debbie’s story on movie nights.&lt;br /&gt;
* Fixed Helen disappearing during the last step of her route when played in the evening.&lt;br /&gt;
* Fixed Jenny being in the shower when Debbie sends the main character to invite her to breakfast.&lt;br /&gt;
* Fixed an issue with locks and repeating dialogues during the covert glue mission.&lt;br /&gt;
* Added missing items to Diane’s route: Fresh milk cartons and Water glass.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;just_wokeup&amp;lt;/code&amp;gt; dialogue being called after all of the regular bedroom dialogues, causing some flow issues.&lt;br /&gt;
* Addressed issue with some characters being in several places at once.&lt;br /&gt;
* Fixed standard wake‐up triggering after a story event wake‐up had already occurred.&lt;br /&gt;
* Fixed some wake‐up dialogues repeating when reentering the bedroom.&lt;br /&gt;
* Fixed a bug where Debbie’s laundry note could show up early causing part of her route to be skipped.&lt;br /&gt;
* Fixed flow for the cheerleader deal in Ms. Bissette’s route; the main character automatically pays Jenny if he has the money.&lt;br /&gt;
* Fixed Jenny’s pregnancy being less important than other quests progress (Debbie’s outings and mobster coming at the house).&lt;br /&gt;
* Fixed Judith’ glasses quest in Ms. Okita’s route not triggering the proper dialogue if the player already has the [[locker master key]].&lt;br /&gt;
* Fixed a typo in the hint for Jenny’s last quest.&lt;br /&gt;
* Fixed unexpected dialogue when exiting the house after having entered the location through the user interface bed icon.&lt;br /&gt;
* Fixed home entrance to kitchen doorway art so it’s dark outside at night.&lt;br /&gt;
* Fixed the TV channel turned on at night when Diane is having fun in the living room.&lt;br /&gt;
* Fixed the height of the dining room table which was getting wobbly in its old age.&lt;br /&gt;
* Fixed game timer not ticking when talking to Mr. Bubbles for Jenny’s stalker quest.&lt;br /&gt;
* Fixed Roxxy’s dialogue option appearing before Cletus reveal.&lt;br /&gt;
* Adjusted button placement for Tony and Maria in [[Tony’s Pizza]].&lt;br /&gt;
* Fixed Harold being at Raven Hill at night.&lt;br /&gt;
* Renamed Android package to “com.kompasproductions.summertimesaga”.&lt;br /&gt;
&lt;br /&gt;
== Update 0.18.5 ==&lt;br /&gt;
=== Version 0.18.6 – 5 June 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Mia’s and Erik’s mailbox causing save files issues, and being overlayed on top of every subsequent screen&lt;br /&gt;
* Fixed Jenny’s computer quest: Jenny is missing in action for the evening when the main character is hacking her computer.&lt;br /&gt;
* Restored getting caught scene when trying to hack during the morning.&lt;br /&gt;
* Fixed inconsistencies and minor posing issues during movie theater introduction.&lt;br /&gt;
* Fixed repeated and confusing dialogue when seeing a movie alone.&lt;br /&gt;
* Typos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known issue&#039;&#039;&#039;&lt;br /&gt;
* Sleeping cutscene not displaying when falling asleep with Jenny (and possibly other instances).&lt;br /&gt;
&lt;br /&gt;
=== Version 0.18.5 – 4 June 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* 3 new sex scenes with Jenny in the dining room, the outdoor pool, and her bedroom at night.&lt;br /&gt;
* The main character can climb into Jenny’s bed at night (this action was removed in 0.18.0, and is coming back).&lt;br /&gt;
* Jenny can be asked for some late‐night adult‐content watching. This option forces her to catch the main character in the act on the couch.&lt;br /&gt;
* Jenny has a little bit of extra content added to her, besides the new sex scenes, her story has been expanded to fit one new quest.&lt;br /&gt;
* X-rays have been added to all of Roxxy’s, Becca’s, Missy’s, and Jenny’s content. X-rays are triggered only when cumming inside option is chosen.&lt;br /&gt;
* The daycare location is unlocked once any character is in labor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;Creator Defined Displayables&amp;lt;/code&amp;gt; have been implemented to replace the following existing art assets:&lt;br /&gt;
** Sex actions dynamic buttons (optimization)&lt;br /&gt;
** Box dynamic buttons (optimization)&lt;br /&gt;
** Menu dynamic buttons (optimization)&lt;br /&gt;
** Most information popups (location unlocking, item acquisition and buying, etc.)&lt;br /&gt;
** Those can be translated directly.&lt;br /&gt;
* Locations are instantiated at init time instead of in a label called after loading or starting a game.&lt;br /&gt;
** Future changes to the &amp;lt;code&amp;gt;Location&amp;lt;/code&amp;gt; object no longer break save compatibility.&lt;br /&gt;
** Location state is saved in the &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; class.&lt;br /&gt;
* Time played (displayed in quit message) uses a built‐in timer which ignores time spent in menus.&lt;br /&gt;
* The PregnancyManager API has changed:&lt;br /&gt;
** Added &amp;lt;code&amp;gt;LocationSchedule&amp;lt;/code&amp;gt; objects to the pregnancy managers, dictating where a character should be located at any point during their pregnancy. They are stored in a dictionary, with keys corresponding to each stage of the pregnancy:&lt;br /&gt;
*** &amp;lt;code&amp;gt; &amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_pregnant_bump&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_pregnant_belly&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_labor&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_baby_[girl/boy/twins]&amp;lt;/code&amp;gt;&lt;br /&gt;
** Added &amp;lt;code&amp;gt;state_actions&amp;lt;/code&amp;gt; attribute to the pregnancy managers. This attribute allows you to trigger machine actions at various stages of the pregnancy.&lt;br /&gt;
** Use the &amp;lt;code&amp;gt;add_action&amp;lt;/code&amp;gt; method of the &amp;lt;code&amp;gt;PregnancyManager&amp;lt;/code&amp;gt; class to set up. It takes three arguments:&lt;br /&gt;
*** &amp;lt;code&amp;gt;key&amp;lt;/code&amp;gt;: either &amp;lt;code&amp;gt;first&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;repeat&amp;lt;/code&amp;gt; depending if you only want to execute the actions the first time or not.&lt;br /&gt;
*** &amp;lt;code&amp;gt;stage&amp;lt;/code&amp;gt;: integer that represents the stage of the pregnancy to trigger the action on. Stages increment for every week passed.&lt;br /&gt;
*** &amp;lt;code&amp;gt;actionslist&amp;lt;/code&amp;gt;: list of &#039;&#039;even&#039;&#039; length for the actions. Format is the same as for FSMs.&lt;br /&gt;
** Actions are triggered when the pregnancy manager switched stage (i.e. at the beginning of the week).&lt;br /&gt;
** Actions are processed for the machine that has the same name as the pregnancy manager, a lookup is done on the &amp;lt;code&amp;gt;store.machines&amp;lt;/code&amp;gt; hash table to get that information.&lt;br /&gt;
* The &amp;lt;code&amp;gt;State&amp;lt;/code&amp;gt; class has a new method &amp;lt;code&amp;gt;int add_delay(int amount=1)&amp;lt;/code&amp;gt; to add delay to the state dynamically. Returns the current state’s delay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debug menu&#039;&#039;&#039;&lt;br /&gt;
* Added pregnancy button to every FSM in the debug menu:&lt;br /&gt;
** Shows a screen that display debug info about the pregnancy.&lt;br /&gt;
** Allows to manually initiate a character pregnancy, increment the stage and reset the pregnancy.&lt;br /&gt;
** Reinitializing the pregnancy can cause weird behaviors and should be used with extreme care.&lt;br /&gt;
* Persistent skip intro no longer forces cheat mode and always skips the first day regardless of mode.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other improvements&#039;&#039;&#039;&lt;br /&gt;
* Rebuilt GUI from scratch to be cleaner and more maintainable.&lt;br /&gt;
* Name entry screen:&lt;br /&gt;
** Uses the last name entered as default, or “Anon” if the game is played for the first time.&lt;br /&gt;
** Does not save name until start is clicked; {{summertimesaga button|color=blue|Back}} or {{key press|Esc}} cancels the change.&lt;br /&gt;
** No longer allows an empty name.&lt;br /&gt;
* Save screen:&lt;br /&gt;
** Savegame description can no longer be empty.&lt;br /&gt;
** When saving over an occupied slot, the button {{summertimesaga button|color=blue|OK}} becomes {{summertimesaga button|color=red|Overwrite}}.&lt;br /&gt;
* Added “About” screen containing licensing information.&lt;br /&gt;
* Right‐click opens the game menu while in‐game (previously opened save menu).&lt;br /&gt;
* Changelog is browsable by version and has a visual scroll bar.&lt;br /&gt;
* {{summertimesaga button|color=red|Clear Persistent}} in settings prompts for confirmation.&lt;br /&gt;
* Added hover effect to savegame thumbnails.&lt;br /&gt;
* The cookie jar scenes can be exited early using the game menu, right‐click or {{key press|Esc}}, the button {{summertimesaga button|color=blue|End Replay}}.&lt;br /&gt;
* Added hints to impactful choices in Jenny’s quest.&lt;br /&gt;
* Allowed access to previously locked action when repeating the cheerleader scene.&lt;br /&gt;
* Added new environmental effects to Jenny’s shower scenes and made them consistent.&lt;br /&gt;
* Implemented shop item popups.&lt;br /&gt;
* Item buying is done exclusively with the &amp;lt;code&amp;gt;BuyItem&amp;lt;/code&amp;gt; action, which handles all the item buying logic and shows the relevant popups.&lt;br /&gt;
* Credits page has visible scroll controls.&lt;br /&gt;
* Added a popup notifying players of the serious consequences of pregnancy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Debbie’s posing when talking to her when she’s leaning on the counter.&lt;br /&gt;
* Fixed the impregnation minigame happening even if a character is pregnant already.&lt;br /&gt;
* Fixed being able to ask Clyde about the statue piece before learning his last name.&lt;br /&gt;
* Fixed the game autosaving: saves are made roughly every 200 clicks and on quit.&lt;br /&gt;
* Fixed the art used when taking birth control pills.&lt;br /&gt;
* Fixed problems that could arise when inspecting items in the inventory.&lt;br /&gt;
* Fixed an issue that prevented some characters from being correctly rendered on the credits screen.&lt;br /&gt;
* Fixed minor visual quirks with main menu animation.&lt;br /&gt;
* Fixed being able to access the save menu when replaying a scene from the cookie jar.&lt;br /&gt;
* Fixed being able to access the save menu when on mode select screen ({{key press|Esc}} returns to the main menu).&lt;br /&gt;
* Prevented alpha warning at Mayor Rump’s house from bleeding into subsequent scenes.&lt;br /&gt;
* Start the main menu music after the splash screen rather than during, as originally intended.&lt;br /&gt;
* Fixed the correct background when spying on Jenny in the shower.&lt;br /&gt;
* Fixed Diane being nowhere to be found when pregnant.&lt;br /&gt;
* Fixed floating pills chests in the hospital laboratory.&lt;br /&gt;
* Fixed entering the main character’s bedroom triggering the bad guys’ event in Debbie’s story.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;BuyItem&amp;lt;/code&amp;gt; action not showing item popups.&lt;br /&gt;
* Fixed being able to buy the Pink Cyclone mask in advance, effectively wasting your money; the item becomes available when needed.&lt;br /&gt;
* Fixed Dexter’s library book’s dialogue staying well after the associated Ms. Bissette’s quest.&lt;br /&gt;
* Fixed an issue where Consum-R could grant random cash to the player.&lt;br /&gt;
* Limited the fetch Diane a drink quest progression to daytime.&lt;br /&gt;
* Removed the dialogue repetition when speaking to Annie in her house.&lt;br /&gt;
* Fixed an issue with the Master Blaster controller acquisition dialogue in the treehouse.&lt;br /&gt;
* Added a missing art and updated posing for Diane’s “How’s the baby?” dialogues.&lt;br /&gt;
* Fixed miscellaneous posing errors with Jenny and the main character.&lt;br /&gt;
* Fixed “Roxxy” dialogue option appearing when Jenny is by the pool or in the dining room, causing posing issues.&lt;br /&gt;
* Added a delay to &amp;lt;code&amp;gt;S_diane_dinner&amp;lt;/code&amp;gt; from &amp;lt;code&amp;gt;M_diane&amp;lt;/code&amp;gt; if &amp;lt;code&amp;gt;M_debbie&amp;lt;/code&amp;gt; is in state &amp;lt;code&amp;gt;S_debbie_diane_visit&amp;lt;/code&amp;gt; to avoid conflicts.&lt;br /&gt;
* Fixed a dialogue repeating indefinitely by opening and closing Jenny’s nightstand when figuring out her computer’s password.&lt;br /&gt;
&lt;br /&gt;
== Update 0.18.0 ==&lt;br /&gt;
=== Version 0.18.2 – 4 May 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Cheat option maxes out the main character’s stats on startup.&lt;br /&gt;
* If you have taken birth control pills, the impregnation minigame will be skipped.&lt;br /&gt;
* In the cookie jar, the player’s impregnation chance defaults to 0.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed the masturbation buttons not in a bold font.&lt;br /&gt;
* Fixed the pizza delivery minigame not paying out.&lt;br /&gt;
* Fixed an exception on entering the treehouse at night.&lt;br /&gt;
* Fixed a missing trigger in Ms. Bissette’s route (infinite loop in Roxxy and Jenny’s cheerleader routine).&lt;br /&gt;
* Fixed an exception when talking to Master Somrak about his panties obsession.&lt;br /&gt;
* Fixed the laptop button appearing when Jenny has her laptop in bed.&lt;br /&gt;
* Fixed Jenny’s dialogue option appearing too early.&lt;br /&gt;
* Fixed Jenny’s photoshoot being in the wrong order.&lt;br /&gt;
* Fixed time ticking during Diane’s delivery to Tony’s Pizza.&lt;br /&gt;
* Fixed Jenny being in the shower and asking you to go to her bedroom at the same time.&lt;br /&gt;
* Fixed Dexter’s book not appearing. Go to the basketball court!&lt;br /&gt;
* Fixed a mixup between Consum-R and Cosmic Cumics backgrounds on the event day.&lt;br /&gt;
* Fixed the Pink Cyclone mall event finishing too early.&lt;br /&gt;
* Fixed the visual conflict with Pink Cyclone event and Rump’s rally event both in the mall.&lt;br /&gt;
* Fixed an exception when seducing Ms. Ross.&lt;br /&gt;
* Fixed rockin’ up to Mrs. Smith’s house too early.&lt;br /&gt;
* Fixed third milk delivery reminder.&lt;br /&gt;
* Fixed the bank statement appearing in front of dialogue.&lt;br /&gt;
* Fixed RNG values for living room couch.&lt;br /&gt;
* Fixed an issue preventing buying of the whip.&lt;br /&gt;
* Fixed an error in Diane’s cookie jar scenes.&lt;br /&gt;
* Fixed Diane’s outfits.&lt;br /&gt;
* Adjusted the hint for Jenny’s talk by the pool in Jenny’s route.&lt;br /&gt;
* Fixed not being able to leave Crystal’s button dialogue.&lt;br /&gt;
* Fixed an exception if anyone but Jenny tried to birth twins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual improvements&#039;&#039;&#039;&lt;br /&gt;
* Fixed Jenny’s laptop duplicate.&lt;br /&gt;
* Added more Jenny art in the shower scenes to match the dialogue and improve quality.&lt;br /&gt;
* Fixed shower spying scenes so Jenny moves more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other improvement&#039;&#039;&#039;&lt;br /&gt;
* Basic support for the self‐voicing mode in some menus.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.18.0 – 2 May 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* New revamped [[Jenny’s route|Jenny’s story]].&lt;br /&gt;
* Once a week, you get a bank report in the mailbox: the paper sums up the money saved and the interest gained over the week.&lt;br /&gt;
* Birth control pills added to the game:&lt;br /&gt;
** Available at the end of the Priya side quest.&lt;br /&gt;
** Set the impregnation chance to 0.&lt;br /&gt;
** Taking fertility pills increases your percentage back up (take 2 to get to 40% chance, which is the maximum).&lt;br /&gt;
** Effect is permanent until fertility pills are taken.&lt;br /&gt;
* Added a &amp;lt;code&amp;gt;ModManager&amp;lt;/code&amp;gt; static class to handle future mods of the game, with the possibility to enable/disable mods on the go.&lt;br /&gt;
** Side note: once you start a game with a certain set of mods enabled, you should not disable them if you want to keep using that save.&lt;br /&gt;
* &amp;lt;code&amp;gt;SayTextFilter&amp;lt;/code&amp;gt; class to handle multiple text filtering functions.&lt;br /&gt;
* Remapping of weightlifting minigame key.&lt;br /&gt;
* Remapping is done with the &amp;lt;code&amp;gt;set_key&amp;lt;/code&amp;gt; function. It takes the following arguments:&lt;br /&gt;
** &amp;lt;code&amp;gt;key_name&amp;lt;/code&amp;gt; (only the string &amp;lt;code&amp;gt;key_str&amp;lt;/code&amp;gt; is valid at the moment).&lt;br /&gt;
** &amp;lt;code&amp;gt;key_id&amp;lt;/code&amp;gt; (use the pygame variable for the key you want).&lt;br /&gt;
** Remapping is only viable for weightlifting minigame.&lt;br /&gt;
** Remapping can only be done via the console.&lt;br /&gt;
** Example: &amp;lt;code&amp;gt;set_key(&amp;quot;key_str&amp;quot;, pygame.K_p)&amp;lt;/code&amp;gt;&lt;br /&gt;
** Refer to https://www.pygame.org/docs/ref/key.html for key codes.&lt;br /&gt;
* Hidden attic scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debug menu&#039;&#039;&#039;&lt;br /&gt;
* Added Items tab to the debug menu. It has a search field for items in the game and you can add/remove any item from a click.&lt;br /&gt;
* Added skipping forward day/week/month/year to debug menu.&lt;br /&gt;
* Changed Locations screen to a draggable/scrollable area with all available locations.&lt;br /&gt;
* Added button to lock/unlock locations.&lt;br /&gt;
* Added button to move the player to said location.&lt;br /&gt;
* Added button to set the location’ visited status.&lt;br /&gt;
* Added button to set the locations’ “can leave” status.&lt;br /&gt;
* Changed Machines screen to a draggable/scrollable area with all available machines.&lt;br /&gt;
* Added button to advance the machine.&lt;br /&gt;
* Added button to show the screen’s variable.&lt;br /&gt;
* Added screen for displaying said variables.&lt;br /&gt;
* Added keyboard shortcut ({{key press|Shift|W}}) to show the debug menu. Only works when the user interface screen is showing, and the game is in developer mode.&lt;br /&gt;
* Added the option to skip the intro and the first day of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* [[Rump estate]]&lt;br /&gt;
* [[Yacht]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Triggers are in an init block as to not be saved in the save files.&lt;br /&gt;
* Added pickling methods to our custom objects.&lt;br /&gt;
* Moved achievements and phone assets to their own folders.&lt;br /&gt;
* New screen actions implemented in:&lt;br /&gt;
** Annie’s house&lt;br /&gt;
** Beach&lt;br /&gt;
* Rework of the music minigame:&lt;br /&gt;
** The notes highlight in red if you’ve missed them, and green if not.&lt;br /&gt;
** There are also sound effects and a counter of fails displayed.&lt;br /&gt;
** After five consecutive fails, the minigame definitively ends and you’ll have to retry.&lt;br /&gt;
** Sound effects are from Dogeek recording his guitar playing broken chords. You can use them however you want.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Layered image rework&#039;&#039;&#039;&lt;br /&gt;
* Jenny&lt;br /&gt;
* Main character (only for Jenny’s storyline)&lt;br /&gt;
* Debbie (only for Jenny’s storyline)&lt;br /&gt;
* Ivy&lt;br /&gt;
* Jane&lt;br /&gt;
* Martinez&lt;br /&gt;
* Cedric&lt;br /&gt;
* Kevin&lt;br /&gt;
* Master Somrak&lt;br /&gt;
* Lopez&lt;br /&gt;
* Mr. Bubbles&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New characters&#039;&#039;&#039;&lt;br /&gt;
* [[Karl]]&lt;br /&gt;
* [[Justin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Camshows improved and reworked&lt;br /&gt;
* Shower sex scene improved reworked&lt;br /&gt;
* Shower blowjob&lt;br /&gt;
* Nighttime visit sex scene&lt;br /&gt;
* Jenny’s bedroom sex scenes reworked and added&lt;br /&gt;
* Couch sex scene improved and reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* The map screen shows the location you’re going to on hovering that location. This is returning behavior that disappeared in the 0.16 update.&lt;br /&gt;
* Fixed save resetting bug with the item Mysterious statue (legs).&lt;br /&gt;
* Fixed time spent playing namespace issue that caused it to be counted multiple times.&lt;br /&gt;
* Fixed exception that could happen when winning spin the bottle minigame with the main character.&lt;br /&gt;
* Fixed “Skip First Day” option in the debug menu to work with Jenny’s FSM and skip the hallway dialogue.&lt;br /&gt;
* Fixed daylight scene happening in the evening when Diane’s barn has been built.&lt;br /&gt;
* Fixed daytime and nighttime backgrounds issues in Diane’s barn.&lt;br /&gt;
* Fixed overlap of milk item acquirement and Tony’s Pizza unlock popups.&lt;br /&gt;
* Fixed machine variables not reloading properly in Clyde and Dogeek’s quest.&lt;br /&gt;
&lt;br /&gt;
== Update 0.17.5 ==&lt;br /&gt;
=== Version 0.17.5 – 16 December 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Earn interests weekly on your savings at the bank! The interest rate is 3%.&lt;br /&gt;
* Beachhouse price has been reduced to $5,000.&lt;br /&gt;
* Santa riding the streets of Summerville.&lt;br /&gt;
* Updated the cookie jar.&lt;br /&gt;
* New quests and cutscenes.&lt;br /&gt;
* New holiday decorations.&lt;br /&gt;
* Cupid store interface improved with new items.&lt;br /&gt;
* Added time skipping functionality to all front yards (direct children of the map, including main character’s bedroom).&lt;br /&gt;
* 2 new secret achievements to unlock.&lt;br /&gt;
* Added a toggle for save locking (if you really want to load an earlier save file).&lt;br /&gt;
** This is on by default, which means it prevents you from loading an earlier save.&lt;br /&gt;
** This has no menu option (that is intentional).&lt;br /&gt;
** To disable savegame locking, set &amp;lt;code&amp;gt;persistent.enable_save_locking&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;False&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New Martinez character art and rig.&lt;br /&gt;
* New Consuela character art and rig.&lt;br /&gt;
* Added label notification (enable from the debug menu - General) for debugging purposes.&lt;br /&gt;
* Added night version for the items wood planks, scroll and stick.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New characters&#039;&#039;&#039;&lt;br /&gt;
* Meet Consuela and Martinez at the beachhouse on Thursdays.&lt;br /&gt;
* Remember that odd item from Diane’s barn? You should start investigating.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scene&#039;&#039;&#039;&lt;br /&gt;
* One new sex scene (2 angles and animations)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed save resetting when taking the Pregnax pills.&lt;br /&gt;
* Fixed Diane being in the shed when entering for paint.&lt;br /&gt;
* Fixed being able to check the school’s lockers at night.&lt;br /&gt;
* Pregnancies are now in sequence (and not in parallel). This is to still be able to see each character at the hospital, even if they get pregnant on the same day.&lt;br /&gt;
* Added missing lewd Diane closeup (drunk on her bed).&lt;br /&gt;
* Fixed being able to start the school milk delivery (Diane quest) on the weekend.&lt;br /&gt;
* Fixed Tony meeting the main character for the first time twice.&lt;br /&gt;
* Fixed “Debbie’s sleeping” dialogue triggering when Debbie isn’t in her room.&lt;br /&gt;
* Fixed incorrect button usage during Diane’s evening visit (in Diane’s story, not Debbie’s).&lt;br /&gt;
* Fixed Raven Hill tree screen not hiding.&lt;br /&gt;
* Fixed Diane’s outfit being the wrong one during the pie quest.&lt;br /&gt;
* Fixed Day 0 sleep issue.&lt;br /&gt;
* Fixed being able to exit the stolen goods screen without taking the key.&lt;br /&gt;
* Fixed daytime scene on using the workshop in the Home garage when it’s nighttime.&lt;br /&gt;
* Fixed time going back one tick if saving right after manually ticking time on the map/bedroom/etc.&lt;br /&gt;
* Fixed a bug that would trigger a nighttime scene during the daytime when entering the bedroom after watching a movie with Debbie for the second time.&lt;br /&gt;
* Fixed a bug which caused Mia to prevent the main character from sleeping.&lt;br /&gt;
* Fixed a bug that caused Diane to never see the main character masturbates in his bed.&lt;br /&gt;
* Fixed an issue that caused Debbie to be forever naked by the pool if the player slept before bringing her a towel.&lt;br /&gt;
* Fixed being able to craft the sticky tape for Ms. Dewitt at nighttime.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;game.timer.image()&amp;lt;/code&amp;gt; function so it displays images correctly regardless of period (Christmas, Halloween, etc.), time of day and extra information.&lt;br /&gt;
&lt;br /&gt;
== Update 0.17.0 ==&lt;br /&gt;
=== Version 0.17.1 – 29 November 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Added the choice of vehicle to use in pizza delivery minigame. A more extensive rework of that minigame is planned for the 0.20 update.&lt;br /&gt;
* Added a button to clear persistent data on the main menu.&lt;br /&gt;
* Added a text for Android users that entice to use &#039;&#039;SwiftKey&#039;&#039; keyboard for an optimal experience. Click it to dismiss it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Added &amp;lt;code&amp;gt;Vector2&amp;lt;/code&amp;gt; class for future usage in minigames and other purposes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed impregnation minigame crash, and adjusted the chance of getting a character pregnant.&lt;br /&gt;
* Added win/fail backgrounds to impregnation minigame.&lt;br /&gt;
* Fixed exception due to invalid pose inside a Diane’s cookie jar scene.&lt;br /&gt;
* Fixed exception on launch related to the player not being defined.&lt;br /&gt;
* Fixed Erik resetting on loading.&lt;br /&gt;
* Fixed time not ticking after breed sex if not milking Diane.&lt;br /&gt;
* Fixed wrapping of words in the goal tracker.&lt;br /&gt;
* Removed keybinds for Ren’Py voice narrator.&lt;br /&gt;
* Fixed Diane ghost trigger during the pie scene.&lt;br /&gt;
* Fixed bug &amp;lt;code&amp;gt;location_training&amp;lt;/code&amp;gt; being undefined.&lt;br /&gt;
* Removed ability to save in autosave slots. If default formatting was used in the save description, update when overwriting the save.&lt;br /&gt;
* Fixed overwriting saves losing data bug.&lt;br /&gt;
* Fixed missing arm during the breakfast scene.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;AnimatedImages&amp;lt;/code&amp;gt; sometimes not being animated properly.&lt;br /&gt;
* Fixed player not being bumped to map when talking to Aqua.&lt;br /&gt;
* Fixed incorrect &amp;lt;code&amp;gt;call_screen&amp;lt;/code&amp;gt; at night when in Aqua’s Lair.&lt;br /&gt;
* Fixed Report Card not updating.&lt;br /&gt;
** Dating list was not bugged. Its behavior is intended although inconsistent for characters without a story.&lt;br /&gt;
* Fixed Diane’s shirt disappearing when talking to Richard.&lt;br /&gt;
* Fixed Diane switching clothes for a kiss in the barn.&lt;br /&gt;
* Fixed Veronica disappearing when talking about chicken stock.&lt;br /&gt;
* Fixed Diane’s arm misalignment when she wears her bra and panties.&lt;br /&gt;
* Fixed AR device overlay misaligned on player’s face.&lt;br /&gt;
* Fixed Debbie disappearing from Cupid shop.&lt;br /&gt;
* Removed “Carpenter” option from Diane’s button dialogues pointing to missing labels.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.17.0 – 23 November 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* Diane’s house has been expanded&lt;br /&gt;
* Summerville General Hospital third floor&lt;br /&gt;
* [[Annie’s house]] (daycare)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Diane’s route|Diane’s story]]&lt;br /&gt;
* Principal Smith/Titty event reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New minigames&#039;&#039;&#039;&lt;br /&gt;
* [[Milking minigame]]&lt;br /&gt;
* [[Cocktail minigame]]&lt;br /&gt;
* [[Impregnation minigame]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Threesome with Debbie and Diane&lt;br /&gt;
* Cucumber scene reworked&lt;br /&gt;
* Breeding scene reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* [[Pregnancy]] (only for Diane at this point)&lt;br /&gt;
* Missed note auditive cue for music minigame&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Removed Diane’s old code.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Mia not appearing at the library.&lt;br /&gt;
* Fixed a crash on achievements list.&lt;br /&gt;
* Fixed long load time issues caused by Ren’Py 7.&lt;br /&gt;
* Fixed a bug that would prevent the player from getting the glasses for Ms. Okita from Judith if you asked her to be somewhere else (the same bug occurred on Mia with Ms. Bissette).&lt;br /&gt;
&lt;br /&gt;
== Update 0.16.0 ==&lt;br /&gt;
=== Version 0.16.1 – 31 July 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Multiple dialogues and posing improvements for a more consistent experience.&lt;br /&gt;
* Fixed Saga Dealership crash.&lt;br /&gt;
* Fixed cat in graveyard crash.&lt;br /&gt;
* Fixed Ms. Okita’s FSM resetting.&lt;br /&gt;
* Fixed labels not being called properly.&lt;br /&gt;
* Fixed debug menu not being available on Android by default, added Ren’Py console shortcut.&lt;br /&gt;
* Fixed Debbie’s scenes, and not being able to sleep with her.&lt;br /&gt;
* Sara is a bit more expressive.&lt;br /&gt;
* Masturbate button when sleeping instead of a menu.&lt;br /&gt;
* Fixed machine’s unforce method (no more crashes due to missing keys).&lt;br /&gt;
* Fixed main character’s hand holding photo closeup.&lt;br /&gt;
* Fixed popup for Mrs. Smith’s house.&lt;br /&gt;
* Fixed infinite buyer stuff for Clyde’s drug deal.&lt;br /&gt;
* Adjusted animation speed of Roxxy’s sex scenes.&lt;br /&gt;
* Changed Roxxy sex variables from bool to int.&lt;br /&gt;
* Fixed pizza delivery minigame double click.&lt;br /&gt;
* Fixed bad guys drive‐by triggering in the wrong place.&lt;br /&gt;
* Fixed Ms. Bissette’s scene out of order.&lt;br /&gt;
* Pom‐poms lollipop softlocks removed.&lt;br /&gt;
* Fixed rain visual effects not being applied properly during Roxxy romance in the rain.&lt;br /&gt;
* Fixed location forcing taking on previous force in unwanted day times.&lt;br /&gt;
* Roxxy’s trophy appears in her bedroom after the contest.&lt;br /&gt;
* Fixed Roxxy’s scenes playing repeatable dialogues instead of initial.&lt;br /&gt;
* Fixed basketball minigame conditionals for after scenes.&lt;br /&gt;
* Fixed faceplant art not showing at end of push‐ups minigame.&lt;br /&gt;
* Added hard pause at end of push‐ups minigame to prevent skipping.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.16.0 – 26 July 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* [[Trailer park]]: front yard, tractor, Clyde’s shack front yard and interior&lt;br /&gt;
* [[Mrs. Smith’s house]]: front yard, entrance, basement, upper floor, bedroom&lt;br /&gt;
* [[Tony’s Pizza]]: kitchen and storage room&lt;br /&gt;
* [[Beach]]: tower, cabin, side beach&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Roxxy’s route|Roxxy’s story]]&lt;br /&gt;
* [[Crystal]]&lt;br /&gt;
* [[Clyde]]&lt;br /&gt;
* [[Becca]] and [[Missy]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minigames&#039;&#039;&#039;&lt;br /&gt;
* [[Shooting minigame]]&lt;br /&gt;
* [[Dexter fight minigame]]&lt;br /&gt;
* [[Basketball minigame]]&lt;br /&gt;
* [[Spin the bottle minigame]]&lt;br /&gt;
* Pizza delivery minigame has been reworked with the vehicle upgrade.&lt;br /&gt;
* All the minigames (but the rap battle and strip poker minigames) have been reworked and improved for consistency with the new coding style.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Foursome&lt;br /&gt;
* Crystal&lt;br /&gt;
* Roxxy&lt;br /&gt;
* Roxxy’s locker&lt;br /&gt;
* Becca&lt;br /&gt;
* Missy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New dialogues&#039;&#039;&#039;&lt;br /&gt;
* Roxxy’s introduction has been reworked.&lt;br /&gt;
* A character has made his appearance at the pier!&lt;br /&gt;
* Roxxy’s, Becca’s, Missy’s, and Dexter’s new dialogues.&lt;br /&gt;
* Kim is plotting his dominion at Saga Dealership.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* The game saves automatically on location changes. It needs more polishing, but this feature can be enabled or disabled it the settings menu.&lt;br /&gt;
* [[Achievements]]: meaningless achievements can be tracked on the main character’s cell phone.&lt;br /&gt;
* [[Goal tracker]]: the progress with major characters can be checked on the main character’s cell phone.&lt;br /&gt;
* Battery icon on cell phone updates with the time of the day.&lt;br /&gt;
* Android users get modding support.&lt;br /&gt;
* New setting for people who’d like the latest dialogues for Admiral Sploosh.&lt;br /&gt;
* The main character can sleep in the beachhouse once purchased.&lt;br /&gt;
* New masturbation scene in the main character’s bed about Roxxy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New location system has been implemented.&lt;br /&gt;
* FSMs are used to get the location of a character.&lt;br /&gt;
* &amp;lt;code&amp;gt;New Game&amp;lt;/code&amp;gt; class to remove even more global variables, has been partially implemented.&lt;br /&gt;
* Separated dialog from the logic.&lt;br /&gt;
* Reworked the cell phone with a comeback for the quest log that is not quite functional yet.&lt;br /&gt;
* Cassie has been moved to an FSM.&lt;br /&gt;
* Anna has been moved to an FSM.&lt;br /&gt;
* Tony has been moved to an FSM.&lt;br /&gt;
* Latinas have been moved to an FSM.&lt;br /&gt;
* A debug menu has been integrated into the game to serve as a console replacement for Android.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed teddy bear in Mia’s bedroom’s background to be daytime when it was night.&lt;br /&gt;
* Resolved many softlocks.&lt;br /&gt;
* Fixed chatter sound in school at night.&lt;br /&gt;
* Fixed save resetting.&lt;br /&gt;
* Art asset touch‐ups&lt;br /&gt;
* Fixed typos&lt;br /&gt;
&lt;br /&gt;
== Update 0.15.0 ==&lt;br /&gt;
=== Version 0.15.3 – 17 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Diane’s shovel check being inverted.&lt;br /&gt;
* Fixed Mia referring to the old homework instead of the new dictionary quest.&lt;br /&gt;
* Fixed Jenny stealing more money than the main character has when buying her panties.&lt;br /&gt;
* Fixed Ms. Okita’s goggles giving an error due to her period.&lt;br /&gt;
* Fixed the attic key not being taken when the player tries to take it.&lt;br /&gt;
* Fixed paying Jenny to help convince Roxxy not actually taking money.&lt;br /&gt;
* Fixed keycode item giving an error when looking at it from the inventory.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.2 – 16 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Erik sneak into school block when there are no ticks left.&lt;br /&gt;
* Fixed not being able to ask Debbie where to get paint if the player has already the paint item.&lt;br /&gt;
* Fixed the magazine items to show how many have already been retrieved.&lt;br /&gt;
* Fixed the robed dialogue appearing during the day instead of during the sneak mission.&lt;br /&gt;
* Added a dialogue for Ms. Ross at the end of her route while in the classroom.&lt;br /&gt;
* Added a hint to the librarian for the poem book quest.&lt;br /&gt;
* Fixed invisa‐woman.&lt;br /&gt;
* Added a reminder to get the shovel before beginning the gardening minigame.&lt;br /&gt;
* Added a skip option to the music minigame after three consecutive failures.&lt;br /&gt;
* Fixed an error in the science minigame if a fourth ingredient was clicked on before it could finish.&lt;br /&gt;
* Added dialogue for Coach Bridget when she is in her office.&lt;br /&gt;
* Fixed Jenny’s panties not being added to the inventory even when paid for (rip‐off Jenny).&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.1 – 15 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed a save crash on Mac.&lt;br /&gt;
* Fixed the beachhouse popup not going away.&lt;br /&gt;
* Fixed day backgrounds showing at night in the school.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.0 – 15 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* School: right hallway, assembly hall, Coach Bridget’s office, student’s lockers&lt;br /&gt;
* Map: beachhouse&lt;br /&gt;
* Forest: waterfall, cave&lt;br /&gt;
* Church: front yard&lt;br /&gt;
* Library: front yard&lt;br /&gt;
* Gym: front yard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main menu and user interface&#039;&#039;&#039;&lt;br /&gt;
* Cookie jar feature: allows players to unlock, collect, and replay all sex scenes.&lt;br /&gt;
* Quit confirmation screen shows the time spent in‐game playing.&lt;br /&gt;
* Menu and in‐game cloud animations appear earlier.&lt;br /&gt;
* Removed goal tracker temporarily.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Ms. Bissette’s route|Ms. Bissette’s story]]&lt;br /&gt;
* [[Ms. Dewitt’s route|Ms. Dewitt’s story]]&lt;br /&gt;
* [[Ms. Okita’s route|Ms. Okita’s story]]&lt;br /&gt;
* [[Ms. Ross’ route|Ms. Ross’ story]]&lt;br /&gt;
* Students (Eve, Erik, Kevin, Roxxy, Judith, Annie, Dexter, Chad, Mia) buttons across the school&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New minigames&#039;&#039;&#039;&lt;br /&gt;
* A [[Music minigame|&#039;&#039;Guitar Hero&#039;&#039;‐isque style minigame]]&lt;br /&gt;
* A stupid excuse for an [[art minigame]]&lt;br /&gt;
* A [[French quiz minigame]] to help the player to learn french with added pictures for those that find it too hard&lt;br /&gt;
* A [[Science minigame|do‐it‐yourself science concoction‐maker minigame]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* 3 animated scenes for Ms. Dewitt&lt;br /&gt;
* 1 animated and 4 sex scenes for Ms. Okita&lt;br /&gt;
* 1 animated and 1 sex scenes for Ms. Bissette&lt;br /&gt;
* 1 animated and 2 sex scenes for Ms. Ross&lt;br /&gt;
* Annie, Roxxy, Eve and Judith have gotten some love scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New dialogues&#039;&#039;&#039;&lt;br /&gt;
* School introduction rework&lt;br /&gt;
* Randomized school public announcements&lt;br /&gt;
* Debbie, Jenny, and Diane have their dialogues modified due to Patreon guidelines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New location system that will be implemented in the near future.&lt;br /&gt;
* New method for doing minigames and old minigames being redone (it should fix the timer bars being faster or slower depending on device specs).&lt;br /&gt;
* New item management solution, in order to fix save file compatibility issues.&lt;br /&gt;
* Some old characters have been moved to the new Functional State Machine (FSM) flow. Begone, deprecated events system!&lt;br /&gt;
* General cleanup of the codebase; removing old unused variables and working towards a more object‐oriented codebase.&lt;br /&gt;
* Reworked the overall structure of the codebase to allow more efficient work and fewer merge conflicts.&lt;br /&gt;
* Ability to add descriptions to the savegames.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Judith texting the main character constantly.&lt;br /&gt;
* Fixed minigame timer bars behaving inconsistently across different devices due to specifications.&lt;br /&gt;
&lt;br /&gt;
== Update 0.14.5 ==&lt;br /&gt;
=== Version 0.14.5.2 – 20 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.5.1 – 19 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.5 – 19 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Reworked and improved one of the home character stories.&lt;br /&gt;
* Added new events, quests, cutscenes, and dialogues to her story.&lt;br /&gt;
* Multiple new sex scene options open up once reaching the end of her story.&lt;br /&gt;
* 6 new home sex scenes.&lt;br /&gt;
* 1 new Aqua sex scene and quest.&lt;br /&gt;
* 1 reworked sex scene (basement on the washing machine).&lt;br /&gt;
* New option to sleep and rest in other bedrooms.&lt;br /&gt;
* New option for the main character to masturbate in his bed once the player has progressed enough with a character.&lt;br /&gt;
* Extended the mall to the 2nd floor and added a new store.&lt;br /&gt;
* New minor character in the mall store.&lt;br /&gt;
* New minor character from the car dealership.&lt;br /&gt;
* New location: [[Warehouse]] (cannot yet visited).&lt;br /&gt;
* Reworked and improved telescope interface.&lt;br /&gt;
* Reworked and improved backpack interface.&lt;br /&gt;
* Notification on user interface bar when new quests and messages are received.&lt;br /&gt;
* New locations and added front yards to existing ones (Diane and library).&lt;br /&gt;
* New map location (Mayor Rump) but not accessible yet.&lt;br /&gt;
* A new pet can be found in town, and perhaps adopted!&lt;br /&gt;
* Moved the basement valve for Android users so it’s easier to click.&lt;br /&gt;
* Fixed house numbers.&lt;br /&gt;
* Added popups where unfinished content was not stated.&lt;br /&gt;
* CineSaga Theater has people in it.&lt;br /&gt;
* Some houses are lit on the evening map.&lt;br /&gt;
* Fixed inconsistencies with Mia’s story dialogue.&lt;br /&gt;
* Multiple visual improvements and fixes.&lt;br /&gt;
* Multiple bug fixes (yes, that includes the shower loop).&lt;br /&gt;
* Home characters have first names by default but they can be renamed.&lt;br /&gt;
* Temporary extensive optimization which should reduce the size of the game significantly (an even better method is planned for 0.15).&lt;br /&gt;
* Christmas themes!&lt;br /&gt;
&lt;br /&gt;
== Update 0.14.0 ==&lt;br /&gt;
=== Version 0.14.3 – 01 November 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Halloween update&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.1 – 12 October 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Mia and Helen’s route|Mia and Helen’s story]]&lt;br /&gt;
&lt;br /&gt;
== Update 0.13.0 ==&lt;br /&gt;
=== Version 0.13.1 – 22 August 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Fixed a door into Diane’s house.&lt;br /&gt;
* Fixed a telescope scene showing too soon.&lt;br /&gt;
* Fixed an issue where players get locked into the house or the garden when a scene was interrupted.&lt;br /&gt;
* Fixed issues with wrong location showing (e.g. save menu during branch choices).&lt;br /&gt;
* Fixed a game crash caused by a missing asset.&lt;br /&gt;
* Fixed a crash when in shower with Debbie.&lt;br /&gt;
* Fixed the sound effects.&lt;br /&gt;
* Added hints for Roxxy’s shower scene.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.13.0 – 18 August 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Tammy and June’s route]]&lt;br /&gt;
* 7 animated sex scenes&lt;br /&gt;
* Improved strip poker minigame&lt;br /&gt;
* 4 new cutscenes&lt;br /&gt;
* Secret event in the mall&lt;br /&gt;
* New room in the school: computer room&lt;br /&gt;
* Improved [[Erik’s house]] layout with new rooms&lt;br /&gt;
* 2 new telescope scenes with Erik&lt;br /&gt;
* 5 new locations: [[Raven Hill]], [[Summerville General Hospital]], [[trailer]], [[beach]] and [[Sugar Tats]]&lt;br /&gt;
* 6 new characters: [[Roz]], [[Micoe]], [[June]], [[Larry]], [[Crystal]] and [[Grace]]&lt;br /&gt;
* New [[church]] locations: 2 new rooms&lt;br /&gt;
* The fountain in the park is clickable&lt;br /&gt;
* New sublocation in the park behind bushes&lt;br /&gt;
* [[Virtual Saga X]] now in the comic store&lt;br /&gt;
* New [[Orc Bork minigame]]&lt;br /&gt;
* Multiple new items&lt;br /&gt;
* Fixed menu user interface&lt;br /&gt;
* New audio&lt;br /&gt;
* Fixed and improved character arts&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.12.5 ==&lt;br /&gt;
=== Version 0.12.7 – 26 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed strength minigame bug (experimental)&lt;br /&gt;
* Fixed Jenny’s story block while using the cheat mode&lt;br /&gt;
* Fixed a softlock inside the school during Roxxy’s scene if the player visits Judith.&lt;br /&gt;
* Fixed Roxxy not available after her new scene&lt;br /&gt;
* Fixed the graveyard location block&lt;br /&gt;
* Fixed a missing asset leading to an error in Android build&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.6 – 25 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.5 – 25 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Debbie’s story flow fixes&lt;br /&gt;
* 3 new cutscenes with Debbie&lt;br /&gt;
* Jenny’s story flow fixes&lt;br /&gt;
* 2 new sex scenes with Jenny&lt;br /&gt;
* New X-ray options during Jenny’s sex scenes&lt;br /&gt;
* New quests and dialogues for Diane&lt;br /&gt;
* School expansion with 3 new locations&lt;br /&gt;
* 3 new characters (teachers)&lt;br /&gt;
* New [[pizza delivery minigame]]&lt;br /&gt;
* Fixed and improved Saga Dealership quest&lt;br /&gt;
* Reworked library location&lt;br /&gt;
* New home location: backyard&lt;br /&gt;
* New church location: graveyard&lt;br /&gt;
* Menu user interface fixes&lt;br /&gt;
* 3 new music tracks&lt;br /&gt;
* Fixed and improved characters arts&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.12.0 ==&lt;br /&gt;
=== Version 0.12.1 – 22 May 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.0 – 5 May 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Jenny’s route|Jenny’s story]]: scenes and sex scenes&lt;br /&gt;
* Improved minigames&lt;br /&gt;
* Master Somrak’s quests&lt;br /&gt;
* New music, environments, and sound effects&lt;br /&gt;
* New home layout with 3 new rooms&lt;br /&gt;
* New dialogues for Debbie: scenes and sex scene&lt;br /&gt;
* New sex scenes for Diane&lt;br /&gt;
* New cutscenes&lt;br /&gt;
* 4 new map locations (2 are accessible)&lt;br /&gt;
* Many new characters&lt;br /&gt;
* Main menu visual effects&lt;br /&gt;
* New TV feature&lt;br /&gt;
&lt;br /&gt;
== Update 0.11.0 ==&lt;br /&gt;
=== Version 0.11.0 – 3 March 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Debbie’s route|Debbie’s story]] with quests leading up to sex scenes&lt;br /&gt;
* New dialogues for Diane&lt;br /&gt;
* Revamped home location to add new rooms and areas&lt;br /&gt;
* 9 new characters&lt;br /&gt;
* New [[pier]] location&lt;br /&gt;
* New [[Tony’s Pizza]] location&lt;br /&gt;
* New [[Saga Dealership]] location&lt;br /&gt;
* New shortcuts for home: clicking on home from the map sends the player to the front yard. The icon on the town map goes straight to the main character’s bedroom.&lt;br /&gt;
* New options during the sex scenes: the player can switch from X-ray or auto‐animate during sex scenes via a new button.&lt;br /&gt;
* Shower spying reworked&lt;br /&gt;
* [[Strip poker minigame]] introduced (needs polish but good to test)&lt;br /&gt;
* Strip poker minigame dialogues and options&lt;br /&gt;
* New mailbox events&lt;br /&gt;
* 2 new shop items to buy&lt;br /&gt;
* Main character’s computer in his bedroom can be accessed (desktop interface and content)&lt;br /&gt;
* New cutscenes&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.10.0 ==&lt;br /&gt;
=== Version 0.10.0 – 23 January 2017 ===&lt;br /&gt;
&lt;br /&gt;
* 1 new location&lt;br /&gt;
* 2 new characters&lt;br /&gt;
* Revamped Consum-R store layout, background, and functionality&lt;br /&gt;
* 1 new item in Pink sex shop&lt;br /&gt;
* 4 new items in Consum-R store&lt;br /&gt;
* 3 new cutscenes&lt;br /&gt;
* [[Diane’s route|Diane’s story]] (majority) and sex scenes&lt;br /&gt;
* Pink shop massage room/feature + sex scenes&lt;br /&gt;
* Minor events added to existing quests&lt;br /&gt;
* Minor dialogues added to other characters&lt;br /&gt;
* Delete saves button&lt;br /&gt;
* Cheat options to skip grinding&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.09.0 ==&lt;br /&gt;
=== Version 0.09.0 – 5 December 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 7 new locations&lt;br /&gt;
* 2 new characters&lt;br /&gt;
* Revamped phone user interface and new quest tracking system&lt;br /&gt;
* All in‐game characters are standing in backgrounds (accessible)&lt;br /&gt;
* Jennie’s computer is accessible also&lt;br /&gt;
* New story events and dialogues&lt;br /&gt;
* New mild‐sexual encounters&lt;br /&gt;
* 2 new minigames (for charisma and strength stats)&lt;br /&gt;
* New telescope scenes&lt;br /&gt;
* New shower scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known bugs&#039;&#039;&#039;&lt;br /&gt;
* Save files from 0.08 might not be compatible with 0.09!&lt;br /&gt;
* The stats system is still not integrated into the quest progression (will be in 0.10)&lt;br /&gt;
* Rap battle minigame still only has one repeated sequence, more to come&lt;br /&gt;
&lt;br /&gt;
== Update 0.08.0 ==&lt;br /&gt;
=== Version 0.08.0 – 5 November 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 3 new locations (7 backgrounds)&lt;br /&gt;
* 2 new minigames for charisma and strength stats&lt;br /&gt;
* 22 new dialogues (many poses)&lt;br /&gt;
* 2 mild‐nudity scenes&lt;br /&gt;
* Fixed multiple characters&lt;br /&gt;
* Fixed multiple bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.07.0 ==&lt;br /&gt;
=== Version 0.07.0 – 17 October 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 12 new backgrounds for locations, sublocations and cutscenes&lt;br /&gt;
* 14+ new dialogue sequences&lt;br /&gt;
* 8 new characters (4 major, 4 minor)&lt;br /&gt;
* 2 hardcore sequences, 3 mild sequences&lt;br /&gt;
* 2 new shop items (they are not yet functional)&lt;br /&gt;
* ATM banking system&lt;br /&gt;
* Stats tracking system (needs gameplay balancing)&lt;br /&gt;
* Day/night cycle system (needs gameplay balancing)&lt;br /&gt;
* Many locations have alternative night versions&lt;br /&gt;
* 3 new short cutscenes&lt;br /&gt;
* Fixed many bugs and typos&lt;br /&gt;
* Added saving and loading system&lt;br /&gt;
&lt;br /&gt;
== Update 0.06.0 ==&lt;br /&gt;
=== Version 0.06.0 – 26 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 1 new character (14 poses and facial expressions)&lt;br /&gt;
* 4 new locations: [[pool]], [[Saga Financial]], [[library]] and [[Consum-R]]&lt;br /&gt;
* Added new dialogues&lt;br /&gt;
* Improved previous dialogues&lt;br /&gt;
* Finished [[gardening minigame]] and [[Muay Thai minigame]]&lt;br /&gt;
* Added a third new minigame!&lt;br /&gt;
* Improved Master Somrak’s involvement in Muay Thai minigame&lt;br /&gt;
* Further improved inventory system&lt;br /&gt;
* Added shopping system&lt;br /&gt;
* Some character modifications&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.05.0 ==&lt;br /&gt;
=== Version 0.05.0 – 19 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* New character poses (31 poses and facial expressions)&lt;br /&gt;
* 5 new locations&lt;br /&gt;
* Added dialogues and polished the introduction and the story&lt;br /&gt;
* Improved Master Somrak’s dialogue and quest&lt;br /&gt;
* Added story dialogue with Debbie and Jenny after the school introduction&lt;br /&gt;
* Improved inventory system&lt;br /&gt;
* Added crowds in some backgrounds&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Some character modifications&lt;br /&gt;
* Fixed menu bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.04.0 ==&lt;br /&gt;
=== Version 0.04.0 – 12 September, 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 2 new characters (36 poses and facial expressions)&lt;br /&gt;
* 5 new locations&lt;br /&gt;
* Revamped the school introduction and the story&lt;br /&gt;
* New dialogues&lt;br /&gt;
* Added day of the week tracking system&lt;br /&gt;
* Added crowds in backgrounds&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Fixed some bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.03.0 ==&lt;br /&gt;
=== Version 0.03.0 – 4 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 2 new characters (20 poses and facial expressions)&lt;br /&gt;
* New [[Diane’s house]] location: garden and kitchen&lt;br /&gt;
* New [[Planet Thiccness|gym]] location&lt;br /&gt;
* New minigames (buggy and unfinished)&lt;br /&gt;
* Added money tracking system&lt;br /&gt;
* Added location tracking system&lt;br /&gt;
* Did a lot of optimization&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Fixed some bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.02.0 ==&lt;br /&gt;
=== Version 0.02.0 – 28 August 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 8 new characters (76 poses and facial expressions)&lt;br /&gt;
* New quick menu (still work-in-progress)&lt;br /&gt;
* New settings menu (still work-in-progress)&lt;br /&gt;
* Added basic backpack interface&lt;br /&gt;
* Added basic cell phone interface&lt;br /&gt;
* Added characters in the school background to add life&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Added the system for the location unlocking popups&lt;br /&gt;
* Added visual special effects (shake and blur)&lt;br /&gt;
* Fixed the screen artifact bugs&lt;br /&gt;
* Fixed some typos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known bugs&#039;&#039;&#039;&lt;br /&gt;
* Settings menu has bugs&lt;br /&gt;
* Unlocked locations not always accurately displayed&lt;br /&gt;
* Save and load not yet properly implemented&lt;br /&gt;
&lt;br /&gt;
== Update 0.01.0 ==&lt;br /&gt;
=== Version 0.01.0 – 18 August 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Very first demo version of the game&lt;br /&gt;
* Implemented the telescope view to Erik’s, Tammy’s and Mia’s bedrooms&lt;br /&gt;
* Implemented shower peek on Jenny&lt;br /&gt;
* Introduced [[Diane]] and [[Erik]]&lt;br /&gt;
* Implemented world map&lt;br /&gt;
* Implemented [[school]] location&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Cozminsky</name></author>
	</entry>
	<entry>
		<id>https://wiki.summertimesaga.com/index.php?title=Changelog_(0.20.x)&amp;diff=26010</id>
		<title>Changelog (0.20.x)</title>
		<link rel="alternate" type="text/html" href="https://wiki.summertimesaga.com/index.php?title=Changelog_(0.20.x)&amp;diff=26010"/>
		<updated>2021-07-05T04:59:41Z</updated>

		<summary type="html">&lt;p&gt;Cozminsky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a record of the changes to public releases of &#039;&#039;Summertime Saga&#039;&#039;. Due to the violation of the crowdfunding platform’s guidelines, all posts prior to version 0.15 were erased. Because no changelog file was maintained in the game, the revisions had to be retrieved by fans.&lt;br /&gt;
&lt;br /&gt;
There are three types of release:&lt;br /&gt;
* Major ones are dedicated to the stories of new characters and their entourages, in an order established by [[Roadmap and polls|the roadmap and the votes]]; their version numbers usually finish with .0.&lt;br /&gt;
* Minor updates focus on shorter stories in addition to existing routes; their version numbers usually finish with .5.&lt;br /&gt;
* Hotfixes are designed to fix the blocking bugs.&lt;br /&gt;
{{TOC right|nonum|limit=2}}&lt;br /&gt;
&lt;br /&gt;
== Update 0.20.8 ==&lt;br /&gt;
=== Version 0.20.9 - 31 March 2021 ===&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes&#039;&#039;&#039;&lt;br /&gt;
 * Made it &#039;&#039;really painfully&#039;&#039; obvious that you need to CLICK THE HEAD.&lt;br /&gt;
 * Improved finale warning to highlight lock-in and that the player should check their stats.&lt;br /&gt;
 * Added stat fail toasts when failing minigames due to being under-levelled.&lt;br /&gt;
 * Fixed posing issue with Maria&#039;s casual outfit in some quests.&lt;br /&gt;
 * Prevented exception when trying to reach the Main Menu during the Muay Thai minigame.&lt;br /&gt;
 * Hid Anon&#039;s auxiliary penis during Iwanka&#039;s first blowjob.&lt;br /&gt;
 * Prevent Jenny&#039;s pregnancy pre-empting the main story event the night after the showdown.&lt;br /&gt;
 * Added dialogue to animation loops introduced in 0.20.8.&lt;br /&gt;
 * Resolved QTE arrows not displaying on touchscreen devices when spam tapping or having transitions disabled.&lt;br /&gt;
 * Prevented breaking out of Maria&#039;s pregnancy dialogue leading to missing arm issues!&lt;br /&gt;
 * Fixed a few typos.&lt;br /&gt;
 * Corrected reference to Anon in sewer minigame to reflect chosen name.&lt;br /&gt;
 * Added hint variant for touchscreen devices to the strength training minigame.&lt;br /&gt;
 * Fixed staging issue when attempting to complete some Tony quests in the evening.&lt;br /&gt;
 * Resolved issue with confusing hint when only sleeping at the beach house.&lt;br /&gt;
 * Prevented time skip during finale resulting in broken backgrounds.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.8 - 25 March 2021 ===&lt;br /&gt;
&#039;&#039;&#039;New Content&#039;&#039;&#039;&lt;br /&gt;
 * The grand finale of the main story.&lt;br /&gt;
 * Five all new cookie jar scenes.&lt;br /&gt;
 * New optional interaction with Rump after his arrest.&lt;br /&gt;
 * Fully fleshed-out warehouse location.&lt;br /&gt;
 * Two new minigames and one rebuilt minigame with a new variant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay Touch-ups&#039;&#039;&#039;&lt;br /&gt;
 * Adding evening art to the exterior of Debbie&#039;s house.&lt;br /&gt;
 * Complete refactor of the Muay Thai minigame, and various fight events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Features&#039;&#039;&#039;&lt;br /&gt;
 * A new &amp;quot;New Game&amp;quot; mode for players that have already played Main Story parts I and II.&lt;br /&gt;
 * Anon may now visit his Dad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
 * Remade the school&#039;s exterior such that it&#039;s now not always blurred! \o/&lt;br /&gt;
 * Restored unused and added missing inventory items and closeup art in Ms. Bissette&#039;s route.&lt;br /&gt;
 * Revealed the intended content of Anon&#039;s French romance poem. Zut alors!&lt;br /&gt;
 * Improved cop car button art on Debbie&#039;s driveway.&lt;br /&gt;
 * Baby chromosomes are now assigned at conception, not birth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes&#039;&#039;&#039;&lt;br /&gt;
 * Corrected Maria&#039;s hands-on-hips pose when she&#039;s dressed casually.&lt;br /&gt;
 * Corrected Tina&#039;s hands-on-hips pose when she&#039;s dressed casually.&lt;br /&gt;
 * Released Eve, Grace, and Odette from their morning forced locations after Odette&#039;s route.&lt;br /&gt;
 * Fixed trigger logging issue that would lie dormant until the next save migration.&lt;br /&gt;
 * Updated Odette route activation during migration to account for a bug that was fixed in 0.20.5.&lt;br /&gt;
 * Retouched a graphical error on the map button in French class.&lt;br /&gt;
 * Resolved inconsistencies in how a cutscene displayed in Jenny&#039;s route.&lt;br /&gt;
 * Silenced exception when autosaving was triggered before any progress has been made.&lt;br /&gt;
 * Fixed rare bug affecting backgrounds used during phone calls.&lt;br /&gt;
 * Ensured game menus are fully modal, preventing a class of error where pausing could break a minigame.&lt;br /&gt;
 * Prevented an exception when completing Diane&#039;s first milk delivery in the evening.&lt;br /&gt;
 * Fixed issue where a dominant choice in Jenny&#039;s route would prevent learning her password.&lt;br /&gt;
 * Removed Tony&#039;s button the first time Anon gains access to the pizzeria kitchen at night.&lt;br /&gt;
 * Fixed bug preventing Diane showing up for Rump&#039;s prep walk on TV if quest was begun in the evening.&lt;br /&gt;
 * Prevented issue on save/load cycle that would forever extend the wait to retry Diane&#039;s wheelbarrow quest.&lt;br /&gt;
 * Added guard to prevent a lock during Connie&#039;s quest when a delivery dialogue is waiting to play.&lt;br /&gt;
 * Changed skip to bedroom catch to trigger only when arriving from map to avoid some hard-locks.&lt;br /&gt;
 * Fixed issue where Melonia could be using the hot tub in her bedroom after initial tub cleaning.&lt;br /&gt;
 * Corrected an offset for Diane to ensure she gets displayed correctly in Daisy&#039;s sex lead-in.&lt;br /&gt;
 * Ensured that lasagne can only be picked up from the pizzeria, not Tony&#039;s apartment.&lt;br /&gt;
 * Restored a pair of missing arms for Daisy when speaking to her about missing her flowers.&lt;br /&gt;
 * Fixed events taking place during Jenny&#039;s pregnancy that should not be possible.&lt;br /&gt;
 * Prevented repeating scene if Rump was arrested while Thotbot was still on order.&lt;br /&gt;
&lt;br /&gt;
== Update 0.20.5 ==&lt;br /&gt;
=== Version 0.20.7 - 25 October 2020 ===&lt;br /&gt;
&#039;&#039;&#039;Bugfixes&#039;&#039;&#039;&lt;br /&gt;
* Prevented error occurring outside Anon&#039;s bedroom after completing Deb&#039;s route.&lt;br /&gt;
* Fixed graveyard locks to account for Diane&#039;s quests when arriving from her garden.&lt;br /&gt;
* Added delay to visiting Tony for the first time if the pizzeria is closed.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.6 - 24 October 2020 ===&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* An eerie mini-route for Odette.&lt;br /&gt;
* A brand new cookie jar scene with her.&lt;br /&gt;
* A spooky crypt location added to the church graveyard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch-ups&#039;&#039;&#039;&lt;br /&gt;
* A make-over including an evening variant for the church graveyard.&lt;br /&gt;
* Jen&#039;s diary is at long last what it always should have been.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Added a lunar cycle with visible full moons, currently only seen in church graveyard.&lt;br /&gt;
* A new collection of flag images for use with community translation packs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Re-organised and trimmed down fonts directory and reviewed licenses.&lt;br /&gt;
* Expanded font support for East Asian languages for use with translations.&lt;br /&gt;
* Improved performance of the credits screen for low end devices.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bugfixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed some minor missing punctuation issues.&lt;br /&gt;
* Removed superfluous dialogue line from Tina&#039;s recovery room interaction.&lt;br /&gt;
* Fixed some minor typos in Anon&#039;s route hints.&lt;br /&gt;
* Restored the infamous helicopter scene so it can be repeated after the mayor&#039;s arrest.&lt;br /&gt;
* Added stat notifications to Iwanka&#039;s pregnancy notification phone call.&lt;br /&gt;
* Fixed the missing church bell closeup when viewed after dark.&lt;br /&gt;
* Improved save migration to repair Jenny&#039;s ability to get pregnant after her route completes.&lt;br /&gt;
* Tweaked load sequence to attempt repair of timer seed missing in some upgraded saves.&lt;br /&gt;
* Corrected a line of dialogue in the recovery room when Tina has has twins.&lt;br /&gt;
* Revisited Grace &amp;amp; Odette&#039;s end game interactions to have them play out as intended.&lt;br /&gt;
* Prevented some debug menu functions from triggering Anon&#039;s sleep-cycle.&lt;br /&gt;
* Removed some broken and unnecessary debug menu buttons.&lt;br /&gt;
* Ensured Anon exits to the mall parking lot (not concourse) if triggering the toilet scene after dark.&lt;br /&gt;
* Fixed page insertion for Jenny&#039;s diary to avoid duplicate pages showing up.&lt;br /&gt;
* Restored Yumi&#039;s donuts dialogue while she&#039;s outside Debbie&#039;s house to assist with Mia&#039;s route.&lt;br /&gt;
* Prevented Yumi being outside Debbie&#039;s house from blocking Mia&#039;s finding Harold quest.&lt;br /&gt;
* Allowed Anon to visit the bank location at night (it&#039;s still closed, but it looks pretty!)&lt;br /&gt;
* Prevented Rump&#039;s mall toilet scene occurring while he&#039;s campaigning or in jail.&lt;br /&gt;
* Fixed tick and sleep triggers firing before the timer had been updated, causing unwanted behaviour.&lt;br /&gt;
* Ensured tick triggers fully fire reliably and consistently.&lt;br /&gt;
* Restored missing sleep pop-up and unused background when Jenny stays the night.&lt;br /&gt;
* Fixed pregnancies not being updated correctly after refusing Jenny sex the previous night.&lt;br /&gt;
* Delayed sleep events when the player is being forced to sleep to avoid game bricks.&lt;br /&gt;
* Repaired Connie&#039;s outfit state if erroneously carried over from previous versions.&lt;br /&gt;
* Removed unintentional player ability to trigger more than four ticks per day.&lt;br /&gt;
* Curtailed player freedom following initial mugging to prevent game bricks in some scenarios.&lt;br /&gt;
* Restored the dealership front desk in the evenings while Josie is bedridden at the hospital.&lt;br /&gt;
* Fixed gender phrase in Melonia&#039;s recovery room scene.&lt;br /&gt;
* Updated Anon&#039;s internal virginity tracking so he can be honest in the game with Eve. Again. &amp;gt;_&amp;gt;;;&lt;br /&gt;
* Prevented Roxxy&#039;s affection growing unchecked and breaking the game! Cold shower for you, missy!&lt;br /&gt;
* Removed Anon&#039;s double appendage problem during Tina&#039;s initial naughty encounter.&lt;br /&gt;
* Improved hinting to help players find Tina at the bank for the first time.&lt;br /&gt;
* Ensured Grace remains in Sugar Tats after meeting Mia, even if she&#039;d normally be upstairs.&lt;br /&gt;
* Tweaked hints for Mia&#039;s tattoo quest to focus on Saturday and speaking to Grace.&lt;br /&gt;
* Stopped Eve, Grace, and Odette&#039;s bring baby home dialogues playing while they were still bedridden.&lt;br /&gt;
* Fixed layering on confirm screen to no longer clip play-time text when using accessibility tweaks.&lt;br /&gt;
* Restored channel image on the living room TV after the naughty channel is unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.5 - 8 September 2020 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* The [[Main story: Part 2|second part of the main story]].&lt;br /&gt;
* Five additional cookie jar scenes, two with multiple variations.&lt;br /&gt;
* [[Melonia]] and [[Iwanka]] sex scenes and pregnancies.&lt;br /&gt;
* Bonus content for Maria and Tina.&lt;br /&gt;
* New location: Tony and Maria’s apartment&lt;br /&gt;
* [[Saga Financial]] and the [[warehouse]] locations have been extended.&lt;br /&gt;
* Three new interactive puzzles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* More evening variants for existing locations, including:&lt;br /&gt;
** Home’s attic&lt;br /&gt;
** Lifeguard tower at the beach&lt;br /&gt;
** Maternity ward  at the hospital&lt;br /&gt;
** Treehouse&lt;br /&gt;
** Warehouse&lt;br /&gt;
** Yacht&lt;br /&gt;
* Updated the characters art and posing in day one.&lt;br /&gt;
* Updated the old‐style cutscene transitions.&lt;br /&gt;
* Consuela’s route introduction has been integrated into the main story.&lt;br /&gt;
* Added a new hint for the old scroll quest in Aqua’s route.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Multiple new visual effects have been implemented to aid storytelling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Improved the positional rigging on a bunch of characters.&lt;br /&gt;
* Removed the disused third‐party Python packages.&lt;br /&gt;
* Moved over to using the built‐in Python logger for improved resilience.&lt;br /&gt;
* Removed unnecessary preference settings.&lt;br /&gt;
* Updated the main character’s face in some older cutscenes.&lt;br /&gt;
* Made all cutscenes translatable.&lt;br /&gt;
* Improved how minor characters are managed internally.&lt;br /&gt;
* Optimized the location lock checking.&lt;br /&gt;
* Expanded and refactored the cookie jar menu for more characters.&lt;br /&gt;
* Improved the save migration and recovery works.&lt;br /&gt;
* Addressed many typos and spelling errors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Updated Eve’s appearance in Ms. Dewitt’s cookie jar thumbnail.&lt;br /&gt;
* Resolved a clipping in the hospital maternity room.&lt;br /&gt;
* Moved Grace from the tattoo parlor into her apartment during her last stage of pregnancy.&lt;br /&gt;
* Removed source of {{code|ssl_match_hostname}} errors.&lt;br /&gt;
* Extended CineSaga Theater opening hours to match those of the mall.&lt;br /&gt;
* Fixed an issue that prevented waking in Jenny’s bedroom from being considered a real wake‐up in Jenny’s route.&lt;br /&gt;
* Fixed the missing background after opening certain texts from Consuela on the map.&lt;br /&gt;
* Fixed the missing dexterity stat popup to the Muay Thai minigame.&lt;br /&gt;
* Mitigated an issue where corrupted saves would prevent the use of the load/save screens.&lt;br /&gt;
* Restored the incompatible save icon.&lt;br /&gt;
* Fixed a bug for non‐player characters’ location data incorrectly overwritten in rare cases.&lt;br /&gt;
* Ensured that the correct milk delivery dialogue is displayed during Maria’s nursing phase.&lt;br /&gt;
* Fixed the text message system not always respecting custom characters’ names.&lt;br /&gt;
* Remedied a source of confusion which would prevent easel unlock in Ms. Ross’ route.&lt;br /&gt;
* Standardized the serum colors to blue and pink for the dialogues in Ms. Okita’s route.&lt;br /&gt;
* Moved Lucy’s button in the daycare so she no longer stands atop the room divider in the foreground.&lt;br /&gt;
* Fixed some incorrect transitions in the hospital third‐floor hallway.&lt;br /&gt;
* Ensured that Mia’s quest hints are swapped to Helen’s after the branching in Mia and Helen’s route.&lt;br /&gt;
* Improved the final hints for Mia and Helen’s route.&lt;br /&gt;
* Prevented Helen from appearing in her bedroom and at the church at the same time in Mia and Helen’s route.&lt;br /&gt;
* Switched to the correct time‐of‐day background during Ms. Ross’ sex scene.&lt;br /&gt;
* Delayed Jenny’s impregnation minigame until after her route’s completion to avoid inconsistencies.&lt;br /&gt;
* Added a missing button for the tree in the park’s evening background.&lt;br /&gt;
* Updated Eve’s appearance in the assembly hall background during the talent show in Ms. Dewitt’s route.&lt;br /&gt;
* Turned on the tattoo parlor lights during the evening.&lt;br /&gt;
* Resolved small clothing inconsistency in Tina’s first sex scene.&lt;br /&gt;
* Tweaked the police station lobby background with a wall directly opposite the camera.&lt;br /&gt;
* Enforced gaining Erik’s consent before taking the Master Blaster in Ms. Okita’s route.&lt;br /&gt;
* Added a missing dialogue when the lair is locked in late night.&lt;br /&gt;
* Fixed Ms. Okita’s office chair presenting as clickable when it isn’t.&lt;br /&gt;
* Fixed Ms. Bissette’s office chair presenting as clickable when it isn’t.&lt;br /&gt;
* Aligned the teachers’ offices access mechanics to be more consistent.&lt;br /&gt;
* Ensured the principal’s drawer contents account for time‐of‐day when viewed.&lt;br /&gt;
* Prevented experiencing the fear of waking Odette when she’s already awake.&lt;br /&gt;
* Changed Eve’s “Hang out” dialogue to better reflect her geographical reality.&lt;br /&gt;
* Resolved issue where it was possible to escape from Diane’s cookie jar into gameplay.&lt;br /&gt;
* Added outfit variation when replaying some of Diane’s cookie jar scenes.&lt;br /&gt;
* Removed non‐sequitor dialogue when speaking to Odette on a weekend evening.&lt;br /&gt;
* Fixed the clipping of Jenny’s face during the late‐night sex scene in her bed.&lt;br /&gt;
* Updated the characters’ icons in Spin the bottle minigame.&lt;br /&gt;
* Fixed some home entrance dialogues that were not using the blurred background.&lt;br /&gt;
* Prevented the early acquisition of the hospital storage card which could block other routes.&lt;br /&gt;
&lt;br /&gt;
== Update 0.20.0 ==&lt;br /&gt;
=== Version 0.20.1 - 5 May 2020 ===&lt;br /&gt;
&#039;&#039;&#039;Improvement&#039;&#039;&#039;&lt;br /&gt;
* Added a notice for when a save has been migrated and what to expect as a result.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Updated Cassie’s, Ross’ and Rump’s cookie jar scenes to use correct backgrounds.&lt;br /&gt;
* Fixed Mia’s and Jane’s cookie jar scenes to ensure they repeat correctly.&lt;br /&gt;
* Ensured the ping for new achievement gets dismissed after viewing the achievement list.&lt;br /&gt;
* Delayed ability to purchase the beachhouse until after the main story intro.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.0 - 4 May 2020 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* The [[Main story: Part 1|first part of the main story]].&lt;br /&gt;
* New characters: [[Tina]] and [[Nadya]].&lt;br /&gt;
* [[Maria]], [[Josephine]] and Tina’s sex scenes and pregnancies.&lt;br /&gt;
* New location: [[Apartments]].&lt;br /&gt;
* [[Saga Financial]] and [[Saga Dealership]] locations have been expanded.&lt;br /&gt;
* New [[pizza‐making minigame]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* Improved [[pizza delivery minigame]] experience.&lt;br /&gt;
* Added more detailed backgrounds and evening variants for some locations, including:&lt;br /&gt;
** Beach&lt;br /&gt;
** Glazie’s&lt;br /&gt;
** Library&lt;br /&gt;
** Planet Thiccness&lt;br /&gt;
** Police station&lt;br /&gt;
* Updated and expanded [[Dimitri]] and [[Igor]] characters art.&lt;br /&gt;
* Dynamic background code continues to roll out, providing more focused backgrounds during dialogues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New feature&#039;&#039;&#039;&lt;br /&gt;
* Support for phone call scenes to add variety to character interactions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Reworked the main character’s phone to drastically reduce CPU usage and make parts translatable.&lt;br /&gt;
* Reimplemented the [[pizza delivery minigame]]:&lt;br /&gt;
** Optimized for consistent game speed and smoother frame rates.&lt;br /&gt;
** Made delivery more consistent; aim the main character’s head at the front door.&lt;br /&gt;
** Art has received a touch‐up and has been reexported to reduce seams.&lt;br /&gt;
* Tuned the dynamic background code to be quicker and less memory‐hungry.&lt;br /&gt;
* Better support for perennial backgrounds (i.e. those without time‐of‐day variants).&lt;br /&gt;
* Stat check notifications have been moved out of dialogue to a separate user interface element.&lt;br /&gt;
* Passed stat checks are now notified too, so results are a bit more visible.&lt;br /&gt;
* Cutscene transition standardization continues with many more updated.&lt;br /&gt;
* ATM performance has been improved.&lt;br /&gt;
* The home bathroom random use has been improved to offer more flexibility.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Resolved crash in the goal tracker caused by having no active quests.&lt;br /&gt;
* Enabled Consuela to carry twins as always intended.&lt;br /&gt;
* Restored erroneously unused Diane cutscene asset.&lt;br /&gt;
* Fixed hundreds of minor spelling and grammar issues.&lt;br /&gt;
* Reordered layer to show posing for some Consum-R dialogue that was previously obscured.&lt;br /&gt;
* Removed the possibility of taking Consuela to a closed church during her job hunt.&lt;br /&gt;
* Renamed the regular beaver plush to be an otter to match its depiction.&lt;br /&gt;
* Corrected some of the flower names in Cupid.&lt;br /&gt;
* Updated some dialogue where the player’s chosen name for Debbie or Jenny was not being respected.&lt;br /&gt;
* Switched to using the correct background during Debbie’s phone call on day zero.&lt;br /&gt;
* Fixed player’s name alignment on the report card.&lt;br /&gt;
* Improved sleep prompt during Mia’s call for help quest.&lt;br /&gt;
* Remedied the time of day in which Grace and Odette’s date takes place.&lt;br /&gt;
* Fixed an issue with daylight background being used at night during Jenny’s sex visits.&lt;br /&gt;
* Taught Micoe to give accurate information about the location of Pregnax pills, Priya and the lab.&lt;br /&gt;
* De‐duplicated Jenny when she’d appear in the recovery room and at home after giving birth.&lt;br /&gt;
* Prevented a segment of Eve’s dialogue triggering prematurely on weekends.&lt;br /&gt;
* Given Debbie the ability to correctly identify a baby’s gender.&lt;br /&gt;
* Fixed the main character’s internal virginity tracking so he can be honest in the game with Eve.&lt;br /&gt;
* Updated a few instances where an incorrect blurred background was being used.&lt;br /&gt;
* Removed some disused and superseded assets.&lt;br /&gt;
* Added some rails to Jenny’s Electro Clit quest to help avoid blocking other quests taking place in Pink.&lt;br /&gt;
* Fixed visual oddity occurring on entering the school for the first time.&lt;br /&gt;
* Restricted the access to Debbie’s panties while she’s in her bedroom to prevent a conflict.&lt;br /&gt;
* Resolved multiple blocking quest conflicts with Jenny mentoring Roxxy in Ms. Bissette’s route.&lt;br /&gt;
* Removed an unneeded prompt for Ms. Bissette’s quest that would play at the wrong time and without background.&lt;br /&gt;
* Fixed multiple visual and gameplay issues in Roxxy’s first study quest.&lt;br /&gt;
* Prevented being able to jump‐start Diane’s breeding partner quest the night before.&lt;br /&gt;
* Added confirm step to stat resets in order to give a second chance to people that don’t understand.&lt;br /&gt;
* Improved school sneak quest rails to prevent accidental triggering of other quests.&lt;br /&gt;
* Revisited pregnancy stages system such that they play in sequence instead of only the first one.&lt;br /&gt;
* Fixed Annie’s button at her house to use correct dialogue.&lt;br /&gt;
* Limited Richard and Lucy’s dialogue prior to taking delivery of Diane’s milk for continuity purposes.&lt;br /&gt;
* Guarded against softlock when fooling around with Debbie instead of completing Diane’s route.&lt;br /&gt;
* Prevented the search dialogue prompt in Jenny’s bedroom when she is present.&lt;br /&gt;
* Repositioned a Diane button that was trying to escape through the kitchen ceiling.&lt;br /&gt;
* Removed a redundant dialogue option from Ivy’s button menu.&lt;br /&gt;
* Restricted Lucy’s dialogue options about kids to when she’s in the daycare.&lt;br /&gt;
* Removed the pregnancy minigame once insemination has already occurred.&lt;br /&gt;
&lt;br /&gt;
== Update 0.19.5 ==&lt;br /&gt;
=== Version 0.19.5 - 20 December 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* [[Consuela’s route]].&lt;br /&gt;
* [[Consuela]]’s sex scenes and pregnancy.&lt;br /&gt;
* Five additional cookie jar scenes.&lt;br /&gt;
* New characters: [[Chef Gamsay]], [[Father Keeves]], [[Melonia]], [[Ricky]] and [[Thotbot (character)|Thotbot]].&lt;br /&gt;
* [[Rump estate]] location can be accessed and its inhabitants met.&lt;br /&gt;
* [[Beachhouse]] location has been extended with a kitchen.&lt;br /&gt;
* [[Summerville General Hospital]] location has been extended with a maternity ward floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* New scenes when entering Grace’s bathroom when Eve, Grace, or Odette are pregnant.&lt;br /&gt;
* Tony’s Pizza is open in the evening, complete with new art.&lt;br /&gt;
* Some old character buttons have been updated with the reworked art.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Periodic autosaving has been replaced with a checkpoint‐like system. This should provide more reliable and comprehensible backup saves.&lt;br /&gt;
* The debug menu has been made available to all users after acknowledging a disclaimer.&lt;br /&gt;
* The loading screen displays from which version a save originates.&lt;br /&gt;
* Visual hints on save thumbnails: sepia for old but compatible saves, and greyscale for unusable saves.&lt;br /&gt;
* A warning is displayed on loading a recovered save.&lt;br /&gt;
* Improvements have been made to update saves from previous versions on load so as to experience minimal disruption.&lt;br /&gt;
* New subtitle display when a character is speaking a foreign language.&lt;br /&gt;
* An experimental new system for generating background closeups for dialogue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Move character rename popup onto the new popup infrastructure.&lt;br /&gt;
* Continue process of updating cutscene transitions.&lt;br /&gt;
* Rework of season detection and related debug controls.&lt;br /&gt;
* Experimental sex options screen with a forward‐looking translatable interface is being trialed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* The loading of old save files is prevented rather than being allowed to crash.&lt;br /&gt;
* Fixed the debug log sometimes saving to read‐only parts of the disk.&lt;br /&gt;
* Fixed an issue where the browser window had to be dragged in order to purchase the Orcette item.&lt;br /&gt;
* Fixed oversight where Anna wouldn’t be available for yoga until introduced by Tammy at the gym in the afternoon.&lt;br /&gt;
* Fixed a bug where pre‐buying the Orcette cosplay would lock the player out of sex with June.&lt;br /&gt;
* Fixed a bug causing the self‐voicing key “V” to become disabled.&lt;br /&gt;
* Fixed a crash occurring when attempting to play the poker minigame.&lt;br /&gt;
* Fixed incorrect backgrounds being shown when the main character or Erik lost at poker minigame.&lt;br /&gt;
* Fixed the radio at the pier playing too loudly.&lt;br /&gt;
* Fixed a bug when forcing the location of a state machine with no state.&lt;br /&gt;
* Fixed the player finding themselves in the mall at night after following Mr. Bubbles in Jenny’s route.&lt;br /&gt;
* Fixed Mia’s introduction triggering when clicking the school doors instead of when arriving outside in prologue.&lt;br /&gt;
* Fixed a quest conflict between Ms. Dewitt’s route and Eve’s route.&lt;br /&gt;
* Fixed some dialogue oopsies around baby genders.&lt;br /&gt;
* Fixed an issue where the Pink Cyclone mall quest wasn’t completable in the evening.&lt;br /&gt;
* Fixed an incomplete cutscene when Eve is drawing her sister in the park, in Eve’s route.&lt;br /&gt;
* Fixed a missing background in the bathroom when talking to pregnant Jenny in Jenny’s route.&lt;br /&gt;
* Fixed a missing payout after first fellatio camshow in Jenny’s route.&lt;br /&gt;
* Fixed a bug with the doghouse button in the trailer park.&lt;br /&gt;
* Fixed the main character being charged when opting to pay the dealership fee in Debbie’s route.&lt;br /&gt;
* Removed legacy Cumdoom sprite to avoid confusion.&lt;br /&gt;
* Prevented a conflict between Roxxy’s route and Eve’s route in the park in the evening.&lt;br /&gt;
* Fixed a bug that would trap the player in school when attempting the stealth mission at night in Ms. Dewitt’s route.&lt;br /&gt;
* Fixed 100s of minor spelling and grammar issues.&lt;br /&gt;
* Removed the visual artifact that made Tuuku appear to have a tumor.&lt;br /&gt;
* Restored Eve’s missing arm during rooftop tent foreplay.&lt;br /&gt;
* Updated name choice dialogues to use correct character colors.&lt;br /&gt;
* Added new dialogue to improve donuts buying experience rather than dialogue just cutting out.&lt;br /&gt;
* Fixed a save/load bug that could brick Roxxy’s route.&lt;br /&gt;
* Removed the dialogue option to ask Roxxy about Clyde’s return before being aware of it.&lt;br /&gt;
* Resolved cause of exception triggering during a character’s repeated pregnancy.&lt;br /&gt;
* Removed ability to sleep one’s way out of Mia’s rescue quest in Mia’s route.&lt;br /&gt;
* Make sure it’s not possible to accidentally steal the priest’s robe. It’s not a dog, but...&lt;br /&gt;
* Improved dialogue hints during the search for Harold in Mia’s route.&lt;br /&gt;
* Fixed posing issue that would throw an exception when speaking to a pregnant Daisy.&lt;br /&gt;
* Fixed the baby count when the first birth ever is twins.&lt;br /&gt;
* Diane’s outfits. Again. The gift that keeps on giving.&lt;br /&gt;
* Fixed the first Debbie/Diane threesome being able to partially lock the main character at home.&lt;br /&gt;
* Prevented pregnancy texts being cleared during the save/load cycle.&lt;br /&gt;
* Prevented a crash that was caused by asking Diane for a milk sample at night.&lt;br /&gt;
* Removed pregnancy progression being blocked by the player ignoring text messages.&lt;br /&gt;
* Stopped letting Richard O’Brien manage Diane’s shed. No more automatic lock‐in situations.&lt;br /&gt;
* Routed around seeing daylight assets at night when pouring milk on Daisy’s statue.&lt;br /&gt;
* Disabled barn dialogues playing when Diane was absent and/or Daisy was asleep.&lt;br /&gt;
* Removed timer tick post gardening minigame where it causing a problem with the vegan pizza quest.&lt;br /&gt;
* Updated legacy asset in Jenny’s route seen during the broken pipe incident.&lt;br /&gt;
* Split the paint item into paint and ink to resolve the item‐based conflict between Dewitt and Ross routes.&lt;br /&gt;
* Altered ambiguous hints during the search for Tuuku at Sugar Tats party.&lt;br /&gt;
* Disabled being able to write a save message for autosave slots, it’s not possible to manually save there anyway.&lt;br /&gt;
* Fixed the closeups and blurred backgrounds in Pink when talking to Ivy in the evening.&lt;br /&gt;
* Allowed Diane’s pregnancy announcement to take place in Debbie’s living room.&lt;br /&gt;
* Altered fantasy Eve such that when appropriate she’s given some balls.&lt;br /&gt;
* Prevented Diane’s return from hospital scene playing while she was still in the hospital.&lt;br /&gt;
* Switched to correctly using Diane’s nighttime baby button in Debbie’s living room after dark.&lt;br /&gt;
* Added night asset for beachhouse bed with correct lighting.&lt;br /&gt;
* Moved Mia to her house when Harold goes missing, such a concerned daughter! School will have to wait.&lt;br /&gt;
* Worked around an issue where meeting Harold on Raven Hill after dark would glitch due to missing assets.&lt;br /&gt;
* Fixed declining to have sex with Odette forcing sex anyway.&lt;br /&gt;
* Fixed the closeups in Cosmic Cumics, and the blurred background during Pink Cyclone autograph session scene.&lt;br /&gt;
* Ensured that the cow suit and breeding session dialogue options are available for Diane, even if milking is skipped.&lt;br /&gt;
* Increased verbosity of stat check fail messages to reduce player confusion.&lt;br /&gt;
* Added new background for when talking to Eve on stage while it’s graffitied.&lt;br /&gt;
* Revoked access to Eve’s garage prior to being invited inside.&lt;br /&gt;
* Removed dialogue option to ask Roxxy if she’s heard from Clyde before he’s even left.&lt;br /&gt;
* Prevented telescope interface persisting into Jenny dialogue when caught spying on neighbors.&lt;br /&gt;
* Restored trigger for “Eminem” achievement.&lt;br /&gt;
* Prevented Roxxy’s scenes in the French classroom triggering when she’s not present.&lt;br /&gt;
* Fixed the floating, masturbating ghost. If you saw it, you know the one.&lt;br /&gt;
* Fixed Debbie and Daisy sometimes holding the wrong baby in certain scenes.&lt;br /&gt;
* Ensured that the last hint for Roxxy disappears from the goal tracker once her route is complete.&lt;br /&gt;
&lt;br /&gt;
== Update 0.19.0 ==&lt;br /&gt;
=== Version 0.19.1 – 19 October 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed a missing screen in Hillside Mall washrooms.&lt;br /&gt;
* Fixed logger writing logging header to file when &amp;lt;code&amp;gt;persistent.debug_log&amp;lt;/code&amp;gt; is disabled.&lt;br /&gt;
* Fixed a crash when talking to Admiral Sploosh.&lt;br /&gt;
* Fixed softlocked inside the gym location after yoga with Anna.&lt;br /&gt;
* Fixed Odette disappearing during the evening.&lt;br /&gt;
* Fixed an FSM action that wouldn’t trigger on Diane’s FSM.&lt;br /&gt;
* Fixed Summerville General Hospital lobby background name.&lt;br /&gt;
* Fixed softlock during the karaoke tryouts in Ms. Dewitt’s route if the player enters Erik’s house in the morning or the afternoon.&lt;br /&gt;
* Fixed softlock in school when progressing Roxxy’s route and Ms. Bissette’s route at the same time.&lt;br /&gt;
* Fixed the Orcette package monopolizing the mailbox when loading a save made after its delivery in Tammy and June’s route.&lt;br /&gt;
* Fixed the bank letter randomly showing up in the week with no interest, now only on Monday.&lt;br /&gt;
* Fixed Erik’s empty mailbox occasionally displaying as having mail.&lt;br /&gt;
* Moved the clean assembly hall quest button for Ms. Dewitt’s route from Eve to the gang.&lt;br /&gt;
* Fixed the game being playable without extraction on macOS.&lt;br /&gt;
* Fixed more Diane’s wardrobe malfunctions.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.19.0 – 18 October 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* [[Eve’s route|Eve, Grace and Odette are pursuable characters]].&lt;br /&gt;
* [[Eve]]’s, [[Grace]]’s and [[Odette]]’s sex scenes and pregnancies.&lt;br /&gt;
* New character: [[Tuuku]], who is hanging out at the tattoo parlor.&lt;br /&gt;
* New [[Sugar Tats]] locations: apartment, bedroom, bathroom, rooftop, fire escape, garage, and alley.&lt;br /&gt;
* New [[school]] location: front yard&lt;br /&gt;
* New [[Hillside Mall]] location: front&lt;br /&gt;
* New [[police station]] location: front&lt;br /&gt;
* New [[Summerville General Hospital]] location: forecourt&lt;br /&gt;
* Complete rework of the bank ATM:&lt;br /&gt;
** Any amount of money can be deposited or withdrawn from the bank account.&lt;br /&gt;
** The main character’s bank account is no longer limited to $25,000.&lt;br /&gt;
** “Ready for college” achievement is still unlocked once the main character has $25,000 in his bank account, even through interest.&lt;br /&gt;
** The ATM displays the interest for the current week.&lt;br /&gt;
** Either the number row, the keypad, or the ATM keypad can be used to enter the amount of money.&lt;br /&gt;
** Debbie’s bank account can be accessed to help her repay her debt (it will be used in a future update).&lt;br /&gt;
** Debbie’s debt starts at $30,000 and progressively increased every week.&lt;br /&gt;
** The ATM displays Debbie’s bank account and how much money will be taken the following week.&lt;br /&gt;
** Future difficulty settings will impact how realistic the loan interests are.&lt;br /&gt;
* Added DatingSystem feature mockup; in an effort to foreshadow future save incompatibilities, the dating system (v1) has been implemented:&lt;br /&gt;
** Each machine has a set of likes/dislikes defined in &amp;lt;code&amp;gt;data/dating.json&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Likes/Dislikes include activities, gifts and so on, and range from a −5 to a +5 value.&lt;br /&gt;
** That value is added to that machine’s “dating points” whenever the associated action is performed.&lt;br /&gt;
** Each machine has a set of thresholds to unlock available actions with them after a certain amount of dating points have been acquired.&lt;br /&gt;
** The more an action is performed, the fewer points will be rewarded for that action. The rate follows an exponential decay with a time constant tau equal to 3.&lt;br /&gt;
* Added a user interface message feature:&lt;br /&gt;
** Animated messages are displayed on the screen when money is earned or spent, or when a stat has been increased.&lt;br /&gt;
** Animation is a move up and fadeaway animation.&lt;br /&gt;
** Showing a message is as simple as showing the screen &amp;lt;code&amp;gt;ui_message&amp;lt;/code&amp;gt; with the following arguments:&lt;br /&gt;
*** &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt;: absolute position of the message on screen.&lt;br /&gt;
*** &amp;lt;code&amp;gt;displayable&amp;lt;/code&amp;gt;: displayable to show as the message. Every Ren’Py displayable is supported as well as CDDs.&lt;br /&gt;
*** &amp;lt;code&amp;gt;fadeout_tick&amp;lt;/code&amp;gt;: current tick for the animation. Used to refresh the screen every &amp;lt;code&amp;gt;anim_tick_rate&amp;lt;/code&amp;gt;. Defaults to 0.0.&lt;br /&gt;
*** &amp;lt;code&amp;gt;anim_tick_rate&amp;lt;/code&amp;gt;: float in seconds representing the tickrate for the animation (controlling the speed of the animation). Defaults to 0.1.&lt;br /&gt;
*** &amp;lt;code&amp;gt;timeout&amp;lt;/code&amp;gt;: total time it takes in seconds to play out the animation. Defaults to 3.0.&lt;br /&gt;
** To access a proper &amp;lt;code&amp;gt;ui_message screen&amp;lt;/code&amp;gt;, the classmethod &amp;lt;code&amp;gt;Game.get_available_ui_message_screen()&amp;lt;/code&amp;gt; must be used and returns an appropriate screen name.&lt;br /&gt;
** Up to 10 user interface messages may be shown at once; after that, the earliest message screen displayed is used and its animation ends abruptly.&lt;br /&gt;
* The main character may now meander around Summerville in the dead of night enjoying the quiet and seldom seen backdrops to various locations. Note that besides a few quest events, not much happens at night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Major reworks have been issued in order to achieve save compatibility.&lt;br /&gt;
* FSMs are instantiated at init time.&lt;br /&gt;
* FSM action changes:&lt;br /&gt;
** Changed some &amp;lt;code&amp;gt;exec&amp;lt;/code&amp;gt; actions to be evaluated at runtime rather than passing the callable straight through.&lt;br /&gt;
** Changed location unlocks from an &amp;lt;code&amp;gt;exec&amp;lt;/code&amp;gt; action to the new &amp;lt;code&amp;gt;unlocklocation&amp;lt;/code&amp;gt; action, in order to prevent machines from not resetting when reloading different saves.&lt;br /&gt;
** FSM Actions have been reworked to clean up the code; the actions are individual functions stored in a dictionary local to &amp;lt;code&amp;gt;process_actions(...)&amp;lt;/code&amp;gt;&lt;br /&gt;
* FSM data is stored in an FSMData object that will not change version to version. That object is created at each new game start.&lt;br /&gt;
* The only state saved is the chain of triggers the machines went through. This change offers several benefits:&lt;br /&gt;
** States can change names or delay without breaking save compatibility.&lt;br /&gt;
** If a state is added in the middle of a machine and the game is saved past that point, this one is restored to that change, and the player can resume as normal.&lt;br /&gt;
** Variables and location schedules can be changed dynamically, given that the actions are processed on load.&lt;br /&gt;
* Location data has been moved away from the &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; class and into its own object.&lt;br /&gt;
* Missing triggers are handled by the new loading system that will skip them and resume loading as usual.&lt;br /&gt;
* The loading process is timed and printed out to the console.&lt;br /&gt;
* The &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Game&amp;lt;/code&amp;gt; classes have had some changes made to them in order to preserve save compatibility in case they undergo some changes in the future.&lt;br /&gt;
** Getting an attribute from those classes yields the attribute if it exists; if not, it yields the attribute as it is defined in &amp;lt;code&amp;gt;__init__&amp;lt;/code&amp;gt;; if it is still not there, it yields &amp;lt;code&amp;gt;None&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The same changes have been made to the &amp;lt;code&amp;gt;FSMData&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;LocationData&amp;lt;/code&amp;gt; classes (new savegame objects).&lt;br /&gt;
* Improved location locks handling:&lt;br /&gt;
** Calls to &amp;lt;code&amp;gt;lock_check&amp;lt;/code&amp;gt; label is done automatically. If the location doesn’t have a label for lock checks, then no checks is performed.&lt;br /&gt;
** The calls to &amp;lt;code&amp;gt;lock_check&amp;lt;/code&amp;gt; label is done through the &amp;lt;code&amp;gt;MoveTo&amp;lt;/code&amp;gt; screen action. Any other action won’t perform those checks automatically.&lt;br /&gt;
** This change streamlines lock checks, whether it’s in the home or any other location that may benefit from railroading the player temporarily.&lt;br /&gt;
* Improved logging of errors for the game:&lt;br /&gt;
** Errors and debug messages are dumped to a file named &amp;lt;code&amp;gt;summertime-saga.log&amp;lt;/code&amp;gt; in the game directory (where the &amp;lt;code&amp;gt;log.txt&amp;lt;/code&amp;gt; file is).&lt;br /&gt;
** When reporting a bug, this log file is required.&lt;br /&gt;
** Due to being unable to disable prints going into the &amp;lt;code&amp;gt;log.txt&amp;lt;/code&amp;gt; file, some data may be duplicated between the two files.&lt;br /&gt;
** Exceptions and other critical errors are printed to that log file with the ERROR level.&lt;br /&gt;
** Critical systems that don’t cause a total game break are reported with the WARNING level.&lt;br /&gt;
** Debug messages are reported with the DEBUG level.&lt;br /&gt;
** Info messages are reported with the INFO level.&lt;br /&gt;
** Modders may access the logger object in order to log some messages; please use &amp;lt;code&amp;gt;logger.debug&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;logger.warning&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;logger.error&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;logger.info&amp;lt;/code&amp;gt; as appropriate, and pass in the mod argument to separate mod messages from the actual game messages.&lt;br /&gt;
* Improved save sharing:&lt;br /&gt;
** The game resets the return stack to the current location’s label.&lt;br /&gt;
** That info is logged in &amp;lt;code&amp;gt;summertime-saga.log&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Reworked &amp;lt;code&amp;gt;SoundManager&amp;lt;/code&amp;gt; class to be used later on in replacement of out of date &amp;lt;code&amp;gt;playSound&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;playMusic&amp;lt;/code&amp;gt; functions.&lt;br /&gt;
* Rework of the in‐game mail system: mail can be forced to a specific mail item (i.e. the Orcette).&lt;br /&gt;
** All mailboxes have the same item list available, but all of them are in a “locked state ”, meaning the random number generator can’t select those items.&lt;br /&gt;
** Mail unlocking refers to allow the randomizer to select specific mail items.&lt;br /&gt;
* Some tests have been implemented to catch future easy to spot errors on lints.&lt;br /&gt;
* Updated some screens to take advantage of newer Ren’Py syntax features.&lt;br /&gt;
* Improved hints readability in the goal tracker.&lt;br /&gt;
* Improved diverse background uses throughout the codebase.&lt;br /&gt;
** Backgrounds are defined using the image function from Ren’Py.&lt;br /&gt;
** Blurred backgrounds are generated at init time, which should cut down on artwork as well as game size in the future.&lt;br /&gt;
** Backgrounds follow a strict naming convention: &amp;lt;code&amp;gt;location_(location.formatted_name)(period)(tod)(attr)&amp;lt;/code&amp;gt;:&lt;br /&gt;
*** &amp;lt;code&amp;gt;location.formatted_name&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;formatted_name&amp;lt;/code&amp;gt; for the location, a no‐whitespace lowercased string.&lt;br /&gt;
*** &amp;lt;code&amp;gt;period&amp;lt;/code&amp;gt;: game period, like &amp;lt;code&amp;gt;_halloween&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;_christmas&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** &amp;lt;code&amp;gt;tod&amp;lt;/code&amp;gt;: time of day, one of either &amp;lt;code&amp;gt;_day&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;_evening&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;_night&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** &amp;lt;code&amp;gt;attr&amp;lt;/code&amp;gt;: an attribute, one of &amp;lt;code&amp;gt; &amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;_blur&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;_closeup&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;background_names&amp;lt;/code&amp;gt; dictionary holds all of the defined backgrounds for each location.&lt;br /&gt;
* Overhaul of notification, buying and warning popups use a consistent style:&lt;br /&gt;
** Removed dedicated art for each popup with the reuse of the existing item arts.&lt;br /&gt;
** Improved ease of use in both dialogue and screens.&lt;br /&gt;
** Replaced all existing popups.&lt;br /&gt;
** Added a bunch of previously missing popups (mostly item acquisition).&lt;br /&gt;
* Improved inventory screen to use fewer images and improve description display.&lt;br /&gt;
* Simplified save game version compatibility checking.&lt;br /&gt;
* Old‐style Ren’Py themed styles have been name‐spaced away from the core game:&lt;br /&gt;
** This provides a more neutral starting point when designing new screens.&lt;br /&gt;
** Has benefited the computer and popup rewrites directly.&lt;br /&gt;
* FSMs have a new attribute &amp;lt;code&amp;gt;can_talk&amp;lt;/code&amp;gt; which defines if a particular character can be talked to or not:&lt;br /&gt;
** Works in a similar way to the location system, but simplified to a 2x4 matrix instead of 7x4.&lt;br /&gt;
** One 4‐list for weekdays, one for weekends.&lt;br /&gt;
** Each list is comprised of 4 booleans and determines if the player can talk to the character for each time of day.&lt;br /&gt;
* New FSM actions:&lt;br /&gt;
** &amp;lt;code&amp;gt;unlocklocation&amp;lt;/code&amp;gt;: unlocks a specific location.&lt;br /&gt;
** &amp;lt;code&amp;gt;forcemail&amp;lt;/code&amp;gt;: forces a mail item for a specific character.&lt;br /&gt;
** &amp;lt;code&amp;gt;setcantalk&amp;lt;/code&amp;gt;: sets the can_talk flags as described above.&lt;br /&gt;
** &amp;lt;code&amp;gt;cleanlocation&amp;lt;/code&amp;gt;: resets &amp;lt;code&amp;gt;force_loc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;force_locations&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;location_conditions&amp;lt;/code&amp;gt; lists for an FSM.&lt;br /&gt;
* Rebuild TV to take better advantage of modern Ren’Py features:&lt;br /&gt;
** Added visual channel numbers.&lt;br /&gt;
** Allow input fields to be tabbed between, deactivated and to submit on return.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modding support&#039;&#039;&#039;&lt;br /&gt;
* Added mod hook to &amp;lt;code&amp;gt;global_lock_check label&amp;lt;/code&amp;gt;, adding the possibility of designing a specific lock check for any location in the game.&lt;br /&gt;
* Added feature to the ModManager to bee able to get the &amp;quot;Mod&amp;quot; object associated with a specific modname:&lt;br /&gt;
** Mod developers may use this to check if a conflicting mod is installed.&lt;br /&gt;
** Raises a ModLoaderError if no mod with the specified mod name can be found.&lt;br /&gt;
** Mod object provides an API to interact with the data of that mod’s manifest.&lt;br /&gt;
* Added feature to the ModManager to implement custom FSM actions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In‐game computers rewrite&#039;&#039;&#039;&lt;br /&gt;
* Complete rewrite of in‐game computers, both Jenny’s and the main character’s.&lt;br /&gt;
* Technical reexport of all assets including minor modifications for depth.&lt;br /&gt;
* Asset composition is done in the engine for a better experience.&lt;br /&gt;
* Text is in the engine to facilitate future translation efforts.&lt;br /&gt;
* The sticky note may be clicked instead of typing the main character’s password.&lt;br /&gt;
* App windows may be repositioned and their positions remembered.&lt;br /&gt;
* Multiple windows may be opened at the same time and focus shifted between them.&lt;br /&gt;
* The incepted &#039;&#039;Summertime Saga&#039;&#039; is now animated and interactive…&lt;br /&gt;
* … and the error screen takes the inception to new heights!&lt;br /&gt;
* The correct physical background is shown when using remote access.&lt;br /&gt;
* A disconnect button is used in place of the shutdown button when using the remote access.&lt;br /&gt;
* An automatic input animation is used for logins to the main character’s computer when the password has already been entered once.&lt;br /&gt;
* Email navigation has been tweaked to have a working inbox button.&lt;br /&gt;
* Even more lewd puns and references!&lt;br /&gt;
* Restored clue about Pink TV channel when reading the email for the first time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erik content moved to FSMs and touched up&#039;&#039;&#039;&lt;br /&gt;
* Move Erik, Kevin, Tammy and June away from the old events system.&lt;br /&gt;
* Make two minor quests for Roz more flexible in how and when they trigger.&lt;br /&gt;
* Added many more bridging dialogues to Erik’s story to aid progression and make it feel a bit more natural.&lt;br /&gt;
* Added short circuits for when required items have already been acquired.&lt;br /&gt;
* Added small nods to other paths that have already been played. Micoe &amp;lt;3&lt;br /&gt;
* Reduced conflicts and non‐sequitor location‐based dialogues.&lt;br /&gt;
** Most significant is that the Orcette must be handed over at his home.&lt;br /&gt;
* Removed ability to immediately reenter Erik’s bedroom after handing over the Orcette item.&lt;br /&gt;
* Combined dialogues to smooth the progression (i.e. poker quest).&lt;br /&gt;
* Added an [[easter egg]].&lt;br /&gt;
* Added Erik, Tammy, Roz, and June to the goal tracker.&lt;br /&gt;
* Move Erik’s house and Summerville General Hospital locations to the newer navigation system.&lt;br /&gt;
* Resolved some of the weird behaviors with the sleep cycle.&lt;br /&gt;
* Chopped out loads of unnecessary transitions.&lt;br /&gt;
* Nuked the out of date &amp;lt;code&amp;gt;Event&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Event_Queue&amp;lt;/code&amp;gt; systems since they are no longer used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Layered image rework&#039;&#039;&#039;&lt;br /&gt;
* Eve&lt;br /&gt;
* Continued the main character layeredimage&lt;br /&gt;
* Grace&lt;br /&gt;
* Odette&lt;br /&gt;
* Ross&lt;br /&gt;
* Bridget&lt;br /&gt;
* Roxxy&lt;br /&gt;
* Missy&lt;br /&gt;
* Becca&lt;br /&gt;
* Harold&lt;br /&gt;
* Yumi&lt;br /&gt;
* Thanks to a new feature of Ren’Py 7.3, layeredimages can be tied in &amp;lt;code&amp;gt;say&amp;lt;/code&amp;gt; statements. This encourages further reworks to simplify the posing of characters, as well as the syntax.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pregnancies&#039;&#039;&#039;&lt;br /&gt;
* Eve’s, Grace’s and Odette’s pregnancies.&lt;br /&gt;
* Each character has her own chance to get pregnant; not all birth control is 100% effective, except if Cumdoom pills are used. The pregnancy chances are:&lt;br /&gt;
** Odette: 50%&lt;br /&gt;
** Eve: 10%&lt;br /&gt;
** Grace: 5%&lt;br /&gt;
** Jenny: 20%&lt;br /&gt;
** Diane: 30%&lt;br /&gt;
* All pregnancy chances are doubled when the player is using the Pregnax pills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed conflict between Roxxy’s route and Mia’s route at the police station. Mia’s machine won’t force [[Earl]] to disappear anymore, allowing the players to finish Roxxy’s route, and then Mia’s.&lt;br /&gt;
* Corrected sizing of non‐ASCII characters in credits.&lt;br /&gt;
* Login is once again required on the main character’s computer first access.&lt;br /&gt;
* Fixed an exception happening when Diane is put in the kitchen when the living room is in use for another home character (Debbie movie nights or Jenny porn watching).&lt;br /&gt;
* Fixed conflicts between Roxxy’s route and Mia’s route with Earl being missing in action.&lt;br /&gt;
* Fixed Priya’s goal tracker unlock.&lt;br /&gt;
* Fixed computer lab button when both Erik and June are present.&lt;br /&gt;
* Restored “Game Over” achievement.&lt;br /&gt;
* Fixed layering edge case in seasucc scene.&lt;br /&gt;
* Improved clarity around contraceptive items and their usage.&lt;br /&gt;
* Fixed item description text wrapping in the inventory.&lt;br /&gt;
* Fixed assorted posing issues when meeting and interacting with [[Pussywillow]].&lt;br /&gt;
* Fixed lack of acknowledgment when trying to clean Diane’s garden with wrong bug spray.&lt;br /&gt;
* Fixed lack of dissolves when speaking to Ivy about Diane’s package.&lt;br /&gt;
* Fixed a bug where sometimes the money sound wouldn’t play.&lt;br /&gt;
* Fixed time reversion in Debbie’s story on movie nights.&lt;br /&gt;
* Fixed Helen disappearing during the last step of her route when played in the evening.&lt;br /&gt;
* Fixed Jenny being in the shower when Debbie sends the main character to invite her to breakfast.&lt;br /&gt;
* Fixed an issue with locks and repeating dialogues during the covert glue mission.&lt;br /&gt;
* Added missing items to Diane’s route: Fresh milk cartons and Water glass.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;just_wokeup&amp;lt;/code&amp;gt; dialogue being called after all of the regular bedroom dialogues, causing some flow issues.&lt;br /&gt;
* Addressed issue with some characters being in several places at once.&lt;br /&gt;
* Fixed standard wake‐up triggering after a story event wake‐up had already occurred.&lt;br /&gt;
* Fixed some wake‐up dialogues repeating when reentering the bedroom.&lt;br /&gt;
* Fixed a bug where Debbie’s laundry note could show up early causing part of her route to be skipped.&lt;br /&gt;
* Fixed flow for the cheerleader deal in Ms. Bissette’s route; the main character automatically pays Jenny if he has the money.&lt;br /&gt;
* Fixed Jenny’s pregnancy being less important than other quests progress (Debbie’s outings and mobster coming at the house).&lt;br /&gt;
* Fixed Judith’ glasses quest in Ms. Okita’s route not triggering the proper dialogue if the player already has the [[locker master key]].&lt;br /&gt;
* Fixed a typo in the hint for Jenny’s last quest.&lt;br /&gt;
* Fixed unexpected dialogue when exiting the house after having entered the location through the user interface bed icon.&lt;br /&gt;
* Fixed home entrance to kitchen doorway art so it’s dark outside at night.&lt;br /&gt;
* Fixed the TV channel turned on at night when Diane is having fun in the living room.&lt;br /&gt;
* Fixed the height of the dining room table which was getting wobbly in its old age.&lt;br /&gt;
* Fixed game timer not ticking when talking to Mr. Bubbles for Jenny’s stalker quest.&lt;br /&gt;
* Fixed Roxxy’s dialogue option appearing before Cletus reveal.&lt;br /&gt;
* Adjusted button placement for Tony and Maria in [[Tony’s Pizza]].&lt;br /&gt;
* Fixed Harold being at Raven Hill at night.&lt;br /&gt;
* Renamed Android package to “com.kompasproductions.summertimesaga”.&lt;br /&gt;
&lt;br /&gt;
== Update 0.18.5 ==&lt;br /&gt;
=== Version 0.18.6 – 5 June 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Mia’s and Erik’s mailbox causing save files issues, and being overlayed on top of every subsequent screen&lt;br /&gt;
* Fixed Jenny’s computer quest: Jenny is missing in action for the evening when the main character is hacking her computer.&lt;br /&gt;
* Restored getting caught scene when trying to hack during the morning.&lt;br /&gt;
* Fixed inconsistencies and minor posing issues during movie theater introduction.&lt;br /&gt;
* Fixed repeated and confusing dialogue when seeing a movie alone.&lt;br /&gt;
* Typos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known issue&#039;&#039;&#039;&lt;br /&gt;
* Sleeping cutscene not displaying when falling asleep with Jenny (and possibly other instances).&lt;br /&gt;
&lt;br /&gt;
=== Version 0.18.5 – 4 June 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* 3 new sex scenes with Jenny in the dining room, the outdoor pool, and her bedroom at night.&lt;br /&gt;
* The main character can climb into Jenny’s bed at night (this action was removed in 0.18.0, and is coming back).&lt;br /&gt;
* Jenny can be asked for some late‐night adult‐content watching. This option forces her to catch the main character in the act on the couch.&lt;br /&gt;
* Jenny has a little bit of extra content added to her, besides the new sex scenes, her story has been expanded to fit one new quest.&lt;br /&gt;
* X-rays have been added to all of Roxxy’s, Becca’s, Missy’s, and Jenny’s content. X-rays are triggered only when cumming inside option is chosen.&lt;br /&gt;
* The daycare location is unlocked once any character is in labor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;Creator Defined Displayables&amp;lt;/code&amp;gt; have been implemented to replace the following existing art assets:&lt;br /&gt;
** Sex actions dynamic buttons (optimization)&lt;br /&gt;
** Box dynamic buttons (optimization)&lt;br /&gt;
** Menu dynamic buttons (optimization)&lt;br /&gt;
** Most information popups (location unlocking, item acquisition and buying, etc.)&lt;br /&gt;
** Those can be translated directly.&lt;br /&gt;
* Locations are instantiated at init time instead of in a label called after loading or starting a game.&lt;br /&gt;
** Future changes to the &amp;lt;code&amp;gt;Location&amp;lt;/code&amp;gt; object no longer break save compatibility.&lt;br /&gt;
** Location state is saved in the &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; class.&lt;br /&gt;
* Time played (displayed in quit message) uses a built‐in timer which ignores time spent in menus.&lt;br /&gt;
* The PregnancyManager API has changed:&lt;br /&gt;
** Added &amp;lt;code&amp;gt;LocationSchedule&amp;lt;/code&amp;gt; objects to the pregnancy managers, dictating where a character should be located at any point during their pregnancy. They are stored in a dictionary, with keys corresponding to each stage of the pregnancy:&lt;br /&gt;
*** &amp;lt;code&amp;gt; &amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_pregnant_bump&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_pregnant_belly&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_labor&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_baby_[girl/boy/twins]&amp;lt;/code&amp;gt;&lt;br /&gt;
** Added &amp;lt;code&amp;gt;state_actions&amp;lt;/code&amp;gt; attribute to the pregnancy managers. This attribute allows you to trigger machine actions at various stages of the pregnancy.&lt;br /&gt;
** Use the &amp;lt;code&amp;gt;add_action&amp;lt;/code&amp;gt; method of the &amp;lt;code&amp;gt;PregnancyManager&amp;lt;/code&amp;gt; class to set up. It takes three arguments:&lt;br /&gt;
*** &amp;lt;code&amp;gt;key&amp;lt;/code&amp;gt;: either &amp;lt;code&amp;gt;first&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;repeat&amp;lt;/code&amp;gt; depending if you only want to execute the actions the first time or not.&lt;br /&gt;
*** &amp;lt;code&amp;gt;stage&amp;lt;/code&amp;gt;: integer that represents the stage of the pregnancy to trigger the action on. Stages increment for every week passed.&lt;br /&gt;
*** &amp;lt;code&amp;gt;actionslist&amp;lt;/code&amp;gt;: list of &#039;&#039;even&#039;&#039; length for the actions. Format is the same as for FSMs.&lt;br /&gt;
** Actions are triggered when the pregnancy manager switched stage (i.e. at the beginning of the week).&lt;br /&gt;
** Actions are processed for the machine that has the same name as the pregnancy manager, a lookup is done on the &amp;lt;code&amp;gt;store.machines&amp;lt;/code&amp;gt; hash table to get that information.&lt;br /&gt;
* The &amp;lt;code&amp;gt;State&amp;lt;/code&amp;gt; class has a new method &amp;lt;code&amp;gt;int add_delay(int amount=1)&amp;lt;/code&amp;gt; to add delay to the state dynamically. Returns the current state’s delay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debug menu&#039;&#039;&#039;&lt;br /&gt;
* Added pregnancy button to every FSM in the debug menu:&lt;br /&gt;
** Shows a screen that display debug info about the pregnancy.&lt;br /&gt;
** Allows to manually initiate a character pregnancy, increment the stage and reset the pregnancy.&lt;br /&gt;
** Reinitializing the pregnancy can cause weird behaviors and should be used with extreme care.&lt;br /&gt;
* Persistent skip intro no longer forces cheat mode and always skips the first day regardless of mode.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other improvements&#039;&#039;&#039;&lt;br /&gt;
* Rebuilt GUI from scratch to be cleaner and more maintainable.&lt;br /&gt;
* Name entry screen:&lt;br /&gt;
** Uses the last name entered as default, or “Anon” if the game is played for the first time.&lt;br /&gt;
** Does not save name until start is clicked; {{summertimesaga button|color=blue|Back}} or {{key press|Esc}} cancels the change.&lt;br /&gt;
** No longer allows an empty name.&lt;br /&gt;
* Save screen:&lt;br /&gt;
** Savegame description can no longer be empty.&lt;br /&gt;
** When saving over an occupied slot, the button {{summertimesaga button|color=blue|OK}} becomes {{summertimesaga button|color=red|Overwrite}}.&lt;br /&gt;
* Added “About” screen containing licensing information.&lt;br /&gt;
* Right‐click opens the game menu while in‐game (previously opened save menu).&lt;br /&gt;
* Changelog is browsable by version and has a visual scroll bar.&lt;br /&gt;
* {{summertimesaga button|color=red|Clear Persistent}} in settings prompts for confirmation.&lt;br /&gt;
* Added hover effect to savegame thumbnails.&lt;br /&gt;
* The cookie jar scenes can be exited early using the game menu, right‐click or {{key press|Esc}}, the button {{summertimesaga button|color=blue|End Replay}}.&lt;br /&gt;
* Added hints to impactful choices in Jenny’s quest.&lt;br /&gt;
* Allowed access to previously locked action when repeating the cheerleader scene.&lt;br /&gt;
* Added new environmental effects to Jenny’s shower scenes and made them consistent.&lt;br /&gt;
* Implemented shop item popups.&lt;br /&gt;
* Item buying is done exclusively with the &amp;lt;code&amp;gt;BuyItem&amp;lt;/code&amp;gt; action, which handles all the item buying logic and shows the relevant popups.&lt;br /&gt;
* Credits page has visible scroll controls.&lt;br /&gt;
* Added a popup notifying players of the serious consequences of pregnancy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Debbie’s posing when talking to her when she’s leaning on the counter.&lt;br /&gt;
* Fixed the impregnation minigame happening even if a character is pregnant already.&lt;br /&gt;
* Fixed being able to ask Clyde about the statue piece before learning his last name.&lt;br /&gt;
* Fixed the game autosaving: saves are made roughly every 200 clicks and on quit.&lt;br /&gt;
* Fixed the art used when taking birth control pills.&lt;br /&gt;
* Fixed problems that could arise when inspecting items in the inventory.&lt;br /&gt;
* Fixed an issue that prevented some characters from being correctly rendered on the credits screen.&lt;br /&gt;
* Fixed minor visual quirks with main menu animation.&lt;br /&gt;
* Fixed being able to access the save menu when replaying a scene from the cookie jar.&lt;br /&gt;
* Fixed being able to access the save menu when on mode select screen ({{key press|Esc}} returns to the main menu).&lt;br /&gt;
* Prevented alpha warning at Mayor Rump’s house from bleeding into subsequent scenes.&lt;br /&gt;
* Start the main menu music after the splash screen rather than during, as originally intended.&lt;br /&gt;
* Fixed the correct background when spying on Jenny in the shower.&lt;br /&gt;
* Fixed Diane being nowhere to be found when pregnant.&lt;br /&gt;
* Fixed floating pills chests in the hospital laboratory.&lt;br /&gt;
* Fixed entering the main character’s bedroom triggering the bad guys’ event in Debbie’s story.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;BuyItem&amp;lt;/code&amp;gt; action not showing item popups.&lt;br /&gt;
* Fixed being able to buy the Pink Cyclone mask in advance, effectively wasting your money; the item becomes available when needed.&lt;br /&gt;
* Fixed Dexter’s library book’s dialogue staying well after the associated Ms. Bissette’s quest.&lt;br /&gt;
* Fixed an issue where Consum-R could grant random cash to the player.&lt;br /&gt;
* Limited the fetch Diane a drink quest progression to daytime.&lt;br /&gt;
* Removed the dialogue repetition when speaking to Annie in her house.&lt;br /&gt;
* Fixed an issue with the Master Blaster controller acquisition dialogue in the treehouse.&lt;br /&gt;
* Added a missing art and updated posing for Diane’s “How’s the baby?” dialogues.&lt;br /&gt;
* Fixed miscellaneous posing errors with Jenny and the main character.&lt;br /&gt;
* Fixed “Roxxy” dialogue option appearing when Jenny is by the pool or in the dining room, causing posing issues.&lt;br /&gt;
* Added a delay to &amp;lt;code&amp;gt;S_diane_dinner&amp;lt;/code&amp;gt; from &amp;lt;code&amp;gt;M_diane&amp;lt;/code&amp;gt; if &amp;lt;code&amp;gt;M_debbie&amp;lt;/code&amp;gt; is in state &amp;lt;code&amp;gt;S_debbie_diane_visit&amp;lt;/code&amp;gt; to avoid conflicts.&lt;br /&gt;
* Fixed a dialogue repeating indefinitely by opening and closing Jenny’s nightstand when figuring out her computer’s password.&lt;br /&gt;
&lt;br /&gt;
== Update 0.18.0 ==&lt;br /&gt;
=== Version 0.18.2 – 4 May 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Cheat option maxes out the main character’s stats on startup.&lt;br /&gt;
* If you have taken birth control pills, the impregnation minigame will be skipped.&lt;br /&gt;
* In the cookie jar, the player’s impregnation chance defaults to 0.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed the masturbation buttons not in a bold font.&lt;br /&gt;
* Fixed the pizza delivery minigame not paying out.&lt;br /&gt;
* Fixed an exception on entering the treehouse at night.&lt;br /&gt;
* Fixed a missing trigger in Ms. Bissette’s route (infinite loop in Roxxy and Jenny’s cheerleader routine).&lt;br /&gt;
* Fixed an exception when talking to Master Somrak about his panties obsession.&lt;br /&gt;
* Fixed the laptop button appearing when Jenny has her laptop in bed.&lt;br /&gt;
* Fixed Jenny’s dialogue option appearing too early.&lt;br /&gt;
* Fixed Jenny’s photoshoot being in the wrong order.&lt;br /&gt;
* Fixed time ticking during Diane’s delivery to Tony’s Pizza.&lt;br /&gt;
* Fixed Jenny being in the shower and asking you to go to her bedroom at the same time.&lt;br /&gt;
* Fixed Dexter’s book not appearing. Go to the basketball court!&lt;br /&gt;
* Fixed a mixup between Consum-R and Cosmic Cumics backgrounds on the event day.&lt;br /&gt;
* Fixed the Pink Cyclone mall event finishing too early.&lt;br /&gt;
* Fixed the visual conflict with Pink Cyclone event and Rump’s rally event both in the mall.&lt;br /&gt;
* Fixed an exception when seducing Ms. Ross.&lt;br /&gt;
* Fixed rockin’ up to Mrs. Smith’s house too early.&lt;br /&gt;
* Fixed third milk delivery reminder.&lt;br /&gt;
* Fixed the bank statement appearing in front of dialogue.&lt;br /&gt;
* Fixed RNG values for living room couch.&lt;br /&gt;
* Fixed an issue preventing buying of the whip.&lt;br /&gt;
* Fixed an error in Diane’s cookie jar scenes.&lt;br /&gt;
* Fixed Diane’s outfits.&lt;br /&gt;
* Adjusted the hint for Jenny’s talk by the pool in Jenny’s route.&lt;br /&gt;
* Fixed not being able to leave Crystal’s button dialogue.&lt;br /&gt;
* Fixed an exception if anyone but Jenny tried to birth twins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual improvements&#039;&#039;&#039;&lt;br /&gt;
* Fixed Jenny’s laptop duplicate.&lt;br /&gt;
* Added more Jenny art in the shower scenes to match the dialogue and improve quality.&lt;br /&gt;
* Fixed shower spying scenes so Jenny moves more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other improvement&#039;&#039;&#039;&lt;br /&gt;
* Basic support for the self‐voicing mode in some menus.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.18.0 – 2 May 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* New revamped [[Jenny’s route|Jenny’s story]].&lt;br /&gt;
* Once a week, you get a bank report in the mailbox: the paper sums up the money saved and the interest gained over the week.&lt;br /&gt;
* Birth control pills added to the game:&lt;br /&gt;
** Available at the end of the Priya side quest.&lt;br /&gt;
** Set the impregnation chance to 0.&lt;br /&gt;
** Taking fertility pills increases your percentage back up (take 2 to get to 40% chance, which is the maximum).&lt;br /&gt;
** Effect is permanent until fertility pills are taken.&lt;br /&gt;
* Added a &amp;lt;code&amp;gt;ModManager&amp;lt;/code&amp;gt; static class to handle future mods of the game, with the possibility to enable/disable mods on the go.&lt;br /&gt;
** Side note: once you start a game with a certain set of mods enabled, you should not disable them if you want to keep using that save.&lt;br /&gt;
* &amp;lt;code&amp;gt;SayTextFilter&amp;lt;/code&amp;gt; class to handle multiple text filtering functions.&lt;br /&gt;
* Remapping of weightlifting minigame key.&lt;br /&gt;
* Remapping is done with the &amp;lt;code&amp;gt;set_key&amp;lt;/code&amp;gt; function. It takes the following arguments:&lt;br /&gt;
** &amp;lt;code&amp;gt;key_name&amp;lt;/code&amp;gt; (only the string &amp;lt;code&amp;gt;key_str&amp;lt;/code&amp;gt; is valid at the moment).&lt;br /&gt;
** &amp;lt;code&amp;gt;key_id&amp;lt;/code&amp;gt; (use the pygame variable for the key you want).&lt;br /&gt;
** Remapping is only viable for weightlifting minigame.&lt;br /&gt;
** Remapping can only be done via the console.&lt;br /&gt;
** Example: &amp;lt;code&amp;gt;set_key(&amp;quot;key_str&amp;quot;, pygame.K_p)&amp;lt;/code&amp;gt;&lt;br /&gt;
** Refer to https://www.pygame.org/docs/ref/key.html for key codes.&lt;br /&gt;
* Hidden attic scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debug menu&#039;&#039;&#039;&lt;br /&gt;
* Added Items tab to the debug menu. It has a search field for items in the game and you can add/remove any item from a click.&lt;br /&gt;
* Added skipping forward day/week/month/year to debug menu.&lt;br /&gt;
* Changed Locations screen to a draggable/scrollable area with all available locations.&lt;br /&gt;
* Added button to lock/unlock locations.&lt;br /&gt;
* Added button to move the player to said location.&lt;br /&gt;
* Added button to set the location’ visited status.&lt;br /&gt;
* Added button to set the locations’ “can leave” status.&lt;br /&gt;
* Changed Machines screen to a draggable/scrollable area with all available machines.&lt;br /&gt;
* Added button to advance the machine.&lt;br /&gt;
* Added button to show the screen’s variable.&lt;br /&gt;
* Added screen for displaying said variables.&lt;br /&gt;
* Added keyboard shortcut ({{key press|Shift|W}}) to show the debug menu. Only works when the user interface screen is showing, and the game is in developer mode.&lt;br /&gt;
* Added the option to skip the intro and the first day of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* [[Rump estate]]&lt;br /&gt;
* [[Yacht]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Triggers are in an init block as to not be saved in the save files.&lt;br /&gt;
* Added pickling methods to our custom objects.&lt;br /&gt;
* Moved achievements and phone assets to their own folders.&lt;br /&gt;
* New screen actions implemented in:&lt;br /&gt;
** Annie’s house&lt;br /&gt;
** Beach&lt;br /&gt;
* Rework of the music minigame:&lt;br /&gt;
** The notes highlight in red if you’ve missed them, and green if not.&lt;br /&gt;
** There are also sound effects and a counter of fails displayed.&lt;br /&gt;
** After five consecutive fails, the minigame definitively ends and you’ll have to retry.&lt;br /&gt;
** Sound effects are from Dogeek recording his guitar playing broken chords. You can use them however you want.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Layered image rework&#039;&#039;&#039;&lt;br /&gt;
* Jenny&lt;br /&gt;
* Main character (only for Jenny’s storyline)&lt;br /&gt;
* Debbie (only for Jenny’s storyline)&lt;br /&gt;
* Ivy&lt;br /&gt;
* Jane&lt;br /&gt;
* Martinez&lt;br /&gt;
* Cedric&lt;br /&gt;
* Kevin&lt;br /&gt;
* Master Somrak&lt;br /&gt;
* Lopez&lt;br /&gt;
* Mr. Bubbles&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New characters&#039;&#039;&#039;&lt;br /&gt;
* [[Karl]]&lt;br /&gt;
* [[Justin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Camshows improved and reworked&lt;br /&gt;
* Shower sex scene improved reworked&lt;br /&gt;
* Shower blowjob&lt;br /&gt;
* Nighttime visit sex scene&lt;br /&gt;
* Jenny’s bedroom sex scenes reworked and added&lt;br /&gt;
* Couch sex scene improved and reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* The map screen shows the location you’re going to on hovering that location. This is returning behavior that disappeared in the 0.16 update.&lt;br /&gt;
* Fixed save resetting bug with the item Mysterious statue (legs).&lt;br /&gt;
* Fixed time spent playing namespace issue that caused it to be counted multiple times.&lt;br /&gt;
* Fixed exception that could happen when winning spin the bottle minigame with the main character.&lt;br /&gt;
* Fixed “Skip First Day” option in the debug menu to work with Jenny’s FSM and skip the hallway dialogue.&lt;br /&gt;
* Fixed daylight scene happening in the evening when Diane’s barn has been built.&lt;br /&gt;
* Fixed daytime and nighttime backgrounds issues in Diane’s barn.&lt;br /&gt;
* Fixed overlap of milk item acquirement and Tony’s Pizza unlock popups.&lt;br /&gt;
* Fixed machine variables not reloading properly in Clyde and Dogeek’s quest.&lt;br /&gt;
&lt;br /&gt;
== Update 0.17.5 ==&lt;br /&gt;
=== Version 0.17.5 – 16 December 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Earn interests weekly on your savings at the bank! The interest rate is 3%.&lt;br /&gt;
* Beachhouse price has been reduced to $5,000.&lt;br /&gt;
* Santa riding the streets of Summerville.&lt;br /&gt;
* Updated the cookie jar.&lt;br /&gt;
* New quests and cutscenes.&lt;br /&gt;
* New holiday decorations.&lt;br /&gt;
* Cupid store interface improved with new items.&lt;br /&gt;
* Added time skipping functionality to all front yards (direct children of the map, including main character’s bedroom).&lt;br /&gt;
* 2 new secret achievements to unlock.&lt;br /&gt;
* Added a toggle for save locking (if you really want to load an earlier save file).&lt;br /&gt;
** This is on by default, which means it prevents you from loading an earlier save.&lt;br /&gt;
** This has no menu option (that is intentional).&lt;br /&gt;
** To disable savegame locking, set &amp;lt;code&amp;gt;persistent.enable_save_locking&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;False&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New Martinez character art and rig.&lt;br /&gt;
* New Consuela character art and rig.&lt;br /&gt;
* Added label notification (enable from the debug menu - General) for debugging purposes.&lt;br /&gt;
* Added night version for the items wood planks, scroll and stick.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New characters&#039;&#039;&#039;&lt;br /&gt;
* Meet Consuela and Martinez at the beachhouse on Thursdays.&lt;br /&gt;
* Remember that odd item from Diane’s barn? You should start investigating.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scene&#039;&#039;&#039;&lt;br /&gt;
* One new sex scene (2 angles and animations)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed save resetting when taking the Pregnax pills.&lt;br /&gt;
* Fixed Diane being in the shed when entering for paint.&lt;br /&gt;
* Fixed being able to check the school’s lockers at night.&lt;br /&gt;
* Pregnancies are now in sequence (and not in parallel). This is to still be able to see each character at the hospital, even if they get pregnant on the same day.&lt;br /&gt;
* Added missing lewd Diane closeup (drunk on her bed).&lt;br /&gt;
* Fixed being able to start the school milk delivery (Diane quest) on the weekend.&lt;br /&gt;
* Fixed Tony meeting the main character for the first time twice.&lt;br /&gt;
* Fixed “Debbie’s sleeping” dialogue triggering when Debbie isn’t in her room.&lt;br /&gt;
* Fixed incorrect button usage during Diane’s evening visit (in Diane’s story, not Debbie’s).&lt;br /&gt;
* Fixed Raven Hill tree screen not hiding.&lt;br /&gt;
* Fixed Diane’s outfit being the wrong one during the pie quest.&lt;br /&gt;
* Fixed Day 0 sleep issue.&lt;br /&gt;
* Fixed being able to exit the stolen goods screen without taking the key.&lt;br /&gt;
* Fixed daytime scene on using the workshop in the Home garage when it’s nighttime.&lt;br /&gt;
* Fixed time going back one tick if saving right after manually ticking time on the map/bedroom/etc.&lt;br /&gt;
* Fixed a bug that would trigger a nighttime scene during the daytime when entering the bedroom after watching a movie with Debbie for the second time.&lt;br /&gt;
* Fixed a bug which caused Mia to prevent the main character from sleeping.&lt;br /&gt;
* Fixed a bug that caused Diane to never see the main character masturbates in his bed.&lt;br /&gt;
* Fixed an issue that caused Debbie to be forever naked by the pool if the player slept before bringing her a towel.&lt;br /&gt;
* Fixed being able to craft the sticky tape for Ms. Dewitt at nighttime.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;game.timer.image()&amp;lt;/code&amp;gt; function so it displays images correctly regardless of period (Christmas, Halloween, etc.), time of day and extra information.&lt;br /&gt;
&lt;br /&gt;
== Update 0.17.0 ==&lt;br /&gt;
=== Version 0.17.1 – 29 November 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Added the choice of vehicle to use in pizza delivery minigame. A more extensive rework of that minigame is planned for the 0.20 update.&lt;br /&gt;
* Added a button to clear persistent data on the main menu.&lt;br /&gt;
* Added a text for Android users that entice to use &#039;&#039;SwiftKey&#039;&#039; keyboard for an optimal experience. Click it to dismiss it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Added &amp;lt;code&amp;gt;Vector2&amp;lt;/code&amp;gt; class for future usage in minigames and other purposes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed impregnation minigame crash, and adjusted the chance of getting a character pregnant.&lt;br /&gt;
* Added win/fail backgrounds to impregnation minigame.&lt;br /&gt;
* Fixed exception due to invalid pose inside a Diane’s cookie jar scene.&lt;br /&gt;
* Fixed exception on launch related to the player not being defined.&lt;br /&gt;
* Fixed Erik resetting on loading.&lt;br /&gt;
* Fixed time not ticking after breed sex if not milking Diane.&lt;br /&gt;
* Fixed wrapping of words in the goal tracker.&lt;br /&gt;
* Removed keybinds for Ren’Py voice narrator.&lt;br /&gt;
* Fixed Diane ghost trigger during the pie scene.&lt;br /&gt;
* Fixed bug &amp;lt;code&amp;gt;location_training&amp;lt;/code&amp;gt; being undefined.&lt;br /&gt;
* Removed ability to save in autosave slots. If default formatting was used in the save description, update when overwriting the save.&lt;br /&gt;
* Fixed overwriting saves losing data bug.&lt;br /&gt;
* Fixed missing arm during the breakfast scene.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;AnimatedImages&amp;lt;/code&amp;gt; sometimes not being animated properly.&lt;br /&gt;
* Fixed player not being bumped to map when talking to Aqua.&lt;br /&gt;
* Fixed incorrect &amp;lt;code&amp;gt;call_screen&amp;lt;/code&amp;gt; at night when in Aqua’s Lair.&lt;br /&gt;
* Fixed Report Card not updating.&lt;br /&gt;
** Dating list was not bugged. Its behavior is intended although inconsistent for characters without a story.&lt;br /&gt;
* Fixed Diane’s shirt disappearing when talking to Richard.&lt;br /&gt;
* Fixed Diane switching clothes for a kiss in the barn.&lt;br /&gt;
* Fixed Veronica disappearing when talking about chicken stock.&lt;br /&gt;
* Fixed Diane’s arm misalignment when she wears her bra and panties.&lt;br /&gt;
* Fixed AR device overlay misaligned on player’s face.&lt;br /&gt;
* Fixed Debbie disappearing from Cupid shop.&lt;br /&gt;
* Removed “Carpenter” option from Diane’s button dialogues pointing to missing labels.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.17.0 – 23 November 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* Diane’s house has been expanded&lt;br /&gt;
* Summerville General Hospital third floor&lt;br /&gt;
* [[Annie’s house]] (daycare)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Diane’s route|Diane’s story]]&lt;br /&gt;
* Principal Smith/Titty event reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New minigames&#039;&#039;&#039;&lt;br /&gt;
* [[Milking minigame]]&lt;br /&gt;
* [[Cocktail minigame]]&lt;br /&gt;
* [[Impregnation minigame]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Threesome with Debbie and Diane&lt;br /&gt;
* Cucumber scene reworked&lt;br /&gt;
* Breeding scene reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* [[Pregnancy]] (only for Diane at this point)&lt;br /&gt;
* Missed note auditive cue for music minigame&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Removed Diane’s old code.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Mia not appearing at the library.&lt;br /&gt;
* Fixed a crash on achievements list.&lt;br /&gt;
* Fixed long load time issues caused by Ren’Py 7.&lt;br /&gt;
* Fixed a bug that would prevent the player from getting the glasses for Ms. Okita from Judith if you asked her to be somewhere else (the same bug occurred on Mia with Ms. Bissette).&lt;br /&gt;
&lt;br /&gt;
== Update 0.16.0 ==&lt;br /&gt;
=== Version 0.16.1 – 31 July 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Multiple dialogues and posing improvements for a more consistent experience.&lt;br /&gt;
* Fixed Saga Dealership crash.&lt;br /&gt;
* Fixed cat in graveyard crash.&lt;br /&gt;
* Fixed Ms. Okita’s FSM resetting.&lt;br /&gt;
* Fixed labels not being called properly.&lt;br /&gt;
* Fixed debug menu not being available on Android by default, added Ren’Py console shortcut.&lt;br /&gt;
* Fixed Debbie’s scenes, and not being able to sleep with her.&lt;br /&gt;
* Sara is a bit more expressive.&lt;br /&gt;
* Masturbate button when sleeping instead of a menu.&lt;br /&gt;
* Fixed machine’s unforce method (no more crashes due to missing keys).&lt;br /&gt;
* Fixed main character’s hand holding photo closeup.&lt;br /&gt;
* Fixed popup for Mrs. Smith’s house.&lt;br /&gt;
* Fixed infinite buyer stuff for Clyde’s drug deal.&lt;br /&gt;
* Adjusted animation speed of Roxxy’s sex scenes.&lt;br /&gt;
* Changed Roxxy sex variables from bool to int.&lt;br /&gt;
* Fixed pizza delivery minigame double click.&lt;br /&gt;
* Fixed bad guys drive‐by triggering in the wrong place.&lt;br /&gt;
* Fixed Ms. Bissette’s scene out of order.&lt;br /&gt;
* Pom‐poms lollipop softlocks removed.&lt;br /&gt;
* Fixed rain visual effects not being applied properly during Roxxy romance in the rain.&lt;br /&gt;
* Fixed location forcing taking on previous force in unwanted day times.&lt;br /&gt;
* Roxxy’s trophy appears in her bedroom after the contest.&lt;br /&gt;
* Fixed Roxxy’s scenes playing repeatable dialogues instead of initial.&lt;br /&gt;
* Fixed basketball minigame conditionals for after scenes.&lt;br /&gt;
* Fixed faceplant art not showing at end of push‐ups minigame.&lt;br /&gt;
* Added hard pause at end of push‐ups minigame to prevent skipping.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.16.0 – 26 July 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* [[Trailer park]]: front yard, tractor, Clyde’s shack front yard and interior&lt;br /&gt;
* [[Mrs. Smith’s house]]: front yard, entrance, basement, upper floor, bedroom&lt;br /&gt;
* [[Tony’s Pizza]]: kitchen and storage room&lt;br /&gt;
* [[Beach]]: tower, cabin, side beach&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Roxxy’s route|Roxxy’s story]]&lt;br /&gt;
* [[Crystal]]&lt;br /&gt;
* [[Clyde]]&lt;br /&gt;
* [[Becca]] and [[Missy]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minigames&#039;&#039;&#039;&lt;br /&gt;
* [[Shooting minigame]]&lt;br /&gt;
* [[Dexter fight minigame]]&lt;br /&gt;
* [[Basketball minigame]]&lt;br /&gt;
* [[Spin the bottle minigame]]&lt;br /&gt;
* Pizza delivery minigame has been reworked with the vehicle upgrade.&lt;br /&gt;
* All the minigames (but the rap battle and strip poker minigames) have been reworked and improved for consistency with the new coding style.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Foursome&lt;br /&gt;
* Crystal&lt;br /&gt;
* Roxxy&lt;br /&gt;
* Roxxy’s locker&lt;br /&gt;
* Becca&lt;br /&gt;
* Missy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New dialogues&#039;&#039;&#039;&lt;br /&gt;
* Roxxy’s introduction has been reworked.&lt;br /&gt;
* A character has made his appearance at the pier!&lt;br /&gt;
* Roxxy’s, Becca’s, Missy’s, and Dexter’s new dialogues.&lt;br /&gt;
* Kim is plotting his dominion at Saga Dealership.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* The game saves automatically on location changes. It needs more polishing, but this feature can be enabled or disabled it the settings menu.&lt;br /&gt;
* [[Achievements]]: meaningless achievements can be tracked on the main character’s cell phone.&lt;br /&gt;
* [[Goal tracker]]: the progress with major characters can be checked on the main character’s cell phone.&lt;br /&gt;
* Battery icon on cell phone updates with the time of the day.&lt;br /&gt;
* Android users get modding support.&lt;br /&gt;
* New setting for people who’d like the latest dialogues for Admiral Sploosh.&lt;br /&gt;
* The main character can sleep in the beachhouse once purchased.&lt;br /&gt;
* New masturbation scene in the main character’s bed about Roxxy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New location system has been implemented.&lt;br /&gt;
* FSMs are used to get the location of a character.&lt;br /&gt;
* &amp;lt;code&amp;gt;New Game&amp;lt;/code&amp;gt; class to remove even more global variables, has been partially implemented.&lt;br /&gt;
* Separated dialog from the logic.&lt;br /&gt;
* Reworked the cell phone with a comeback for the quest log that is not quite functional yet.&lt;br /&gt;
* Cassie has been moved to an FSM.&lt;br /&gt;
* Anna has been moved to an FSM.&lt;br /&gt;
* Tony has been moved to an FSM.&lt;br /&gt;
* Latinas have been moved to an FSM.&lt;br /&gt;
* A debug menu has been integrated into the game to serve as a console replacement for Android.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed teddy bear in Mia’s bedroom’s background to be daytime when it was night.&lt;br /&gt;
* Resolved many softlocks.&lt;br /&gt;
* Fixed chatter sound in school at night.&lt;br /&gt;
* Fixed save resetting.&lt;br /&gt;
* Art asset touch‐ups&lt;br /&gt;
* Fixed typos&lt;br /&gt;
&lt;br /&gt;
== Update 0.15.0 ==&lt;br /&gt;
=== Version 0.15.3 – 17 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Diane’s shovel check being inverted.&lt;br /&gt;
* Fixed Mia referring to the old homework instead of the new dictionary quest.&lt;br /&gt;
* Fixed Jenny stealing more money than the main character has when buying her panties.&lt;br /&gt;
* Fixed Ms. Okita’s goggles giving an error due to her period.&lt;br /&gt;
* Fixed the attic key not being taken when the player tries to take it.&lt;br /&gt;
* Fixed paying Jenny to help convince Roxxy not actually taking money.&lt;br /&gt;
* Fixed keycode item giving an error when looking at it from the inventory.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.2 – 16 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Erik sneak into school block when there are no ticks left.&lt;br /&gt;
* Fixed not being able to ask Debbie where to get paint if the player has already the paint item.&lt;br /&gt;
* Fixed the magazine items to show how many have already been retrieved.&lt;br /&gt;
* Fixed the robed dialogue appearing during the day instead of during the sneak mission.&lt;br /&gt;
* Added a dialogue for Ms. Ross at the end of her route while in the classroom.&lt;br /&gt;
* Added a hint to the librarian for the poem book quest.&lt;br /&gt;
* Fixed invisa‐woman.&lt;br /&gt;
* Added a reminder to get the shovel before beginning the gardening minigame.&lt;br /&gt;
* Added a skip option to the music minigame after three consecutive failures.&lt;br /&gt;
* Fixed an error in the science minigame if a fourth ingredient was clicked on before it could finish.&lt;br /&gt;
* Added dialogue for Coach Bridget when she is in her office.&lt;br /&gt;
* Fixed Jenny’s panties not being added to the inventory even when paid for (rip‐off Jenny).&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.1 – 15 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed a save crash on Mac.&lt;br /&gt;
* Fixed the beachhouse popup not going away.&lt;br /&gt;
* Fixed day backgrounds showing at night in the school.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.0 – 15 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* School: right hallway, assembly hall, Coach Bridget’s office, student’s lockers&lt;br /&gt;
* Map: beachhouse&lt;br /&gt;
* Forest: waterfall, cave&lt;br /&gt;
* Church: front yard&lt;br /&gt;
* Library: front yard&lt;br /&gt;
* Gym: front yard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main menu and user interface&#039;&#039;&#039;&lt;br /&gt;
* Cookie jar feature: allows players to unlock, collect, and replay all sex scenes.&lt;br /&gt;
* Quit confirmation screen shows the time spent in‐game playing.&lt;br /&gt;
* Menu and in‐game cloud animations appear earlier.&lt;br /&gt;
* Removed goal tracker temporarily.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Ms. Bissette’s route|Ms. Bissette’s story]]&lt;br /&gt;
* [[Ms. Dewitt’s route|Ms. Dewitt’s story]]&lt;br /&gt;
* [[Ms. Okita’s route|Ms. Okita’s story]]&lt;br /&gt;
* [[Ms. Ross’ route|Ms. Ross’ story]]&lt;br /&gt;
* Students (Eve, Erik, Kevin, Roxxy, Judith, Annie, Dexter, Chad, Mia) buttons across the school&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New minigames&#039;&#039;&#039;&lt;br /&gt;
* A [[Music minigame|&#039;&#039;Guitar Hero&#039;&#039;‐isque style minigame]]&lt;br /&gt;
* A stupid excuse for an [[art minigame]]&lt;br /&gt;
* A [[French quiz minigame]] to help the player to learn french with added pictures for those that find it too hard&lt;br /&gt;
* A [[Science minigame|do‐it‐yourself science concoction‐maker minigame]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* 3 animated scenes for Ms. Dewitt&lt;br /&gt;
* 1 animated and 4 sex scenes for Ms. Okita&lt;br /&gt;
* 1 animated and 1 sex scenes for Ms. Bissette&lt;br /&gt;
* 1 animated and 2 sex scenes for Ms. Ross&lt;br /&gt;
* Annie, Roxxy, Eve and Judith have gotten some love scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New dialogues&#039;&#039;&#039;&lt;br /&gt;
* School introduction rework&lt;br /&gt;
* Randomized school public announcements&lt;br /&gt;
* Debbie, Jenny, and Diane have their dialogues modified due to Patreon guidelines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New location system that will be implemented in the near future.&lt;br /&gt;
* New method for doing minigames and old minigames being redone (it should fix the timer bars being faster or slower depending on device specs).&lt;br /&gt;
* New item management solution, in order to fix save file compatibility issues.&lt;br /&gt;
* Some old characters have been moved to the new Functional State Machine (FSM) flow. Begone, deprecated events system!&lt;br /&gt;
* General cleanup of the codebase; removing old unused variables and working towards a more object‐oriented codebase.&lt;br /&gt;
* Reworked the overall structure of the codebase to allow more efficient work and fewer merge conflicts.&lt;br /&gt;
* Ability to add descriptions to the savegames.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Judith texting the main character constantly.&lt;br /&gt;
* Fixed minigame timer bars behaving inconsistently across different devices due to specifications.&lt;br /&gt;
&lt;br /&gt;
== Update 0.14.5 ==&lt;br /&gt;
=== Version 0.14.5.2 – 20 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.5.1 – 19 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.5 – 19 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Reworked and improved one of the home character stories.&lt;br /&gt;
* Added new events, quests, cutscenes, and dialogues to her story.&lt;br /&gt;
* Multiple new sex scene options open up once reaching the end of her story.&lt;br /&gt;
* 6 new home sex scenes.&lt;br /&gt;
* 1 new Aqua sex scene and quest.&lt;br /&gt;
* 1 reworked sex scene (basement on the washing machine).&lt;br /&gt;
* New option to sleep and rest in other bedrooms.&lt;br /&gt;
* New option for the main character to masturbate in his bed once the player has progressed enough with a character.&lt;br /&gt;
* Extended the mall to the 2nd floor and added a new store.&lt;br /&gt;
* New minor character in the mall store.&lt;br /&gt;
* New minor character from the car dealership.&lt;br /&gt;
* New location: [[Warehouse]] (cannot yet visited).&lt;br /&gt;
* Reworked and improved telescope interface.&lt;br /&gt;
* Reworked and improved backpack interface.&lt;br /&gt;
* Notification on user interface bar when new quests and messages are received.&lt;br /&gt;
* New locations and added front yards to existing ones (Diane and library).&lt;br /&gt;
* New map location (Mayor Rump) but not accessible yet.&lt;br /&gt;
* A new pet can be found in town, and perhaps adopted!&lt;br /&gt;
* Moved the basement valve for Android users so it’s easier to click.&lt;br /&gt;
* Fixed house numbers.&lt;br /&gt;
* Added popups where unfinished content was not stated.&lt;br /&gt;
* CineSaga Theater has people in it.&lt;br /&gt;
* Some houses are lit on the evening map.&lt;br /&gt;
* Fixed inconsistencies with Mia’s story dialogue.&lt;br /&gt;
* Multiple visual improvements and fixes.&lt;br /&gt;
* Multiple bug fixes (yes, that includes the shower loop).&lt;br /&gt;
* Home characters have first names by default but they can be renamed.&lt;br /&gt;
* Temporary extensive optimization which should reduce the size of the game significantly (an even better method is planned for 0.15).&lt;br /&gt;
* Christmas themes!&lt;br /&gt;
&lt;br /&gt;
== Update 0.14.0 ==&lt;br /&gt;
=== Version 0.14.3 – 01 November 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Halloween update&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.1 – 12 October 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Mia and Helen’s route|Mia and Helen’s story]]&lt;br /&gt;
&lt;br /&gt;
== Update 0.13.0 ==&lt;br /&gt;
=== Version 0.13.1 – 22 August 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Fixed a door into Diane’s house.&lt;br /&gt;
* Fixed a telescope scene showing too soon.&lt;br /&gt;
* Fixed an issue where players get locked into the house or the garden when a scene was interrupted.&lt;br /&gt;
* Fixed issues with wrong location showing (e.g. save menu during branch choices).&lt;br /&gt;
* Fixed a game crash caused by a missing asset.&lt;br /&gt;
* Fixed a crash when in shower with Debbie.&lt;br /&gt;
* Fixed the sound effects.&lt;br /&gt;
* Added hints for Roxxy’s shower scene.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.13.0 – 18 August 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Tammy and June’s route]]&lt;br /&gt;
* 7 animated sex scenes&lt;br /&gt;
* Improved strip poker minigame&lt;br /&gt;
* 4 new cutscenes&lt;br /&gt;
* Secret event in the mall&lt;br /&gt;
* New room in the school: computer room&lt;br /&gt;
* Improved [[Erik’s house]] layout with new rooms&lt;br /&gt;
* 2 new telescope scenes with Erik&lt;br /&gt;
* 5 new locations: [[Raven Hill]], [[Summerville General Hospital]], [[trailer]], [[beach]] and [[Sugar Tats]]&lt;br /&gt;
* 6 new characters: [[Roz]], [[Micoe]], [[June]], [[Larry]], [[Crystal]] and [[Grace]]&lt;br /&gt;
* New [[church]] locations: 2 new rooms&lt;br /&gt;
* The fountain in the park is clickable&lt;br /&gt;
* New sublocation in the park behind bushes&lt;br /&gt;
* [[Virtual Saga X]] now in the comic store&lt;br /&gt;
* New [[Orc Bork minigame]]&lt;br /&gt;
* Multiple new items&lt;br /&gt;
* Fixed menu user interface&lt;br /&gt;
* New audio&lt;br /&gt;
* Fixed and improved character arts&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.12.5 ==&lt;br /&gt;
=== Version 0.12.7 – 26 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed strength minigame bug (experimental)&lt;br /&gt;
* Fixed Jenny’s story block while using the cheat mode&lt;br /&gt;
* Fixed a softlock inside the school during Roxxy’s scene if the player visits Judith.&lt;br /&gt;
* Fixed Roxxy not available after her new scene&lt;br /&gt;
* Fixed the graveyard location block&lt;br /&gt;
* Fixed a missing asset leading to an error in Android build&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.6 – 25 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.5 – 25 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Debbie’s story flow fixes&lt;br /&gt;
* 3 new cutscenes with Debbie&lt;br /&gt;
* Jenny’s story flow fixes&lt;br /&gt;
* 2 new sex scenes with Jenny&lt;br /&gt;
* New X-ray options during Jenny’s sex scenes&lt;br /&gt;
* New quests and dialogues for Diane&lt;br /&gt;
* School expansion with 3 new locations&lt;br /&gt;
* 3 new characters (teachers)&lt;br /&gt;
* New [[pizza delivery minigame]]&lt;br /&gt;
* Fixed and improved Saga Dealership quest&lt;br /&gt;
* Reworked library location&lt;br /&gt;
* New home location: backyard&lt;br /&gt;
* New church location: graveyard&lt;br /&gt;
* Menu user interface fixes&lt;br /&gt;
* 3 new music tracks&lt;br /&gt;
* Fixed and improved characters arts&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.12.0 ==&lt;br /&gt;
=== Version 0.12.1 – 22 May 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.0 – 5 May 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Jenny’s route|Jenny’s story]]: scenes and sex scenes&lt;br /&gt;
* Improved minigames&lt;br /&gt;
* Master Somrak’s quests&lt;br /&gt;
* New music, environments, and sound effects&lt;br /&gt;
* New home layout with 3 new rooms&lt;br /&gt;
* New dialogues for Debbie: scenes and sex scene&lt;br /&gt;
* New sex scenes for Diane&lt;br /&gt;
* New cutscenes&lt;br /&gt;
* 4 new map locations (2 are accessible)&lt;br /&gt;
* Many new characters&lt;br /&gt;
* Main menu visual effects&lt;br /&gt;
* New TV feature&lt;br /&gt;
&lt;br /&gt;
== Update 0.11.0 ==&lt;br /&gt;
=== Version 0.11.0 – 3 March 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Debbie’s route|Debbie’s story]] with quests leading up to sex scenes&lt;br /&gt;
* New dialogues for Diane&lt;br /&gt;
* Revamped home location to add new rooms and areas&lt;br /&gt;
* 9 new characters&lt;br /&gt;
* New [[pier]] location&lt;br /&gt;
* New [[Tony’s Pizza]] location&lt;br /&gt;
* New [[Saga Dealership]] location&lt;br /&gt;
* New shortcuts for home: clicking on home from the map sends the player to the front yard. The icon on the town map goes straight to the main character’s bedroom.&lt;br /&gt;
* New options during the sex scenes: the player can switch from X-ray or auto‐animate during sex scenes via a new button.&lt;br /&gt;
* Shower spying reworked&lt;br /&gt;
* [[Strip poker minigame]] introduced (needs polish but good to test)&lt;br /&gt;
* Strip poker minigame dialogues and options&lt;br /&gt;
* New mailbox events&lt;br /&gt;
* 2 new shop items to buy&lt;br /&gt;
* Main character’s computer in his bedroom can be accessed (desktop interface and content)&lt;br /&gt;
* New cutscenes&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.10.0 ==&lt;br /&gt;
=== Version 0.10.0 – 23 January 2017 ===&lt;br /&gt;
&lt;br /&gt;
* 1 new location&lt;br /&gt;
* 2 new characters&lt;br /&gt;
* Revamped Consum-R store layout, background, and functionality&lt;br /&gt;
* 1 new item in Pink sex shop&lt;br /&gt;
* 4 new items in Consum-R store&lt;br /&gt;
* 3 new cutscenes&lt;br /&gt;
* [[Diane’s route|Diane’s story]] (majority) and sex scenes&lt;br /&gt;
* Pink shop massage room/feature + sex scenes&lt;br /&gt;
* Minor events added to existing quests&lt;br /&gt;
* Minor dialogues added to other characters&lt;br /&gt;
* Delete saves button&lt;br /&gt;
* Cheat options to skip grinding&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.09.0 ==&lt;br /&gt;
=== Version 0.09.0 – 5 December 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 7 new locations&lt;br /&gt;
* 2 new characters&lt;br /&gt;
* Revamped phone user interface and new quest tracking system&lt;br /&gt;
* All in‐game characters are standing in backgrounds (accessible)&lt;br /&gt;
* Jennie’s computer is accessible also&lt;br /&gt;
* New story events and dialogues&lt;br /&gt;
* New mild‐sexual encounters&lt;br /&gt;
* 2 new minigames (for charisma and strength stats)&lt;br /&gt;
* New telescope scenes&lt;br /&gt;
* New shower scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known bugs&#039;&#039;&#039;&lt;br /&gt;
* Save files from 0.08 might not be compatible with 0.09!&lt;br /&gt;
* The stats system is still not integrated into the quest progression (will be in 0.10)&lt;br /&gt;
* Rap battle minigame still only has one repeated sequence, more to come&lt;br /&gt;
&lt;br /&gt;
== Update 0.08.0 ==&lt;br /&gt;
=== Version 0.08.0 – 5 November 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 3 new locations (7 backgrounds)&lt;br /&gt;
* 2 new minigames for charisma and strength stats&lt;br /&gt;
* 22 new dialogues (many poses)&lt;br /&gt;
* 2 mild‐nudity scenes&lt;br /&gt;
* Fixed multiple characters&lt;br /&gt;
* Fixed multiple bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.07.0 ==&lt;br /&gt;
=== Version 0.07.0 – 17 October 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 12 new backgrounds for locations, sublocations and cutscenes&lt;br /&gt;
* 14+ new dialogue sequences&lt;br /&gt;
* 8 new characters (4 major, 4 minor)&lt;br /&gt;
* 2 hardcore sequences, 3 mild sequences&lt;br /&gt;
* 2 new shop items (they are not yet functional)&lt;br /&gt;
* ATM banking system&lt;br /&gt;
* Stats tracking system (needs gameplay balancing)&lt;br /&gt;
* Day/night cycle system (needs gameplay balancing)&lt;br /&gt;
* Many locations have alternative night versions&lt;br /&gt;
* 3 new short cutscenes&lt;br /&gt;
* Fixed many bugs and typos&lt;br /&gt;
* Added saving and loading system&lt;br /&gt;
&lt;br /&gt;
== Update 0.06.0 ==&lt;br /&gt;
=== Version 0.06.0 – 26 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 1 new character (14 poses and facial expressions)&lt;br /&gt;
* 4 new locations: [[pool]], [[Saga Financial]], [[library]] and [[Consum-R]]&lt;br /&gt;
* Added new dialogues&lt;br /&gt;
* Improved previous dialogues&lt;br /&gt;
* Finished [[gardening minigame]] and [[Muay Thai minigame]]&lt;br /&gt;
* Added a third new minigame!&lt;br /&gt;
* Improved Master Somrak’s involvement in Muay Thai minigame&lt;br /&gt;
* Further improved inventory system&lt;br /&gt;
* Added shopping system&lt;br /&gt;
* Some character modifications&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.05.0 ==&lt;br /&gt;
=== Version 0.05.0 – 19 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* New character poses (31 poses and facial expressions)&lt;br /&gt;
* 5 new locations&lt;br /&gt;
* Added dialogues and polished the introduction and the story&lt;br /&gt;
* Improved Master Somrak’s dialogue and quest&lt;br /&gt;
* Added story dialogue with Debbie and Jenny after the school introduction&lt;br /&gt;
* Improved inventory system&lt;br /&gt;
* Added crowds in some backgrounds&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Some character modifications&lt;br /&gt;
* Fixed menu bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.04.0 ==&lt;br /&gt;
=== Version 0.04.0 – 12 September, 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 2 new characters (36 poses and facial expressions)&lt;br /&gt;
* 5 new locations&lt;br /&gt;
* Revamped the school introduction and the story&lt;br /&gt;
* New dialogues&lt;br /&gt;
* Added day of the week tracking system&lt;br /&gt;
* Added crowds in backgrounds&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Fixed some bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.03.0 ==&lt;br /&gt;
=== Version 0.03.0 – 4 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 2 new characters (20 poses and facial expressions)&lt;br /&gt;
* New [[Diane’s house]] location: garden and kitchen&lt;br /&gt;
* New [[Planet Thiccness|gym]] location&lt;br /&gt;
* New minigames (buggy and unfinished)&lt;br /&gt;
* Added money tracking system&lt;br /&gt;
* Added location tracking system&lt;br /&gt;
* Did a lot of optimization&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Fixed some bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.02.0 ==&lt;br /&gt;
=== Version 0.02.0 – 28 August 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 8 new characters (76 poses and facial expressions)&lt;br /&gt;
* New quick menu (still work-in-progress)&lt;br /&gt;
* New settings menu (still work-in-progress)&lt;br /&gt;
* Added basic backpack interface&lt;br /&gt;
* Added basic cell phone interface&lt;br /&gt;
* Added characters in the school background to add life&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Added the system for the location unlocking popups&lt;br /&gt;
* Added visual special effects (shake and blur)&lt;br /&gt;
* Fixed the screen artifact bugs&lt;br /&gt;
* Fixed some typos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known bugs&#039;&#039;&#039;&lt;br /&gt;
* Settings menu has bugs&lt;br /&gt;
* Unlocked locations not always accurately displayed&lt;br /&gt;
* Save and load not yet properly implemented&lt;br /&gt;
&lt;br /&gt;
== Update 0.01.0 ==&lt;br /&gt;
=== Version 0.01.0 – 18 August 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Very first demo version of the game&lt;br /&gt;
* Implemented the telescope view to Erik’s, Tammy’s and Mia’s bedrooms&lt;br /&gt;
* Implemented shower peek on Jenny&lt;br /&gt;
* Introduced [[Diane]] and [[Erik]]&lt;br /&gt;
* Implemented world map&lt;br /&gt;
* Implemented [[school]] location&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Cozminsky</name></author>
	</entry>
	<entry>
		<id>https://wiki.summertimesaga.com/index.php?title=Changelog_(0.20.x)&amp;diff=26009</id>
		<title>Changelog (0.20.x)</title>
		<link rel="alternate" type="text/html" href="https://wiki.summertimesaga.com/index.php?title=Changelog_(0.20.x)&amp;diff=26009"/>
		<updated>2021-07-05T04:58:32Z</updated>

		<summary type="html">&lt;p&gt;Cozminsky: Adding 0.20.8-9&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a record of the changes to public releases of &#039;&#039;Summertime Saga&#039;&#039;. Due to the violation of the crowdfunding platform’s guidelines, all posts prior to version 0.15 were erased. Because no changelog file was maintained in the game, the revisions had to be retrieved by fans.&lt;br /&gt;
&lt;br /&gt;
There are three types of release:&lt;br /&gt;
* Major ones are dedicated to the stories of new characters and their entourages, in an order established by [[Roadmap and polls|the roadmap and the votes]]; their version numbers usually finish with .0.&lt;br /&gt;
* Minor updates focus on shorter stories in addition to existing routes; their version numbers usually finish with .5.&lt;br /&gt;
* Hotfixes are designed to fix the blocking bugs.&lt;br /&gt;
{{TOC right|nonum|limit=2}}&lt;br /&gt;
== Update 0.20.8 ==&lt;br /&gt;
=== Version 0.20.9 - 31 March 2021 ===&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes&#039;&#039;&#039;&lt;br /&gt;
 * Made it &#039;&#039;really painfully&#039;&#039; obvious that you need to CLICK THE HEAD.&lt;br /&gt;
 * Improved finale warning to highlight lock-in and that the player should check their stats.&lt;br /&gt;
 * Added stat fail toasts when failing minigames due to being under-levelled.&lt;br /&gt;
 * Fixed posing issue with Maria&#039;s casual outfit in some quests.&lt;br /&gt;
 * Prevented exception when trying to reach the Main Menu during the Muay Thai minigame.&lt;br /&gt;
 * Hid Anon&#039;s auxiliary penis during Iwanka&#039;s first blowjob.&lt;br /&gt;
 * Prevent Jenny&#039;s pregnancy pre-empting the main story event the night after the showdown.&lt;br /&gt;
 * Added dialogue to animation loops introduced in 0.20.8.&lt;br /&gt;
 * Resolved QTE arrows not displaying on touchscreen devices when spam tapping or having transitions disabled.&lt;br /&gt;
 * Prevented breaking out of Maria&#039;s pregnancy dialogue leading to missing arm issues!&lt;br /&gt;
 * Fixed a few typos.&lt;br /&gt;
 * Corrected reference to Anon in sewer minigame to reflect chosen name.&lt;br /&gt;
 * Added hint variant for touchscreen devices to the strength training minigame.&lt;br /&gt;
 * Fixed staging issue when attempting to complete some Tony quests in the evening.&lt;br /&gt;
 * Resolved issue with confusing hint when only sleeping at the beach house.&lt;br /&gt;
 * Prevented time skip during finale resulting in broken backgrounds.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.8 - 25 March 2021 ===&lt;br /&gt;
&#039;&#039;&#039;New Content&#039;&#039;&#039;&lt;br /&gt;
 * The grand finale of the main story.&lt;br /&gt;
 * Five all new cookie jar scenes.&lt;br /&gt;
 * New optional interaction with Rump after his arrest.&lt;br /&gt;
 * Fully fleshed-out warehouse location.&lt;br /&gt;
 * Two new minigames and one rebuilt minigame with a new variant.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay Touch-ups&#039;&#039;&#039;&lt;br /&gt;
 * Adding evening art to the exterior of Debbie&#039;s house.&lt;br /&gt;
 * Complete refactor of the Muay Thai minigame, and various fight events.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Features&#039;&#039;&#039;&lt;br /&gt;
 * A new &amp;quot;New Game&amp;quot; mode for players that have already played Main Story parts I and II.&lt;br /&gt;
 * Anon may now visit his Dad.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
 * Remade the school&#039;s exterior such that it&#039;s now not always blurred! \o/&lt;br /&gt;
 * Restored unused and added missing inventory items and closeup art in Ms. Bissette&#039;s route.&lt;br /&gt;
 * Revealed the intended content of Anon&#039;s French romance poem. Zut alors!&lt;br /&gt;
 * Improved cop car button art on Debbie&#039;s driveway.&lt;br /&gt;
 * Baby chromosomes are now assigned at conception, not birth.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug Fixes&#039;&#039;&#039;&lt;br /&gt;
 * Corrected Maria&#039;s hands-on-hips pose when she&#039;s dressed casually.&lt;br /&gt;
 * Corrected Tina&#039;s hands-on-hips pose when she&#039;s dressed casually.&lt;br /&gt;
 * Released Eve, Grace, and Odette from their morning forced locations after Odette&#039;s route.&lt;br /&gt;
 * Fixed trigger logging issue that would lie dormant until the next save migration.&lt;br /&gt;
 * Updated Odette route activation during migration to account for a bug that was fixed in 0.20.5.&lt;br /&gt;
 * Retouched a graphical error on the map button in French class.&lt;br /&gt;
 * Resolved inconsistencies in how a cutscene displayed in Jenny&#039;s route.&lt;br /&gt;
 * Silenced exception when autosaving was triggered before any progress has been made.&lt;br /&gt;
 * Fixed rare bug affecting backgrounds used during phone calls.&lt;br /&gt;
 * Ensured game menus are fully modal, preventing a class of error where pausing could break a minigame.&lt;br /&gt;
 * Prevented an exception when completing Diane&#039;s first milk delivery in the evening.&lt;br /&gt;
 * Fixed issue where a dominant choice in Jenny&#039;s route would prevent learning her password.&lt;br /&gt;
 * Removed Tony&#039;s button the first time Anon gains access to the pizzeria kitchen at night.&lt;br /&gt;
 * Fixed bug preventing Diane showing up for Rump&#039;s prep walk on TV if quest was begun in the evening.&lt;br /&gt;
 * Prevented issue on save/load cycle that would forever extend the wait to retry Diane&#039;s wheelbarrow quest.&lt;br /&gt;
 * Added guard to prevent a lock during Connie&#039;s quest when a delivery dialogue is waiting to play.&lt;br /&gt;
 * Changed skip to bedroom catch to trigger only when arriving from map to avoid some hard-locks.&lt;br /&gt;
 * Fixed issue where Melonia could be using the hot tub in her bedroom after initial tub cleaning.&lt;br /&gt;
 * Corrected an offset for Diane to ensure she gets displayed correctly in Daisy&#039;s sex lead-in.&lt;br /&gt;
 * Ensured that lasagne can only be picked up from the pizzeria, not Tony&#039;s apartment.&lt;br /&gt;
 * Restored a pair of missing arms for Daisy when speaking to her about missing her flowers.&lt;br /&gt;
 * Fixed events taking place during Jenny&#039;s pregnancy that should not be possible.&lt;br /&gt;
 * Prevented repeating scene if Rump was arrested while Thotbot was still on order.&lt;br /&gt;
&lt;br /&gt;
== Update 0.20.5 ==&lt;br /&gt;
=== Version 0.20.7 - 25 October 2020 ===&lt;br /&gt;
&#039;&#039;&#039;Bugfixes&#039;&#039;&#039;&lt;br /&gt;
* Prevented error occurring outside Anon&#039;s bedroom after completing Deb&#039;s route.&lt;br /&gt;
* Fixed graveyard locks to account for Diane&#039;s quests when arriving from her garden.&lt;br /&gt;
* Added delay to visiting Tony for the first time if the pizzeria is closed.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.6 - 24 October 2020 ===&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* An eerie mini-route for Odette.&lt;br /&gt;
* A brand new cookie jar scene with her.&lt;br /&gt;
* A spooky crypt location added to the church graveyard.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch-ups&#039;&#039;&#039;&lt;br /&gt;
* A make-over including an evening variant for the church graveyard.&lt;br /&gt;
* Jen&#039;s diary is at long last what it always should have been.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Added a lunar cycle with visible full moons, currently only seen in church graveyard.&lt;br /&gt;
* A new collection of flag images for use with community translation packs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Re-organised and trimmed down fonts directory and reviewed licenses.&lt;br /&gt;
* Expanded font support for East Asian languages for use with translations.&lt;br /&gt;
* Improved performance of the credits screen for low end devices.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bugfixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed some minor missing punctuation issues.&lt;br /&gt;
* Removed superfluous dialogue line from Tina&#039;s recovery room interaction.&lt;br /&gt;
* Fixed some minor typos in Anon&#039;s route hints.&lt;br /&gt;
* Restored the infamous helicopter scene so it can be repeated after the mayor&#039;s arrest.&lt;br /&gt;
* Added stat notifications to Iwanka&#039;s pregnancy notification phone call.&lt;br /&gt;
* Fixed the missing church bell closeup when viewed after dark.&lt;br /&gt;
* Improved save migration to repair Jenny&#039;s ability to get pregnant after her route completes.&lt;br /&gt;
* Tweaked load sequence to attempt repair of timer seed missing in some upgraded saves.&lt;br /&gt;
* Corrected a line of dialogue in the recovery room when Tina has has twins.&lt;br /&gt;
* Revisited Grace &amp;amp; Odette&#039;s end game interactions to have them play out as intended.&lt;br /&gt;
* Prevented some debug menu functions from triggering Anon&#039;s sleep-cycle.&lt;br /&gt;
* Removed some broken and unnecessary debug menu buttons.&lt;br /&gt;
* Ensured Anon exits to the mall parking lot (not concourse) if triggering the toilet scene after dark.&lt;br /&gt;
* Fixed page insertion for Jenny&#039;s diary to avoid duplicate pages showing up.&lt;br /&gt;
* Restored Yumi&#039;s donuts dialogue while she&#039;s outside Debbie&#039;s house to assist with Mia&#039;s route.&lt;br /&gt;
* Prevented Yumi being outside Debbie&#039;s house from blocking Mia&#039;s finding Harold quest.&lt;br /&gt;
* Allowed Anon to visit the bank location at night (it&#039;s still closed, but it looks pretty!)&lt;br /&gt;
* Prevented Rump&#039;s mall toilet scene occurring while he&#039;s campaigning or in jail.&lt;br /&gt;
* Fixed tick and sleep triggers firing before the timer had been updated, causing unwanted behaviour.&lt;br /&gt;
* Ensured tick triggers fully fire reliably and consistently.&lt;br /&gt;
* Restored missing sleep pop-up and unused background when Jenny stays the night.&lt;br /&gt;
* Fixed pregnancies not being updated correctly after refusing Jenny sex the previous night.&lt;br /&gt;
* Delayed sleep events when the player is being forced to sleep to avoid game bricks.&lt;br /&gt;
* Repaired Connie&#039;s outfit state if erroneously carried over from previous versions.&lt;br /&gt;
* Removed unintentional player ability to trigger more than four ticks per day.&lt;br /&gt;
* Curtailed player freedom following initial mugging to prevent game bricks in some scenarios.&lt;br /&gt;
* Restored the dealership front desk in the evenings while Josie is bedridden at the hospital.&lt;br /&gt;
* Fixed gender phrase in Melonia&#039;s recovery room scene.&lt;br /&gt;
* Updated Anon&#039;s internal virginity tracking so he can be honest in the game with Eve. Again. &amp;gt;_&amp;gt;;;&lt;br /&gt;
* Prevented Roxxy&#039;s affection growing unchecked and breaking the game! Cold shower for you, missy!&lt;br /&gt;
* Removed Anon&#039;s double appendage problem during Tina&#039;s initial naughty encounter.&lt;br /&gt;
* Improved hinting to help players find Tina at the bank for the first time.&lt;br /&gt;
* Ensured Grace remains in Sugar Tats after meeting Mia, even if she&#039;d normally be upstairs.&lt;br /&gt;
* Tweaked hints for Mia&#039;s tattoo quest to focus on Saturday and speaking to Grace.&lt;br /&gt;
* Stopped Eve, Grace, and Odette&#039;s bring baby home dialogues playing while they were still bedridden.&lt;br /&gt;
* Fixed layering on confirm screen to no longer clip play-time text when using accessibility tweaks.&lt;br /&gt;
* Restored channel image on the living room TV after the naughty channel is unlocked.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.5 - 8 September 2020 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* The [[Main story: Part 2|second part of the main story]].&lt;br /&gt;
* Five additional cookie jar scenes, two with multiple variations.&lt;br /&gt;
* [[Melonia]] and [[Iwanka]] sex scenes and pregnancies.&lt;br /&gt;
* Bonus content for Maria and Tina.&lt;br /&gt;
* New location: Tony and Maria’s apartment&lt;br /&gt;
* [[Saga Financial]] and the [[warehouse]] locations have been extended.&lt;br /&gt;
* Three new interactive puzzles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* More evening variants for existing locations, including:&lt;br /&gt;
** Home’s attic&lt;br /&gt;
** Lifeguard tower at the beach&lt;br /&gt;
** Maternity ward  at the hospital&lt;br /&gt;
** Treehouse&lt;br /&gt;
** Warehouse&lt;br /&gt;
** Yacht&lt;br /&gt;
* Updated the characters art and posing in day one.&lt;br /&gt;
* Updated the old‐style cutscene transitions.&lt;br /&gt;
* Consuela’s route introduction has been integrated into the main story.&lt;br /&gt;
* Added a new hint for the old scroll quest in Aqua’s route.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Multiple new visual effects have been implemented to aid storytelling.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Improved the positional rigging on a bunch of characters.&lt;br /&gt;
* Removed the disused third‐party Python packages.&lt;br /&gt;
* Moved over to using the built‐in Python logger for improved resilience.&lt;br /&gt;
* Removed unnecessary preference settings.&lt;br /&gt;
* Updated the main character’s face in some older cutscenes.&lt;br /&gt;
* Made all cutscenes translatable.&lt;br /&gt;
* Improved how minor characters are managed internally.&lt;br /&gt;
* Optimized the location lock checking.&lt;br /&gt;
* Expanded and refactored the cookie jar menu for more characters.&lt;br /&gt;
* Improved the save migration and recovery works.&lt;br /&gt;
* Addressed many typos and spelling errors.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Updated Eve’s appearance in Ms. Dewitt’s cookie jar thumbnail.&lt;br /&gt;
* Resolved a clipping in the hospital maternity room.&lt;br /&gt;
* Moved Grace from the tattoo parlor into her apartment during her last stage of pregnancy.&lt;br /&gt;
* Removed source of {{code|ssl_match_hostname}} errors.&lt;br /&gt;
* Extended CineSaga Theater opening hours to match those of the mall.&lt;br /&gt;
* Fixed an issue that prevented waking in Jenny’s bedroom from being considered a real wake‐up in Jenny’s route.&lt;br /&gt;
* Fixed the missing background after opening certain texts from Consuela on the map.&lt;br /&gt;
* Fixed the missing dexterity stat popup to the Muay Thai minigame.&lt;br /&gt;
* Mitigated an issue where corrupted saves would prevent the use of the load/save screens.&lt;br /&gt;
* Restored the incompatible save icon.&lt;br /&gt;
* Fixed a bug for non‐player characters’ location data incorrectly overwritten in rare cases.&lt;br /&gt;
* Ensured that the correct milk delivery dialogue is displayed during Maria’s nursing phase.&lt;br /&gt;
* Fixed the text message system not always respecting custom characters’ names.&lt;br /&gt;
* Remedied a source of confusion which would prevent easel unlock in Ms. Ross’ route.&lt;br /&gt;
* Standardized the serum colors to blue and pink for the dialogues in Ms. Okita’s route.&lt;br /&gt;
* Moved Lucy’s button in the daycare so she no longer stands atop the room divider in the foreground.&lt;br /&gt;
* Fixed some incorrect transitions in the hospital third‐floor hallway.&lt;br /&gt;
* Ensured that Mia’s quest hints are swapped to Helen’s after the branching in Mia and Helen’s route.&lt;br /&gt;
* Improved the final hints for Mia and Helen’s route.&lt;br /&gt;
* Prevented Helen from appearing in her bedroom and at the church at the same time in Mia and Helen’s route.&lt;br /&gt;
* Switched to the correct time‐of‐day background during Ms. Ross’ sex scene.&lt;br /&gt;
* Delayed Jenny’s impregnation minigame until after her route’s completion to avoid inconsistencies.&lt;br /&gt;
* Added a missing button for the tree in the park’s evening background.&lt;br /&gt;
* Updated Eve’s appearance in the assembly hall background during the talent show in Ms. Dewitt’s route.&lt;br /&gt;
* Turned on the tattoo parlor lights during the evening.&lt;br /&gt;
* Resolved small clothing inconsistency in Tina’s first sex scene.&lt;br /&gt;
* Tweaked the police station lobby background with a wall directly opposite the camera.&lt;br /&gt;
* Enforced gaining Erik’s consent before taking the Master Blaster in Ms. Okita’s route.&lt;br /&gt;
* Added a missing dialogue when the lair is locked in late night.&lt;br /&gt;
* Fixed Ms. Okita’s office chair presenting as clickable when it isn’t.&lt;br /&gt;
* Fixed Ms. Bissette’s office chair presenting as clickable when it isn’t.&lt;br /&gt;
* Aligned the teachers’ offices access mechanics to be more consistent.&lt;br /&gt;
* Ensured the principal’s drawer contents account for time‐of‐day when viewed.&lt;br /&gt;
* Prevented experiencing the fear of waking Odette when she’s already awake.&lt;br /&gt;
* Changed Eve’s “Hang out” dialogue to better reflect her geographical reality.&lt;br /&gt;
* Resolved issue where it was possible to escape from Diane’s cookie jar into gameplay.&lt;br /&gt;
* Added outfit variation when replaying some of Diane’s cookie jar scenes.&lt;br /&gt;
* Removed non‐sequitor dialogue when speaking to Odette on a weekend evening.&lt;br /&gt;
* Fixed the clipping of Jenny’s face during the late‐night sex scene in her bed.&lt;br /&gt;
* Updated the characters’ icons in Spin the bottle minigame.&lt;br /&gt;
* Fixed some home entrance dialogues that were not using the blurred background.&lt;br /&gt;
* Prevented the early acquisition of the hospital storage card which could block other routes.&lt;br /&gt;
&lt;br /&gt;
== Update 0.20.0 ==&lt;br /&gt;
=== Version 0.20.1 - 5 May 2020 ===&lt;br /&gt;
&#039;&#039;&#039;Improvement&#039;&#039;&#039;&lt;br /&gt;
* Added a notice for when a save has been migrated and what to expect as a result.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Updated Cassie’s, Ross’ and Rump’s cookie jar scenes to use correct backgrounds.&lt;br /&gt;
* Fixed Mia’s and Jane’s cookie jar scenes to ensure they repeat correctly.&lt;br /&gt;
* Ensured the ping for new achievement gets dismissed after viewing the achievement list.&lt;br /&gt;
* Delayed ability to purchase the beachhouse until after the main story intro.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.20.0 - 4 May 2020 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* The [[Main story: Part 1|first part of the main story]].&lt;br /&gt;
* New characters: [[Tina]] and [[Nadya]].&lt;br /&gt;
* [[Maria]], [[Josephine]] and Tina’s sex scenes and pregnancies.&lt;br /&gt;
* New location: [[Apartments]].&lt;br /&gt;
* [[Saga Financial]] and [[Saga Dealership]] locations have been expanded.&lt;br /&gt;
* New [[pizza‐making minigame]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* Improved [[pizza delivery minigame]] experience.&lt;br /&gt;
* Added more detailed backgrounds and evening variants for some locations, including:&lt;br /&gt;
** Beach&lt;br /&gt;
** Glazie’s&lt;br /&gt;
** Library&lt;br /&gt;
** Planet Thiccness&lt;br /&gt;
** Police station&lt;br /&gt;
* Updated and expanded [[Dimitri]] and [[Igor]] characters art.&lt;br /&gt;
* Dynamic background code continues to roll out, providing more focused backgrounds during dialogues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New feature&#039;&#039;&#039;&lt;br /&gt;
* Support for phone call scenes to add variety to character interactions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Reworked the main character’s phone to drastically reduce CPU usage and make parts translatable.&lt;br /&gt;
* Reimplemented the [[pizza delivery minigame]]:&lt;br /&gt;
** Optimized for consistent game speed and smoother frame rates.&lt;br /&gt;
** Made delivery more consistent; aim the main character’s head at the front door.&lt;br /&gt;
** Art has received a touch‐up and has been reexported to reduce seams.&lt;br /&gt;
* Tuned the dynamic background code to be quicker and less memory‐hungry.&lt;br /&gt;
* Better support for perennial backgrounds (i.e. those without time‐of‐day variants).&lt;br /&gt;
* Stat check notifications have been moved out of dialogue to a separate user interface element.&lt;br /&gt;
* Passed stat checks are now notified too, so results are a bit more visible.&lt;br /&gt;
* Cutscene transition standardization continues with many more updated.&lt;br /&gt;
* ATM performance has been improved.&lt;br /&gt;
* The home bathroom random use has been improved to offer more flexibility.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Resolved crash in the goal tracker caused by having no active quests.&lt;br /&gt;
* Enabled Consuela to carry twins as always intended.&lt;br /&gt;
* Restored erroneously unused Diane cutscene asset.&lt;br /&gt;
* Fixed hundreds of minor spelling and grammar issues.&lt;br /&gt;
* Reordered layer to show posing for some Consum-R dialogue that was previously obscured.&lt;br /&gt;
* Removed the possibility of taking Consuela to a closed church during her job hunt.&lt;br /&gt;
* Renamed the regular beaver plush to be an otter to match its depiction.&lt;br /&gt;
* Corrected some of the flower names in Cupid.&lt;br /&gt;
* Updated some dialogue where the player’s chosen name for Debbie or Jenny was not being respected.&lt;br /&gt;
* Switched to using the correct background during Debbie’s phone call on day zero.&lt;br /&gt;
* Fixed player’s name alignment on the report card.&lt;br /&gt;
* Improved sleep prompt during Mia’s call for help quest.&lt;br /&gt;
* Remedied the time of day in which Grace and Odette’s date takes place.&lt;br /&gt;
* Fixed an issue with daylight background being used at night during Jenny’s sex visits.&lt;br /&gt;
* Taught Micoe to give accurate information about the location of Pregnax pills, Priya and the lab.&lt;br /&gt;
* De‐duplicated Jenny when she’d appear in the recovery room and at home after giving birth.&lt;br /&gt;
* Prevented a segment of Eve’s dialogue triggering prematurely on weekends.&lt;br /&gt;
* Given Debbie the ability to correctly identify a baby’s gender.&lt;br /&gt;
* Fixed the main character’s internal virginity tracking so he can be honest in the game with Eve.&lt;br /&gt;
* Updated a few instances where an incorrect blurred background was being used.&lt;br /&gt;
* Removed some disused and superseded assets.&lt;br /&gt;
* Added some rails to Jenny’s Electro Clit quest to help avoid blocking other quests taking place in Pink.&lt;br /&gt;
* Fixed visual oddity occurring on entering the school for the first time.&lt;br /&gt;
* Restricted the access to Debbie’s panties while she’s in her bedroom to prevent a conflict.&lt;br /&gt;
* Resolved multiple blocking quest conflicts with Jenny mentoring Roxxy in Ms. Bissette’s route.&lt;br /&gt;
* Removed an unneeded prompt for Ms. Bissette’s quest that would play at the wrong time and without background.&lt;br /&gt;
* Fixed multiple visual and gameplay issues in Roxxy’s first study quest.&lt;br /&gt;
* Prevented being able to jump‐start Diane’s breeding partner quest the night before.&lt;br /&gt;
* Added confirm step to stat resets in order to give a second chance to people that don’t understand.&lt;br /&gt;
* Improved school sneak quest rails to prevent accidental triggering of other quests.&lt;br /&gt;
* Revisited pregnancy stages system such that they play in sequence instead of only the first one.&lt;br /&gt;
* Fixed Annie’s button at her house to use correct dialogue.&lt;br /&gt;
* Limited Richard and Lucy’s dialogue prior to taking delivery of Diane’s milk for continuity purposes.&lt;br /&gt;
* Guarded against softlock when fooling around with Debbie instead of completing Diane’s route.&lt;br /&gt;
* Prevented the search dialogue prompt in Jenny’s bedroom when she is present.&lt;br /&gt;
* Repositioned a Diane button that was trying to escape through the kitchen ceiling.&lt;br /&gt;
* Removed a redundant dialogue option from Ivy’s button menu.&lt;br /&gt;
* Restricted Lucy’s dialogue options about kids to when she’s in the daycare.&lt;br /&gt;
* Removed the pregnancy minigame once insemination has already occurred.&lt;br /&gt;
&lt;br /&gt;
== Update 0.19.5 ==&lt;br /&gt;
=== Version 0.19.5 - 20 December 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* [[Consuela’s route]].&lt;br /&gt;
* [[Consuela]]’s sex scenes and pregnancy.&lt;br /&gt;
* Five additional cookie jar scenes.&lt;br /&gt;
* New characters: [[Chef Gamsay]], [[Father Keeves]], [[Melonia]], [[Ricky]] and [[Thotbot (character)|Thotbot]].&lt;br /&gt;
* [[Rump estate]] location can be accessed and its inhabitants met.&lt;br /&gt;
* [[Beachhouse]] location has been extended with a kitchen.&lt;br /&gt;
* [[Summerville General Hospital]] location has been extended with a maternity ward floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Gameplay touch‐ups&#039;&#039;&#039;&lt;br /&gt;
* New scenes when entering Grace’s bathroom when Eve, Grace, or Odette are pregnant.&lt;br /&gt;
* Tony’s Pizza is open in the evening, complete with new art.&lt;br /&gt;
* Some old character buttons have been updated with the reworked art.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Periodic autosaving has been replaced with a checkpoint‐like system. This should provide more reliable and comprehensible backup saves.&lt;br /&gt;
* The debug menu has been made available to all users after acknowledging a disclaimer.&lt;br /&gt;
* The loading screen displays from which version a save originates.&lt;br /&gt;
* Visual hints on save thumbnails: sepia for old but compatible saves, and greyscale for unusable saves.&lt;br /&gt;
* A warning is displayed on loading a recovered save.&lt;br /&gt;
* Improvements have been made to update saves from previous versions on load so as to experience minimal disruption.&lt;br /&gt;
* New subtitle display when a character is speaking a foreign language.&lt;br /&gt;
* An experimental new system for generating background closeups for dialogue.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Improvements&#039;&#039;&#039;&lt;br /&gt;
* Move character rename popup onto the new popup infrastructure.&lt;br /&gt;
* Continue process of updating cutscene transitions.&lt;br /&gt;
* Rework of season detection and related debug controls.&lt;br /&gt;
* Experimental sex options screen with a forward‐looking translatable interface is being trialed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* The loading of old save files is prevented rather than being allowed to crash.&lt;br /&gt;
* Fixed the debug log sometimes saving to read‐only parts of the disk.&lt;br /&gt;
* Fixed an issue where the browser window had to be dragged in order to purchase the Orcette item.&lt;br /&gt;
* Fixed oversight where Anna wouldn’t be available for yoga until introduced by Tammy at the gym in the afternoon.&lt;br /&gt;
* Fixed a bug where pre‐buying the Orcette cosplay would lock the player out of sex with June.&lt;br /&gt;
* Fixed a bug causing the self‐voicing key “V” to become disabled.&lt;br /&gt;
* Fixed a crash occurring when attempting to play the poker minigame.&lt;br /&gt;
* Fixed incorrect backgrounds being shown when the main character or Erik lost at poker minigame.&lt;br /&gt;
* Fixed the radio at the pier playing too loudly.&lt;br /&gt;
* Fixed a bug when forcing the location of a state machine with no state.&lt;br /&gt;
* Fixed the player finding themselves in the mall at night after following Mr. Bubbles in Jenny’s route.&lt;br /&gt;
* Fixed Mia’s introduction triggering when clicking the school doors instead of when arriving outside in prologue.&lt;br /&gt;
* Fixed a quest conflict between Ms. Dewitt’s route and Eve’s route.&lt;br /&gt;
* Fixed some dialogue oopsies around baby genders.&lt;br /&gt;
* Fixed an issue where the Pink Cyclone mall quest wasn’t completable in the evening.&lt;br /&gt;
* Fixed an incomplete cutscene when Eve is drawing her sister in the park, in Eve’s route.&lt;br /&gt;
* Fixed a missing background in the bathroom when talking to pregnant Jenny in Jenny’s route.&lt;br /&gt;
* Fixed a missing payout after first fellatio camshow in Jenny’s route.&lt;br /&gt;
* Fixed a bug with the doghouse button in the trailer park.&lt;br /&gt;
* Fixed the main character being charged when opting to pay the dealership fee in Debbie’s route.&lt;br /&gt;
* Removed legacy Cumdoom sprite to avoid confusion.&lt;br /&gt;
* Prevented a conflict between Roxxy’s route and Eve’s route in the park in the evening.&lt;br /&gt;
* Fixed a bug that would trap the player in school when attempting the stealth mission at night in Ms. Dewitt’s route.&lt;br /&gt;
* Fixed 100s of minor spelling and grammar issues.&lt;br /&gt;
* Removed the visual artifact that made Tuuku appear to have a tumor.&lt;br /&gt;
* Restored Eve’s missing arm during rooftop tent foreplay.&lt;br /&gt;
* Updated name choice dialogues to use correct character colors.&lt;br /&gt;
* Added new dialogue to improve donuts buying experience rather than dialogue just cutting out.&lt;br /&gt;
* Fixed a save/load bug that could brick Roxxy’s route.&lt;br /&gt;
* Removed the dialogue option to ask Roxxy about Clyde’s return before being aware of it.&lt;br /&gt;
* Resolved cause of exception triggering during a character’s repeated pregnancy.&lt;br /&gt;
* Removed ability to sleep one’s way out of Mia’s rescue quest in Mia’s route.&lt;br /&gt;
* Make sure it’s not possible to accidentally steal the priest’s robe. It’s not a dog, but...&lt;br /&gt;
* Improved dialogue hints during the search for Harold in Mia’s route.&lt;br /&gt;
* Fixed posing issue that would throw an exception when speaking to a pregnant Daisy.&lt;br /&gt;
* Fixed the baby count when the first birth ever is twins.&lt;br /&gt;
* Diane’s outfits. Again. The gift that keeps on giving.&lt;br /&gt;
* Fixed the first Debbie/Diane threesome being able to partially lock the main character at home.&lt;br /&gt;
* Prevented pregnancy texts being cleared during the save/load cycle.&lt;br /&gt;
* Prevented a crash that was caused by asking Diane for a milk sample at night.&lt;br /&gt;
* Removed pregnancy progression being blocked by the player ignoring text messages.&lt;br /&gt;
* Stopped letting Richard O’Brien manage Diane’s shed. No more automatic lock‐in situations.&lt;br /&gt;
* Routed around seeing daylight assets at night when pouring milk on Daisy’s statue.&lt;br /&gt;
* Disabled barn dialogues playing when Diane was absent and/or Daisy was asleep.&lt;br /&gt;
* Removed timer tick post gardening minigame where it causing a problem with the vegan pizza quest.&lt;br /&gt;
* Updated legacy asset in Jenny’s route seen during the broken pipe incident.&lt;br /&gt;
* Split the paint item into paint and ink to resolve the item‐based conflict between Dewitt and Ross routes.&lt;br /&gt;
* Altered ambiguous hints during the search for Tuuku at Sugar Tats party.&lt;br /&gt;
* Disabled being able to write a save message for autosave slots, it’s not possible to manually save there anyway.&lt;br /&gt;
* Fixed the closeups and blurred backgrounds in Pink when talking to Ivy in the evening.&lt;br /&gt;
* Allowed Diane’s pregnancy announcement to take place in Debbie’s living room.&lt;br /&gt;
* Altered fantasy Eve such that when appropriate she’s given some balls.&lt;br /&gt;
* Prevented Diane’s return from hospital scene playing while she was still in the hospital.&lt;br /&gt;
* Switched to correctly using Diane’s nighttime baby button in Debbie’s living room after dark.&lt;br /&gt;
* Added night asset for beachhouse bed with correct lighting.&lt;br /&gt;
* Moved Mia to her house when Harold goes missing, such a concerned daughter! School will have to wait.&lt;br /&gt;
* Worked around an issue where meeting Harold on Raven Hill after dark would glitch due to missing assets.&lt;br /&gt;
* Fixed declining to have sex with Odette forcing sex anyway.&lt;br /&gt;
* Fixed the closeups in Cosmic Cumics, and the blurred background during Pink Cyclone autograph session scene.&lt;br /&gt;
* Ensured that the cow suit and breeding session dialogue options are available for Diane, even if milking is skipped.&lt;br /&gt;
* Increased verbosity of stat check fail messages to reduce player confusion.&lt;br /&gt;
* Added new background for when talking to Eve on stage while it’s graffitied.&lt;br /&gt;
* Revoked access to Eve’s garage prior to being invited inside.&lt;br /&gt;
* Removed dialogue option to ask Roxxy if she’s heard from Clyde before he’s even left.&lt;br /&gt;
* Prevented telescope interface persisting into Jenny dialogue when caught spying on neighbors.&lt;br /&gt;
* Restored trigger for “Eminem” achievement.&lt;br /&gt;
* Prevented Roxxy’s scenes in the French classroom triggering when she’s not present.&lt;br /&gt;
* Fixed the floating, masturbating ghost. If you saw it, you know the one.&lt;br /&gt;
* Fixed Debbie and Daisy sometimes holding the wrong baby in certain scenes.&lt;br /&gt;
* Ensured that the last hint for Roxxy disappears from the goal tracker once her route is complete.&lt;br /&gt;
&lt;br /&gt;
== Update 0.19.0 ==&lt;br /&gt;
=== Version 0.19.1 – 19 October 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed a missing screen in Hillside Mall washrooms.&lt;br /&gt;
* Fixed logger writing logging header to file when &amp;lt;code&amp;gt;persistent.debug_log&amp;lt;/code&amp;gt; is disabled.&lt;br /&gt;
* Fixed a crash when talking to Admiral Sploosh.&lt;br /&gt;
* Fixed softlocked inside the gym location after yoga with Anna.&lt;br /&gt;
* Fixed Odette disappearing during the evening.&lt;br /&gt;
* Fixed an FSM action that wouldn’t trigger on Diane’s FSM.&lt;br /&gt;
* Fixed Summerville General Hospital lobby background name.&lt;br /&gt;
* Fixed softlock during the karaoke tryouts in Ms. Dewitt’s route if the player enters Erik’s house in the morning or the afternoon.&lt;br /&gt;
* Fixed softlock in school when progressing Roxxy’s route and Ms. Bissette’s route at the same time.&lt;br /&gt;
* Fixed the Orcette package monopolizing the mailbox when loading a save made after its delivery in Tammy and June’s route.&lt;br /&gt;
* Fixed the bank letter randomly showing up in the week with no interest, now only on Monday.&lt;br /&gt;
* Fixed Erik’s empty mailbox occasionally displaying as having mail.&lt;br /&gt;
* Moved the clean assembly hall quest button for Ms. Dewitt’s route from Eve to the gang.&lt;br /&gt;
* Fixed the game being playable without extraction on macOS.&lt;br /&gt;
* Fixed more Diane’s wardrobe malfunctions.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.19.0 – 18 October 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* [[Eve’s route|Eve, Grace and Odette are pursuable characters]].&lt;br /&gt;
* [[Eve]]’s, [[Grace]]’s and [[Odette]]’s sex scenes and pregnancies.&lt;br /&gt;
* New character: [[Tuuku]], who is hanging out at the tattoo parlor.&lt;br /&gt;
* New [[Sugar Tats]] locations: apartment, bedroom, bathroom, rooftop, fire escape, garage, and alley.&lt;br /&gt;
* New [[school]] location: front yard&lt;br /&gt;
* New [[Hillside Mall]] location: front&lt;br /&gt;
* New [[police station]] location: front&lt;br /&gt;
* New [[Summerville General Hospital]] location: forecourt&lt;br /&gt;
* Complete rework of the bank ATM:&lt;br /&gt;
** Any amount of money can be deposited or withdrawn from the bank account.&lt;br /&gt;
** The main character’s bank account is no longer limited to $25,000.&lt;br /&gt;
** “Ready for college” achievement is still unlocked once the main character has $25,000 in his bank account, even through interest.&lt;br /&gt;
** The ATM displays the interest for the current week.&lt;br /&gt;
** Either the number row, the keypad, or the ATM keypad can be used to enter the amount of money.&lt;br /&gt;
** Debbie’s bank account can be accessed to help her repay her debt (it will be used in a future update).&lt;br /&gt;
** Debbie’s debt starts at $30,000 and progressively increased every week.&lt;br /&gt;
** The ATM displays Debbie’s bank account and how much money will be taken the following week.&lt;br /&gt;
** Future difficulty settings will impact how realistic the loan interests are.&lt;br /&gt;
* Added DatingSystem feature mockup; in an effort to foreshadow future save incompatibilities, the dating system (v1) has been implemented:&lt;br /&gt;
** Each machine has a set of likes/dislikes defined in &amp;lt;code&amp;gt;data/dating.json&amp;lt;/code&amp;gt;.&lt;br /&gt;
** Likes/Dislikes include activities, gifts and so on, and range from a −5 to a +5 value.&lt;br /&gt;
** That value is added to that machine’s “dating points” whenever the associated action is performed.&lt;br /&gt;
** Each machine has a set of thresholds to unlock available actions with them after a certain amount of dating points have been acquired.&lt;br /&gt;
** The more an action is performed, the fewer points will be rewarded for that action. The rate follows an exponential decay with a time constant tau equal to 3.&lt;br /&gt;
* Added a user interface message feature:&lt;br /&gt;
** Animated messages are displayed on the screen when money is earned or spent, or when a stat has been increased.&lt;br /&gt;
** Animation is a move up and fadeaway animation.&lt;br /&gt;
** Showing a message is as simple as showing the screen &amp;lt;code&amp;gt;ui_message&amp;lt;/code&amp;gt; with the following arguments:&lt;br /&gt;
*** &amp;lt;code&amp;gt;position&amp;lt;/code&amp;gt;: absolute position of the message on screen.&lt;br /&gt;
*** &amp;lt;code&amp;gt;displayable&amp;lt;/code&amp;gt;: displayable to show as the message. Every Ren’Py displayable is supported as well as CDDs.&lt;br /&gt;
*** &amp;lt;code&amp;gt;fadeout_tick&amp;lt;/code&amp;gt;: current tick for the animation. Used to refresh the screen every &amp;lt;code&amp;gt;anim_tick_rate&amp;lt;/code&amp;gt;. Defaults to 0.0.&lt;br /&gt;
*** &amp;lt;code&amp;gt;anim_tick_rate&amp;lt;/code&amp;gt;: float in seconds representing the tickrate for the animation (controlling the speed of the animation). Defaults to 0.1.&lt;br /&gt;
*** &amp;lt;code&amp;gt;timeout&amp;lt;/code&amp;gt;: total time it takes in seconds to play out the animation. Defaults to 3.0.&lt;br /&gt;
** To access a proper &amp;lt;code&amp;gt;ui_message screen&amp;lt;/code&amp;gt;, the classmethod &amp;lt;code&amp;gt;Game.get_available_ui_message_screen()&amp;lt;/code&amp;gt; must be used and returns an appropriate screen name.&lt;br /&gt;
** Up to 10 user interface messages may be shown at once; after that, the earliest message screen displayed is used and its animation ends abruptly.&lt;br /&gt;
* The main character may now meander around Summerville in the dead of night enjoying the quiet and seldom seen backdrops to various locations. Note that besides a few quest events, not much happens at night.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Major reworks have been issued in order to achieve save compatibility.&lt;br /&gt;
* FSMs are instantiated at init time.&lt;br /&gt;
* FSM action changes:&lt;br /&gt;
** Changed some &amp;lt;code&amp;gt;exec&amp;lt;/code&amp;gt; actions to be evaluated at runtime rather than passing the callable straight through.&lt;br /&gt;
** Changed location unlocks from an &amp;lt;code&amp;gt;exec&amp;lt;/code&amp;gt; action to the new &amp;lt;code&amp;gt;unlocklocation&amp;lt;/code&amp;gt; action, in order to prevent machines from not resetting when reloading different saves.&lt;br /&gt;
** FSM Actions have been reworked to clean up the code; the actions are individual functions stored in a dictionary local to &amp;lt;code&amp;gt;process_actions(...)&amp;lt;/code&amp;gt;&lt;br /&gt;
* FSM data is stored in an FSMData object that will not change version to version. That object is created at each new game start.&lt;br /&gt;
* The only state saved is the chain of triggers the machines went through. This change offers several benefits:&lt;br /&gt;
** States can change names or delay without breaking save compatibility.&lt;br /&gt;
** If a state is added in the middle of a machine and the game is saved past that point, this one is restored to that change, and the player can resume as normal.&lt;br /&gt;
** Variables and location schedules can be changed dynamically, given that the actions are processed on load.&lt;br /&gt;
* Location data has been moved away from the &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; class and into its own object.&lt;br /&gt;
* Missing triggers are handled by the new loading system that will skip them and resume loading as usual.&lt;br /&gt;
* The loading process is timed and printed out to the console.&lt;br /&gt;
* The &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Game&amp;lt;/code&amp;gt; classes have had some changes made to them in order to preserve save compatibility in case they undergo some changes in the future.&lt;br /&gt;
** Getting an attribute from those classes yields the attribute if it exists; if not, it yields the attribute as it is defined in &amp;lt;code&amp;gt;__init__&amp;lt;/code&amp;gt;; if it is still not there, it yields &amp;lt;code&amp;gt;None&amp;lt;/code&amp;gt;.&lt;br /&gt;
** The same changes have been made to the &amp;lt;code&amp;gt;FSMData&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;LocationData&amp;lt;/code&amp;gt; classes (new savegame objects).&lt;br /&gt;
* Improved location locks handling:&lt;br /&gt;
** Calls to &amp;lt;code&amp;gt;lock_check&amp;lt;/code&amp;gt; label is done automatically. If the location doesn’t have a label for lock checks, then no checks is performed.&lt;br /&gt;
** The calls to &amp;lt;code&amp;gt;lock_check&amp;lt;/code&amp;gt; label is done through the &amp;lt;code&amp;gt;MoveTo&amp;lt;/code&amp;gt; screen action. Any other action won’t perform those checks automatically.&lt;br /&gt;
** This change streamlines lock checks, whether it’s in the home or any other location that may benefit from railroading the player temporarily.&lt;br /&gt;
* Improved logging of errors for the game:&lt;br /&gt;
** Errors and debug messages are dumped to a file named &amp;lt;code&amp;gt;summertime-saga.log&amp;lt;/code&amp;gt; in the game directory (where the &amp;lt;code&amp;gt;log.txt&amp;lt;/code&amp;gt; file is).&lt;br /&gt;
** When reporting a bug, this log file is required.&lt;br /&gt;
** Due to being unable to disable prints going into the &amp;lt;code&amp;gt;log.txt&amp;lt;/code&amp;gt; file, some data may be duplicated between the two files.&lt;br /&gt;
** Exceptions and other critical errors are printed to that log file with the ERROR level.&lt;br /&gt;
** Critical systems that don’t cause a total game break are reported with the WARNING level.&lt;br /&gt;
** Debug messages are reported with the DEBUG level.&lt;br /&gt;
** Info messages are reported with the INFO level.&lt;br /&gt;
** Modders may access the logger object in order to log some messages; please use &amp;lt;code&amp;gt;logger.debug&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;logger.warning&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;logger.error&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;logger.info&amp;lt;/code&amp;gt; as appropriate, and pass in the mod argument to separate mod messages from the actual game messages.&lt;br /&gt;
* Improved save sharing:&lt;br /&gt;
** The game resets the return stack to the current location’s label.&lt;br /&gt;
** That info is logged in &amp;lt;code&amp;gt;summertime-saga.log&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Reworked &amp;lt;code&amp;gt;SoundManager&amp;lt;/code&amp;gt; class to be used later on in replacement of out of date &amp;lt;code&amp;gt;playSound&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;playMusic&amp;lt;/code&amp;gt; functions.&lt;br /&gt;
* Rework of the in‐game mail system: mail can be forced to a specific mail item (i.e. the Orcette).&lt;br /&gt;
** All mailboxes have the same item list available, but all of them are in a “locked state ”, meaning the random number generator can’t select those items.&lt;br /&gt;
** Mail unlocking refers to allow the randomizer to select specific mail items.&lt;br /&gt;
* Some tests have been implemented to catch future easy to spot errors on lints.&lt;br /&gt;
* Updated some screens to take advantage of newer Ren’Py syntax features.&lt;br /&gt;
* Improved hints readability in the goal tracker.&lt;br /&gt;
* Improved diverse background uses throughout the codebase.&lt;br /&gt;
** Backgrounds are defined using the image function from Ren’Py.&lt;br /&gt;
** Blurred backgrounds are generated at init time, which should cut down on artwork as well as game size in the future.&lt;br /&gt;
** Backgrounds follow a strict naming convention: &amp;lt;code&amp;gt;location_(location.formatted_name)(period)(tod)(attr)&amp;lt;/code&amp;gt;:&lt;br /&gt;
*** &amp;lt;code&amp;gt;location.formatted_name&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;formatted_name&amp;lt;/code&amp;gt; for the location, a no‐whitespace lowercased string.&lt;br /&gt;
*** &amp;lt;code&amp;gt;period&amp;lt;/code&amp;gt;: game period, like &amp;lt;code&amp;gt;_halloween&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;_christmas&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** &amp;lt;code&amp;gt;tod&amp;lt;/code&amp;gt;: time of day, one of either &amp;lt;code&amp;gt;_day&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;_evening&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;_night&amp;lt;/code&amp;gt;.&lt;br /&gt;
*** &amp;lt;code&amp;gt;attr&amp;lt;/code&amp;gt;: an attribute, one of &amp;lt;code&amp;gt; &amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;_blur&amp;lt;/code&amp;gt;, or &amp;lt;code&amp;gt;_closeup&amp;lt;/code&amp;gt;.&lt;br /&gt;
** &amp;lt;code&amp;gt;background_names&amp;lt;/code&amp;gt; dictionary holds all of the defined backgrounds for each location.&lt;br /&gt;
* Overhaul of notification, buying and warning popups use a consistent style:&lt;br /&gt;
** Removed dedicated art for each popup with the reuse of the existing item arts.&lt;br /&gt;
** Improved ease of use in both dialogue and screens.&lt;br /&gt;
** Replaced all existing popups.&lt;br /&gt;
** Added a bunch of previously missing popups (mostly item acquisition).&lt;br /&gt;
* Improved inventory screen to use fewer images and improve description display.&lt;br /&gt;
* Simplified save game version compatibility checking.&lt;br /&gt;
* Old‐style Ren’Py themed styles have been name‐spaced away from the core game:&lt;br /&gt;
** This provides a more neutral starting point when designing new screens.&lt;br /&gt;
** Has benefited the computer and popup rewrites directly.&lt;br /&gt;
* FSMs have a new attribute &amp;lt;code&amp;gt;can_talk&amp;lt;/code&amp;gt; which defines if a particular character can be talked to or not:&lt;br /&gt;
** Works in a similar way to the location system, but simplified to a 2x4 matrix instead of 7x4.&lt;br /&gt;
** One 4‐list for weekdays, one for weekends.&lt;br /&gt;
** Each list is comprised of 4 booleans and determines if the player can talk to the character for each time of day.&lt;br /&gt;
* New FSM actions:&lt;br /&gt;
** &amp;lt;code&amp;gt;unlocklocation&amp;lt;/code&amp;gt;: unlocks a specific location.&lt;br /&gt;
** &amp;lt;code&amp;gt;forcemail&amp;lt;/code&amp;gt;: forces a mail item for a specific character.&lt;br /&gt;
** &amp;lt;code&amp;gt;setcantalk&amp;lt;/code&amp;gt;: sets the can_talk flags as described above.&lt;br /&gt;
** &amp;lt;code&amp;gt;cleanlocation&amp;lt;/code&amp;gt;: resets &amp;lt;code&amp;gt;force_loc&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;force_locations&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;location_conditions&amp;lt;/code&amp;gt; lists for an FSM.&lt;br /&gt;
* Rebuild TV to take better advantage of modern Ren’Py features:&lt;br /&gt;
** Added visual channel numbers.&lt;br /&gt;
** Allow input fields to be tabbed between, deactivated and to submit on return.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Modding support&#039;&#039;&#039;&lt;br /&gt;
* Added mod hook to &amp;lt;code&amp;gt;global_lock_check label&amp;lt;/code&amp;gt;, adding the possibility of designing a specific lock check for any location in the game.&lt;br /&gt;
* Added feature to the ModManager to bee able to get the &amp;quot;Mod&amp;quot; object associated with a specific modname:&lt;br /&gt;
** Mod developers may use this to check if a conflicting mod is installed.&lt;br /&gt;
** Raises a ModLoaderError if no mod with the specified mod name can be found.&lt;br /&gt;
** Mod object provides an API to interact with the data of that mod’s manifest.&lt;br /&gt;
* Added feature to the ModManager to implement custom FSM actions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In‐game computers rewrite&#039;&#039;&#039;&lt;br /&gt;
* Complete rewrite of in‐game computers, both Jenny’s and the main character’s.&lt;br /&gt;
* Technical reexport of all assets including minor modifications for depth.&lt;br /&gt;
* Asset composition is done in the engine for a better experience.&lt;br /&gt;
* Text is in the engine to facilitate future translation efforts.&lt;br /&gt;
* The sticky note may be clicked instead of typing the main character’s password.&lt;br /&gt;
* App windows may be repositioned and their positions remembered.&lt;br /&gt;
* Multiple windows may be opened at the same time and focus shifted between them.&lt;br /&gt;
* The incepted &#039;&#039;Summertime Saga&#039;&#039; is now animated and interactive…&lt;br /&gt;
* … and the error screen takes the inception to new heights!&lt;br /&gt;
* The correct physical background is shown when using remote access.&lt;br /&gt;
* A disconnect button is used in place of the shutdown button when using the remote access.&lt;br /&gt;
* An automatic input animation is used for logins to the main character’s computer when the password has already been entered once.&lt;br /&gt;
* Email navigation has been tweaked to have a working inbox button.&lt;br /&gt;
* Even more lewd puns and references!&lt;br /&gt;
* Restored clue about Pink TV channel when reading the email for the first time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Erik content moved to FSMs and touched up&#039;&#039;&#039;&lt;br /&gt;
* Move Erik, Kevin, Tammy and June away from the old events system.&lt;br /&gt;
* Make two minor quests for Roz more flexible in how and when they trigger.&lt;br /&gt;
* Added many more bridging dialogues to Erik’s story to aid progression and make it feel a bit more natural.&lt;br /&gt;
* Added short circuits for when required items have already been acquired.&lt;br /&gt;
* Added small nods to other paths that have already been played. Micoe &amp;lt;3&lt;br /&gt;
* Reduced conflicts and non‐sequitor location‐based dialogues.&lt;br /&gt;
** Most significant is that the Orcette must be handed over at his home.&lt;br /&gt;
* Removed ability to immediately reenter Erik’s bedroom after handing over the Orcette item.&lt;br /&gt;
* Combined dialogues to smooth the progression (i.e. poker quest).&lt;br /&gt;
* Added an [[easter egg]].&lt;br /&gt;
* Added Erik, Tammy, Roz, and June to the goal tracker.&lt;br /&gt;
* Move Erik’s house and Summerville General Hospital locations to the newer navigation system.&lt;br /&gt;
* Resolved some of the weird behaviors with the sleep cycle.&lt;br /&gt;
* Chopped out loads of unnecessary transitions.&lt;br /&gt;
* Nuked the out of date &amp;lt;code&amp;gt;Event&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;Event_Queue&amp;lt;/code&amp;gt; systems since they are no longer used.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Layered image rework&#039;&#039;&#039;&lt;br /&gt;
* Eve&lt;br /&gt;
* Continued the main character layeredimage&lt;br /&gt;
* Grace&lt;br /&gt;
* Odette&lt;br /&gt;
* Ross&lt;br /&gt;
* Bridget&lt;br /&gt;
* Roxxy&lt;br /&gt;
* Missy&lt;br /&gt;
* Becca&lt;br /&gt;
* Harold&lt;br /&gt;
* Yumi&lt;br /&gt;
* Thanks to a new feature of Ren’Py 7.3, layeredimages can be tied in &amp;lt;code&amp;gt;say&amp;lt;/code&amp;gt; statements. This encourages further reworks to simplify the posing of characters, as well as the syntax.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pregnancies&#039;&#039;&#039;&lt;br /&gt;
* Eve’s, Grace’s and Odette’s pregnancies.&lt;br /&gt;
* Each character has her own chance to get pregnant; not all birth control is 100% effective, except if Cumdoom pills are used. The pregnancy chances are:&lt;br /&gt;
** Odette: 50%&lt;br /&gt;
** Eve: 10%&lt;br /&gt;
** Grace: 5%&lt;br /&gt;
** Jenny: 20%&lt;br /&gt;
** Diane: 30%&lt;br /&gt;
* All pregnancy chances are doubled when the player is using the Pregnax pills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed conflict between Roxxy’s route and Mia’s route at the police station. Mia’s machine won’t force [[Earl]] to disappear anymore, allowing the players to finish Roxxy’s route, and then Mia’s.&lt;br /&gt;
* Corrected sizing of non‐ASCII characters in credits.&lt;br /&gt;
* Login is once again required on the main character’s computer first access.&lt;br /&gt;
* Fixed an exception happening when Diane is put in the kitchen when the living room is in use for another home character (Debbie movie nights or Jenny porn watching).&lt;br /&gt;
* Fixed conflicts between Roxxy’s route and Mia’s route with Earl being missing in action.&lt;br /&gt;
* Fixed Priya’s goal tracker unlock.&lt;br /&gt;
* Fixed computer lab button when both Erik and June are present.&lt;br /&gt;
* Restored “Game Over” achievement.&lt;br /&gt;
* Fixed layering edge case in seasucc scene.&lt;br /&gt;
* Improved clarity around contraceptive items and their usage.&lt;br /&gt;
* Fixed item description text wrapping in the inventory.&lt;br /&gt;
* Fixed assorted posing issues when meeting and interacting with [[Pussywillow]].&lt;br /&gt;
* Fixed lack of acknowledgment when trying to clean Diane’s garden with wrong bug spray.&lt;br /&gt;
* Fixed lack of dissolves when speaking to Ivy about Diane’s package.&lt;br /&gt;
* Fixed a bug where sometimes the money sound wouldn’t play.&lt;br /&gt;
* Fixed time reversion in Debbie’s story on movie nights.&lt;br /&gt;
* Fixed Helen disappearing during the last step of her route when played in the evening.&lt;br /&gt;
* Fixed Jenny being in the shower when Debbie sends the main character to invite her to breakfast.&lt;br /&gt;
* Fixed an issue with locks and repeating dialogues during the covert glue mission.&lt;br /&gt;
* Added missing items to Diane’s route: Fresh milk cartons and Water glass.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;just_wokeup&amp;lt;/code&amp;gt; dialogue being called after all of the regular bedroom dialogues, causing some flow issues.&lt;br /&gt;
* Addressed issue with some characters being in several places at once.&lt;br /&gt;
* Fixed standard wake‐up triggering after a story event wake‐up had already occurred.&lt;br /&gt;
* Fixed some wake‐up dialogues repeating when reentering the bedroom.&lt;br /&gt;
* Fixed a bug where Debbie’s laundry note could show up early causing part of her route to be skipped.&lt;br /&gt;
* Fixed flow for the cheerleader deal in Ms. Bissette’s route; the main character automatically pays Jenny if he has the money.&lt;br /&gt;
* Fixed Jenny’s pregnancy being less important than other quests progress (Debbie’s outings and mobster coming at the house).&lt;br /&gt;
* Fixed Judith’ glasses quest in Ms. Okita’s route not triggering the proper dialogue if the player already has the [[locker master key]].&lt;br /&gt;
* Fixed a typo in the hint for Jenny’s last quest.&lt;br /&gt;
* Fixed unexpected dialogue when exiting the house after having entered the location through the user interface bed icon.&lt;br /&gt;
* Fixed home entrance to kitchen doorway art so it’s dark outside at night.&lt;br /&gt;
* Fixed the TV channel turned on at night when Diane is having fun in the living room.&lt;br /&gt;
* Fixed the height of the dining room table which was getting wobbly in its old age.&lt;br /&gt;
* Fixed game timer not ticking when talking to Mr. Bubbles for Jenny’s stalker quest.&lt;br /&gt;
* Fixed Roxxy’s dialogue option appearing before Cletus reveal.&lt;br /&gt;
* Adjusted button placement for Tony and Maria in [[Tony’s Pizza]].&lt;br /&gt;
* Fixed Harold being at Raven Hill at night.&lt;br /&gt;
* Renamed Android package to “com.kompasproductions.summertimesaga”.&lt;br /&gt;
&lt;br /&gt;
== Update 0.18.5 ==&lt;br /&gt;
=== Version 0.18.6 – 5 June 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Mia’s and Erik’s mailbox causing save files issues, and being overlayed on top of every subsequent screen&lt;br /&gt;
* Fixed Jenny’s computer quest: Jenny is missing in action for the evening when the main character is hacking her computer.&lt;br /&gt;
* Restored getting caught scene when trying to hack during the morning.&lt;br /&gt;
* Fixed inconsistencies and minor posing issues during movie theater introduction.&lt;br /&gt;
* Fixed repeated and confusing dialogue when seeing a movie alone.&lt;br /&gt;
* Typos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known issue&#039;&#039;&#039;&lt;br /&gt;
* Sleeping cutscene not displaying when falling asleep with Jenny (and possibly other instances).&lt;br /&gt;
&lt;br /&gt;
=== Version 0.18.5 – 4 June 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New content&#039;&#039;&#039;&lt;br /&gt;
* 3 new sex scenes with Jenny in the dining room, the outdoor pool, and her bedroom at night.&lt;br /&gt;
* The main character can climb into Jenny’s bed at night (this action was removed in 0.18.0, and is coming back).&lt;br /&gt;
* Jenny can be asked for some late‐night adult‐content watching. This option forces her to catch the main character in the act on the couch.&lt;br /&gt;
* Jenny has a little bit of extra content added to her, besides the new sex scenes, her story has been expanded to fit one new quest.&lt;br /&gt;
* X-rays have been added to all of Roxxy’s, Becca’s, Missy’s, and Jenny’s content. X-rays are triggered only when cumming inside option is chosen.&lt;br /&gt;
* The daycare location is unlocked once any character is in labor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;code&amp;gt;Creator Defined Displayables&amp;lt;/code&amp;gt; have been implemented to replace the following existing art assets:&lt;br /&gt;
** Sex actions dynamic buttons (optimization)&lt;br /&gt;
** Box dynamic buttons (optimization)&lt;br /&gt;
** Menu dynamic buttons (optimization)&lt;br /&gt;
** Most information popups (location unlocking, item acquisition and buying, etc.)&lt;br /&gt;
** Those can be translated directly.&lt;br /&gt;
* Locations are instantiated at init time instead of in a label called after loading or starting a game.&lt;br /&gt;
** Future changes to the &amp;lt;code&amp;gt;Location&amp;lt;/code&amp;gt; object no longer break save compatibility.&lt;br /&gt;
** Location state is saved in the &amp;lt;code&amp;gt;Player&amp;lt;/code&amp;gt; class.&lt;br /&gt;
* Time played (displayed in quit message) uses a built‐in timer which ignores time spent in menus.&lt;br /&gt;
* The PregnancyManager API has changed:&lt;br /&gt;
** Added &amp;lt;code&amp;gt;LocationSchedule&amp;lt;/code&amp;gt; objects to the pregnancy managers, dictating where a character should be located at any point during their pregnancy. They are stored in a dictionary, with keys corresponding to each stage of the pregnancy:&lt;br /&gt;
*** &amp;lt;code&amp;gt; &amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_pregnant_bump&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_pregnant_belly&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_labor&amp;lt;/code&amp;gt;&lt;br /&gt;
*** &amp;lt;code&amp;gt;_baby_[girl/boy/twins]&amp;lt;/code&amp;gt;&lt;br /&gt;
** Added &amp;lt;code&amp;gt;state_actions&amp;lt;/code&amp;gt; attribute to the pregnancy managers. This attribute allows you to trigger machine actions at various stages of the pregnancy.&lt;br /&gt;
** Use the &amp;lt;code&amp;gt;add_action&amp;lt;/code&amp;gt; method of the &amp;lt;code&amp;gt;PregnancyManager&amp;lt;/code&amp;gt; class to set up. It takes three arguments:&lt;br /&gt;
*** &amp;lt;code&amp;gt;key&amp;lt;/code&amp;gt;: either &amp;lt;code&amp;gt;first&amp;lt;/code&amp;gt; or &amp;lt;code&amp;gt;repeat&amp;lt;/code&amp;gt; depending if you only want to execute the actions the first time or not.&lt;br /&gt;
*** &amp;lt;code&amp;gt;stage&amp;lt;/code&amp;gt;: integer that represents the stage of the pregnancy to trigger the action on. Stages increment for every week passed.&lt;br /&gt;
*** &amp;lt;code&amp;gt;actionslist&amp;lt;/code&amp;gt;: list of &#039;&#039;even&#039;&#039; length for the actions. Format is the same as for FSMs.&lt;br /&gt;
** Actions are triggered when the pregnancy manager switched stage (i.e. at the beginning of the week).&lt;br /&gt;
** Actions are processed for the machine that has the same name as the pregnancy manager, a lookup is done on the &amp;lt;code&amp;gt;store.machines&amp;lt;/code&amp;gt; hash table to get that information.&lt;br /&gt;
* The &amp;lt;code&amp;gt;State&amp;lt;/code&amp;gt; class has a new method &amp;lt;code&amp;gt;int add_delay(int amount=1)&amp;lt;/code&amp;gt; to add delay to the state dynamically. Returns the current state’s delay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debug menu&#039;&#039;&#039;&lt;br /&gt;
* Added pregnancy button to every FSM in the debug menu:&lt;br /&gt;
** Shows a screen that display debug info about the pregnancy.&lt;br /&gt;
** Allows to manually initiate a character pregnancy, increment the stage and reset the pregnancy.&lt;br /&gt;
** Reinitializing the pregnancy can cause weird behaviors and should be used with extreme care.&lt;br /&gt;
* Persistent skip intro no longer forces cheat mode and always skips the first day regardless of mode.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other improvements&#039;&#039;&#039;&lt;br /&gt;
* Rebuilt GUI from scratch to be cleaner and more maintainable.&lt;br /&gt;
* Name entry screen:&lt;br /&gt;
** Uses the last name entered as default, or “Anon” if the game is played for the first time.&lt;br /&gt;
** Does not save name until start is clicked; {{summertimesaga button|color=blue|Back}} or {{key press|Esc}} cancels the change.&lt;br /&gt;
** No longer allows an empty name.&lt;br /&gt;
* Save screen:&lt;br /&gt;
** Savegame description can no longer be empty.&lt;br /&gt;
** When saving over an occupied slot, the button {{summertimesaga button|color=blue|OK}} becomes {{summertimesaga button|color=red|Overwrite}}.&lt;br /&gt;
* Added “About” screen containing licensing information.&lt;br /&gt;
* Right‐click opens the game menu while in‐game (previously opened save menu).&lt;br /&gt;
* Changelog is browsable by version and has a visual scroll bar.&lt;br /&gt;
* {{summertimesaga button|color=red|Clear Persistent}} in settings prompts for confirmation.&lt;br /&gt;
* Added hover effect to savegame thumbnails.&lt;br /&gt;
* The cookie jar scenes can be exited early using the game menu, right‐click or {{key press|Esc}}, the button {{summertimesaga button|color=blue|End Replay}}.&lt;br /&gt;
* Added hints to impactful choices in Jenny’s quest.&lt;br /&gt;
* Allowed access to previously locked action when repeating the cheerleader scene.&lt;br /&gt;
* Added new environmental effects to Jenny’s shower scenes and made them consistent.&lt;br /&gt;
* Implemented shop item popups.&lt;br /&gt;
* Item buying is done exclusively with the &amp;lt;code&amp;gt;BuyItem&amp;lt;/code&amp;gt; action, which handles all the item buying logic and shows the relevant popups.&lt;br /&gt;
* Credits page has visible scroll controls.&lt;br /&gt;
* Added a popup notifying players of the serious consequences of pregnancy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Debbie’s posing when talking to her when she’s leaning on the counter.&lt;br /&gt;
* Fixed the impregnation minigame happening even if a character is pregnant already.&lt;br /&gt;
* Fixed being able to ask Clyde about the statue piece before learning his last name.&lt;br /&gt;
* Fixed the game autosaving: saves are made roughly every 200 clicks and on quit.&lt;br /&gt;
* Fixed the art used when taking birth control pills.&lt;br /&gt;
* Fixed problems that could arise when inspecting items in the inventory.&lt;br /&gt;
* Fixed an issue that prevented some characters from being correctly rendered on the credits screen.&lt;br /&gt;
* Fixed minor visual quirks with main menu animation.&lt;br /&gt;
* Fixed being able to access the save menu when replaying a scene from the cookie jar.&lt;br /&gt;
* Fixed being able to access the save menu when on mode select screen ({{key press|Esc}} returns to the main menu).&lt;br /&gt;
* Prevented alpha warning at Mayor Rump’s house from bleeding into subsequent scenes.&lt;br /&gt;
* Start the main menu music after the splash screen rather than during, as originally intended.&lt;br /&gt;
* Fixed the correct background when spying on Jenny in the shower.&lt;br /&gt;
* Fixed Diane being nowhere to be found when pregnant.&lt;br /&gt;
* Fixed floating pills chests in the hospital laboratory.&lt;br /&gt;
* Fixed entering the main character’s bedroom triggering the bad guys’ event in Debbie’s story.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;BuyItem&amp;lt;/code&amp;gt; action not showing item popups.&lt;br /&gt;
* Fixed being able to buy the Pink Cyclone mask in advance, effectively wasting your money; the item becomes available when needed.&lt;br /&gt;
* Fixed Dexter’s library book’s dialogue staying well after the associated Ms. Bissette’s quest.&lt;br /&gt;
* Fixed an issue where Consum-R could grant random cash to the player.&lt;br /&gt;
* Limited the fetch Diane a drink quest progression to daytime.&lt;br /&gt;
* Removed the dialogue repetition when speaking to Annie in her house.&lt;br /&gt;
* Fixed an issue with the Master Blaster controller acquisition dialogue in the treehouse.&lt;br /&gt;
* Added a missing art and updated posing for Diane’s “How’s the baby?” dialogues.&lt;br /&gt;
* Fixed miscellaneous posing errors with Jenny and the main character.&lt;br /&gt;
* Fixed “Roxxy” dialogue option appearing when Jenny is by the pool or in the dining room, causing posing issues.&lt;br /&gt;
* Added a delay to &amp;lt;code&amp;gt;S_diane_dinner&amp;lt;/code&amp;gt; from &amp;lt;code&amp;gt;M_diane&amp;lt;/code&amp;gt; if &amp;lt;code&amp;gt;M_debbie&amp;lt;/code&amp;gt; is in state &amp;lt;code&amp;gt;S_debbie_diane_visit&amp;lt;/code&amp;gt; to avoid conflicts.&lt;br /&gt;
* Fixed a dialogue repeating indefinitely by opening and closing Jenny’s nightstand when figuring out her computer’s password.&lt;br /&gt;
&lt;br /&gt;
== Update 0.18.0 ==&lt;br /&gt;
=== Version 0.18.2 – 4 May 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Cheat option maxes out the main character’s stats on startup.&lt;br /&gt;
* If you have taken birth control pills, the impregnation minigame will be skipped.&lt;br /&gt;
* In the cookie jar, the player’s impregnation chance defaults to 0.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed the masturbation buttons not in a bold font.&lt;br /&gt;
* Fixed the pizza delivery minigame not paying out.&lt;br /&gt;
* Fixed an exception on entering the treehouse at night.&lt;br /&gt;
* Fixed a missing trigger in Ms. Bissette’s route (infinite loop in Roxxy and Jenny’s cheerleader routine).&lt;br /&gt;
* Fixed an exception when talking to Master Somrak about his panties obsession.&lt;br /&gt;
* Fixed the laptop button appearing when Jenny has her laptop in bed.&lt;br /&gt;
* Fixed Jenny’s dialogue option appearing too early.&lt;br /&gt;
* Fixed Jenny’s photoshoot being in the wrong order.&lt;br /&gt;
* Fixed time ticking during Diane’s delivery to Tony’s Pizza.&lt;br /&gt;
* Fixed Jenny being in the shower and asking you to go to her bedroom at the same time.&lt;br /&gt;
* Fixed Dexter’s book not appearing. Go to the basketball court!&lt;br /&gt;
* Fixed a mixup between Consum-R and Cosmic Cumics backgrounds on the event day.&lt;br /&gt;
* Fixed the Pink Cyclone mall event finishing too early.&lt;br /&gt;
* Fixed the visual conflict with Pink Cyclone event and Rump’s rally event both in the mall.&lt;br /&gt;
* Fixed an exception when seducing Ms. Ross.&lt;br /&gt;
* Fixed rockin’ up to Mrs. Smith’s house too early.&lt;br /&gt;
* Fixed third milk delivery reminder.&lt;br /&gt;
* Fixed the bank statement appearing in front of dialogue.&lt;br /&gt;
* Fixed RNG values for living room couch.&lt;br /&gt;
* Fixed an issue preventing buying of the whip.&lt;br /&gt;
* Fixed an error in Diane’s cookie jar scenes.&lt;br /&gt;
* Fixed Diane’s outfits.&lt;br /&gt;
* Adjusted the hint for Jenny’s talk by the pool in Jenny’s route.&lt;br /&gt;
* Fixed not being able to leave Crystal’s button dialogue.&lt;br /&gt;
* Fixed an exception if anyone but Jenny tried to birth twins.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visual improvements&#039;&#039;&#039;&lt;br /&gt;
* Fixed Jenny’s laptop duplicate.&lt;br /&gt;
* Added more Jenny art in the shower scenes to match the dialogue and improve quality.&lt;br /&gt;
* Fixed shower spying scenes so Jenny moves more.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other improvement&#039;&#039;&#039;&lt;br /&gt;
* Basic support for the self‐voicing mode in some menus.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.18.0 – 2 May 2019 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* New revamped [[Jenny’s route|Jenny’s story]].&lt;br /&gt;
* Once a week, you get a bank report in the mailbox: the paper sums up the money saved and the interest gained over the week.&lt;br /&gt;
* Birth control pills added to the game:&lt;br /&gt;
** Available at the end of the Priya side quest.&lt;br /&gt;
** Set the impregnation chance to 0.&lt;br /&gt;
** Taking fertility pills increases your percentage back up (take 2 to get to 40% chance, which is the maximum).&lt;br /&gt;
** Effect is permanent until fertility pills are taken.&lt;br /&gt;
* Added a &amp;lt;code&amp;gt;ModManager&amp;lt;/code&amp;gt; static class to handle future mods of the game, with the possibility to enable/disable mods on the go.&lt;br /&gt;
** Side note: once you start a game with a certain set of mods enabled, you should not disable them if you want to keep using that save.&lt;br /&gt;
* &amp;lt;code&amp;gt;SayTextFilter&amp;lt;/code&amp;gt; class to handle multiple text filtering functions.&lt;br /&gt;
* Remapping of weightlifting minigame key.&lt;br /&gt;
* Remapping is done with the &amp;lt;code&amp;gt;set_key&amp;lt;/code&amp;gt; function. It takes the following arguments:&lt;br /&gt;
** &amp;lt;code&amp;gt;key_name&amp;lt;/code&amp;gt; (only the string &amp;lt;code&amp;gt;key_str&amp;lt;/code&amp;gt; is valid at the moment).&lt;br /&gt;
** &amp;lt;code&amp;gt;key_id&amp;lt;/code&amp;gt; (use the pygame variable for the key you want).&lt;br /&gt;
** Remapping is only viable for weightlifting minigame.&lt;br /&gt;
** Remapping can only be done via the console.&lt;br /&gt;
** Example: &amp;lt;code&amp;gt;set_key(&amp;quot;key_str&amp;quot;, pygame.K_p)&amp;lt;/code&amp;gt;&lt;br /&gt;
** Refer to https://www.pygame.org/docs/ref/key.html for key codes.&lt;br /&gt;
* Hidden attic scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Debug menu&#039;&#039;&#039;&lt;br /&gt;
* Added Items tab to the debug menu. It has a search field for items in the game and you can add/remove any item from a click.&lt;br /&gt;
* Added skipping forward day/week/month/year to debug menu.&lt;br /&gt;
* Changed Locations screen to a draggable/scrollable area with all available locations.&lt;br /&gt;
* Added button to lock/unlock locations.&lt;br /&gt;
* Added button to move the player to said location.&lt;br /&gt;
* Added button to set the location’ visited status.&lt;br /&gt;
* Added button to set the locations’ “can leave” status.&lt;br /&gt;
* Changed Machines screen to a draggable/scrollable area with all available machines.&lt;br /&gt;
* Added button to advance the machine.&lt;br /&gt;
* Added button to show the screen’s variable.&lt;br /&gt;
* Added screen for displaying said variables.&lt;br /&gt;
* Added keyboard shortcut ({{key press|Shift|W}}) to show the debug menu. Only works when the user interface screen is showing, and the game is in developer mode.&lt;br /&gt;
* Added the option to skip the intro and the first day of the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* [[Rump estate]]&lt;br /&gt;
* [[Yacht]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Triggers are in an init block as to not be saved in the save files.&lt;br /&gt;
* Added pickling methods to our custom objects.&lt;br /&gt;
* Moved achievements and phone assets to their own folders.&lt;br /&gt;
* New screen actions implemented in:&lt;br /&gt;
** Annie’s house&lt;br /&gt;
** Beach&lt;br /&gt;
* Rework of the music minigame:&lt;br /&gt;
** The notes highlight in red if you’ve missed them, and green if not.&lt;br /&gt;
** There are also sound effects and a counter of fails displayed.&lt;br /&gt;
** After five consecutive fails, the minigame definitively ends and you’ll have to retry.&lt;br /&gt;
** Sound effects are from Dogeek recording his guitar playing broken chords. You can use them however you want.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Layered image rework&#039;&#039;&#039;&lt;br /&gt;
* Jenny&lt;br /&gt;
* Main character (only for Jenny’s storyline)&lt;br /&gt;
* Debbie (only for Jenny’s storyline)&lt;br /&gt;
* Ivy&lt;br /&gt;
* Jane&lt;br /&gt;
* Martinez&lt;br /&gt;
* Cedric&lt;br /&gt;
* Kevin&lt;br /&gt;
* Master Somrak&lt;br /&gt;
* Lopez&lt;br /&gt;
* Mr. Bubbles&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New characters&#039;&#039;&#039;&lt;br /&gt;
* [[Karl]]&lt;br /&gt;
* [[Justin]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Camshows improved and reworked&lt;br /&gt;
* Shower sex scene improved reworked&lt;br /&gt;
* Shower blowjob&lt;br /&gt;
* Nighttime visit sex scene&lt;br /&gt;
* Jenny’s bedroom sex scenes reworked and added&lt;br /&gt;
* Couch sex scene improved and reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* The map screen shows the location you’re going to on hovering that location. This is returning behavior that disappeared in the 0.16 update.&lt;br /&gt;
* Fixed save resetting bug with the item Mysterious statue (legs).&lt;br /&gt;
* Fixed time spent playing namespace issue that caused it to be counted multiple times.&lt;br /&gt;
* Fixed exception that could happen when winning spin the bottle minigame with the main character.&lt;br /&gt;
* Fixed “Skip First Day” option in the debug menu to work with Jenny’s FSM and skip the hallway dialogue.&lt;br /&gt;
* Fixed daylight scene happening in the evening when Diane’s barn has been built.&lt;br /&gt;
* Fixed daytime and nighttime backgrounds issues in Diane’s barn.&lt;br /&gt;
* Fixed overlap of milk item acquirement and Tony’s Pizza unlock popups.&lt;br /&gt;
* Fixed machine variables not reloading properly in Clyde and Dogeek’s quest.&lt;br /&gt;
&lt;br /&gt;
== Update 0.17.5 ==&lt;br /&gt;
=== Version 0.17.5 – 16 December 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Earn interests weekly on your savings at the bank! The interest rate is 3%.&lt;br /&gt;
* Beachhouse price has been reduced to $5,000.&lt;br /&gt;
* Santa riding the streets of Summerville.&lt;br /&gt;
* Updated the cookie jar.&lt;br /&gt;
* New quests and cutscenes.&lt;br /&gt;
* New holiday decorations.&lt;br /&gt;
* Cupid store interface improved with new items.&lt;br /&gt;
* Added time skipping functionality to all front yards (direct children of the map, including main character’s bedroom).&lt;br /&gt;
* 2 new secret achievements to unlock.&lt;br /&gt;
* Added a toggle for save locking (if you really want to load an earlier save file).&lt;br /&gt;
** This is on by default, which means it prevents you from loading an earlier save.&lt;br /&gt;
** This has no menu option (that is intentional).&lt;br /&gt;
** To disable savegame locking, set &amp;lt;code&amp;gt;persistent.enable_save_locking&amp;lt;/code&amp;gt; to &amp;lt;code&amp;gt;False&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New Martinez character art and rig.&lt;br /&gt;
* New Consuela character art and rig.&lt;br /&gt;
* Added label notification (enable from the debug menu - General) for debugging purposes.&lt;br /&gt;
* Added night version for the items wood planks, scroll and stick.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New characters&#039;&#039;&#039;&lt;br /&gt;
* Meet Consuela and Martinez at the beachhouse on Thursdays.&lt;br /&gt;
* Remember that odd item from Diane’s barn? You should start investigating.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scene&#039;&#039;&#039;&lt;br /&gt;
* One new sex scene (2 angles and animations)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed save resetting when taking the Pregnax pills.&lt;br /&gt;
* Fixed Diane being in the shed when entering for paint.&lt;br /&gt;
* Fixed being able to check the school’s lockers at night.&lt;br /&gt;
* Pregnancies are now in sequence (and not in parallel). This is to still be able to see each character at the hospital, even if they get pregnant on the same day.&lt;br /&gt;
* Added missing lewd Diane closeup (drunk on her bed).&lt;br /&gt;
* Fixed being able to start the school milk delivery (Diane quest) on the weekend.&lt;br /&gt;
* Fixed Tony meeting the main character for the first time twice.&lt;br /&gt;
* Fixed “Debbie’s sleeping” dialogue triggering when Debbie isn’t in her room.&lt;br /&gt;
* Fixed incorrect button usage during Diane’s evening visit (in Diane’s story, not Debbie’s).&lt;br /&gt;
* Fixed Raven Hill tree screen not hiding.&lt;br /&gt;
* Fixed Diane’s outfit being the wrong one during the pie quest.&lt;br /&gt;
* Fixed Day 0 sleep issue.&lt;br /&gt;
* Fixed being able to exit the stolen goods screen without taking the key.&lt;br /&gt;
* Fixed daytime scene on using the workshop in the Home garage when it’s nighttime.&lt;br /&gt;
* Fixed time going back one tick if saving right after manually ticking time on the map/bedroom/etc.&lt;br /&gt;
* Fixed a bug that would trigger a nighttime scene during the daytime when entering the bedroom after watching a movie with Debbie for the second time.&lt;br /&gt;
* Fixed a bug which caused Mia to prevent the main character from sleeping.&lt;br /&gt;
* Fixed a bug that caused Diane to never see the main character masturbates in his bed.&lt;br /&gt;
* Fixed an issue that caused Debbie to be forever naked by the pool if the player slept before bringing her a towel.&lt;br /&gt;
* Fixed being able to craft the sticky tape for Ms. Dewitt at nighttime.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;game.timer.image()&amp;lt;/code&amp;gt; function so it displays images correctly regardless of period (Christmas, Halloween, etc.), time of day and extra information.&lt;br /&gt;
&lt;br /&gt;
== Update 0.17.0 ==&lt;br /&gt;
=== Version 0.17.1 – 29 November 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* Added the choice of vehicle to use in pizza delivery minigame. A more extensive rework of that minigame is planned for the 0.20 update.&lt;br /&gt;
* Added a button to clear persistent data on the main menu.&lt;br /&gt;
* Added a text for Android users that entice to use &#039;&#039;SwiftKey&#039;&#039; keyboard for an optimal experience. Click it to dismiss it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Added &amp;lt;code&amp;gt;Vector2&amp;lt;/code&amp;gt; class for future usage in minigames and other purposes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed impregnation minigame crash, and adjusted the chance of getting a character pregnant.&lt;br /&gt;
* Added win/fail backgrounds to impregnation minigame.&lt;br /&gt;
* Fixed exception due to invalid pose inside a Diane’s cookie jar scene.&lt;br /&gt;
* Fixed exception on launch related to the player not being defined.&lt;br /&gt;
* Fixed Erik resetting on loading.&lt;br /&gt;
* Fixed time not ticking after breed sex if not milking Diane.&lt;br /&gt;
* Fixed wrapping of words in the goal tracker.&lt;br /&gt;
* Removed keybinds for Ren’Py voice narrator.&lt;br /&gt;
* Fixed Diane ghost trigger during the pie scene.&lt;br /&gt;
* Fixed bug &amp;lt;code&amp;gt;location_training&amp;lt;/code&amp;gt; being undefined.&lt;br /&gt;
* Removed ability to save in autosave slots. If default formatting was used in the save description, update when overwriting the save.&lt;br /&gt;
* Fixed overwriting saves losing data bug.&lt;br /&gt;
* Fixed missing arm during the breakfast scene.&lt;br /&gt;
* Fixed &amp;lt;code&amp;gt;AnimatedImages&amp;lt;/code&amp;gt; sometimes not being animated properly.&lt;br /&gt;
* Fixed player not being bumped to map when talking to Aqua.&lt;br /&gt;
* Fixed incorrect &amp;lt;code&amp;gt;call_screen&amp;lt;/code&amp;gt; at night when in Aqua’s Lair.&lt;br /&gt;
* Fixed Report Card not updating.&lt;br /&gt;
** Dating list was not bugged. Its behavior is intended although inconsistent for characters without a story.&lt;br /&gt;
* Fixed Diane’s shirt disappearing when talking to Richard.&lt;br /&gt;
* Fixed Diane switching clothes for a kiss in the barn.&lt;br /&gt;
* Fixed Veronica disappearing when talking about chicken stock.&lt;br /&gt;
* Fixed Diane’s arm misalignment when she wears her bra and panties.&lt;br /&gt;
* Fixed AR device overlay misaligned on player’s face.&lt;br /&gt;
* Fixed Debbie disappearing from Cupid shop.&lt;br /&gt;
* Removed “Carpenter” option from Diane’s button dialogues pointing to missing labels.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.17.0 – 23 November 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* Diane’s house has been expanded&lt;br /&gt;
* Summerville General Hospital third floor&lt;br /&gt;
* [[Annie’s house]] (daycare)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Diane’s route|Diane’s story]]&lt;br /&gt;
* Principal Smith/Titty event reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New minigames&#039;&#039;&#039;&lt;br /&gt;
* [[Milking minigame]]&lt;br /&gt;
* [[Cocktail minigame]]&lt;br /&gt;
* [[Impregnation minigame]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Threesome with Debbie and Diane&lt;br /&gt;
* Cucumber scene reworked&lt;br /&gt;
* Breeding scene reworked&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* [[Pregnancy]] (only for Diane at this point)&lt;br /&gt;
* Missed note auditive cue for music minigame&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* Removed Diane’s old code.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Mia not appearing at the library.&lt;br /&gt;
* Fixed a crash on achievements list.&lt;br /&gt;
* Fixed long load time issues caused by Ren’Py 7.&lt;br /&gt;
* Fixed a bug that would prevent the player from getting the glasses for Ms. Okita from Judith if you asked her to be somewhere else (the same bug occurred on Mia with Ms. Bissette).&lt;br /&gt;
&lt;br /&gt;
== Update 0.16.0 ==&lt;br /&gt;
=== Version 0.16.1 – 31 July 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Multiple dialogues and posing improvements for a more consistent experience.&lt;br /&gt;
* Fixed Saga Dealership crash.&lt;br /&gt;
* Fixed cat in graveyard crash.&lt;br /&gt;
* Fixed Ms. Okita’s FSM resetting.&lt;br /&gt;
* Fixed labels not being called properly.&lt;br /&gt;
* Fixed debug menu not being available on Android by default, added Ren’Py console shortcut.&lt;br /&gt;
* Fixed Debbie’s scenes, and not being able to sleep with her.&lt;br /&gt;
* Sara is a bit more expressive.&lt;br /&gt;
* Masturbate button when sleeping instead of a menu.&lt;br /&gt;
* Fixed machine’s unforce method (no more crashes due to missing keys).&lt;br /&gt;
* Fixed main character’s hand holding photo closeup.&lt;br /&gt;
* Fixed popup for Mrs. Smith’s house.&lt;br /&gt;
* Fixed infinite buyer stuff for Clyde’s drug deal.&lt;br /&gt;
* Adjusted animation speed of Roxxy’s sex scenes.&lt;br /&gt;
* Changed Roxxy sex variables from bool to int.&lt;br /&gt;
* Fixed pizza delivery minigame double click.&lt;br /&gt;
* Fixed bad guys drive‐by triggering in the wrong place.&lt;br /&gt;
* Fixed Ms. Bissette’s scene out of order.&lt;br /&gt;
* Pom‐poms lollipop softlocks removed.&lt;br /&gt;
* Fixed rain visual effects not being applied properly during Roxxy romance in the rain.&lt;br /&gt;
* Fixed location forcing taking on previous force in unwanted day times.&lt;br /&gt;
* Roxxy’s trophy appears in her bedroom after the contest.&lt;br /&gt;
* Fixed Roxxy’s scenes playing repeatable dialogues instead of initial.&lt;br /&gt;
* Fixed basketball minigame conditionals for after scenes.&lt;br /&gt;
* Fixed faceplant art not showing at end of push‐ups minigame.&lt;br /&gt;
* Added hard pause at end of push‐ups minigame to prevent skipping.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.16.0 – 26 July 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* [[Trailer park]]: front yard, tractor, Clyde’s shack front yard and interior&lt;br /&gt;
* [[Mrs. Smith’s house]]: front yard, entrance, basement, upper floor, bedroom&lt;br /&gt;
* [[Tony’s Pizza]]: kitchen and storage room&lt;br /&gt;
* [[Beach]]: tower, cabin, side beach&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Roxxy’s route|Roxxy’s story]]&lt;br /&gt;
* [[Crystal]]&lt;br /&gt;
* [[Clyde]]&lt;br /&gt;
* [[Becca]] and [[Missy]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minigames&#039;&#039;&#039;&lt;br /&gt;
* [[Shooting minigame]]&lt;br /&gt;
* [[Dexter fight minigame]]&lt;br /&gt;
* [[Basketball minigame]]&lt;br /&gt;
* [[Spin the bottle minigame]]&lt;br /&gt;
* Pizza delivery minigame has been reworked with the vehicle upgrade.&lt;br /&gt;
* All the minigames (but the rap battle and strip poker minigames) have been reworked and improved for consistency with the new coding style.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* Foursome&lt;br /&gt;
* Crystal&lt;br /&gt;
* Roxxy&lt;br /&gt;
* Roxxy’s locker&lt;br /&gt;
* Becca&lt;br /&gt;
* Missy&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New dialogues&#039;&#039;&#039;&lt;br /&gt;
* Roxxy’s introduction has been reworked.&lt;br /&gt;
* A character has made his appearance at the pier!&lt;br /&gt;
* Roxxy’s, Becca’s, Missy’s, and Dexter’s new dialogues.&lt;br /&gt;
* Kim is plotting his dominion at Saga Dealership.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New features&#039;&#039;&#039;&lt;br /&gt;
* The game saves automatically on location changes. It needs more polishing, but this feature can be enabled or disabled it the settings menu.&lt;br /&gt;
* [[Achievements]]: meaningless achievements can be tracked on the main character’s cell phone.&lt;br /&gt;
* [[Goal tracker]]: the progress with major characters can be checked on the main character’s cell phone.&lt;br /&gt;
* Battery icon on cell phone updates with the time of the day.&lt;br /&gt;
* Android users get modding support.&lt;br /&gt;
* New setting for people who’d like the latest dialogues for Admiral Sploosh.&lt;br /&gt;
* The main character can sleep in the beachhouse once purchased.&lt;br /&gt;
* New masturbation scene in the main character’s bed about Roxxy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New location system has been implemented.&lt;br /&gt;
* FSMs are used to get the location of a character.&lt;br /&gt;
* &amp;lt;code&amp;gt;New Game&amp;lt;/code&amp;gt; class to remove even more global variables, has been partially implemented.&lt;br /&gt;
* Separated dialog from the logic.&lt;br /&gt;
* Reworked the cell phone with a comeback for the quest log that is not quite functional yet.&lt;br /&gt;
* Cassie has been moved to an FSM.&lt;br /&gt;
* Anna has been moved to an FSM.&lt;br /&gt;
* Tony has been moved to an FSM.&lt;br /&gt;
* Latinas have been moved to an FSM.&lt;br /&gt;
* A debug menu has been integrated into the game to serve as a console replacement for Android.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed teddy bear in Mia’s bedroom’s background to be daytime when it was night.&lt;br /&gt;
* Resolved many softlocks.&lt;br /&gt;
* Fixed chatter sound in school at night.&lt;br /&gt;
* Fixed save resetting.&lt;br /&gt;
* Art asset touch‐ups&lt;br /&gt;
* Fixed typos&lt;br /&gt;
&lt;br /&gt;
== Update 0.15.0 ==&lt;br /&gt;
=== Version 0.15.3 – 17 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Diane’s shovel check being inverted.&lt;br /&gt;
* Fixed Mia referring to the old homework instead of the new dictionary quest.&lt;br /&gt;
* Fixed Jenny stealing more money than the main character has when buying her panties.&lt;br /&gt;
* Fixed Ms. Okita’s goggles giving an error due to her period.&lt;br /&gt;
* Fixed the attic key not being taken when the player tries to take it.&lt;br /&gt;
* Fixed paying Jenny to help convince Roxxy not actually taking money.&lt;br /&gt;
* Fixed keycode item giving an error when looking at it from the inventory.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.2 – 16 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Erik sneak into school block when there are no ticks left.&lt;br /&gt;
* Fixed not being able to ask Debbie where to get paint if the player has already the paint item.&lt;br /&gt;
* Fixed the magazine items to show how many have already been retrieved.&lt;br /&gt;
* Fixed the robed dialogue appearing during the day instead of during the sneak mission.&lt;br /&gt;
* Added a dialogue for Ms. Ross at the end of her route while in the classroom.&lt;br /&gt;
* Added a hint to the librarian for the poem book quest.&lt;br /&gt;
* Fixed invisa‐woman.&lt;br /&gt;
* Added a reminder to get the shovel before beginning the gardening minigame.&lt;br /&gt;
* Added a skip option to the music minigame after three consecutive failures.&lt;br /&gt;
* Fixed an error in the science minigame if a fourth ingredient was clicked on before it could finish.&lt;br /&gt;
* Added dialogue for Coach Bridget when she is in her office.&lt;br /&gt;
* Fixed Jenny’s panties not being added to the inventory even when paid for (rip‐off Jenny).&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.1 – 15 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed a save crash on Mac.&lt;br /&gt;
* Fixed the beachhouse popup not going away.&lt;br /&gt;
* Fixed day backgrounds showing at night in the school.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.15.0 – 15 April 2018 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New locations&#039;&#039;&#039;&lt;br /&gt;
* School: right hallway, assembly hall, Coach Bridget’s office, student’s lockers&lt;br /&gt;
* Map: beachhouse&lt;br /&gt;
* Forest: waterfall, cave&lt;br /&gt;
* Church: front yard&lt;br /&gt;
* Library: front yard&lt;br /&gt;
* Gym: front yard&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Main menu and user interface&#039;&#039;&#039;&lt;br /&gt;
* Cookie jar feature: allows players to unlock, collect, and replay all sex scenes.&lt;br /&gt;
* Quit confirmation screen shows the time spent in‐game playing.&lt;br /&gt;
* Menu and in‐game cloud animations appear earlier.&lt;br /&gt;
* Removed goal tracker temporarily.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New character events&#039;&#039;&#039;&lt;br /&gt;
* [[Ms. Bissette’s route|Ms. Bissette’s story]]&lt;br /&gt;
* [[Ms. Dewitt’s route|Ms. Dewitt’s story]]&lt;br /&gt;
* [[Ms. Okita’s route|Ms. Okita’s story]]&lt;br /&gt;
* [[Ms. Ross’ route|Ms. Ross’ story]]&lt;br /&gt;
* Students (Eve, Erik, Kevin, Roxxy, Judith, Annie, Dexter, Chad, Mia) buttons across the school&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New minigames&#039;&#039;&#039;&lt;br /&gt;
* A [[Music minigame|&#039;&#039;Guitar Hero&#039;&#039;‐isque style minigame]]&lt;br /&gt;
* A stupid excuse for an [[art minigame]]&lt;br /&gt;
* A [[French quiz minigame]] to help the player to learn french with added pictures for those that find it too hard&lt;br /&gt;
* A [[Science minigame|do‐it‐yourself science concoction‐maker minigame]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New sex scenes&#039;&#039;&#039;&lt;br /&gt;
* 3 animated scenes for Ms. Dewitt&lt;br /&gt;
* 1 animated and 4 sex scenes for Ms. Okita&lt;br /&gt;
* 1 animated and 1 sex scenes for Ms. Bissette&lt;br /&gt;
* 1 animated and 2 sex scenes for Ms. Ross&lt;br /&gt;
* Annie, Roxxy, Eve and Judith have gotten some love scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New dialogues&#039;&#039;&#039;&lt;br /&gt;
* School introduction rework&lt;br /&gt;
* Randomized school public announcements&lt;br /&gt;
* Debbie, Jenny, and Diane have their dialogues modified due to Patreon guidelines.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Codebase rework&#039;&#039;&#039;&lt;br /&gt;
* New location system that will be implemented in the near future.&lt;br /&gt;
* New method for doing minigames and old minigames being redone (it should fix the timer bars being faster or slower depending on device specs).&lt;br /&gt;
* New item management solution, in order to fix save file compatibility issues.&lt;br /&gt;
* Some old characters have been moved to the new Functional State Machine (FSM) flow. Begone, deprecated events system!&lt;br /&gt;
* General cleanup of the codebase; removing old unused variables and working towards a more object‐oriented codebase.&lt;br /&gt;
* Reworked the overall structure of the codebase to allow more efficient work and fewer merge conflicts.&lt;br /&gt;
* Ability to add descriptions to the savegames.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed Judith texting the main character constantly.&lt;br /&gt;
* Fixed minigame timer bars behaving inconsistently across different devices due to specifications.&lt;br /&gt;
&lt;br /&gt;
== Update 0.14.5 ==&lt;br /&gt;
=== Version 0.14.5.2 – 20 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.5.1 – 19 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.5 – 19 December 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Reworked and improved one of the home character stories.&lt;br /&gt;
* Added new events, quests, cutscenes, and dialogues to her story.&lt;br /&gt;
* Multiple new sex scene options open up once reaching the end of her story.&lt;br /&gt;
* 6 new home sex scenes.&lt;br /&gt;
* 1 new Aqua sex scene and quest.&lt;br /&gt;
* 1 reworked sex scene (basement on the washing machine).&lt;br /&gt;
* New option to sleep and rest in other bedrooms.&lt;br /&gt;
* New option for the main character to masturbate in his bed once the player has progressed enough with a character.&lt;br /&gt;
* Extended the mall to the 2nd floor and added a new store.&lt;br /&gt;
* New minor character in the mall store.&lt;br /&gt;
* New minor character from the car dealership.&lt;br /&gt;
* New location: [[Warehouse]] (cannot yet visited).&lt;br /&gt;
* Reworked and improved telescope interface.&lt;br /&gt;
* Reworked and improved backpack interface.&lt;br /&gt;
* Notification on user interface bar when new quests and messages are received.&lt;br /&gt;
* New locations and added front yards to existing ones (Diane and library).&lt;br /&gt;
* New map location (Mayor Rump) but not accessible yet.&lt;br /&gt;
* A new pet can be found in town, and perhaps adopted!&lt;br /&gt;
* Moved the basement valve for Android users so it’s easier to click.&lt;br /&gt;
* Fixed house numbers.&lt;br /&gt;
* Added popups where unfinished content was not stated.&lt;br /&gt;
* CineSaga Theater has people in it.&lt;br /&gt;
* Some houses are lit on the evening map.&lt;br /&gt;
* Fixed inconsistencies with Mia’s story dialogue.&lt;br /&gt;
* Multiple visual improvements and fixes.&lt;br /&gt;
* Multiple bug fixes (yes, that includes the shower loop).&lt;br /&gt;
* Home characters have first names by default but they can be renamed.&lt;br /&gt;
* Temporary extensive optimization which should reduce the size of the game significantly (an even better method is planned for 0.15).&lt;br /&gt;
* Christmas themes!&lt;br /&gt;
&lt;br /&gt;
== Update 0.14.0 ==&lt;br /&gt;
=== Version 0.14.3 – 01 November 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Halloween update&lt;br /&gt;
&lt;br /&gt;
=== Version 0.14.1 – 12 October 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Mia and Helen’s route|Mia and Helen’s story]]&lt;br /&gt;
&lt;br /&gt;
== Update 0.13.0 ==&lt;br /&gt;
=== Version 0.13.1 – 22 August 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Fixed a door into Diane’s house.&lt;br /&gt;
* Fixed a telescope scene showing too soon.&lt;br /&gt;
* Fixed an issue where players get locked into the house or the garden when a scene was interrupted.&lt;br /&gt;
* Fixed issues with wrong location showing (e.g. save menu during branch choices).&lt;br /&gt;
* Fixed a game crash caused by a missing asset.&lt;br /&gt;
* Fixed a crash when in shower with Debbie.&lt;br /&gt;
* Fixed the sound effects.&lt;br /&gt;
* Added hints for Roxxy’s shower scene.&lt;br /&gt;
&lt;br /&gt;
=== Version 0.13.0 – 18 August 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Tammy and June’s route]]&lt;br /&gt;
* 7 animated sex scenes&lt;br /&gt;
* Improved strip poker minigame&lt;br /&gt;
* 4 new cutscenes&lt;br /&gt;
* Secret event in the mall&lt;br /&gt;
* New room in the school: computer room&lt;br /&gt;
* Improved [[Erik’s house]] layout with new rooms&lt;br /&gt;
* 2 new telescope scenes with Erik&lt;br /&gt;
* 5 new locations: [[Raven Hill]], [[Summerville General Hospital]], [[trailer]], [[beach]] and [[Sugar Tats]]&lt;br /&gt;
* 6 new characters: [[Roz]], [[Micoe]], [[June]], [[Larry]], [[Crystal]] and [[Grace]]&lt;br /&gt;
* New [[church]] locations: 2 new rooms&lt;br /&gt;
* The fountain in the park is clickable&lt;br /&gt;
* New sublocation in the park behind bushes&lt;br /&gt;
* [[Virtual Saga X]] now in the comic store&lt;br /&gt;
* New [[Orc Bork minigame]]&lt;br /&gt;
* Multiple new items&lt;br /&gt;
* Fixed menu user interface&lt;br /&gt;
* New audio&lt;br /&gt;
* Fixed and improved character arts&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.12.5 ==&lt;br /&gt;
=== Version 0.12.7 – 26 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bug fixes&#039;&#039;&#039;&lt;br /&gt;
* Fixed strength minigame bug (experimental)&lt;br /&gt;
* Fixed Jenny’s story block while using the cheat mode&lt;br /&gt;
* Fixed a softlock inside the school during Roxxy’s scene if the player visits Judith.&lt;br /&gt;
* Fixed Roxxy not available after her new scene&lt;br /&gt;
* Fixed the graveyard location block&lt;br /&gt;
* Fixed a missing asset leading to an error in Android build&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.6 – 25 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.5 – 25 June 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Debbie’s story flow fixes&lt;br /&gt;
* 3 new cutscenes with Debbie&lt;br /&gt;
* Jenny’s story flow fixes&lt;br /&gt;
* 2 new sex scenes with Jenny&lt;br /&gt;
* New X-ray options during Jenny’s sex scenes&lt;br /&gt;
* New quests and dialogues for Diane&lt;br /&gt;
* School expansion with 3 new locations&lt;br /&gt;
* 3 new characters (teachers)&lt;br /&gt;
* New [[pizza delivery minigame]]&lt;br /&gt;
* Fixed and improved Saga Dealership quest&lt;br /&gt;
* Reworked library location&lt;br /&gt;
* New home location: backyard&lt;br /&gt;
* New church location: graveyard&lt;br /&gt;
* Menu user interface fixes&lt;br /&gt;
* 3 new music tracks&lt;br /&gt;
* Fixed and improved characters arts&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.12.0 ==&lt;br /&gt;
=== Version 0.12.1 – 22 May 2017 ===&lt;br /&gt;
&lt;br /&gt;
* Bug fixes&lt;br /&gt;
&lt;br /&gt;
=== Version 0.12.0 – 5 May 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Jenny’s route|Jenny’s story]]: scenes and sex scenes&lt;br /&gt;
* Improved minigames&lt;br /&gt;
* Master Somrak’s quests&lt;br /&gt;
* New music, environments, and sound effects&lt;br /&gt;
* New home layout with 3 new rooms&lt;br /&gt;
* New dialogues for Debbie: scenes and sex scene&lt;br /&gt;
* New sex scenes for Diane&lt;br /&gt;
* New cutscenes&lt;br /&gt;
* 4 new map locations (2 are accessible)&lt;br /&gt;
* Many new characters&lt;br /&gt;
* Main menu visual effects&lt;br /&gt;
* New TV feature&lt;br /&gt;
&lt;br /&gt;
== Update 0.11.0 ==&lt;br /&gt;
=== Version 0.11.0 – 3 March 2017 ===&lt;br /&gt;
&lt;br /&gt;
* [[Debbie’s route|Debbie’s story]] with quests leading up to sex scenes&lt;br /&gt;
* New dialogues for Diane&lt;br /&gt;
* Revamped home location to add new rooms and areas&lt;br /&gt;
* 9 new characters&lt;br /&gt;
* New [[pier]] location&lt;br /&gt;
* New [[Tony’s Pizza]] location&lt;br /&gt;
* New [[Saga Dealership]] location&lt;br /&gt;
* New shortcuts for home: clicking on home from the map sends the player to the front yard. The icon on the town map goes straight to the main character’s bedroom.&lt;br /&gt;
* New options during the sex scenes: the player can switch from X-ray or auto‐animate during sex scenes via a new button.&lt;br /&gt;
* Shower spying reworked&lt;br /&gt;
* [[Strip poker minigame]] introduced (needs polish but good to test)&lt;br /&gt;
* Strip poker minigame dialogues and options&lt;br /&gt;
* New mailbox events&lt;br /&gt;
* 2 new shop items to buy&lt;br /&gt;
* Main character’s computer in his bedroom can be accessed (desktop interface and content)&lt;br /&gt;
* New cutscenes&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.10.0 ==&lt;br /&gt;
=== Version 0.10.0 – 23 January 2017 ===&lt;br /&gt;
&lt;br /&gt;
* 1 new location&lt;br /&gt;
* 2 new characters&lt;br /&gt;
* Revamped Consum-R store layout, background, and functionality&lt;br /&gt;
* 1 new item in Pink sex shop&lt;br /&gt;
* 4 new items in Consum-R store&lt;br /&gt;
* 3 new cutscenes&lt;br /&gt;
* [[Diane’s route|Diane’s story]] (majority) and sex scenes&lt;br /&gt;
* Pink shop massage room/feature + sex scenes&lt;br /&gt;
* Minor events added to existing quests&lt;br /&gt;
* Minor dialogues added to other characters&lt;br /&gt;
* Delete saves button&lt;br /&gt;
* Cheat options to skip grinding&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.09.0 ==&lt;br /&gt;
=== Version 0.09.0 – 5 December 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 7 new locations&lt;br /&gt;
* 2 new characters&lt;br /&gt;
* Revamped phone user interface and new quest tracking system&lt;br /&gt;
* All in‐game characters are standing in backgrounds (accessible)&lt;br /&gt;
* Jennie’s computer is accessible also&lt;br /&gt;
* New story events and dialogues&lt;br /&gt;
* New mild‐sexual encounters&lt;br /&gt;
* 2 new minigames (for charisma and strength stats)&lt;br /&gt;
* New telescope scenes&lt;br /&gt;
* New shower scenes&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known bugs&#039;&#039;&#039;&lt;br /&gt;
* Save files from 0.08 might not be compatible with 0.09!&lt;br /&gt;
* The stats system is still not integrated into the quest progression (will be in 0.10)&lt;br /&gt;
* Rap battle minigame still only has one repeated sequence, more to come&lt;br /&gt;
&lt;br /&gt;
== Update 0.08.0 ==&lt;br /&gt;
=== Version 0.08.0 – 5 November 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 3 new locations (7 backgrounds)&lt;br /&gt;
* 2 new minigames for charisma and strength stats&lt;br /&gt;
* 22 new dialogues (many poses)&lt;br /&gt;
* 2 mild‐nudity scenes&lt;br /&gt;
* Fixed multiple characters&lt;br /&gt;
* Fixed multiple bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.07.0 ==&lt;br /&gt;
=== Version 0.07.0 – 17 October 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 12 new backgrounds for locations, sublocations and cutscenes&lt;br /&gt;
* 14+ new dialogue sequences&lt;br /&gt;
* 8 new characters (4 major, 4 minor)&lt;br /&gt;
* 2 hardcore sequences, 3 mild sequences&lt;br /&gt;
* 2 new shop items (they are not yet functional)&lt;br /&gt;
* ATM banking system&lt;br /&gt;
* Stats tracking system (needs gameplay balancing)&lt;br /&gt;
* Day/night cycle system (needs gameplay balancing)&lt;br /&gt;
* Many locations have alternative night versions&lt;br /&gt;
* 3 new short cutscenes&lt;br /&gt;
* Fixed many bugs and typos&lt;br /&gt;
* Added saving and loading system&lt;br /&gt;
&lt;br /&gt;
== Update 0.06.0 ==&lt;br /&gt;
=== Version 0.06.0 – 26 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* 1 new character (14 poses and facial expressions)&lt;br /&gt;
* 4 new locations: [[pool]], [[Saga Financial]], [[library]] and [[Consum-R]]&lt;br /&gt;
* Added new dialogues&lt;br /&gt;
* Improved previous dialogues&lt;br /&gt;
* Finished [[gardening minigame]] and [[Muay Thai minigame]]&lt;br /&gt;
* Added a third new minigame!&lt;br /&gt;
* Improved Master Somrak’s involvement in Muay Thai minigame&lt;br /&gt;
* Further improved inventory system&lt;br /&gt;
* Added shopping system&lt;br /&gt;
* Some character modifications&lt;br /&gt;
* Fixed bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.05.0 ==&lt;br /&gt;
=== Version 0.05.0 – 19 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* New character poses (31 poses and facial expressions)&lt;br /&gt;
* 5 new locations&lt;br /&gt;
* Added dialogues and polished the introduction and the story&lt;br /&gt;
* Improved Master Somrak’s dialogue and quest&lt;br /&gt;
* Added story dialogue with Debbie and Jenny after the school introduction&lt;br /&gt;
* Improved inventory system&lt;br /&gt;
* Added crowds in some backgrounds&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Some character modifications&lt;br /&gt;
* Fixed menu bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.04.0 ==&lt;br /&gt;
=== Version 0.04.0 – 12 September, 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 2 new characters (36 poses and facial expressions)&lt;br /&gt;
* 5 new locations&lt;br /&gt;
* Revamped the school introduction and the story&lt;br /&gt;
* New dialogues&lt;br /&gt;
* Added day of the week tracking system&lt;br /&gt;
* Added crowds in backgrounds&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Fixed some bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.03.0 ==&lt;br /&gt;
=== Version 0.03.0 – 4 September 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 2 new characters (20 poses and facial expressions)&lt;br /&gt;
* New [[Diane’s house]] location: garden and kitchen&lt;br /&gt;
* New [[Planet Thiccness|gym]] location&lt;br /&gt;
* New minigames (buggy and unfinished)&lt;br /&gt;
* Added money tracking system&lt;br /&gt;
* Added location tracking system&lt;br /&gt;
* Did a lot of optimization&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Fixed some bugs&lt;br /&gt;
&lt;br /&gt;
== Update 0.02.0 ==&lt;br /&gt;
=== Version 0.02.0 – 28 August 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Introduction to 8 new characters (76 poses and facial expressions)&lt;br /&gt;
* New quick menu (still work-in-progress)&lt;br /&gt;
* New settings menu (still work-in-progress)&lt;br /&gt;
* Added basic backpack interface&lt;br /&gt;
* Added basic cell phone interface&lt;br /&gt;
* Added characters in the school background to add life&lt;br /&gt;
* Some location modifications&lt;br /&gt;
* Added the system for the location unlocking popups&lt;br /&gt;
* Added visual special effects (shake and blur)&lt;br /&gt;
* Fixed the screen artifact bugs&lt;br /&gt;
* Fixed some typos&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Known bugs&#039;&#039;&#039;&lt;br /&gt;
* Settings menu has bugs&lt;br /&gt;
* Unlocked locations not always accurately displayed&lt;br /&gt;
* Save and load not yet properly implemented&lt;br /&gt;
&lt;br /&gt;
== Update 0.01.0 ==&lt;br /&gt;
=== Version 0.01.0 – 18 August 2016 ===&lt;br /&gt;
&lt;br /&gt;
* Very first demo version of the game&lt;br /&gt;
* Implemented the telescope view to Erik’s, Tammy’s and Mia’s bedrooms&lt;br /&gt;
* Implemented shower peek on Jenny&lt;br /&gt;
* Introduced [[Diane]] and [[Erik]]&lt;br /&gt;
* Implemented world map&lt;br /&gt;
* Implemented [[school]] location&lt;br /&gt;
&lt;br /&gt;
[[Category:Community]]&lt;/div&gt;</summary>
		<author><name>Cozminsky</name></author>
	</entry>
	<entry>
		<id>https://wiki.summertimesaga.com/index.php?title=Achievements&amp;diff=25708</id>
		<title>Achievements</title>
		<link rel="alternate" type="text/html" href="https://wiki.summertimesaga.com/index.php?title=Achievements&amp;diff=25708"/>
		<updated>2020-09-16T01:50:40Z</updated>

		<summary type="html">&lt;p&gt;Cozminsky: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{strong|Achievements}} are awards granted when you complete &#039;&#039;Summertime Saga&#039;&#039;, find secrets, and succeed in particular challenges. They are displayed in‐game after opening the phone menu and clicking on the trophy icon. Thought, some are kept hidden until fulfillment. The table below gives the list of all achievements along with the conditions for their obtention. Please note that not all of them are yet implemented and therefore cannot be unlocked.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; class=&amp;quot;unsortable&amp;quot; style=&amp;quot;color:white; background-color:#3F4562;&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Flies that don’t fly icon.png|link=]]&lt;br /&gt;
| Flies that don’t fly&lt;br /&gt;
| Look at dipterae.&lt;br /&gt;
| Look through the microscope in the [[School|science classroom]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Rump and Pump icon.png|link=|]]&lt;br /&gt;
| Rump and Pump&lt;br /&gt;
| Witness two local celebrities having fun.&lt;br /&gt;
| Unlocked in the [[Hillside Mall|mall washroom]], 10% chance to get it on Monday–Friday.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Hoes before bros icon.png|link=]]&lt;br /&gt;
| Hoes before bros&lt;br /&gt;
| Reach the end of June’s story.&lt;br /&gt;
| Finish [[Tammy and June’s route]] by having chosen “Get Erik a girlfriend” branch, then “I’ll play” option.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Microwaved Apple icon.png|link=]]&lt;br /&gt;
| Microwaved Apple&lt;br /&gt;
| Find the microwaved apple.&lt;br /&gt;
| Open the microwave oven in the [[School|teachers’ lounge]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:World War III icon.png|link=]]&lt;br /&gt;
| World War III&lt;br /&gt;
| Triggered World War III.&lt;br /&gt;
| Push the big red button on the [[yacht]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Long lost father icon.png|link=]]&lt;br /&gt;
| Long lost father&lt;br /&gt;
| Invade your friend’s privacy.&lt;br /&gt;
| Read the letter found in Mrs. Johnson’s mailbox and addressed to Erik.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Bros before hoes icon.png|link=]]&lt;br /&gt;
| Bros before hoes&lt;br /&gt;
| Reach the end of Erik’s story.&lt;br /&gt;
| Finish [[Tammy and June’s route]] by having chosen “Get Erik a girlfriend” branch, then “My friend Erik” option.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Cedric got nothing on you icon.png|link=]]&lt;br /&gt;
| Cedric got nothing on you&lt;br /&gt;
| Finish Kevin’s training.&lt;br /&gt;
| Have 10 points in the [[Stats tracker#Strength|strength stat]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Painting in the nude icon.png|link=]]&lt;br /&gt;
| Painting in the nude&lt;br /&gt;
| Reach the end of Ms. Ross’ story.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:The Rooster icon.png|link=]]&lt;br /&gt;
| The Rooster&lt;br /&gt;
| Check out Debbie’s art.&lt;br /&gt;
| Click on the painting in the [[Home|attic at home]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Smooth McGroove icon.png|link=]]&lt;br /&gt;
| Smooth McGroove&lt;br /&gt;
| Don’t fail at the talent show.&lt;br /&gt;
| Progress in [[Ms. Dewitt’s route]]. You have to succeed in the [[music minigame]] on your first try during the talent show.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Eve Tat-2.0 icon.png|link=]]&lt;br /&gt;
| Eve Tat-&#039;&#039;2&#039;&#039;.0&lt;br /&gt;
| Reach the end of Eve’s story.&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:Prolific camshow icon.png|link=]]&lt;br /&gt;
| Prolific camshow&lt;br /&gt;
| Reach the end of Jenny’s story.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:The full Ackbar icon.png|link=]]&lt;br /&gt;
| The full Ackbar&lt;br /&gt;
| IT’S A TRAP!!!&lt;br /&gt;
| {{spoiler|Choose a trans gender for Eve and finish [[Eve’s route|her route]].}}&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Computer Genius icon.png|link=]]&lt;br /&gt;
| Computer Genius&lt;br /&gt;
| Perv on Jenny’s PC.&lt;br /&gt;
| Progress in [[Jenny’s route]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Home Sweet Home icon.png|link=]]&lt;br /&gt;
| Home Sweet Home&lt;br /&gt;
| Purchase a house.&lt;br /&gt;
| Purchase the [[beachhouse]] for $5,000.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:What’s in there? icon.png|link=]]&lt;br /&gt;
| What’s in there?&lt;br /&gt;
| Check out every student locker.&lt;br /&gt;
| Currently bugged.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Donut craving icon.png|link=]]&lt;br /&gt;
| Donut craving&lt;br /&gt;
| Purchase a donut for Harold.&lt;br /&gt;
| Progress in [[Mia and Helen’s route]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:He’s real icon.png|link=]]&lt;br /&gt;
| He’s real!&lt;br /&gt;
| Seen Santa Claus.&lt;br /&gt;
| Unlockable only during Christmas time.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Solo pleasure icon.png|link=]]&lt;br /&gt;
| Solo pleasure&lt;br /&gt;
| Go for some alone time…&lt;br /&gt;
| Use the masturbate option on the bed in your bedroom, after progressing in [[Debbie’s route|Debbie]], [[Jenny’s route|Jenny]], [[Diane’s route|Diane]], [[Mia and Helen’s route|Mia and Helen]], or [[Roxxy’s route|Roxxy]]’s route.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ass-tronomer icon.png|link=]]&lt;br /&gt;
| Ass-tronomer&lt;br /&gt;
| Use the telescope.&lt;br /&gt;
| Click on the telescope in your bedroom.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Science experiments icon.png|link=]]&lt;br /&gt;
| Science experiments&lt;br /&gt;
| Reach the end of Ms. Okita’s story.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Drowning... in pussy? icon.png|link=]]&lt;br /&gt;
| Drowning… in pussy?&lt;br /&gt;
| Reach the end of Cassie’s story.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:The Mermaid icon.png|link=]]&lt;br /&gt;
| The Mermaid&lt;br /&gt;
| Reach the end of Aqua’s story.&lt;br /&gt;
| Progress in [[Aqua’s route]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Not a prude icon.png|link=]]&lt;br /&gt;
| Not a prude&lt;br /&gt;
| Reach the end of Mia’s story.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mr. Worldwide icon.png|link=]]&lt;br /&gt;
| Mr. Worldwide&lt;br /&gt;
| Look at an accurate map of Europe.&lt;br /&gt;
| Look the map in the [[School|French classroom]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:The GT500 icon.png|link=]]&lt;br /&gt;
| The GT500&lt;br /&gt;
| Get your dream car!&lt;br /&gt;
| Buy the sports car for $10,000 at [[Saga Dealership]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Overpowered icon.png|link=]]&lt;br /&gt;
| Overpowered&lt;br /&gt;
| Upgrade your stats to the max.&lt;br /&gt;
| Have 10 points in every [[Stats tracker|stats]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:More girl than cow icon.png|link=]]&lt;br /&gt;
| More girl than cow&lt;br /&gt;
| Reach the end of Daisy’s story.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ready for college icon.png|link=]]&lt;br /&gt;
| Ready for college&lt;br /&gt;
| Max out your savings account.&lt;br /&gt;
| Need exactly $25,000 in your bank account.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Repentance icon.png|link=]]&lt;br /&gt;
| Repentance&lt;br /&gt;
| Reach the end of Helen’s story.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Happy Birthday icon.png|link=]]&lt;br /&gt;
| Happy Birthday!&lt;br /&gt;
| Spent 365 days in‐game.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Eminem icon.png|link=]]&lt;br /&gt;
| Eminem&lt;br /&gt;
| Beat Tyrone in a rap battle.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:The Angler icon.png|link=]]&lt;br /&gt;
| The Angler&lt;br /&gt;
| Catch one of every type of fish.&lt;br /&gt;
| Catch one sea trout, one snapper and one mackerel in the [[fishing minigame]] at the [[pier]]. Need the [[fishing rod]] from [[Home|home’s attic]] first.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Inception icon.png|link=]]&lt;br /&gt;
| Inception&lt;br /&gt;
| Play Summertime Saga.&lt;br /&gt;
| Play Summertime Saga on the main character’s or Jenny’s computer. The computer needs to be repaired first.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sharing is caring icon.png|link=]]&lt;br /&gt;
| Sharing is caring&lt;br /&gt;
| Have a threeway with Mrs. Johnson.&lt;br /&gt;
| Finish [[Tammy and June’s route]] by having chosen “Sex education” branch.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Milky business icon.png|link=]]&lt;br /&gt;
| Milky business&lt;br /&gt;
| Reach the end of Diane’s story.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Excellent français icon.png|link=]]&lt;br /&gt;
| Excellent français&lt;br /&gt;
| Reach the end of Ms. Bissette’s story.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Yoga Apprentice icon.png|link=]]&lt;br /&gt;
| Yoga Apprentice&lt;br /&gt;
| Help out a yogee with her lessons.&lt;br /&gt;
| Progress in [[Tammy and June’s route]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:The jackhammer icon.png|link=]]&lt;br /&gt;
| The jackhammer&lt;br /&gt;
| Name your character “jackhammer”.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Slick mofo icon.png|link=]]&lt;br /&gt;
| Slick mofo&lt;br /&gt;
| Finish Master Somrak’s training.&lt;br /&gt;
| Have 10 points in the [[Stats tracker#Dexterity|dexterity stat]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Oldies Goodies icon.png|link=]]&lt;br /&gt;
| Oldies Goodies&lt;br /&gt;
| Have sex with Roz.&lt;br /&gt;
| Progress in [[Aqua’s route]].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Music taste icon.png|link=]]&lt;br /&gt;
| Music taste&lt;br /&gt;
| Reach the end of Ms. Dewitt’s story.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Sound investment icon.png|link=]]&lt;br /&gt;
| Sound investment&lt;br /&gt;
| Earned over $50,000 in interests.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:G@M3R icon.png|link=]]&lt;br /&gt;
| G@M3R&lt;br /&gt;
| Play videogames!&lt;br /&gt;
| Play the [[Maze Runner minigame]] on the main character’s computer. The computer needs to be repaired first.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Passing grade icon.png|link=]]&lt;br /&gt;
| Passing grade&lt;br /&gt;
| Have an A+ on every course.&lt;br /&gt;
| Cannot be unlocked yet.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:End of the chores icon.png|link=]]&lt;br /&gt;
| End of the chores&lt;br /&gt;
| Reach the end of Debbie’s story.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| [[File:You’re the man icon.png|link=]]&lt;br /&gt;
| You’re the man&lt;br /&gt;
| Reach the end of Roxxy’s story.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Game… Over?!&lt;br /&gt;
| Lose the game.&lt;br /&gt;
| Not implemented yet.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Caught!&lt;br /&gt;
| Witness a couple going at it.&lt;br /&gt;
| Not implemented yet.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Zana (of the Endless)&lt;br /&gt;
| Get stuck at the talent show.&lt;br /&gt;
| Not implemented yet.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Treasure Hunt&lt;br /&gt;
| Find the golden lure.&lt;br /&gt;
| Not implemented yet.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Content]]&lt;/div&gt;</summary>
		<author><name>Cozminsky</name></author>
	</entry>
</feed>